bd52d17906
too large to list, but see: http://gcc.gnu.org/gcc-3.4/changes.html http://gcc.gnu.org/gcc-4.0/changes.html http://gcc.gnu.org/gcc-4.1/changes.html for the details.
951 lines
24 KiB
C
951 lines
24 KiB
C
/* Rtl-level loop invariant motion.
|
|
Copyright (C) 2004, 2005 Free Software Foundation, Inc.
|
|
|
|
This file is part of GCC.
|
|
|
|
GCC is free software; you can redistribute it and/or modify it
|
|
under the terms of the GNU General Public License as published by the
|
|
Free Software Foundation; either version 2, or (at your option) any
|
|
later version.
|
|
|
|
GCC is distributed in the hope that it will be useful, but WITHOUT
|
|
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
|
for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with GCC; see the file COPYING. If not, write to the Free
|
|
Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
|
|
02110-1301, USA. */
|
|
|
|
/* This implements the loop invariant motion pass. It is very simple
|
|
(no calls, libcalls, etc.). This should be sufficient to cleanup things like
|
|
address arithmetics -- other more complicated invariants should be
|
|
eliminated on tree level either in tree-ssa-loop-im.c or in tree-ssa-pre.c.
|
|
|
|
We proceed loop by loop -- it is simpler than trying to handle things
|
|
globally and should not lose much. First we inspect all sets inside loop
|
|
and create a dependency graph on insns (saying "to move this insn, you must
|
|
also move the following insns").
|
|
|
|
We then need to determine what to move. We estimate the number of registers
|
|
used and move as many invariants as possible while we still have enough free
|
|
registers. We prefer the expensive invariants.
|
|
|
|
Then we move the selected invariants out of the loop, creating a new
|
|
temporaries for them if necessary. */
|
|
|
|
#include "config.h"
|
|
#include "system.h"
|
|
#include "coretypes.h"
|
|
#include "tm.h"
|
|
#include "rtl.h"
|
|
#include "tm_p.h"
|
|
#include "hard-reg-set.h"
|
|
#include "obstack.h"
|
|
#include "basic-block.h"
|
|
#include "cfgloop.h"
|
|
#include "expr.h"
|
|
#include "output.h"
|
|
#include "function.h"
|
|
#include "flags.h"
|
|
#include "df.h"
|
|
|
|
/* The data stored for the loop. */
|
|
|
|
struct loop_data
|
|
{
|
|
struct loop *outermost_exit; /* The outermost exit of the loop. */
|
|
bool has_call; /* True if the loop contains a call. */
|
|
};
|
|
|
|
#define LOOP_DATA(LOOP) ((struct loop_data *) (LOOP)->aux)
|
|
|
|
/* The description of an use. */
|
|
|
|
struct use
|
|
{
|
|
rtx *pos; /* Position of the use. */
|
|
rtx insn; /* The insn in that the use occurs. */
|
|
|
|
struct use *next; /* Next use in the list. */
|
|
};
|
|
|
|
/* The description of a def. */
|
|
|
|
struct def
|
|
{
|
|
struct use *uses; /* The list of uses that are uniquely reached
|
|
by it. */
|
|
unsigned n_uses; /* Number of such uses. */
|
|
unsigned invno; /* The corresponding invariant. */
|
|
};
|
|
|
|
/* The data stored for each invariant. */
|
|
|
|
struct invariant
|
|
{
|
|
/* The number of the invariant. */
|
|
unsigned invno;
|
|
|
|
/* Whether we already processed the invariant. */
|
|
bool processed;
|
|
|
|
/* The definition of the invariant. */
|
|
struct def *def;
|
|
|
|
/* The insn in that it is defined. */
|
|
rtx insn;
|
|
|
|
/* Whether it is always executed. */
|
|
bool always_executed;
|
|
|
|
/* Whether to move the invariant. */
|
|
bool move;
|
|
|
|
/* Cost if the invariant. */
|
|
unsigned cost;
|
|
|
|
/* The invariants it depends on. */
|
|
bitmap depends_on;
|
|
|
|
/* Used for detecting already visited invariants during determining
|
|
costs of movements. */
|
|
unsigned stamp;
|
|
};
|
|
|
|
/* The actual stamp for marking already visited invariants during determining
|
|
costs of movements. */
|
|
|
|
static unsigned actual_stamp;
|
|
|
|
typedef struct invariant *invariant_p;
|
|
|
|
DEF_VEC_P(invariant_p);
|
|
DEF_VEC_ALLOC_P(invariant_p, heap);
|
|
|
|
/* The invariants. */
|
|
|
|
static VEC(invariant_p,heap) *invariants;
|
|
|
|
/* Test for possibility of invariantness of X. */
|
|
|
|
static bool
|
|
check_maybe_invariant (rtx x)
|
|
{
|
|
enum rtx_code code = GET_CODE (x);
|
|
int i, j;
|
|
const char *fmt;
|
|
|
|
switch (code)
|
|
{
|
|
case CONST_INT:
|
|
case CONST_DOUBLE:
|
|
case SYMBOL_REF:
|
|
case CONST:
|
|
case LABEL_REF:
|
|
return true;
|
|
|
|
case PC:
|
|
case CC0:
|
|
case UNSPEC_VOLATILE:
|
|
case CALL:
|
|
return false;
|
|
|
|
case REG:
|
|
return true;
|
|
|
|
case MEM:
|
|
/* Load/store motion is done elsewhere. ??? Perhaps also add it here?
|
|
It should not be hard, and might be faster than "elsewhere". */
|
|
|
|
/* Just handle the most trivial case where we load from an unchanging
|
|
location (most importantly, pic tables). */
|
|
if (MEM_READONLY_P (x))
|
|
break;
|
|
|
|
return false;
|
|
|
|
case ASM_OPERANDS:
|
|
/* Don't mess with insns declared volatile. */
|
|
if (MEM_VOLATILE_P (x))
|
|
return false;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
fmt = GET_RTX_FORMAT (code);
|
|
for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
|
|
{
|
|
if (fmt[i] == 'e')
|
|
{
|
|
if (!check_maybe_invariant (XEXP (x, i)))
|
|
return false;
|
|
}
|
|
else if (fmt[i] == 'E')
|
|
{
|
|
for (j = 0; j < XVECLEN (x, i); j++)
|
|
if (!check_maybe_invariant (XVECEXP (x, i, j)))
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/* Determines the basic blocks inside LOOP that are always executed and
|
|
stores their bitmap to ALWAYS_REACHED. MAY_EXIT is a bitmap of
|
|
basic blocks that may either exit the loop, or contain the call that
|
|
does not have to return. BODY is body of the loop obtained by
|
|
get_loop_body_in_dom_order. */
|
|
|
|
static void
|
|
compute_always_reached (struct loop *loop, basic_block *body,
|
|
bitmap may_exit, bitmap always_reached)
|
|
{
|
|
unsigned i;
|
|
|
|
for (i = 0; i < loop->num_nodes; i++)
|
|
{
|
|
if (dominated_by_p (CDI_DOMINATORS, loop->latch, body[i]))
|
|
bitmap_set_bit (always_reached, i);
|
|
|
|
if (bitmap_bit_p (may_exit, i))
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* Finds exits out of the LOOP with body BODY. Marks blocks in that we may
|
|
exit the loop by cfg edge to HAS_EXIT and MAY_EXIT. In MAY_EXIT
|
|
additionally mark blocks that may exit due to a call. */
|
|
|
|
static void
|
|
find_exits (struct loop *loop, basic_block *body,
|
|
bitmap may_exit, bitmap has_exit)
|
|
{
|
|
unsigned i;
|
|
edge_iterator ei;
|
|
edge e;
|
|
struct loop *outermost_exit = loop, *aexit;
|
|
bool has_call = false;
|
|
rtx insn;
|
|
|
|
for (i = 0; i < loop->num_nodes; i++)
|
|
{
|
|
if (body[i]->loop_father == loop)
|
|
{
|
|
FOR_BB_INSNS (body[i], insn)
|
|
{
|
|
if (CALL_P (insn)
|
|
&& !CONST_OR_PURE_CALL_P (insn))
|
|
{
|
|
has_call = true;
|
|
bitmap_set_bit (may_exit, i);
|
|
break;
|
|
}
|
|
}
|
|
|
|
FOR_EACH_EDGE (e, ei, body[i]->succs)
|
|
{
|
|
if (flow_bb_inside_loop_p (loop, e->dest))
|
|
continue;
|
|
|
|
bitmap_set_bit (may_exit, i);
|
|
bitmap_set_bit (has_exit, i);
|
|
outermost_exit = find_common_loop (outermost_exit,
|
|
e->dest->loop_father);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
/* Use the data stored for the subloop to decide whether we may exit
|
|
through it. It is sufficient to do this for header of the loop,
|
|
as other basic blocks inside it must be dominated by it. */
|
|
if (body[i]->loop_father->header != body[i])
|
|
continue;
|
|
|
|
if (LOOP_DATA (body[i]->loop_father)->has_call)
|
|
{
|
|
has_call = true;
|
|
bitmap_set_bit (may_exit, i);
|
|
}
|
|
aexit = LOOP_DATA (body[i]->loop_father)->outermost_exit;
|
|
if (aexit != loop)
|
|
{
|
|
bitmap_set_bit (may_exit, i);
|
|
bitmap_set_bit (has_exit, i);
|
|
|
|
if (flow_loop_nested_p (aexit, outermost_exit))
|
|
outermost_exit = aexit;
|
|
}
|
|
}
|
|
|
|
loop->aux = xcalloc (1, sizeof (struct loop_data));
|
|
LOOP_DATA (loop)->outermost_exit = outermost_exit;
|
|
LOOP_DATA (loop)->has_call = has_call;
|
|
}
|
|
|
|
/* Check whether we may assign a value to X from a register. */
|
|
|
|
static bool
|
|
may_assign_reg_p (rtx x)
|
|
{
|
|
return (can_copy_p (GET_MODE (x))
|
|
&& (!REG_P (x)
|
|
|| !HARD_REGISTER_P (x)
|
|
|| REGNO_REG_CLASS (REGNO (x)) != NO_REGS));
|
|
}
|
|
|
|
/* Finds definitions that may correspond to invariants in LOOP with body BODY.
|
|
DF is the dataflow object. */
|
|
|
|
static void
|
|
find_defs (struct loop *loop, basic_block *body, struct df *df)
|
|
{
|
|
unsigned i;
|
|
bitmap blocks = BITMAP_ALLOC (NULL);
|
|
|
|
for (i = 0; i < loop->num_nodes; i++)
|
|
bitmap_set_bit (blocks, body[i]->index);
|
|
|
|
df_analyze_subcfg (df, blocks, DF_UD_CHAIN | DF_HARD_REGS | DF_EQUIV_NOTES);
|
|
BITMAP_FREE (blocks);
|
|
}
|
|
|
|
/* Creates a new invariant for definition DEF in INSN, depending on invariants
|
|
in DEPENDS_ON. ALWAYS_EXECUTED is true if the insn is always executed,
|
|
unless the program ends due to a function call. */
|
|
|
|
static void
|
|
create_new_invariant (struct def *def, rtx insn, bitmap depends_on,
|
|
bool always_executed)
|
|
{
|
|
struct invariant *inv = xmalloc (sizeof (struct invariant));
|
|
rtx set = single_set (insn);
|
|
|
|
inv->def = def;
|
|
inv->always_executed = always_executed;
|
|
inv->depends_on = depends_on;
|
|
|
|
/* If the set is simple, usually by moving it we move the whole store out of
|
|
the loop. Otherwise we save only cost of the computation. */
|
|
if (def)
|
|
inv->cost = rtx_cost (set, SET);
|
|
else
|
|
inv->cost = rtx_cost (SET_SRC (set), SET);
|
|
|
|
inv->move = false;
|
|
inv->processed = false;
|
|
inv->stamp = 0;
|
|
inv->insn = insn;
|
|
|
|
inv->invno = VEC_length (invariant_p, invariants);
|
|
if (def)
|
|
def->invno = inv->invno;
|
|
VEC_safe_push (invariant_p, heap, invariants, inv);
|
|
|
|
if (dump_file)
|
|
{
|
|
fprintf (dump_file,
|
|
"Set in insn %d is invariant (%d), cost %d, depends on ",
|
|
INSN_UID (insn), inv->invno, inv->cost);
|
|
dump_bitmap (dump_file, inv->depends_on);
|
|
}
|
|
}
|
|
|
|
/* Record USE at DEF. */
|
|
|
|
static void
|
|
record_use (struct def *def, rtx *use, rtx insn)
|
|
{
|
|
struct use *u = xmalloc (sizeof (struct use));
|
|
|
|
if (GET_CODE (*use) == SUBREG)
|
|
use = &SUBREG_REG (*use);
|
|
gcc_assert (REG_P (*use));
|
|
|
|
u->pos = use;
|
|
u->insn = insn;
|
|
u->next = def->uses;
|
|
def->uses = u;
|
|
def->n_uses++;
|
|
}
|
|
|
|
/* Finds the invariants INSN depends on and store them to the DEPENDS_ON
|
|
bitmap. DF is the dataflow object. */
|
|
|
|
static bool
|
|
check_dependencies (rtx insn, struct df *df, bitmap depends_on)
|
|
{
|
|
struct df_link *uses, *defs;
|
|
struct ref *use, *def;
|
|
basic_block bb = BLOCK_FOR_INSN (insn), def_bb;
|
|
struct def *def_data;
|
|
|
|
for (uses = DF_INSN_USES (df, insn); uses; uses = uses->next)
|
|
{
|
|
use = uses->ref;
|
|
|
|
defs = DF_REF_CHAIN (use);
|
|
if (!defs)
|
|
continue;
|
|
|
|
if (defs->next)
|
|
return false;
|
|
|
|
def = defs->ref;
|
|
def_data = DF_REF_DATA (def);
|
|
if (!def_data)
|
|
return false;
|
|
|
|
def_bb = DF_REF_BB (def);
|
|
if (!dominated_by_p (CDI_DOMINATORS, bb, def_bb))
|
|
return false;
|
|
|
|
bitmap_set_bit (depends_on, def_data->invno);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/* Finds invariant in INSN. ALWAYS_REACHED is true if the insn is always
|
|
executed. ALWAYS_EXECUTED is true if the insn is always executed,
|
|
unless the program ends due to a function call. DF is the dataflow
|
|
object. */
|
|
|
|
static void
|
|
find_invariant_insn (rtx insn, bool always_reached, bool always_executed,
|
|
struct df *df)
|
|
{
|
|
struct ref *ref;
|
|
struct def *def;
|
|
bitmap depends_on;
|
|
rtx set, dest;
|
|
bool simple = true;
|
|
|
|
/* Until we get rid of LIBCALLS. */
|
|
if (find_reg_note (insn, REG_RETVAL, NULL_RTX)
|
|
|| find_reg_note (insn, REG_LIBCALL, NULL_RTX)
|
|
|| find_reg_note (insn, REG_NO_CONFLICT, NULL_RTX))
|
|
return;
|
|
|
|
set = single_set (insn);
|
|
if (!set)
|
|
return;
|
|
dest = SET_DEST (set);
|
|
|
|
if (!REG_P (dest)
|
|
|| HARD_REGISTER_P (dest))
|
|
simple = false;
|
|
|
|
if (!may_assign_reg_p (SET_DEST (set))
|
|
|| !check_maybe_invariant (SET_SRC (set)))
|
|
return;
|
|
|
|
if (may_trap_p (PATTERN (insn)))
|
|
{
|
|
if (!always_reached)
|
|
return;
|
|
|
|
/* Unless the exceptions are handled, the behavior is undefined
|
|
if the trap occurs. */
|
|
if (flag_non_call_exceptions)
|
|
return;
|
|
}
|
|
|
|
depends_on = BITMAP_ALLOC (NULL);
|
|
if (!check_dependencies (insn, df, depends_on))
|
|
{
|
|
BITMAP_FREE (depends_on);
|
|
return;
|
|
}
|
|
|
|
if (simple)
|
|
{
|
|
ref = df_find_def (df, insn, dest);
|
|
def = xcalloc (1, sizeof (struct def));
|
|
DF_REF_DATA (ref) = def;
|
|
}
|
|
else
|
|
def = NULL;
|
|
|
|
create_new_invariant (def, insn, depends_on, always_executed);
|
|
}
|
|
|
|
/* Record registers used in INSN that have a unique invariant definition.
|
|
DF is the dataflow object. */
|
|
|
|
static void
|
|
record_uses (rtx insn, struct df *df)
|
|
{
|
|
struct df_link *uses, *defs;
|
|
struct ref *use, *def;
|
|
basic_block bb = BLOCK_FOR_INSN (insn), def_bb;
|
|
|
|
for (uses = DF_INSN_USES (df, insn); uses; uses = uses->next)
|
|
{
|
|
use = uses->ref;
|
|
|
|
defs = DF_REF_CHAIN (use);
|
|
if (!defs || defs->next)
|
|
continue;
|
|
def = defs->ref;
|
|
if (!DF_REF_DATA (def))
|
|
continue;
|
|
|
|
def_bb = DF_REF_BB (def);
|
|
if (!dominated_by_p (CDI_DOMINATORS, bb, def_bb))
|
|
continue;
|
|
|
|
record_use (DF_REF_DATA (def), DF_REF_LOC (use), DF_REF_INSN (use));
|
|
}
|
|
}
|
|
|
|
/* Finds invariants in INSN. ALWAYS_REACHED is true if the insn is always
|
|
executed. ALWAYS_EXECUTED is true if the insn is always executed,
|
|
unless the program ends due to a function call. DF is the dataflow
|
|
object. */
|
|
|
|
static void
|
|
find_invariants_insn (rtx insn, bool always_reached, bool always_executed,
|
|
struct df *df)
|
|
{
|
|
find_invariant_insn (insn, always_reached, always_executed, df);
|
|
record_uses (insn, df);
|
|
}
|
|
|
|
/* Finds invariants in basic block BB. ALWAYS_REACHED is true if the
|
|
basic block is always executed. ALWAYS_EXECUTED is true if the basic
|
|
block is always executed, unless the program ends due to a function
|
|
call. DF is the dataflow object. */
|
|
|
|
static void
|
|
find_invariants_bb (basic_block bb, bool always_reached, bool always_executed,
|
|
struct df *df)
|
|
{
|
|
rtx insn;
|
|
|
|
FOR_BB_INSNS (bb, insn)
|
|
{
|
|
if (!INSN_P (insn))
|
|
continue;
|
|
|
|
find_invariants_insn (insn, always_reached, always_executed, df);
|
|
|
|
if (always_reached
|
|
&& CALL_P (insn)
|
|
&& !CONST_OR_PURE_CALL_P (insn))
|
|
always_reached = false;
|
|
}
|
|
}
|
|
|
|
/* Finds invariants in LOOP with body BODY. ALWAYS_REACHED is the bitmap of
|
|
basic blocks in BODY that are always executed. ALWAYS_EXECUTED is the
|
|
bitmap of basic blocks in BODY that are always executed unless the program
|
|
ends due to a function call. DF is the dataflow object. */
|
|
|
|
static void
|
|
find_invariants_body (struct loop *loop, basic_block *body,
|
|
bitmap always_reached, bitmap always_executed,
|
|
struct df *df)
|
|
{
|
|
unsigned i;
|
|
|
|
for (i = 0; i < loop->num_nodes; i++)
|
|
find_invariants_bb (body[i],
|
|
bitmap_bit_p (always_reached, i),
|
|
bitmap_bit_p (always_executed, i),
|
|
df);
|
|
}
|
|
|
|
/* Finds invariants in LOOP. DF is the dataflow object. */
|
|
|
|
static void
|
|
find_invariants (struct loop *loop, struct df *df)
|
|
{
|
|
bitmap may_exit = BITMAP_ALLOC (NULL);
|
|
bitmap always_reached = BITMAP_ALLOC (NULL);
|
|
bitmap has_exit = BITMAP_ALLOC (NULL);
|
|
bitmap always_executed = BITMAP_ALLOC (NULL);
|
|
basic_block *body = get_loop_body_in_dom_order (loop);
|
|
|
|
find_exits (loop, body, may_exit, has_exit);
|
|
compute_always_reached (loop, body, may_exit, always_reached);
|
|
compute_always_reached (loop, body, has_exit, always_executed);
|
|
|
|
find_defs (loop, body, df);
|
|
find_invariants_body (loop, body, always_reached, always_executed, df);
|
|
|
|
BITMAP_FREE (always_reached);
|
|
BITMAP_FREE (always_executed);
|
|
BITMAP_FREE (may_exit);
|
|
BITMAP_FREE (has_exit);
|
|
free (body);
|
|
}
|
|
|
|
/* Frees a list of uses USE. */
|
|
|
|
static void
|
|
free_use_list (struct use *use)
|
|
{
|
|
struct use *next;
|
|
|
|
for (; use; use = next)
|
|
{
|
|
next = use->next;
|
|
free (use);
|
|
}
|
|
}
|
|
|
|
/* Calculates cost and number of registers needed for moving invariant INV
|
|
out of the loop and stores them to *COST and *REGS_NEEDED. */
|
|
|
|
static void
|
|
get_inv_cost (struct invariant *inv, int *comp_cost, unsigned *regs_needed)
|
|
{
|
|
int acomp_cost;
|
|
unsigned aregs_needed;
|
|
unsigned depno;
|
|
struct invariant *dep;
|
|
bitmap_iterator bi;
|
|
|
|
*comp_cost = 0;
|
|
*regs_needed = 0;
|
|
if (inv->move
|
|
|| inv->stamp == actual_stamp)
|
|
return;
|
|
inv->stamp = actual_stamp;
|
|
|
|
(*regs_needed)++;
|
|
(*comp_cost) += inv->cost;
|
|
|
|
EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, depno, bi)
|
|
{
|
|
dep = VEC_index (invariant_p, invariants, depno);
|
|
|
|
get_inv_cost (dep, &acomp_cost, &aregs_needed);
|
|
|
|
if (aregs_needed
|
|
/* We need to check always_executed, since if the original value of
|
|
the invariant may be preserved, we may need to keep it in a
|
|
separate register. TODO check whether the register has an
|
|
use outside of the loop. */
|
|
&& dep->always_executed
|
|
&& !dep->def->uses->next)
|
|
{
|
|
/* If this is a single use, after moving the dependency we will not
|
|
need a new register. */
|
|
aregs_needed--;
|
|
}
|
|
|
|
(*regs_needed) += aregs_needed;
|
|
(*comp_cost) += acomp_cost;
|
|
}
|
|
}
|
|
|
|
/* Calculates gain for eliminating invariant INV. REGS_USED is the number
|
|
of registers used in the loop, N_INV_USES is the number of uses of
|
|
invariants, NEW_REGS is the number of new variables already added due to
|
|
the invariant motion. The number of registers needed for it is stored in
|
|
*REGS_NEEDED. */
|
|
|
|
static int
|
|
gain_for_invariant (struct invariant *inv, unsigned *regs_needed,
|
|
unsigned new_regs, unsigned regs_used, unsigned n_inv_uses)
|
|
{
|
|
int comp_cost, size_cost;
|
|
|
|
get_inv_cost (inv, &comp_cost, regs_needed);
|
|
actual_stamp++;
|
|
|
|
size_cost = (global_cost_for_size (new_regs + *regs_needed,
|
|
regs_used, n_inv_uses)
|
|
- global_cost_for_size (new_regs, regs_used, n_inv_uses));
|
|
|
|
return comp_cost - size_cost;
|
|
}
|
|
|
|
/* Finds invariant with best gain for moving. Returns the gain, stores
|
|
the invariant in *BEST and number of registers needed for it to
|
|
*REGS_NEEDED. REGS_USED is the number of registers used in
|
|
the loop, N_INV_USES is the number of uses of invariants. NEW_REGS
|
|
is the number of new variables already added due to invariant motion. */
|
|
|
|
static int
|
|
best_gain_for_invariant (struct invariant **best, unsigned *regs_needed,
|
|
unsigned new_regs, unsigned regs_used,
|
|
unsigned n_inv_uses)
|
|
{
|
|
struct invariant *inv;
|
|
int gain = 0, again;
|
|
unsigned aregs_needed, invno;
|
|
|
|
for (invno = 0; VEC_iterate (invariant_p, invariants, invno, inv); invno++)
|
|
{
|
|
if (inv->move)
|
|
continue;
|
|
|
|
again = gain_for_invariant (inv, &aregs_needed,
|
|
new_regs, regs_used, n_inv_uses);
|
|
if (again > gain)
|
|
{
|
|
gain = again;
|
|
*best = inv;
|
|
*regs_needed = aregs_needed;
|
|
}
|
|
}
|
|
|
|
return gain;
|
|
}
|
|
|
|
/* Marks invariant INVNO and all its dependencies for moving. */
|
|
|
|
static void
|
|
set_move_mark (unsigned invno)
|
|
{
|
|
struct invariant *inv = VEC_index (invariant_p, invariants, invno);
|
|
bitmap_iterator bi;
|
|
|
|
if (inv->move)
|
|
return;
|
|
inv->move = true;
|
|
|
|
if (dump_file)
|
|
fprintf (dump_file, "Decided to move invariant %d\n", invno);
|
|
|
|
EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, invno, bi)
|
|
{
|
|
set_move_mark (invno);
|
|
}
|
|
}
|
|
|
|
/* Determines which invariants to move. DF is the dataflow object. */
|
|
|
|
static void
|
|
find_invariants_to_move (struct df *df)
|
|
{
|
|
unsigned i, regs_used, n_inv_uses, regs_needed = 0, new_regs;
|
|
struct invariant *inv = NULL;
|
|
|
|
if (!VEC_length (invariant_p, invariants))
|
|
return;
|
|
|
|
/* Now something slightly more involved. First estimate the number of used
|
|
registers. */
|
|
n_inv_uses = 0;
|
|
|
|
/* We do not really do a good job in this estimation; put some initial bound
|
|
here to stand for induction variables etc. that we do not detect. */
|
|
regs_used = 2;
|
|
|
|
for (i = 0; i < df->n_regs; i++)
|
|
{
|
|
if (!DF_REGNO_FIRST_DEF (df, i) && DF_REGNO_LAST_USE (df, i))
|
|
{
|
|
/* This is a value that is used but not changed inside loop. */
|
|
regs_used++;
|
|
}
|
|
}
|
|
|
|
for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++)
|
|
{
|
|
if (inv->def)
|
|
n_inv_uses += inv->def->n_uses;
|
|
}
|
|
|
|
new_regs = 0;
|
|
while (best_gain_for_invariant (&inv, ®s_needed,
|
|
new_regs, regs_used, n_inv_uses) > 0)
|
|
{
|
|
set_move_mark (inv->invno);
|
|
new_regs += regs_needed;
|
|
}
|
|
}
|
|
|
|
/* Move invariant INVNO out of the LOOP. DF is the dataflow object. */
|
|
|
|
static void
|
|
move_invariant_reg (struct loop *loop, unsigned invno, struct df *df)
|
|
{
|
|
struct invariant *inv = VEC_index (invariant_p, invariants, invno);
|
|
unsigned i;
|
|
basic_block preheader = loop_preheader_edge (loop)->src;
|
|
rtx reg, set;
|
|
struct use *use;
|
|
bitmap_iterator bi;
|
|
|
|
if (inv->processed)
|
|
return;
|
|
inv->processed = true;
|
|
|
|
if (inv->depends_on)
|
|
{
|
|
EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, i, bi)
|
|
{
|
|
move_invariant_reg (loop, i, df);
|
|
}
|
|
}
|
|
|
|
/* Move the set out of the loop. If the set is always executed (we could
|
|
omit this condition if we know that the register is unused outside of the
|
|
loop, but it does not seem worth finding out) and it has no uses that
|
|
would not be dominated by it, we may just move it (TODO). Otherwise we
|
|
need to create a temporary register. */
|
|
set = single_set (inv->insn);
|
|
reg = gen_reg_rtx (GET_MODE (SET_DEST (set)));
|
|
df_pattern_emit_after (df, gen_move_insn (SET_DEST (set), reg),
|
|
BLOCK_FOR_INSN (inv->insn), inv->insn);
|
|
|
|
/* If the SET_DEST of the invariant insn is a reg, we can just move
|
|
the insn out of the loop. Otherwise, we have to use gen_move_insn
|
|
to let emit_move_insn produce a valid instruction stream. */
|
|
if (REG_P (SET_DEST (set)))
|
|
{
|
|
SET_DEST (set) = reg;
|
|
reorder_insns (inv->insn, inv->insn, BB_END (preheader));
|
|
df_insn_modify (df, preheader, inv->insn);
|
|
}
|
|
else
|
|
{
|
|
df_pattern_emit_after (df, gen_move_insn (reg, SET_SRC (set)),
|
|
preheader, BB_END (preheader));
|
|
df_insn_delete (df, BLOCK_FOR_INSN (inv->insn), inv->insn);
|
|
}
|
|
|
|
/* Replace the uses we know to be dominated. It saves work for copy
|
|
propagation, and also it is necessary so that dependent invariants
|
|
are computed right. */
|
|
if (inv->def)
|
|
{
|
|
for (use = inv->def->uses; use; use = use->next)
|
|
{
|
|
*use->pos = reg;
|
|
df_insn_modify (df, BLOCK_FOR_INSN (use->insn), use->insn);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Move selected invariant out of the LOOP. Newly created regs are marked
|
|
in TEMPORARY_REGS. DF is the dataflow object. */
|
|
|
|
static void
|
|
move_invariants (struct loop *loop, struct df *df)
|
|
{
|
|
struct invariant *inv;
|
|
unsigned i;
|
|
|
|
for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++)
|
|
{
|
|
if (inv->move)
|
|
move_invariant_reg (loop, i, df);
|
|
}
|
|
}
|
|
|
|
/* Initializes invariant motion data. */
|
|
|
|
static void
|
|
init_inv_motion_data (void)
|
|
{
|
|
actual_stamp = 1;
|
|
|
|
invariants = VEC_alloc (invariant_p, heap, 100);
|
|
}
|
|
|
|
/* Frees the data allocated by invariant motion. DF is the dataflow
|
|
object. */
|
|
|
|
static void
|
|
free_inv_motion_data (struct df *df)
|
|
{
|
|
unsigned i;
|
|
struct def *def;
|
|
struct invariant *inv;
|
|
|
|
for (i = 0; i < df->n_defs; i++)
|
|
{
|
|
if (!df->defs[i])
|
|
continue;
|
|
|
|
def = DF_REF_DATA (df->defs[i]);
|
|
if (!def)
|
|
continue;
|
|
|
|
free_use_list (def->uses);
|
|
free (def);
|
|
DF_REF_DATA (df->defs[i]) = NULL;
|
|
}
|
|
|
|
for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++)
|
|
{
|
|
BITMAP_FREE (inv->depends_on);
|
|
free (inv);
|
|
}
|
|
VEC_free (invariant_p, heap, invariants);
|
|
}
|
|
|
|
/* Move the invariants out of the LOOP. DF is the dataflow object. */
|
|
|
|
static void
|
|
move_single_loop_invariants (struct loop *loop, struct df *df)
|
|
{
|
|
init_inv_motion_data ();
|
|
|
|
find_invariants (loop, df);
|
|
find_invariants_to_move (df);
|
|
move_invariants (loop, df);
|
|
|
|
free_inv_motion_data (df);
|
|
}
|
|
|
|
/* Releases the auxiliary data for LOOP. */
|
|
|
|
static void
|
|
free_loop_data (struct loop *loop)
|
|
{
|
|
struct loop_data *data = LOOP_DATA (loop);
|
|
|
|
free (data);
|
|
loop->aux = NULL;
|
|
}
|
|
|
|
/* Move the invariants out of the LOOPS. */
|
|
|
|
void
|
|
move_loop_invariants (struct loops *loops)
|
|
{
|
|
struct loop *loop;
|
|
unsigned i;
|
|
struct df *df = df_init ();
|
|
|
|
/* Process the loops, innermost first. */
|
|
loop = loops->tree_root;
|
|
while (loop->inner)
|
|
loop = loop->inner;
|
|
|
|
while (loop != loops->tree_root)
|
|
{
|
|
move_single_loop_invariants (loop, df);
|
|
|
|
if (loop->next)
|
|
{
|
|
loop = loop->next;
|
|
while (loop->inner)
|
|
loop = loop->inner;
|
|
}
|
|
else
|
|
loop = loop->outer;
|
|
}
|
|
|
|
for (i = 1; i < loops->num; i++)
|
|
if (loops->parray[i])
|
|
free_loop_data (loops->parray[i]);
|
|
|
|
df_finish (df);
|
|
|
|
#ifdef ENABLE_CHECKING
|
|
verify_flow_info ();
|
|
#endif
|
|
}
|