NetBSD/sys/netisdn
martin 4afabfd9b3 Cache a pointer to layer 3 driver state in a call descriptor.
Use this instead of expensive isdn_find_l3_by_bri() calls where possible.
2002-03-30 11:43:33 +00:00
..
Makefile
i4b_cause.h
i4b_ctl.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_debug.h
i4b_global.h
i4b_i4bdrv.c Cache a pointer to layer 3 driver state in a call descriptor. 2002-03-30 11:43:33 +00:00
i4b_iframe.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_ioctl.h Pass subaddresses and calling party number type/plan to userland on 2002-03-30 07:08:13 +00:00
i4b_ipr.c
i4b_isdnq931.h
i4b_isppp.c
i4b_isppp.h
i4b_l1l2.h Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_l2.c Avoid duplicate expensive lookups by passing a pointer to the call 2002-03-30 11:15:41 +00:00
i4b_l2.h Avoid duplicate expensive lookups by passing a pointer to the call 2002-03-30 11:15:41 +00:00
i4b_l2fsm.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_l2fsm.h
i4b_l2if.c Cache a pointer to layer 3 driver state in a call descriptor. 2002-03-30 11:43:33 +00:00
i4b_l2timer.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_l3.h
i4b_l3fsm.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_l3fsm.h
i4b_l3l4.h Cache a pointer to layer 3 driver state in a call descriptor. 2002-03-30 11:43:33 +00:00
i4b_l3timer.c
i4b_l4.c Cache a pointer to layer 3 driver state in a call descriptor. 2002-03-30 11:43:33 +00:00
i4b_l4.h After Jason Thorpe explained to me how it is supposed to work, implement 2002-03-27 07:39:35 +00:00
i4b_l4if.c Cache a pointer to layer 3 driver state in a call descriptor. 2002-03-30 11:43:33 +00:00
i4b_l4mgmt.c Cache a pointer to layer 3 driver state in a call descriptor. 2002-03-30 11:43:33 +00:00
i4b_l4timer.c
i4b_lme.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_mbuf.c
i4b_mbuf.h
i4b_q931.c Cache a pointer to layer 3 driver state in a call descriptor. 2002-03-30 11:43:33 +00:00
i4b_q931.h
i4b_q932fac.c
i4b_q932fac.h
i4b_rbch.c
i4b_rbch_ioctl.h
i4b_sframe.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_tei.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_tel.c
i4b_tel_ioctl.h
i4b_trace.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_trace.h
i4b_uframe.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_util.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00