NetBSD/games/rogue
2006-05-14 03:15:50 +00:00
..
USD.doc Uppercase CPU, plural is CPUs. 2004-02-13 11:36:08 +00:00
CHANGES
hit.c
init.c
inventory.c XXX: GCC uninitialized 2006-05-14 03:15:50 +00:00
level.c
machdep.c It's "its." 2006-04-24 19:00:29 +00:00
main.c
Makefile
message.c
monster.c Coverity CID 1287: not checking for error return 2006-03-30 04:10:04 +00:00
move.c XXX: GCC uninitialized 2006-05-14 03:15:50 +00:00
object.c Coverity CID 993: dereference of NULL pointer 2006-03-30 04:27:24 +00:00
pack.c
pathnames.h
play.c
random.c
ring.c
rogue.6 Use standard AUTHORS section header. From YOMURA Masanori in private mail 2005-09-15 02:09:41 +00:00
rogue.h Avoid arrays of incomplete types (required to build with GCC 4). 2005-02-15 12:54:50 +00:00
room.c Coverity CID 2788: If no room gets returned, don't try to place a monster. 2006-04-02 00:13:29 +00:00
save.c Call fclose() appropriately if there is a problem with the save file. 2006-03-17 23:04:01 +00:00
score.c
spec_hit.c
throw.c Coverity CID 2452: possible negative array index; CID 1518 and CID 1517: possible overrun of static array 2006-03-30 05:04:22 +00:00
trap.c
use.c
zap.c