669 lines
20 KiB
C
669 lines
20 KiB
C
/* $NetBSD: extern.h,v 1.5 2002/05/26 00:12:12 wiz Exp $ */
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/*-
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* Copyright (c) 1997 The NetBSD Foundation, Inc.
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* All rights reserved.
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*
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* This code is derived from software contributed to The NetBSD Foundation
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* by Christos Zoulas.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the NetBSD
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* Foundation, Inc. and its contributors.
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* 4. Neither the name of The NetBSD Foundation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
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* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef _EXTERN_H_
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#define _EXTERN_H_
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#include <stdarg.h>
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#include <stdio.h>
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/* alloc.c */
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long *alloc __P((unsigned));
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long *enlarge __P((char *, unsigned));
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/* hack.apply.c */
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int doapply __P((void));
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int holetime __P((void));
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void dighole __P((void));
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/* hack.bones.c */
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void savebones __P((void));
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int getbones __P((void));
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/* hack.c */
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void unsee __P((void));
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void seeoff __P((int));
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void domove __P((void));
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void movobj __P((struct obj *, int, int));
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int dopickup __P((void));
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void pickup __P((int));
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void lookaround __P((void));
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int monster_nearby __P((void));
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int rroom __P((int, int));
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int cansee __P((xchar, xchar));
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int sgn __P((int));
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void setsee __P((void));
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void nomul __P((int));
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int abon __P((void));
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int dbon __P((void));
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void losestr __P((int));
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void losehp __P((int, const char *));
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void losehp_m __P((int, struct monst *));
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void losexp __P((void));
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int inv_weight __P((void));
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int inv_cnt __P((void));
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long newuexp __P((void));
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/* hack.cmd.c */
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void rhack __P((const char *));
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int doextcmd __P((void));
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char lowc __P((int));
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char unctrl __P((int));
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int movecmd __P((int));
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int getdir __P((boolean));
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void confdir __P((void));
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int finddir __P((void));
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int isroom __P((int, int));
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int isok __P((int, int));
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/* hack.do.c */
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int dodrop __P((void));
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void dropx __P((struct obj *));
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void dropy __P((struct obj *));
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int doddrop __P((void));
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int dodown __P((void));
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int doup __P((void));
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void goto_level __P((int, boolean));
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int donull __P((void));
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int dopray __P((void));
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int dothrow __P((void));
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struct obj *splitobj __P((struct obj *, int));
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void more_experienced __P((int, int));
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void set_wounded_legs __P((long, int));
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void heal_legs __P((void));
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/* hack.do_name.c */
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coord getpos __P((int, const char *));
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int do_mname __P((void));
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void do_oname __P((struct obj *));
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int ddocall __P((void));
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void docall __P((struct obj *));
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char *xmonnam __P((struct monst *, int));
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char *lmonnam __P((struct monst *));
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char *monnam __P((struct monst *));
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char *Monnam __P((struct monst *));
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char *amonnam __P((struct monst *, const char *));
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char *Amonnam __P((struct monst *, const char *));
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char *Xmonnam __P((struct monst *));
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char *visctrl __P((int));
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/* hack.do_wear.c */
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void off_msg __P((struct obj *));
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int doremarm __P((void));
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int doremring __P((void));
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int dorr __P((struct obj *));
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int cursed __P((struct obj *));
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int armoroff __P((struct obj *));
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int doweararm __P((void));
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int dowearring __P((void));
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void ringoff __P((struct obj *));
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void find_ac __P((void));
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void glibr __P((void));
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struct obj *some_armor __P((void));
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void corrode_armor __P((void));
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/* hack.dog.c */
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void makedog __P((void));
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void initedog __P((struct monst *));
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void losedogs __P((void));
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void keepdogs __P((void));
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void fall_down __P((struct monst *));
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int dogfood __P((struct obj *));
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int dog_move __P((struct monst *, int));
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int inroom __P((xchar, xchar));
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int tamedog __P((struct monst *, struct obj *));
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/* hack.eat.c */
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void init_uhunger __P((void));
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int opentin __P((void));
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int Meatdone __P((void));
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int doeat __P((void));
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void gethungry __P((void));
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void morehungry __P((int));
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void lesshungry __P((int));
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int unfaint __P((void));
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void newuhs __P((boolean));
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int poisonous __P((struct obj *));
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int eatcorpse __P((struct obj *));
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/* hack.end.c */
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int dodone __P((void));
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void done1 __P((int));
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void done_intr __P((int));
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void done_hangup __P((int));
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void done_in_by __P((struct monst *));
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void done __P((const char *));
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void topten __P((void));
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void outheader __P((void));
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struct toptenentry;
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int outentry __P((int, struct toptenentry *, int));
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char *itoa __P((int));
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const char *ordin __P((int));
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void clearlocks __P((void));
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void hangup __P((int)) __attribute__((__noreturn__));
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char *eos __P((char *));
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void charcat __P((char *, int));
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void prscore __P((int, char **));
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/* hack.engrave.c */
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struct engr *engr_at __P((xchar, xchar));
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int sengr_at __P((const char *, xchar, xchar));
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void u_wipe_engr __P((int));
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void wipe_engr_at __P((xchar, xchar, xchar));
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void read_engr_at __P((int, int));
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void make_engr_at __P((int, int, const char *));
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int doengrave __P((void));
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void save_engravings __P((int));
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void rest_engravings __P((int));
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void del_engr __P((struct engr *));
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/* hack.fight.c */
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int hitmm __P((struct monst *, struct monst *));
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void mondied __P((struct monst *));
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void monstone __P((struct monst *));
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int fightm __P((struct monst *));
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int thitu __P((int, int, const char *));
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boolean hmon __P((struct monst *, struct obj *, int));
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int attack __P((struct monst *));
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/* hack.invent.c */
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struct obj *addinv __P((struct obj *));
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void useup __P((struct obj *));
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void freeinv __P((struct obj *));
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void delobj __P((struct obj *));
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void freeobj __P((struct obj *));
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void freegold __P((struct gold *));
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void deltrap __P((struct trap *));
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struct monst *m_at __P((int, int));
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struct obj *o_at __P((int, int));
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struct obj *sobj_at __P((int, int, int));
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int carried __P((struct obj *));
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int carrying __P((int));
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struct obj *o_on __P((unsigned int, struct obj *));
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struct trap *t_at __P((int, int));
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struct gold *g_at __P((int, int));
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struct obj *mkgoldobj __P((long));
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struct obj *getobj __P((const char *, const char *));
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int ckunpaid __P((struct obj *));
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int ggetobj __P((const char *, int (*fn)(struct obj *), int));
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int askchain __P((struct obj *, char *, int, int (*)(struct obj *),
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int (*)(struct obj *), int));
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char obj_to_let __P((struct obj *));
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void prinv __P((struct obj *));
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int ddoinv __P((void));
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void doinv __P((char *));
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int dotypeinv __P((void));
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int dolook __P((void));
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void stackobj __P((struct obj *));
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int merged __P((struct obj *, struct obj *, int));
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int countgold __P((void));
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int doprgold __P((void));
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int doprwep __P((void));
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int doprarm __P((void));
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int doprring __P((void));
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int digit __P((int));
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/* hack.ioctl.c */
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void getioctls __P((void));
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void setioctls __P((void));
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int dosuspend __P((void));
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/* hack.lev.c */
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void savelev __P((int, xchar));
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void bwrite __P((int, const void *, unsigned));
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void saveobjchn __P((int, struct obj *));
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void savemonchn __P((int, struct monst *));
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void savegoldchn __P((int, struct gold *));
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void savetrapchn __P((int, struct trap *));
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void getlev __P((int, int, xchar));
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void mread __P((int, char *, unsigned));
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void mklev __P((void));
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/* hack.main.c */
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void glo __P((int));
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void askname __P((void));
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void impossible __P((const char *, ...))
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__attribute__((__format__(__printf__, 1, 2)));
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void stop_occupation __P((void));
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/* hack.makemon.c */
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struct monst *makemon __P((const struct permonst *, int, int));
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coord enexto __P((xchar, xchar));
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int goodpos __P((int, int));
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void rloc __P((struct monst *));
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struct monst *mkmon_at __P((int, int, int));
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/* hack.mhitu.c */
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int mhitu __P((struct monst *));
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int hitu __P((struct monst *, int));
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/* hack.mklev.c */
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void makelevel __P((void));
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int makerooms __P((void));
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void addrs __P((int, int, int, int));
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void addrsx __P((int, int, int, int, boolean));
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struct mkroom;
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int comp __P((const void *, const void *));
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coord finddpos __P((int, int, int, int));
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int okdoor __P((int, int));
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void dodoor __P((int, int, struct mkroom *));
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void dosdoor __P((int, int, struct mkroom *, int));
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int maker __P((schar, schar, schar, schar));
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void makecorridors __P((void));
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void join __P((int, int));
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void make_niches __P((void));
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void makevtele __P((void));
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void makeniche __P((boolean));
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void mktrap __P((int, int, struct mkroom *));
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/* hack.mkmaze.c */
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void makemaz __P((void));
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void walkfrom __P((int, int));
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void move __P((int *, int *, int));
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int okay __P((int, int, int));
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coord mazexy __P((void));
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/* hack.mkobj.c */
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struct obj *mkobj_at __P((int, int, int));
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void mksobj_at __P((int, int, int));
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struct obj *mkobj __P((int));
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struct obj *mksobj __P((int));
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int letter __P((int));
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int weight __P((struct obj *));
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void mkgold __P((long, int, int));
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/* hack.mkshop.c */
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void mkshop __P((void));
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void mkzoo __P((int));
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const struct permonst *morguemon __P((void));
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void mkswamp __P((void));
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int nexttodoor __P((int, int));
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int has_dnstairs __P((struct mkroom *));
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int has_upstairs __P((struct mkroom *));
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int isbig __P((struct mkroom *));
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int dist2 __P((int, int, int, int));
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int sq __P((int));
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/* hack.mon.c */
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void movemon __P((void));
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void justswld __P((struct monst *, const char *));
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void youswld __P((struct monst *, int, int, const char *));
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int dochugw __P((struct monst *));
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int dochug __P((struct monst *));
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int m_move __P((struct monst *, int));
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void mpickgold __P((struct monst *));
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void mpickgems __P((struct monst *));
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int mfndpos __P((struct monst *, coord[9 ], int[9 ], int));
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int dist __P((int, int));
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void poisoned __P((const char *, const char *));
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void mondead __P((struct monst *));
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void replmon __P((struct monst *, struct monst *));
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void relmon __P((struct monst *));
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void monfree __P((struct monst *));
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void dmonsfree __P((void));
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void unstuck __P((struct monst *));
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void killed __P((struct monst *));
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void kludge __P((const char *, const char *));
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void rescham __P((void));
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int newcham __P((struct monst *, const struct permonst *));
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void mnexto __P((struct monst *));
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int ishuman __P((struct monst *));
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void setmangry __P((struct monst *));
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int canseemon __P((struct monst *));
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/* hack.monst.c */
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/* hack.o_init.c */
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int letindex __P((int));
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void init_objects __P((void));
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int probtype __P((int));
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void setgemprobs __P((void));
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void oinit __P((void));
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void savenames __P((int));
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void restnames __P((int));
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int dodiscovered __P((void));
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int interesting_to_discover __P((int));
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/* hack.objnam.c */
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char *strprepend __P((char *, char *));
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char *sitoa __P((int));
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char *typename __P((int));
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char *xname __P((struct obj *));
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char *doname __P((struct obj *));
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void setan __P((const char *, char *));
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char *aobjnam __P((struct obj *, const char *));
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char *Doname __P((struct obj *));
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struct obj *readobjnam __P((char *));
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/* hack.options.c */
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void initoptions __P((void));
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void parseoptions __P((char *, boolean));
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int doset __P((void));
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/* hack.pager.c */
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int dowhatis __P((void));
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void intruph __P((int));
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void page_more __P((FILE *, int));
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void set_whole_screen __P((void));
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int readnews __P((void));
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void set_pager __P((int));
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int page_line __P((const char *));
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void cornline __P((int, const char *));
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int dohelp __P((void));
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int page_file __P((const char *, boolean));
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int dosh __P((void));
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int child __P((int));
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/* hack.potion.c */
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int dodrink __P((void));
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void pluslvl __P((void));
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void strange_feeling __P((struct obj *, const char *));
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void potionhit __P((struct monst *, struct obj *));
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void potionbreathe __P((struct obj *));
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int dodip __P((void));
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void ghost_from_bottle __P((void));
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/* hack.pri.c */
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void swallowed __P((void));
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void panic __P((const char *, ...))
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__attribute__((__format__(__printf__, 1, 2)));
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void atl __P((int, int, int));
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void on_scr __P((int, int));
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void tmp_at __P((schar, schar));
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void Tmp_at __P((schar, schar));
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void setclipped __P((void)) __attribute__((__noreturn__));
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void at __P((xchar, xchar, int));
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void prme __P((void));
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int doredraw __P((void));
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void docrt __P((void));
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void docorner __P((int, int));
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void curs_on_u __P((void));
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void pru __P((void));
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void prl __P((int, int));
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char news0 __P((xchar, xchar));
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void newsym __P((int, int));
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void mnewsym __P((int, int));
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void nosee __P((int, int));
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void prl1 __P((int, int));
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void nose1 __P((int, int));
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int vism_at __P((int, int));
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void pobj __P((struct obj *));
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void unpobj __P((struct obj *));
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void seeobjs __P((void));
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void seemons __P((void));
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void pmon __P((struct monst *));
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void unpmon __P((struct monst *));
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void nscr __P((void));
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void cornbot __P((int));
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void bot __P((void));
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void mstatusline __P((struct monst *));
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void cls __P((void));
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/* hack.read.c */
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int doread __P((void));
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int identify __P((struct obj *));
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void litroom __P((boolean));
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int monstersym __P((int));
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/* hack.rip.c */
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void outrip __P((void));
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void center __P((int, char *));
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/* hack.rumors.c */
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void init_rumors __P((FILE *));
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int skipline __P((FILE *));
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void outline __P((FILE *));
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void outrumor __P((void));
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int used __P((int));
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/* hack.save.c */
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int dosave __P((void));
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int dosave0 __P((int));
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int dorecover __P((int));
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struct obj *restobjchn __P((int));
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struct monst *restmonchn __P((int));
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/* hack.search.c */
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int findit __P((void));
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int dosearch __P((void));
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int doidtrap __P((void));
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void wakeup __P((struct monst *));
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void seemimic __P((struct monst *));
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/* hack.shk.c */
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void obfree __P((struct obj *, struct obj *));
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void paybill __P((void));
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char *shkname __P((struct monst *));
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void shkdead __P((struct monst *));
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void replshk __P((struct monst *, struct monst *));
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int inshop __P((void));
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int dopay __P((void));
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struct bill_x;
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struct obj *bp_to_obj __P((struct bill_x *));
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void addtobill __P((struct obj *));
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void splitbill __P((struct obj *, struct obj *));
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void subfrombill __P((struct obj *));
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int doinvbill __P((int));
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int shkcatch __P((struct obj *));
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int shk_move __P((struct monst *));
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void shopdig __P((int));
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int online __P((int, int));
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int follower __P((struct monst *));
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/* hack.shknam.c */
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void findname __P((char *, int));
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|
|
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/* hack.steal.c */
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long somegold __P((void));
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void stealgold __P((struct monst *));
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int stealarm __P((void));
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int steal __P((struct monst *));
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void mpickobj __P((struct monst *, struct obj *));
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int stealamulet __P((struct monst *));
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void relobj __P((struct monst *, int));
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|
|
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/* hack.termcap.c */
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void startup __P((void));
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void start_screen __P((void));
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void end_screen __P((void));
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void curs __P((int, int));
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void nocmov __P((int, int));
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void cmov __P((int, int));
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int xputc __P((int));
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void xputs __P((char *));
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void cl_end __P((void));
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void clear_screen __P((void));
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|
void home __P((void));
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|
void standoutbeg __P((void));
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|
void standoutend __P((void));
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|
void backsp __P((void));
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|
void bell __P((void));
|
|
void delay_output __P((void));
|
|
void cl_eos __P((void));
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|
|
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/* hack.timeout.c */
|
|
void timeout __P((void));
|
|
void stoned_dialogue __P((void));
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|
|
|
/* hack.topl.c */
|
|
int doredotopl __P((void));
|
|
void redotoplin __P((void));
|
|
void remember_topl __P((void));
|
|
void addtopl __P((const char *));
|
|
void xmore __P((const char *));
|
|
void more __P((void));
|
|
void cmore __P((const char *));
|
|
void clrlin __P((void));
|
|
void pline __P((const char *, ...))
|
|
__attribute__((__format__(__printf__, 1, 2)));
|
|
void vpline __P((const char *, va_list))
|
|
__attribute__((__format__(__printf__, 1, 0)));
|
|
void putsym __P((int));
|
|
void putstr __P((const char *));
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|
|
|
/* hack.track.c */
|
|
void initrack __P((void));
|
|
void settrack __P((void));
|
|
coord *gettrack __P((int, int));
|
|
|
|
/* hack.trap.c */
|
|
struct trap *maketrap __P((int, int, int));
|
|
void dotrap __P((struct trap *));
|
|
int mintrap __P((struct monst *));
|
|
void selftouch __P((const char *));
|
|
void float_up __P((void));
|
|
void float_down __P((void));
|
|
void vtele __P((void));
|
|
void tele __P((void));
|
|
void teleds __P((int, int));
|
|
int teleok __P((int, int));
|
|
int dotele __P((void));
|
|
void placebc __P((int));
|
|
void unplacebc __P((void));
|
|
void level_tele __P((void));
|
|
void drown __P((void));
|
|
|
|
/* hack.tty.c */
|
|
void gettty __P((void));
|
|
void settty __P((const char *));
|
|
void setctty __P((void));
|
|
void setftty __P((void));
|
|
void error __P((const char *, ...))
|
|
__attribute__((__format__(__printf__, 1, 2),__noreturn__));
|
|
void getlin __P((char *));
|
|
void getret __P((void));
|
|
void cgetret __P((const char *));
|
|
void xwaitforspace __P((const char *));
|
|
char *parse __P((void));
|
|
char readchar __P((void));
|
|
void end_of_input __P((void)) __attribute__((__noreturn__));
|
|
|
|
/* hack.u_init.c */
|
|
void u_init __P((void));
|
|
struct trobj;
|
|
void ini_inv __P((struct trobj *));
|
|
void wiz_inv __P((void));
|
|
void plnamesuffix __P((void));
|
|
int role_index __P((int));
|
|
|
|
/* hack.unix.c */
|
|
void setrandom __P((void));
|
|
struct tm *getlt __P((void));
|
|
int getyear __P((void));
|
|
char *getdate __P((void));
|
|
int phase_of_the_moon __P((void));
|
|
int night __P((void));
|
|
int midnight __P((void));
|
|
void gethdate __P((char *));
|
|
int uptodate __P((int));
|
|
int veryold __P((int));
|
|
void getlock __P((void));
|
|
void getmailstatus __P((void));
|
|
void ckmailstatus __P((void));
|
|
void newmail __P((void));
|
|
void mdrush __P((struct monst *, boolean));
|
|
void readmail __P((void));
|
|
void regularize __P((char *));
|
|
|
|
/* hack.vault.c */
|
|
void setgd __P((void));
|
|
int gd_move __P((void));
|
|
void gddead __P((void));
|
|
void replgd __P((struct monst *, struct monst *));
|
|
void invault __P((void));
|
|
|
|
/* hack.version.c */
|
|
int doversion __P((void));
|
|
|
|
/* hack.wield.c */
|
|
void setuwep __P((struct obj *));
|
|
int dowield __P((void));
|
|
void corrode_weapon __P((void));
|
|
int chwepon __P((struct obj *, int));
|
|
|
|
/* hack.wizard.c */
|
|
void amulet __P((void));
|
|
int wiz_hit __P((struct monst *));
|
|
void inrange __P((struct monst *));
|
|
void aggravate __P((void));
|
|
void clonewiz __P((struct monst *));
|
|
|
|
/* hack.worm.c */
|
|
#ifndef NOWORM
|
|
int getwn __P((struct monst *));
|
|
void initworm __P((struct monst *));
|
|
void worm_move __P((struct monst *));
|
|
void worm_nomove __P((struct monst *));
|
|
void wormdead __P((struct monst *));
|
|
void wormhit __P((struct monst *));
|
|
void wormsee __P((unsigned));
|
|
struct wseg;
|
|
void pwseg __P((struct wseg *));
|
|
void cutworm __P((struct monst *, xchar, xchar, uchar));
|
|
void remseg __P((struct wseg *));
|
|
#endif
|
|
|
|
/* hack.worn.c */
|
|
void setworn __P((struct obj *, long));
|
|
void setnotworn __P((struct obj *));
|
|
|
|
/* hack.zap.c */
|
|
void bhitm __P((struct monst *, struct obj *));
|
|
int bhito __P((struct obj *, struct obj *));
|
|
int dozap __P((void));
|
|
const char *exclam __P((int));
|
|
void hit __P((const char *, struct monst *, const char *));
|
|
void miss __P((const char *, struct monst *));
|
|
struct monst *bhit __P((int, int, int, int,
|
|
void (*)(struct monst *, struct obj *),
|
|
int (*)(struct obj *, struct obj *),
|
|
struct obj *));
|
|
struct monst *boomhit __P((int, int));
|
|
char dirlet __P((int, int));
|
|
void buzz __P((int, xchar, xchar, int, int));
|
|
int zhit __P((struct monst *, int));
|
|
int revive __P((struct obj *));
|
|
void rloco __P((struct obj *));
|
|
void fracture_rock __P((struct obj *));
|
|
void burn_scrolls __P((void));
|
|
|
|
/* rnd.c */
|
|
int rn1 __P((int, int));
|
|
int rn2 __P((int));
|
|
int rnd __P((int));
|
|
int d __P((int, int));
|
|
#endif /* _EXTERN_H_ */
|