NetBSD/sys/dev/acpi/acpi.c

671 lines
16 KiB
C

/* $NetBSD: acpi.c,v 1.4 2001/09/29 18:13:48 thorpej Exp $ */
/*
* Copyright 2001 Wasabi Systems, Inc.
* All rights reserved.
*
* Written by Jason R. Thorpe for Wasabi Systems, Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed for the NetBSD Project by
* Wasabi Systems, Inc.
* 4. The name of Wasabi Systems, Inc. may not be used to endorse
* or promote products derived from this software without specific prior
* written permission.
*
* THIS SOFTWARE IS PROVIDED BY WASABI SYSTEMS, INC. ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL WASABI SYSTEMS, INC
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Autoconfiguration support for the Intel ACPI Component Architecture
* ACPI reference implementation.
*/
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/device.h>
#include <sys/malloc.h>
#include <dev/acpi/acpica.h>
#include <dev/acpi/acpireg.h>
#include <dev/acpi/acpivar.h>
#include <dev/acpi/acpi_osd.h>
#ifdef ENABLE_DEBUGGER
#define ACPI_DBGR_INIT 0x01
#define ACPI_DBGR_TABLES 0x02
#define ACPI_DBGR_ENABLE 0x04
#define ACPI_DBGR_PROBE 0x08
#define ACPI_DBGR_RUNNING 0x10
int acpi_dbgr = 0x00;
#endif
int acpi_match(struct device *, struct cfdata *, void *);
void acpi_attach(struct device *, struct device *, void *);
int acpi_print(void *aux, const char *);
extern struct cfdriver acpi_cd;
struct cfattach acpi_ca = {
sizeof(struct acpi_softc), acpi_match, acpi_attach,
};
/*
* This is a flag we set when the ACPI subsystem is active. Machine
* dependent code may wish to skip other steps (such as attaching
* subsystems that ACPI supercedes) when ACPI is active.
*/
int acpi_active;
/*
* Pointer to the ACPI subsystem's state. There can be only
* one ACPI instance.
*/
struct acpi_softc *acpi_softc;
void acpi_shutdown(void *);
ACPI_STATUS acpi_disable(struct acpi_softc *sc);
void acpi_build_tree(struct acpi_softc *);
ACPI_STATUS acpi_make_devnode(ACPI_HANDLE, UINT32, void *, void **);
void acpi_enable_fixed_events(struct acpi_softc *);
/*
* acpi_probe:
*
* Probe for ACPI support. This is called by the
* machine-dependent ACPI front-end. All of the
* actual work is done by ACPICA.
*
* NOTE: This is not an autoconfiguration interface function.
*/
int
acpi_probe(void)
{
static int beenhere;
ACPI_STATUS rv;
if (beenhere != 0)
panic("acpi_probe: ACPI has already been probed");
beenhere = 1;
/*
* Start up ACPICA.
*/
#ifdef ENABLE_DEBUGGER
if (acpi_dbgr & ACPI_DBGR_INIT)
acpi_osd_debugger();
#endif
rv = AcpiInitializeSubsystem();
if (rv != AE_OK) {
printf("ACPI: unable to initialize ACPICA: %d\n", rv);
return (0);
}
#ifdef ENABLE_DEBUGGER
if (acpi_dbgr & ACPI_DBGR_TABLES)
acpi_osd_debugger();
#endif
rv = AcpiLoadTables();
if (rv != AE_OK) {
printf("ACPI: unable to load tables: %d\n", rv);
return (0);
}
/*
* Looks like we have ACPI!
*/
return (1);
}
/*
* acpi_match:
*
* Autoconfiguration `match' routine.
*/
int
acpi_match(struct device *parent, struct cfdata *match, void *aux)
{
struct acpibus_attach_args *aa = aux;
if (strcmp(aa->aa_busname, acpi_cd.cd_name) != 0)
return (0);
/*
* XXX Check other locators? Hard to know -- machine
* dependent code has already checked for the presence
* of ACPI by calling acpi_probe(), so I suppose we
* don't really have to do anything else.
*/
return (1);
}
/*
* acpi_attach:
*
* Autoconfiguration `attach' routine. Finish initializing
* ACPICA (some initialization was done in acpi_probe(),
* which was required to check for the presence of ACPI),
* and enable the ACPI subsystem.
*/
void
acpi_attach(struct device *parent, struct device *self, void *aux)
{
struct acpi_softc *sc = (void *) self;
struct acpibus_attach_args *aa = aux;
ACPI_STATUS rv;
printf("\n");
if (acpi_softc != NULL)
panic("acpi_attach: ACPI has already been attached");
sc->sc_iot = aa->aa_iot;
sc->sc_memt = aa->aa_memt;
sc->sc_pc = aa->aa_pc;
sc->sc_pciflags = aa->aa_pciflags;
acpi_softc = sc;
/*
* Install the default address space handlers.
*/
rv = AcpiInstallAddressSpaceHandler(ACPI_ROOT_OBJECT,
ACPI_ADR_SPACE_SYSTEM_MEMORY, ACPI_DEFAULT_HANDLER, NULL, NULL);
if (rv != AE_OK) {
printf("%s: unable to install SYSTEM MEMORY handler: %d\n",
sc->sc_dev.dv_xname, rv);
return;
}
rv = AcpiInstallAddressSpaceHandler(ACPI_ROOT_OBJECT,
ACPI_ADR_SPACE_SYSTEM_IO, ACPI_DEFAULT_HANDLER, NULL, NULL);
if (rv != AE_OK) {
printf("%s: unable to install SYSTEM IO handler: %d\n",
sc->sc_dev.dv_xname, rv);
return;
}
rv = AcpiInstallAddressSpaceHandler(ACPI_ROOT_OBJECT,
ACPI_ADR_SPACE_PCI_CONFIG, ACPI_DEFAULT_HANDLER, NULL, NULL);
if (rv != AE_OK) {
printf("%s: unable to install PCI CONFIG handler: %d\n",
sc->sc_dev.dv_xname, rv);
return;
}
/*
* Bring ACPI on-line.
*
* Note that we request that _STA (device init) and _INI (object init)
* methods not be run.
*
* XXX We need to arrange for the object init pass after we have
* XXX attached all of our children.
*/
#ifdef ENABLE_DEBUGGER
if (acpi_dbgr & ACPI_DBGR_ENABLE)
acpi_osd_debugger();
#endif
rv = AcpiEnableSubsystem(ACPI_NO_DEVICE_INIT | ACPI_NO_OBJECT_INIT);
if (rv != AE_OK) {
printf("%s: unable to enable ACPI: %d\n",
sc->sc_dev.dv_xname, rv);
return;
}
acpi_active = 1;
/*
* Set up the default sleep state to enter when various
* switches are activated.
*/
sc->sc_switch_sleep[ACPI_SWITCH_POWERBUTTON] = ACPI_STATE_S5;
sc->sc_switch_sleep[ACPI_SWITCH_SLEEPBUTTON] = ACPI_STATE_S1;
sc->sc_switch_sleep[ACPI_SWITCH_LID] = ACPI_STATE_S1;
/* Our current state is "awake". */
sc->sc_sleepstate = ACPI_STATE_S0;
/*
* Check for fixed-hardware features.
*/
acpi_enable_fixed_events(sc);
/*
* Scan the namespace and build our device tree.
*/
#ifdef ENABLE_DEBUGGER
if (acpi_dbgr & ACPI_DBGR_PROBE)
acpi_osd_debugger();
#endif
acpi_build_tree(sc);
/*
* Register a shutdown hook that disables certain ACPI
* events that might happen and confuse us while we're
* trying to shut down.
*/
sc->sc_sdhook = shutdownhook_establish(acpi_shutdown, sc);
if (sc->sc_sdhook == NULL)
printf("%s: WARNING: unable to register shutdown hook\n",
sc->sc_dev.dv_xname);
#ifdef ENABLE_DEBUGGER
if (acpi_dbgr & ACPI_DBGR_RUNNING)
acpi_osd_debugger();
#endif
}
/*
* acpi_shutdown:
*
* Shutdown hook for ACPI -- disable some events that
* might confuse us.
*/
void
acpi_shutdown(void *arg)
{
struct acpi_softc *sc = arg;
if (acpi_disable(sc) != AE_OK)
printf("%s: WARNING: unable to disable ACPI\n",
sc->sc_dev.dv_xname);
}
/*
* acpi_disable:
*
* Disable ACPI.
*/
ACPI_STATUS
acpi_disable(struct acpi_softc *sc)
{
ACPI_STATUS rv = AE_OK;
if (acpi_active) {
rv = AcpiDisable();
if (rv == AE_OK)
acpi_active = 0;
}
return (rv);
}
struct acpi_make_devnode_state {
struct acpi_softc *softc;
struct acpi_scope *scope;
};
/*
* acpi_build_tree:
*
* Scan relevant portions of the ACPI namespace and attach
* child devices.
*/
void
acpi_build_tree(struct acpi_softc *sc)
{
static const char *scopes[] = {
"\\_PR_", /* ACPI 1.0 processor namespace */
"\\_SB_", /* system bus namespace */
"\\_SI_", /* system idicator namespace */
"\\_TZ_", /* ACPI 1.0 thermal zone namespace */
NULL,
};
struct acpi_attach_args aa;
struct acpi_make_devnode_state state;
struct acpi_scope *as;
struct acpi_devnode *ad;
ACPI_HANDLE parent;
int i;
TAILQ_INIT(&sc->sc_scopes);
state.softc = sc;
/*
* Scan the namespace and build our tree.
*/
for (i = 0; scopes[i] != NULL; i++) {
as = malloc(sizeof(*as), M_DEVBUF, M_WAITOK);
as->as_name = scopes[i];
TAILQ_INIT(&as->as_devnodes);
TAILQ_INSERT_TAIL(&sc->sc_scopes, as, as_list);
state.scope = as;
if (AcpiGetHandle(ACPI_ROOT_OBJECT, (char *) scopes[i],
&parent) == AE_OK) {
AcpiWalkNamespace(ACPI_TYPE_ANY, parent, 100,
acpi_make_devnode, &state, NULL);
}
/* Now, for this namespace, try and attach the devices. */
TAILQ_FOREACH(ad, &as->as_devnodes, ad_list) {
aa.aa_node = ad;
aa.aa_iot = sc->sc_iot;
aa.aa_memt = sc->sc_memt;
aa.aa_pc = sc->sc_pc;
aa.aa_pciflags = sc->sc_pciflags;
/*
* XXX We only attach devices which are:
*
* - present
* - enabled
* - to be shown
* - functioning properly
*
* However, if enabled, it's decoding resources,
* so we should claim them, if possible. Requires
* changes to bus_space(9).
*/
if ((ad->ad_devinfo.CurrentStatus &
(ACPI_STA_DEV_PRESENT|ACPI_STA_DEV_ENABLED|
ACPI_STA_DEV_SHOW|ACPI_STA_DEV_OK)) !=
(ACPI_STA_DEV_PRESENT|ACPI_STA_DEV_ENABLED|
ACPI_STA_DEV_SHOW|ACPI_STA_DEV_OK))
continue;
/*
* XXX Same problem as above...
*/
if ((ad->ad_devinfo.Valid & ACPI_VALID_HID) == 0)
continue;
ad->ad_device = config_found(&sc->sc_dev,
&aa, acpi_print);
}
}
}
/*
* acpi_make_devnode:
*
* Make an ACPI devnode.
*/
ACPI_STATUS
acpi_make_devnode(ACPI_HANDLE handle, UINT32 level, void *context,
void **status)
{
struct acpi_make_devnode_state *state = context;
#ifdef ACPI_DEBUG
struct acpi_softc *sc = state->softc;
#endif
struct acpi_scope *as = state->scope;
struct acpi_devnode *ad;
ACPI_OBJECT_TYPE type;
ACPI_STATUS rv;
if (AcpiGetType(handle, &type) == AE_OK) {
switch (type) {
case ACPI_TYPE_DEVICE:
case ACPI_TYPE_PROCESSOR:
case ACPI_TYPE_THERMAL:
case ACPI_TYPE_POWER:
ad = malloc(sizeof(*ad), M_DEVBUF, M_NOWAIT);
if (ad == NULL)
return (AE_NO_MEMORY);
memset(ad, 0, sizeof(*ad));
ad->ad_handle = handle;
ad->ad_level = level;
ad->ad_scope = as;
ad->ad_type = type;
TAILQ_INSERT_TAIL(&as->as_devnodes, ad, ad_list);
rv = AcpiGetObjectInfo(handle, &ad->ad_devinfo);
if (rv != AE_OK)
goto out;
if ((ad->ad_devinfo.Valid & ACPI_VALID_HID) == 0)
goto out;
#ifdef ACPI_DEBUG
printf("%s: HID %s found in scope %s level %d\n",
sc->sc_dev.dv_xname, ad->ad_devinfo.HardwareId,
as->as_name, ad->ad_level);
if (ad->ad_devinfo.Valid & ACPI_VALID_UID)
printf(" UID %s\n",
ad->ad_devinfo.UniqueId);
if (ad->ad_devinfo.Valid & ACPI_VALID_ADR)
printf(" ADR 0x%016qx\n",
ad->ad_devinfo.Address);
if (ad->ad_devinfo.Valid & ACPI_VALID_STA)
printf(" STA 0x%08x\n",
ad->ad_devinfo.CurrentStatus);
#endif
}
}
out:
return (AE_OK);
}
/*
* acpi_print:
*
* Autoconfiguration print routine.
*/
int
acpi_print(void *aux, const char *pnp)
{
struct acpi_attach_args *aa = aux;
char *str;
if (pnp) {
printf("%s ", aa->aa_node->ad_devinfo.HardwareId);
if (acpi_eval_string(aa->aa_node->ad_handle,
"_STR", &str) == AE_OK) {
printf("[%s] ", str);
AcpiOsFree(str);
}
printf("at %s", pnp);
}
return (UNCONF);
}
/*****************************************************************************
* ACPI fixed-hardware feature handlers
*****************************************************************************/
UINT32 acpi_fixed_power_button_handler(void *);
UINT32 acpi_fixed_sleep_button_handler(void *);
/*
* acpi_enable_fixed_events:
*
* Enable any fixed-hardware feature handlers.
*/
void
acpi_enable_fixed_events(struct acpi_softc *sc)
{
static int beenhere;
ACPI_STATUS rv;
/*
* Check for fixed-hardware buttons.
*/
if (AcpiGbl_FADT != NULL && AcpiGbl_FADT->PwrButton == 0) {
if (beenhere == 0)
printf("%s: fixed-feature power button present\n",
sc->sc_dev.dv_xname);
rv = AcpiInstallFixedEventHandler(ACPI_EVENT_POWER_BUTTON,
acpi_fixed_power_button_handler, sc);
if (rv != AE_OK)
printf("%s: unable to install handler for fixed "
"power button: %d\n", sc->sc_dev.dv_xname, rv);
}
if (AcpiGbl_FADT != NULL && AcpiGbl_FADT->SleepButton == 0) {
if (beenhere == 0)
printf("%s: fixed-feature sleep button present\n",
sc->sc_dev.dv_xname);
rv = AcpiInstallFixedEventHandler(ACPI_EVENT_SLEEP_BUTTON,
acpi_fixed_sleep_button_handler, sc);
if (rv != AE_OK)
printf("%s: unable to install handler for fixed "
"power button: %d\n", sc->sc_dev.dv_xname, rv);
}
beenhere = 1;
}
/*
* acpi_fixed_power_button_handler:
*
* Fixed event handler for the power button.
*/
UINT32
acpi_fixed_power_button_handler(void *context)
{
struct acpi_softc *sc = context;
/* XXX XXX XXX */
printf("%s: fixed power button pressed\n", sc->sc_dev.dv_xname);
return (INTERRUPT_HANDLED);
}
/*
* acpi_fixed_sleep_button_handler:
*
* Fixed event handler for the sleep button.
*/
UINT32
acpi_fixed_sleep_button_handler(void *context)
{
struct acpi_softc *sc = context;
/* XXX XXX XXX */
printf("%s: fixed sleep button pressed\n", sc->sc_dev.dv_xname);
return (INTERRUPT_HANDLED);
}
/*****************************************************************************
* ACPI utility routines.
*****************************************************************************/
/*
* acpi_eval_integer:
*
* Evaluate an integer object.
*/
ACPI_STATUS
acpi_eval_integer(ACPI_HANDLE handle, char *path, int *valp)
{
ACPI_STATUS rv;
ACPI_BUFFER buf;
ACPI_OBJECT param;
if (handle == NULL)
handle = ACPI_ROOT_OBJECT;
buf.Pointer = &param;
buf.Length = sizeof(param);
rv = AcpiEvaluateObject(handle, path, NULL, &buf);
if (rv == AE_OK) {
if (param.Type == ACPI_TYPE_INTEGER)
*valp = param.Integer.Value;
else
rv = AE_TYPE;
}
return (rv);
}
/*
* acpi_eval_string:
*
* Evaluage a (Unicode) string object.
*/
ACPI_STATUS
acpi_eval_string(ACPI_HANDLE handle, char *path, char **stringp)
{
ACPI_STATUS rv;
ACPI_BUFFER buf;
ACPI_OBJECT param;
if (handle == NULL)
handle = ACPI_ROOT_OBJECT;
buf.Pointer = NULL;
buf.Length = 0;
rv = AcpiEvaluateObject(handle, path, NULL, &buf);
if (rv != AE_BUFFER_OVERFLOW)
return (rv);
buf.Pointer = AcpiOsAllocate(buf.Length);
if (buf.Pointer == NULL)
return (AE_NO_MEMORY);
rv = AcpiEvaluateObject(handle, path, NULL, &buf);
if (rv == AE_OK) {
if (param.Type == ACPI_TYPE_STRING) {
*stringp = buf.Pointer;
return (AE_OK);
}
rv = AE_TYPE;
}
AcpiOsFree(buf.Pointer);
return (rv);
}
/*
* acpi_get:
*
* Fetch data info the specified (empty) ACPI buffer.
*/
ACPI_STATUS
acpi_get(ACPI_HANDLE handle, ACPI_BUFFER *buf,
ACPI_STATUS (*getit)(ACPI_HANDLE, ACPI_BUFFER *))
{
ACPI_STATUS rv;
buf->Pointer = NULL;
buf->Length = 0;
rv = (*getit)(handle, buf);
if (rv != AE_BUFFER_OVERFLOW)
return (rv);
buf->Pointer = AcpiOsCallocate(buf->Length);
if (buf->Pointer == NULL)
return (AE_NO_MEMORY);
return ((*getit)(handle, buf));
}