NetBSD/games/battlestar/save.c
hubertf 6c243d931c This patch improves the handling of save files in battlestar(6), by
allowing the user to choose the name of the save file and specify it
on the command line when restoring.  It also eliminates a buffer
overrun in determining the path to the save file, and any particular
arbitrary limit on the name length.  In the name of a tidier home
directory, the default name is changed from "Bstar" to ".Bstar".

Patch supplied in PR 8085 by Joseph Myers <jsm28@cam.ac.uk>
Minor modification (s/startup/filename/ in initialize()) by me.
1999-07-28 01:45:41 +00:00

204 lines
6.6 KiB
C

/* $NetBSD: save.c,v 1.9 1999/07/28 01:45:43 hubertf Exp $ */
/*
* Copyright (c) 1983, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/cdefs.h>
#ifndef lint
#if 0
static char sccsid[] = "@(#)save.c 8.2 (Berkeley) 4/28/95";
#else
__RCSID("$NetBSD: save.c,v 1.9 1999/07/28 01:45:43 hubertf Exp $");
#endif
#endif /* not lint */
#include "extern.h"
void
restore(filename)
const char *filename;
{
int n;
int tmp;
FILE *fp;
if (filename == NULL)
exit(1); /* Error determining save file name. */
if ((fp = fopen(filename, "r")) == 0) {
err(1, "fopen %s", filename);
}
fread(&WEIGHT, sizeof WEIGHT, 1, fp);
fread(&CUMBER, sizeof CUMBER, 1, fp);
fread(&ourclock, sizeof ourclock, 1, fp);
fread(&tmp, sizeof tmp, 1, fp);
location = tmp ? dayfile : nightfile;
for (n = 1; n <= NUMOFROOMS; n++) {
fread(location[n].link, sizeof location[n].link, 1, fp);
fread(location[n].objects, sizeof location[n].objects, 1, fp);
}
fread(inven, sizeof inven, 1, fp);
fread(wear, sizeof wear, 1, fp);
fread(injuries, sizeof injuries, 1, fp);
fread(notes, sizeof notes, 1, fp);
fread(&direction, sizeof direction, 1, fp);
fread(&position, sizeof position, 1, fp);
fread(&ourtime, sizeof ourtime, 1, fp);
fread(&fuel, sizeof fuel, 1, fp);
fread(&torps, sizeof torps, 1, fp);
fread(&carrying, sizeof carrying, 1, fp);
fread(&encumber, sizeof encumber, 1, fp);
fread(&rythmn, sizeof rythmn, 1, fp);
fread(&followfight, sizeof followfight, 1, fp);
fread(&ate, sizeof ate, 1, fp);
fread(&snooze, sizeof snooze, 1, fp);
fread(&meetgirl, sizeof meetgirl, 1, fp);
fread(&followgod, sizeof followgod, 1, fp);
fread(&godready, sizeof godready, 1, fp);
fread(&win, sizeof win, 1, fp);
fread(&wintime, sizeof wintime, 1, fp);
fread(&matchlight, sizeof matchlight, 1, fp);
fread(&matchcount, sizeof matchcount, 1, fp);
fread(&loved, sizeof loved, 1, fp);
fread(&pleasure, sizeof pleasure, 1, fp);
fread(&power, sizeof power, 1, fp);
/* We must check the last read, to catch truncated save files */
if (fread(&ego, sizeof ego, 1, fp) < 1)
errx(1, "save file %s too short", filename);
fclose(fp);
}
void
save(filename)
const char *filename;
{
int n;
int tmp;
FILE *fp;
if (filename == NULL)
return; /* Error determining save file name. */
if ((fp = fopen(filename, "w")) == NULL) {
warn("fopen %s", filename);
return;
}
printf("Saved in %s.\n", filename);
fwrite(&WEIGHT, sizeof WEIGHT, 1, fp);
fwrite(&CUMBER, sizeof CUMBER, 1, fp);
fwrite(&ourclock, sizeof ourclock, 1, fp);
tmp = location == dayfile;
fwrite(&tmp, sizeof tmp, 1, fp);
for (n = 1; n <= NUMOFROOMS; n++) {
fwrite(location[n].link, sizeof location[n].link, 1, fp);
fwrite(location[n].objects, sizeof location[n].objects, 1, fp);
}
fwrite(inven, sizeof inven, 1, fp);
fwrite(wear, sizeof wear, 1, fp);
fwrite(injuries, sizeof injuries, 1, fp);
fwrite(notes, sizeof notes, 1, fp);
fwrite(&direction, sizeof direction, 1, fp);
fwrite(&position, sizeof position, 1, fp);
fwrite(&ourtime, sizeof ourtime, 1, fp);
fwrite(&fuel, sizeof fuel, 1, fp);
fwrite(&torps, sizeof torps, 1, fp);
fwrite(&carrying, sizeof carrying, 1, fp);
fwrite(&encumber, sizeof encumber, 1, fp);
fwrite(&rythmn, sizeof rythmn, 1, fp);
fwrite(&followfight, sizeof followfight, 1, fp);
fwrite(&ate, sizeof ate, 1, fp);
fwrite(&snooze, sizeof snooze, 1, fp);
fwrite(&meetgirl, sizeof meetgirl, 1, fp);
fwrite(&followgod, sizeof followgod, 1, fp);
fwrite(&godready, sizeof godready, 1, fp);
fwrite(&win, sizeof win, 1, fp);
fwrite(&wintime, sizeof wintime, 1, fp);
fwrite(&matchlight, sizeof matchlight, 1, fp);
fwrite(&matchcount, sizeof matchcount, 1, fp);
fwrite(&loved, sizeof loved, 1, fp);
fwrite(&pleasure, sizeof pleasure, 1, fp);
fwrite(&power, sizeof power, 1, fp);
fwrite(&ego, sizeof ego, 1, fp);
fflush(fp);
if (ferror(fp))
warn("fwrite %s", filename);
fclose(fp);
}
/*
* Given a save file name (possibly from fgetln, so without terminating NUL),
* determine the name of the file to be saved to by adding the HOME
* directory if the name does not contain a slash. Name will be allocated
* with malloc(3).
*/
char *
save_file_name(filename, len)
const char *filename;
size_t len;
{
char *home;
char *newname;
size_t tmpl;
if (memchr(filename, '/', len)) {
newname = malloc(len + 1);
if (newname == NULL) {
warnx("out of memory");
return NULL;
}
memcpy(newname, filename, len);
newname[len] = 0;
} else {
home = getenv("HOME");
if (home != NULL) {
tmpl = strlen(home);
newname = malloc(tmpl + len + 2);
if (newname == NULL) {
warnx("out of memory");
return NULL;
}
memcpy(newname, home, tmpl);
newname[tmpl] = '/';
memcpy(newname + tmpl + 1, filename, len);
newname[tmpl + len + 1] = 0;
} else {
newname = malloc(len + 1);
if (newname == NULL) {
warnx("out of memory");
return NULL;
}
memcpy(newname, filename, len);
newname[len] = 0;
}
}
return newname;
}