27ef0f1c37
instead of <>; use Sq.
549 lines
16 KiB
Groff
549 lines
16 KiB
Groff
.\" $NetBSD: menuc.1,v 1.23 2004/08/02 22:27:36 wiz Exp $
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.\"
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.\" Copyright 1997 Piermont Information Systems Inc.
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.\" All rights reserved.
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.\"
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.\" Written by Philip A. Nelson for Piermont Information Systems Inc.
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.\"
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.\" Redistribution and use in source and binary forms, with or without
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.\" modification, are permitted provided that the following conditions
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.\" are met:
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.\" 1. Redistributions of source code must retain the above copyright
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.\" notice, this list of conditions and the following disclaimer.
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.\" 2. Redistributions in binary form must reproduce the above copyright
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.\" notice, this list of conditions and the following disclaimer in the
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.\" documentation and/or other materials provided with the distribution.
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.\" 3. All advertising materials mentioning features or use of this software
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.\" must display the following acknowledgement:
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.\" This product includes software developed for the NetBSD Project by
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.\" Piermont Information Systems Inc.
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.\" 4. The name of Piermont Information Systems Inc. may not be used to endorse
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.\" or promote products derived from this software without specific prior
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.\" written permission.
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.\"
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.\" THIS SOFTWARE IS PROVIDED BY PIERMONT INFORMATION SYSTEMS INC. ``AS IS''
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.\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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.\" ARE DISCLAIMED. IN NO EVENT SHALL PIERMONT INFORMATION SYSTEMS INC. BE
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.\" LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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.\" CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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.\" SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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.\" INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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.\" CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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.\" ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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.\" THE POSSIBILITY OF SUCH DAMAGE.
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.\"
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.Dd August 2, 2004
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.Os
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.Dt MENUC 1
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.Sh NAME
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.Nm menuc
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.Nd menu compiler
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.Sh SYNOPSIS
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.Nm
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.Op Fl o Ar name
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.Ar file
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.Sh DESCRIPTION
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This implements a curses based menu system.
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A source file that describes menus, their options, and how to process
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the options is given to
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.Nm
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and produces both a .c and a .h file that implement the menu system.
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The standard base name of the files is
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.Pa menu_defs .
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The
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.Fl o Ar name
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can be used to specify a different base name.
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.Sh ENVIRONMENT
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.Bl -tag -width MENUDEF
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.It Ev MENUDEF
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Can be set to point to a different set of definition files for
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.Nm .
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The current location defaults to
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.Pa /usr/share/misc .
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.El
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.Sh MENU DESCRIPTIONS
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The input
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.Ar file
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defines static menus and options for processing those menus.
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It also contains comments, initial C code that is required to provide
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for definitions and other code necessary for the menu system, and an
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option declaration if dynamic menus are requested.
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.Pp
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Comments may appear anywhere in the input
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.Ar file
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and are like a space in the input.
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They are like C comments starting with
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.Em /*
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and ending with
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.Em */ .
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They are unlike C comments in that they may be nested.
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A comment does not end until a matching end comment is found.
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.Pp
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In many places, C code is included in the definition
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.Ar file .
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All C code is passed verbatim to the C output file.
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.Nm
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comments do not start in C code and comments in the C code are
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passed verbatim to the output.
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The C comments are not recognized by
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.Nm .
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In all cases, C code starts with a left brace
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.Pq Em \&{
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and ends with the matching right brace
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.Pq Em \&} .
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It is important to recognize that in code segments, any brace
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will be counted, even if it is in a C comment inside the code.
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.Pp
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The
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.Ar file
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contains an initial (and optional) code block followed by any
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number of menu definition elements in any order.
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The initial code block usually contains includes of header files used by
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code in the menu code blocks later in the
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.Ar file .
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If
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.Dv USER_MENU_INIT
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is #defined, then it will be evaluated before the
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rest of the menu is initialised, if it evaluates to a non-zero value
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then the initialisation will fail.
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The file is free format, so the actual formatting of the input
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.Ar file
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is to the taste of the programmer.
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.Pp
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All other C code that will appear in an
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.Em action .
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This will be specified as
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.Aq Em action
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in later text.
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Such an action will appear as:
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.Dl action \*[Lt]opt_endwin\*[Gt] \*[Lt]code\*[Gt]
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in the
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.Ar file .
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The
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.Aq Em opt_endwin ,
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if present is:
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.Dl ( endwin )
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and specifies that the curses
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.Fn endwin
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function should be called before executing the code and
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then reinstating the current curses window after the
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code has been run.
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The
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.Aq Em code
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is as described above.
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.Pp
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There are four kinds of menu definition elements.
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The first one just declares whether the programmer wants dynamic menus
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available.
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The default is static menus only.
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The static menus are the ones defined by the menu definitions and do not
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change at run time.
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The dynamic menus provide the programmer with a method to create and
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modify menus during the running of the program.
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To include dynamic menus, one needs only add the declaration:
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.Dl allow dynamic menus ;
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The semicolon is required to terminate this declaration.
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This declaration may appear anywhere in the
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.Ar file ,
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but usually appears before any menus are defined.
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.Pp
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The next element is a code block to execute if the curses
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screen can not be successfully initialized.
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The declaration
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.Dl error code ;
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tells the menu system to execute the associated code block
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if the initialization fails.
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If no code is provided, a default code block is used that prints
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.Dl Could not initialize curses.
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and exits.
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This element may appear anywhere in the
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.Ar file
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but usually appears before any menus are defined.
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.Pp
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The next element defines default options for menus.
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Each menu is built from a list of options.
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These options include the location of the upper left corner of the menu,
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whether there is a "box" drawn around the menu, whether the menu is
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scrollable, the menu's title, whether shortcut letters are
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allowed, whether a standard exit option should be included
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in the menu and text associated with the standard exit option.
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The general format is:
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.Dl default \*[Lt]comma separated option list\*[Gt] ;
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.Pp
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The supported options are:
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.Bl -tag
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.It Ic x = Va startx
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The column number of the upper left corner of the menu window.
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If
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.Va startx
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is -1 the menu will be centered horizontally.
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.It Ic y = Va starty
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The row number of the upper left corner of the menu window.
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If
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.Va starty
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is negative then the menu will be placed below any message text, but
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in at least row
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.Va -starty .
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.It Ic h = Va height
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Specifies the number of menu entries to be displayed.
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If zero, the height will be based on the number of entries.
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.It Ic h = Va width
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Specifies the width of the menu window.
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If zero, the width will be that of the longest menu text line.
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.It Ic title Va text
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The specified
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.Va text
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will be displayed at the top of the menu window (inside any box).
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.It Ic box
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If specified, draw a box around the menu.
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.It Ic clear
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If specified, clear the window before performing the
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.Va action .
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.It Ic exit
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If specified add an addition option to exit the menu.
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.It Ic exitstring Va text
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The menu label for the
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.Va exit
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option.
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If not specified defaults to "exit".
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.It Ic default exit
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If specified, place the cursor on the
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.Va exit
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line of the menu, instead of the top line.
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.It Ic shortcut
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If specified, add alphabetic tags to each menu line.
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.It Ic scrollable
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If specified, and the menu has more lines than will fit in its window, then
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only part of the menu will be displayed and the
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.Sq \*[Lt]
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and
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.Sq \*[Gt]
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keys will scroll the displayed menu lines.
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.It Ic always scroll
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If specified, allow for the scroll message line even if the menu doesn't
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appear to have too many lines.
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Useful for dynamic menus, when the number of entries isn't known when the
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menu window is created..
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.It Ic sub menu
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If specified, the screen contents that the menu window overwrites are saved
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and restored when the menu exits.
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.El
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The
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.Ic box , clear , exit , default exit , shortcut , scrollable , always scroll ,
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and
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.Ic sub menu
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options can be preceeded by
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.Ic no
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in order to negate a default.
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.Pp
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The
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.Va text
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arguments can be either a quoted text string or a name #defined to something
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suitable for initialising a const char * field.
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.Pp
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The default declaration may appear multiple times.
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Each time, it sets the default values for menu definitions that follow
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in the
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.Ar file .
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In each menu definition, any or all of these default definitions
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may be overridden for that menu.
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.Pp
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The final element is the actual static menu definitions.
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The format and order for a menu definition is:
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.Bd -ragged -offset indent
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menu \*[Lt]name\*[Gt] \*[Lt]options\*[Gt] ;
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\*[Lt]display action\*[Gt]
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\*[Lt]menu items\*[Gt]
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\*[Lt]exit action\*[Gt]
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\*[Lt]help text\*[Gt]
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.Ed
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.Pp
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Names are unquoted strings of alpha-numeric and underscore
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characters.
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They must start with an alpha character.
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In C source, a menu named
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.Dq foo
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is appears as
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.Dq MENU_foo .
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(Capitalization is important.)
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This is important, because the menu is displayed and processed by
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calling the function
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.Dl process_menu (MENU_foo, arg) ;
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.Pp
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The options are a comma separated list of options as in the
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.Dq default
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declaration.
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These override the options from the most recent default declaration.
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.Pp
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The display action is optional and provides C code to
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execute at each and every time the menu is displayed for processing.
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If it is included, the format is:
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.Dl display \*[Lt]action\*[Gt] ;
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.Pp
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The bulk of the menu definition is the specification
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of the menu items.
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The general format of a menu item is:
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.Dl option \*[Lt]string\*[Gt], \*[Lt]element_list\*[Gt] ;
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The
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.Aq Em string
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is the text displayed for the menu item, this must be a quoted string
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or a name #defined to something that will initialise a const char * field.
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There may be an arbitrary number of these items.
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(If there are shortcuts in the menu, a practical limit
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of 51 should be recognized.
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It produces shortcuts a to w, y, z, and A to Z.
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x is the shortcut for the exit item.)
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.Pp
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The
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.Aq Em element_list
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is a comma separated list of what to do when the item is selected.
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They may appear in any order.
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.Pp
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The first element processed when a menu item
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is selected is the associated action.
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The next element to be processed is the sub or next menu option.
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They are declared as:
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.Dl next menu \*[Lt]name\*[Gt]
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.Dl sub menu \*[Lt]name\*[Gt]
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The difference between these two is that a sub
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menu will return to the current menu when exited.
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The next menu will just replace the current
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menu and when exited, will return to where the
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current menu would have gone.
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Only one of menu element may be used for each menu item.
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Finally, after processing both the action and a sub menu,
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the current menu will be exited if the element
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.Dl exit
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is specified.
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.Em Note :
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If
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.Em exit
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is specified, next menu will not work because
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the menu system will exit the
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.Em current
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menu, even if current has been set by
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.Em next menu .
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.Pp
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After all menu items, the final two menu definition
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elements may appear.
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The exit action is optional and provides C code to
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execute in the process of exiting a menu.
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If it is included, the format is:
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.Dl exit \*[Lt]action\*[Gt] ;
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.Pp
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The final part of the menu definition is the optional
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help string.
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The format is:
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.Dl help \*[Lt]text\*[Gt] ;
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This text is displayed in a full page
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help window if the question mark is typed.
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The actual help text starts with a left brace
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.Pq Em \&{
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and ends with the matching right brace
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.Pq Em \&} .
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The braces are not included in the
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help string, but all other characters between
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them are included.
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Newlines in the code translate to newlines in the help text.
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Alternatively, the name of a const char * variable may be given.
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.Sh DYNAMIC MENUS
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If requested,
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.Nm
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supports dynamic menus by allowing the user to create new
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menus.
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The related definitions for using dynamic menus are:
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.Bd -literal
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struct menudesc;
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typedef
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struct menu_ent {
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const char *opt_name;
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int opt_menu;
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int opt_flags;
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int (*opt_action)(struct menudesc *, void *);
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} menu_ent ;
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/* For opt_menu */
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#define OPT_NOMENU -1
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/* For opt_flags */
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#define OPT_SUB 1
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#define OPT_ENDWIN 2
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#define OPT_EXIT 4
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typedef
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struct menudesc {
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const char *title;
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int y, x;
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int h, w;
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int mopt;
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int numopts;
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int cursel;
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int topline;
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menu_ent *opts;
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WINDOW *mw;
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WINDOW *sv_mw;
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const char *helpstr;
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const char *exitstr;
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void (*post_act)(struct menudesc *, void *);
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void (*exit_act)(struct menudesc *, void *);
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void (*draw_line)(struct menudesc *, int, void *);
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} menudesc ;
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/* defines for mopt field. */
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#define MC_NOEXITOPT 1
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#define MC_NOBOX 2
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#define MC_SCROLL 4
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#define MC_NOSHORTCUT 8
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#define MC_NOCLEAR 16
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#define MC_DFLTEXIT 32
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#define MC_ALWAYS_SCROLL 64
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#define MC_SUBMENU 128
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int new_menu(const char *title, menu_ent *opts, int numopts,
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int x, int y, int h, int w, int mopt,
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void (*post_act)(struct menudesc *, void *),
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void (*draw_line)(struct menudesc *, int, void *),
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void (*exit_act)(struct menudesc *, void *),
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const char *help, const char *exitstr);
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void free_menu (int menu_no);
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.Ed
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.Pp
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The
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.Ar title
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is the title displayed at the top of the menu.
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The
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.Ar opts
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is an array of menu entry definitions that has
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.Ar numopts
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elements.
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The programmer must build this array and
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fill in all of the fields before processing calling
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.Fn process_menu
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for the new menu.
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The fields of the
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.Ar opts
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may change at any time.
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For example,
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.Em opt_name
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may change as a result of selecting that option.
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When the menu is redisplayed, the new text is printed.
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Arguments,
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.Ar x , y , h ,
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and
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.Ar w
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are the same as the options in the menu description.
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.Ar mopt
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is the boolean options.
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Note, box, clear, exit and shortcuts are enabled by default.
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You need to add option flags to turn them off or turn on scrollable menus.
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The options
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.Ar post_act ,
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and
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.Ar exit_act
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are function pointers to the display action and the exit action.
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If they are
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.Dv NULL ,
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no call will be made.
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.Ar draw_line
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will be called to display the menu line if the correspondint opt_name
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field is
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.Dv NULL .
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.Ar help
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is the text to display in a help screen.
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And finally,
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.Ar exitstr
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is the text for the 'exit' line of the menu.
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If
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.Dv NULL ,
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"Exit" is used.
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A
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.Dv NULL
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help pointer will disable the help feature for the menu.
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.Sh FILES
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.Bl -item -width /usr/share/misc/menu_sys.def
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.It
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.Pa /usr/share/misc/menu_sys.def
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.El
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.Sh EXAMPLES
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The following is a simple menu definition file.
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It is complete in that the output of
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.Nm
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may be compiled into a complete program.
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For example, if the following was in a file called
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.Pa example.mc ,
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an executable program could be produced by the following commands.
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.Bd -literal -offset indent
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menuc -o example example.mc
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cc -o example example.c -lcurses
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.Ed
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A much more complete example is available with the source
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distribution in a subdirectory called
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.Em testm .
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.Bd -literal
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/* This is an example menu definition file for menuc. */
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{
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#include \*[Lt]stdio.h\*[Gt]
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#include \*[Lt]unistd.h\*[Gt]
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/* Main program! This is often in a different file. */
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int
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main()
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{
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process_menu (MENU_main, NULL);
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endwin();
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return 0;
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}
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/* Example initialize function! */
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void
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init_main()
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{
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}
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}
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default x=20, y=10, box, scrollable, exit;
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error action {
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fprintf (stderr, "Example Menu: Could not initialize curses.");
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exit(1);
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};
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menu main, title "Main Menu", no exit, no shortcut;
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display action { init_main(); };
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option "Option 1",
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action (endwin) {
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printf ("That was option 1!");
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sleep(3);
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};
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option "Sub Menu", sub menu othermenu;
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option "Next Menu", next menu othermenu;
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option "Quit", exit;
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help {
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This is a simple help screen for an example menu definition file.
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};
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|
|
|
menu othermenu, title "Sub/Next Menu", x=5, y=5, no box;
|
|
option "Do Nothing!", action { };
|
|
.Ed
|
|
.Sh SEE ALSO
|
|
.Xr msgc 1
|
|
.Sh AUTHORS
|
|
.An Philip A. Nelson
|
|
for Piermont Information Systems Inc.
|
|
Initial ideas for this were developed and implemented in Pascal at the
|
|
Leiden University, Netherlands, in the summer of 1980.
|
|
.Sh BUGS
|
|
Both
|
|
.Nm
|
|
and
|
|
.Nm msgc
|
|
are probably only used by
|
|
.Nm sysinst .
|
|
The features of both have been tailered for
|
|
.Nm sysinst ,
|
|
and further changes are likely to occur.
|