3cebd9325e
operators.
218 lines
5.7 KiB
C
218 lines
5.7 KiB
C
/* $NetBSD: avl.c,v 1.7 2005/02/11 06:21:22 simonb Exp $ */
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/*
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* Copyright (c) 1997 Philip A. Nelson.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by Philip A. Nelson.
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* 4. The name of Philip A. Nelson may not be used to endorse or promote
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* products derived from this software without specific prior written
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* permission.
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*
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* THIS SOFTWARE IS PROVIDED BY PHILIP NELSON ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL PHILIP NELSON BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/* avl.c: Routines for manipulation an avl tree.
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*
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* an include file should define the following minimum struct.:
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* (Comments must be made into real comments.)
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*
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* typedef struct id_rec {
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* / * The balanced binary tree fields. * /
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* char *id; / * The name. * /
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* short balance; / * For the balanced tree. * /
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* struct id_rec *left, *right; / * Tree pointers. * /
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*
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* / * Other information fields. * /
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* } id_rec;
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*/
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#if HAVE_NBTOOL_CONFIG_H
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#include "nbtool_config.h"
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#endif
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#include <sys/cdefs.h>
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#if defined(__RCSID) && !defined(lint)
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__RCSID("$NetBSD: avl.c,v 1.7 2005/02/11 06:21:22 simonb Exp $");
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#endif
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#include <string.h>
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#include "defs.h"
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/* find_id returns a pointer to node in TREE that has the correct
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ID. If there is no node in TREE with ID, NULL is returned. */
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id_rec *
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find_id (id_rec *tree, char *id)
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{
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int cmp_result;
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/* Check for an empty tree. */
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if (tree == NULL)
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return NULL;
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/* Recursively search the tree. */
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cmp_result = strcmp (id, tree->id);
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if (cmp_result == 0)
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return tree; /* This is the item. */
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else if (cmp_result < 0)
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return find_id (tree->left, id);
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else
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return find_id (tree->right, id);
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}
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/* insert_id inserts a NEW_ID rec into the tree whose ROOT is
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provided. insert_id returns TRUE if the tree height from
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ROOT down is increased otherwise it returns FALSE. This is a
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recursive balanced binary tree insertion algorithm. */
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int insert_id (id_rec **root, id_rec *new_id)
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{
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id_rec *A, *B;
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/* If root is NULL, this where it is to be inserted. */
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if (*root == NULL)
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{
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*root = new_id;
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new_id->left = NULL;
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new_id->right = NULL;
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new_id->balance = 0;
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return (TRUE);
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}
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/* We need to search for a leaf. */
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if (strcmp (new_id->id, (*root)->id) < 0)
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{
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/* Insert it on the left. */
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if (insert_id (&((*root)->left), new_id))
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{
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/* The height increased. */
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(*root)->balance--;
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switch ((*root)->balance)
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{
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case 0: /* no height increase. */
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return (FALSE);
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case -1: /* height increase. */
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return (TRUE);
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case -2: /* we need to do a rebalancing act. */
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A = *root;
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B = (*root)->left;
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if (B->balance <= 0)
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{
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/* Single Rotate. */
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A->left = B->right;
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B->right = A;
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*root = B;
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A->balance = 0;
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B->balance = 0;
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}
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else
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{
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/* Double Rotate. */
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*root = B->right;
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B->right = (*root)->left;
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A->left = (*root)->right;
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(*root)->left = B;
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(*root)->right = A;
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switch ((*root)->balance)
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{
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case -1:
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A->balance = 1;
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B->balance = 0;
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break;
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case 0:
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A->balance = 0;
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B->balance = 0;
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break;
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case 1:
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A->balance = 0;
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B->balance = -1;
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break;
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}
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(*root)->balance = 0;
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}
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}
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}
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}
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else
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{
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/* Insert it on the right. */
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if (insert_id (&((*root)->right), new_id))
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{
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/* The height increased. */
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(*root)->balance++;
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switch ((*root)->balance)
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{
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case 0: /* no height increase. */
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return (FALSE);
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case 1: /* height increase. */
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return (TRUE);
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case 2: /* we need to do a rebalancing act. */
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A = *root;
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B = (*root)->right;
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if (B->balance >= 0)
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{
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/* Single Rotate. */
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A->right = B->left;
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B->left = A;
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*root = B;
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A->balance = 0;
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B->balance = 0;
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}
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else
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{
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/* Double Rotate. */
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*root = B->left;
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B->left = (*root)->right;
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A->right = (*root)->left;
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(*root)->left = A;
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(*root)->right = B;
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switch ((*root)->balance)
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{
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case -1:
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A->balance = 0;
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B->balance = 1;
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break;
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case 0:
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A->balance = 0;
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B->balance = 0;
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break;
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case 1:
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A->balance = -1;
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B->balance = 0;
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break;
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}
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(*root)->balance = 0;
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}
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}
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}
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}
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/* If we fall through to here, the tree did not grow in height. */
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return (FALSE);
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}
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