eb2acb850f
the data structure is internally consistent in the face of multiple threads accessing it concurrently. This is not designed to provide application- level semantic consistency; applications are responsible for that locking protocol should it be necessary. - Rename _PROP_MUTEX_DECL() to _PROP_MUTEX_DECL_STATIC().
353 lines
8.9 KiB
C
353 lines
8.9 KiB
C
/* $NetBSD: prop_number.c,v 1.7 2006/10/03 15:45:04 thorpej Exp $ */
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/*-
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* Copyright (c) 2006 The NetBSD Foundation, Inc.
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* All rights reserved.
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*
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* This code is derived from software contributed to The NetBSD Foundation
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* by Jason R. Thorpe.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the NetBSD
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* Foundation, Inc. and its contributors.
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* 4. Neither the name of The NetBSD Foundation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
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* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <prop/prop_number.h>
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#include "prop_object_impl.h"
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#include "prop_rb_impl.h"
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#if defined(_KERNEL)
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#include <sys/systm.h>
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#elif defined(_STANDALONE)
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#include <sys/param.h>
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#include <lib/libkern/libkern.h>
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#else
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#include <errno.h>
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#include <stdlib.h>
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#endif
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struct _prop_number {
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struct _prop_object pn_obj;
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struct rb_node pn_link;
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uint64_t pn_number;
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};
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#define RBNODE_TO_PN(n) \
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((struct _prop_number *) \
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((uintptr_t)n - offsetof(struct _prop_number, pn_link)))
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_PROP_POOL_INIT(_prop_number_pool, sizeof(struct _prop_number), "propnmbr")
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static void _prop_number_free(void *);
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static boolean_t _prop_number_externalize(
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struct _prop_object_externalize_context *,
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void *);
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static boolean_t _prop_number_equals(void *, void *);
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static const struct _prop_object_type _prop_object_type_number = {
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.pot_type = PROP_TYPE_NUMBER,
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.pot_free = _prop_number_free,
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.pot_extern = _prop_number_externalize,
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.pot_equals = _prop_number_equals,
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};
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#define prop_object_is_number(x) \
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((x) != NULL && (x)->pn_obj.po_type == &_prop_object_type_number)
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/*
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* Number objects are immutable, and we are likely to have many number
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* objects that have the same value. So, to save memory, we unique'ify
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* numbers so we only have one copy of each.
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*/
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static int
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_prop_number_rb_compare_nodes(const struct rb_node *n1,
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const struct rb_node *n2)
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{
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const prop_number_t pn1 = RBNODE_TO_PN(n1);
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const prop_number_t pn2 = RBNODE_TO_PN(n2);
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if (pn1->pn_number < pn2->pn_number)
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return (-1);
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if (pn1->pn_number > pn2->pn_number)
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return (1);
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return (0);
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}
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static int
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_prop_number_rb_compare_key(const struct rb_node *n,
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const void *v)
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{
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const prop_number_t pn = RBNODE_TO_PN(n);
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const uint64_t *valp = v;
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if (pn->pn_number < *valp)
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return (-1);
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if (pn->pn_number > *valp)
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return (1);
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return (0);
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}
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static const struct rb_tree_ops _prop_number_rb_tree_ops = {
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.rbto_compare_nodes = _prop_number_rb_compare_nodes,
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.rbto_compare_key = _prop_number_rb_compare_key,
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};
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static struct rb_tree _prop_number_tree;
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static boolean_t _prop_number_tree_initialized;
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_PROP_MUTEX_DECL_STATIC(_prop_number_tree_mutex)
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static void
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_prop_number_free(void *v)
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{
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prop_number_t pn = v;
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_PROP_MUTEX_LOCK(_prop_number_tree_mutex);
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_prop_rb_tree_remove_node(&_prop_number_tree, &pn->pn_link);
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_PROP_MUTEX_UNLOCK(_prop_number_tree_mutex);
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_PROP_POOL_PUT(_prop_number_pool, pn);
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}
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static boolean_t
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_prop_number_externalize(struct _prop_object_externalize_context *ctx,
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void *v)
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{
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prop_number_t pn = v;
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char tmpstr[32];
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sprintf(tmpstr, "0x%" PRIx64, pn->pn_number);
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if (_prop_object_externalize_start_tag(ctx, "integer") == FALSE ||
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_prop_object_externalize_append_cstring(ctx, tmpstr) == FALSE ||
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_prop_object_externalize_end_tag(ctx, "integer") == FALSE)
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return (FALSE);
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return (TRUE);
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}
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static boolean_t
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_prop_number_equals(void *v1, void *v2)
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{
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prop_number_t num1 = v1;
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prop_number_t num2 = v2;
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if (! (prop_object_is_number(num1) &&
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prop_object_is_number(num2)))
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return (FALSE);
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/*
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* There is only ever one copy of a number object at any given
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* time, so we can reduce this to a simple pointer equality check.
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*/
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return (num1 == num2);
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}
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static prop_number_t
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_prop_number_alloc(uint64_t val)
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{
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prop_number_t opn, pn;
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struct rb_node *n;
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/*
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* Check to see if this already exists in the tree. If it does,
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* we just retain it and return it.
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*/
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_PROP_MUTEX_LOCK(_prop_number_tree_mutex);
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if (! _prop_number_tree_initialized) {
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_prop_rb_tree_init(&_prop_number_tree,
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&_prop_number_rb_tree_ops);
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_prop_number_tree_initialized = TRUE;
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} else {
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n = _prop_rb_tree_find(&_prop_number_tree, &val);
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if (n != NULL) {
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opn = RBNODE_TO_PN(n);
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prop_object_retain(opn);
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_PROP_MUTEX_UNLOCK(_prop_number_tree_mutex);
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return (opn);
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}
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}
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_PROP_MUTEX_UNLOCK(_prop_number_tree_mutex);
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/*
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* Not in the tree. Create it now.
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*/
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pn = _PROP_POOL_GET(_prop_number_pool);
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if (pn == NULL)
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return (NULL);
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_prop_object_init(&pn->pn_obj, &_prop_object_type_number);
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pn->pn_number = val;
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/*
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* We dropped the mutex when we allocated the new object, so
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* we have to check again if it is in the tree.
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*/
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_PROP_MUTEX_LOCK(_prop_number_tree_mutex);
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n = _prop_rb_tree_find(&_prop_number_tree, &val);
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if (n != NULL) {
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opn = RBNODE_TO_PN(n);
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prop_object_retain(opn);
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_PROP_MUTEX_UNLOCK(_prop_number_tree_mutex);
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_PROP_POOL_PUT(_prop_number_pool, pn);
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return (opn);
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}
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_prop_rb_tree_insert_node(&_prop_number_tree, &pn->pn_link);
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_PROP_MUTEX_UNLOCK(_prop_number_tree_mutex);
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return (pn);
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}
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/*
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* prop_number_create_integer --
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* Create a prop_number_t and initialize it with the
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* provided integer value.
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*/
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prop_number_t
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prop_number_create_integer(uint64_t val)
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{
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return (_prop_number_alloc(val));
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}
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/*
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* prop_number_copy --
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* Copy a prop_number_t.
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*/
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prop_number_t
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prop_number_copy(prop_number_t opn)
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{
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if (! prop_object_is_number(opn))
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return (NULL);
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/*
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* Because we only ever allocate one object for any given
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* value, this can be reduced to a simple retain operation.
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*/
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prop_object_retain(opn);
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return (opn);
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}
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/*
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* prop_number_size --
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* Return the size, in bits, required to hold the value of
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* the specified number.
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*/
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int
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prop_number_size(prop_number_t pn)
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{
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if (! prop_object_is_number(pn))
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return (0);
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if (pn->pn_number > UINT32_MAX)
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return (64);
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if (pn->pn_number > UINT16_MAX)
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return (32);
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if (pn->pn_number > UINT8_MAX)
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return (16);
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return (8);
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}
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/*
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* prop_number_integer_value --
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* Get the integer value of a prop_number_t.
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*/
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uint64_t
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prop_number_integer_value(prop_number_t pn)
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{
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/*
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* XXX Impossible to distinguish between "not a prop_number_t"
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* XXX and "prop_number_t has a value of 0".
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*/
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if (! prop_object_is_number(pn))
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return (0);
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return (pn->pn_number);
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}
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/*
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* prop_number_equals --
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* Return TRUE if two numbers are equivalent.
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*/
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boolean_t
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prop_number_equals(prop_number_t num1, prop_number_t num2)
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{
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return (_prop_number_equals(num1, num2));
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}
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/*
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* prop_number_equals_integer --
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* Return TRUE if the number is equivalent to the specified integer.
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*/
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boolean_t
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prop_number_equals_integer(prop_number_t pn, uint64_t val)
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{
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if (! prop_object_is_number(pn))
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return (FALSE);
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return (pn->pn_number == val);
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}
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/*
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* _prop_number_internalize --
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* Parse a <number>...</number> and return the object created from
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* the external representation.
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*/
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prop_object_t
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_prop_number_internalize(struct _prop_object_internalize_context *ctx)
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{
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uint64_t val = 0;
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char *cp;
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/* No attributes, no empty elements. */
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if (ctx->poic_tagattr != NULL || ctx->poic_is_empty_element)
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return (NULL);
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#ifndef _KERNEL
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errno = 0;
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#endif
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val = strtoumax(ctx->poic_cp, &cp, 0);
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#ifndef _KERNEL /* XXX can't check for ERANGE in the kernel */
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if (val == UINTMAX_MAX && errno == ERANGE)
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return (NULL);
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#endif
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ctx->poic_cp = cp;
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if (_prop_object_internalize_find_tag(ctx, "integer",
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_PROP_TAG_TYPE_END) == FALSE)
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return (NULL);
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return (_prop_number_alloc(val));
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}
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