NetBSD/games/battlestar
wiz 3f9984fc90 `existent', not `existant' 2001-06-19 13:42:07 +00:00
..
Makefile
battlestar.6 Whitespace and/or punctuation fixes. 2001-04-02 22:42:37 +00:00
battlestar.c
com1.c
com2.c don't deref -1. 2001-06-02 17:30:28 +00:00
com3.c Use defined constant FINAL instead of hardcoded 275. From OpenBSD. 2000-09-25 00:33:18 +00:00
com4.c In cypher(), don't attempt to make sense of words other than VERBs or 2000-09-25 19:37:58 +00:00
com5.c Fix loving already loved goddess; avoid fallthrough after loving 2000-09-25 14:05:52 +00:00
com6.c Add explicit no-ops to empty loops following the NetBSD style guide. 2000-09-24 14:20:23 +00:00
com7.c
cypher.c In cypher(), don't attempt to make sense of words other than VERBs or 2000-09-25 19:37:58 +00:00
dayfile.c
dayobjs.c
extern.h In cypher(), don't attempt to make sense of words other than VERBs or 2000-09-25 19:37:58 +00:00
fly.c
getcom.c Discard any part of a line of input that goes beyond our buffer rather 2000-09-24 15:51:40 +00:00
globals.c Add new flags OBJ_PERSON and OBJ_NONOBJ to the objflags array. 2000-09-25 14:44:59 +00:00
init.c
misc.c
nightfile.c
nightobjs.c
parse.c `existent', not `existant' 2001-06-19 13:42:07 +00:00
pathnames.h
room.c
save.c
words.c In cypher(), don't attempt to make sense of words other than VERBs or 2000-09-25 19:37:58 +00:00