NetBSD/games/battlestar/words.c

213 lines
6.6 KiB
C

/* $NetBSD: words.c,v 1.3 1995/03/21 15:08:00 cgd Exp $ */
/*
* Copyright (c) 1983, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef lint
#if 0
static char sccsid[] = "@(#)words.c 8.1 (Berkeley) 5/31/93";
#else
static char rcsid[] = "$NetBSD: words.c,v 1.3 1995/03/21 15:08:00 cgd Exp $";
#endif
#endif /* not lint */
#include "externs.h"
struct wlist wlist[] = {
{ "knife", KNIFE, OBJECT },
{ "sword", SWORD, NOUNS },
{ "scabbard", SWORD, OBJECT },
{ "fine", SWORD, OBJECT },
{ "two-handed", TWO_HANDED, OBJECT },
{ "cleaver", CLEAVER, OBJECT },
{ "broadsword", BROAD, OBJECT },
{ "mail", MAIL, OBJECT },
{ "coat", MAIL, OBJECT },
{ "helmet", HELM, OBJECT },
{ "shield", SHIELD, OBJECT },
{ "maid", MAID, OBJECT },
{ "maid's", MAID, OBJECT },
{ "body", BODY, NOUNS },
{ "viper", VIPER, OBJECT },
{ "lamp", LAMPON, OBJECT },
{ "lantern", LAMPON, OBJECT },
{ "shoes", SHOES, OBJECT },
{ "pajamas", PAJAMAS, OBJECT },
{ "robe", ROBE, OBJECT },
{ "amulet", AMULET, NOUNS },
{ "medallion", MEDALION, NOUNS },
{ "talisman", TALISMAN, NOUNS },
{ "woodsman", DEADWOOD, OBJECT },
{ "woodsman's", DEADWOOD, OBJECT },
{ "mallet", MALLET, OBJECT },
{ "laser", LASER, OBJECT },
{ "pistol", LASER, OBJECT },
{ "blaster", LASER, OBJECT },
{ "gun", LASER, OBJECT },
{ "goddess", NORMGOD, NOUNS },
{ "grenade", GRENADE, OBJECT },
{ "chain", CHAIN, OBJECT },
{ "rope", ROPE, OBJECT },
{ "levis", LEVIS, OBJECT },
{ "pants", LEVIS, OBJECT },
{ "mace", MACE, OBJECT },
{ "shovel", SHOVEL, OBJECT },
{ "halberd", HALBERD, OBJECT },
{ "compass", COMPASS, OBJECT },
{ "elf", ELF, OBJECT },
{ "coins", COINS, OBJECT },
{ "matches", MATCHES, OBJECT },
{ "match", MATCHES, OBJECT },
{ "book", MATCHES, OBJECT },
{ "man", MAN, NOUNS },
{ "papayas", PAPAYAS, OBJECT },
{ "pineapple", PINEAPPLE, OBJECT },
{ "kiwi", KIWI, OBJECT },
{ "coconuts", COCONUTS, OBJECT },
{ "mango", MANGO, OBJECT },
{ "ring", RING, OBJECT },
{ "potion", POTION, OBJECT },
{ "bracelet", BRACELET, OBJECT },
{ "timer", TIMER, NOUNS },
{ "bomb", BOMB, OBJECT },
{ "warhead", BOMB, OBJECT },
{ "girl", NATIVE, NOUNS },
{ "native", NATIVE, NOUNS },
{ "horse", HORSE, OBJECT },
{ "stallion", HORSE, OBJECT },
{ "car", CAR, OBJECT },
{ "volare", CAR, OBJECT },
{ "pot", POT, OBJECT },
{ "jewels", POT, OBJECT },
{ "bar", BAR, OBJECT },
{ "diamond", BLOCK, OBJECT },
{ "block", BLOCK, OBJECT },
{ "up", UP, VERB },
{ "u", UP, VERB },
{ "down", DOWN, VERB },
{ "d", DOWN, VERB },
{ "ahead", AHEAD, VERB },
{ "a", AHEAD, VERB },
{ "back", BACK, VERB },
{ "b", BACK, VERB },
{ "right", RIGHT, VERB },
{ "r", RIGHT, VERB },
{ "left", LEFT, VERB },
{ "l", LEFT, VERB },
{ "take", TAKE, VERB },
{ "get", TAKE, VERB },
{ "use", USE, VERB },
{ "look", LOOK, VERB },
{ "lo", LOOK, VERB },
{ "quit", QUIT, VERB },
{ "q", QUIT, VERB },
{ "su", SU, VERB },
{ "drop", DROP, VERB },
{ "draw", DRAW, VERB },
{ "pull", DRAW, VERB },
{ "carry", DRAW, VERB },
{ "wear", WEARIT, VERB },
{ "sheathe", WEARIT, VERB },
{ "put", PUT, VERB },
{ "buckle", PUT, VERB },
{ "strap", PUT, VERB },
{ "tie", PUT, VERB },
{ "inven", INVEN, VERB },
{ "i", INVEN, VERB },
{ "everything", EVERYTHING, OBJECT },
{ "all", EVERYTHING, OBJECT },
{ "and", AND, CONJ },
{ "kill", KILL, VERB },
{ "fight", KILL, VERB },
{ "ravage", RAVAGE, VERB },
{ "rape", RAVAGE, VERB },
{ "undress", UNDRESS, VERB },
{ "throw", THROW, VERB },
{ "launch", LAUNCH, VERB },
{ "land", LANDIT, VERB },
{ "light", LIGHT, VERB },
{ "strike", LIGHT, VERB },
{ "follow", FOLLOW, VERB },
{ "chase", FOLLOW, VERB },
{ "kiss", KISS, VERB },
{ "love", LOVE, VERB },
{ "fuck", LOVE, VERB },
{ "give", GIVE, VERB },
{ "smite", SMITE, VERB },
{ "attack", SMITE, VERB },
{ "swing", SMITE, VERB },
{ "stab", SMITE, VERB },
{ "slice", SMITE, VERB },
{ "cut", SMITE, VERB },
{ "hack", SMITE, VERB },
{ "shoot", SHOOT, VERB },
{ "blast", SHOOT, VERB },
{ "on", ON, PREPS },
{ "off", OFF, PREPS },
{ "time", TIME, VERB },
{ "sleep", SLEEP, VERB },
{ "dig", DIG, VERB },
{ "eat", EAT, VERB },
{ "swim", SWIM, VERB },
{ "drink", DRINK, VERB },
{ "door", DOOR, NOUNS },
{ "save", SAVE, VERB },
{ "ride", RIDE, VERB },
{ "mount", RIDE, VERB },
{ "drive", DRIVE, VERB },
{ "start", DRIVE, VERB },
{ "score", SCORE, VERB },
{ "points", SCORE, VERB },
{ "bury", BURY, VERB },
{ "jump", JUMP, VERB },
{ "kick", KICK, VERB },
{ "kerosene", 0, ADJS },
{ "plumed", 0, ADJS },
{ "ancient", 0, ADJS },
{ "golden", 0, ADJS },
{ "gold", 0, ADJS },
{ "ostrich", 0, ADJS },
{ "rusty", 0, ADJS },
{ "old", 0, ADJS },
{ "dented", 0, ADJS },
{ "blue", 0, ADJS },
{ "purple", 0, ADJS },
{ "kingly", 0, ADJS },
{ "the", 0, ADJS },
{ "climb", 0, ADJS },
{ "move", 0, ADJS },
{ "make", 0, ADJS },
{ "to", 0, ADJS },
0
};