NetBSD/games/sail
joerg 4511a017c1 Use __dead 2011-08-29 20:30:36 +00:00
..
Makefile Uses non-literal format strings 2011-08-25 15:50:45 +00:00
array.c
array.h Use __c99inline from sys/cdefs.h 2010-12-08 17:06:35 +00:00
assorted.c avoid non-literal format string 2011-08-16 11:26:16 +00:00
display.h
dr_1.c
dr_2.c
dr_3.c
dr_4.c
dr_5.c
dr_main.c Rework the game startup so it uses curses nicely. There are now menus 2010-08-06 09:14:40 +00:00
driver.h
extern.h Use __dead 2011-08-29 20:30:36 +00:00
game.c
globals.c Rework the game startup so it uses curses nicely. There are now menus 2010-08-06 09:14:40 +00:00
lo_main.c Rework the game startup so it uses curses nicely. There are now menus 2010-08-06 09:14:40 +00:00
machdep.h
main.c Rework the game startup so it uses curses nicely. There are now menus 2010-08-06 09:14:40 +00:00
misc.c
parties.c
pathnames.h
pl_1.c
pl_2.c
pl_3.c
pl_4.c
pl_5.c
pl_6.c
pl_7.c Use __dead and __printflike instead of __attribute__. 2011-08-26 06:18:16 +00:00
pl_main.c Rework the game startup so it uses curses nicely. There are now menus 2010-08-06 09:14:40 +00:00
player.h
restart.h
sail.6
sync.c
version.c