235 lines
6.0 KiB
C
235 lines
6.0 KiB
C
/* $NetBSD: intc.c,v 1.1 2001/10/16 15:38:38 uch Exp $ */
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/*-
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* Copyright (c) 2001 The NetBSD Foundation, Inc.
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* All rights reserved.
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*
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* This code is derived from software contributed to The NetBSD Foundation
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* by UCHIYAMA Yasushi.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the NetBSD
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* Foundation, Inc. and its contributors.
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* 4. Neither the name of The NetBSD Foundation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
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* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "debug_playstation2.h"
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#include <sys/param.h>
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#include <sys/systm.h>
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#include <playstation2/ee/eevar.h>
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#include <playstation2/ee/intcvar.h>
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#include <playstation2/ee/intcreg.h>
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#include <playstation2/ee/gsvar.h> /* debug monitor */
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#include <playstation2/playstation2/interrupt.h>
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#ifdef DEBUG
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#define LEGAL_CHANNEL(x) ((x) >= 0 && (x) <= 15)
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#define STATIC
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#else
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#define STATIC static
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#endif
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#define _INTC_NINTR 16
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u_int32_t __intc_enabled_channel;
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STATIC int __intc_initialized;
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STATIC struct _ipl_dispatcher __intc_dispatcher[_INTC_NINTR];
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STATIC struct _ipl_holder __intc_ipl_holder[_IPL_N];
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STATIC SLIST_HEAD(, _ipl_dispatcher) __intc_dispatcher_head =
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SLIST_HEAD_INITIALIZER(__intc_dispatcher_head);
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void
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intc_init()
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{
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int i;
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if (__intc_initialized++)
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return;
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/* disable all channel */
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for (i = 0; i < _INTC_NINTR; i++)
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intc_intr_disable(i);
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/* clear interrupts */
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_reg_write_4(I_STAT_REG, _reg_read_4(I_STAT_REG));
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for (i = 0; i < _IPL_N; i++)
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__intc_ipl_holder[i].mask = 0xffffffff;
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}
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int
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intc_intr(u_int32_t mask)
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{
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struct _ipl_dispatcher *dispatcher;
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u_int32_t r, dispatch, pending;
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r = _reg_read_4(I_STAT_REG);
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dispatch = r & ~mask & __intc_enabled_channel;
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pending = r & mask & __intc_enabled_channel;
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#if 0
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__gsfb_print(1,
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"INTC stat=%08x, mask=%08x, pend=%08x, disp=%08x enable=%08x\n",
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r, mask, pending, dispatch, __intc_enabled_channel);
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#endif
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if (dispatch == 0)
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return (pending == 0 ? 1 : 0);
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/* clear interrupt */
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_reg_write_4(I_STAT_REG, dispatch);
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/* dispatch interrupt handler */
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SLIST_FOREACH(dispatcher, &__intc_dispatcher_head, link) {
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if (dispatcher->bit & dispatch) {
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KDASSERT(dispatcher->func);
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(*dispatcher->func)(dispatcher->arg);
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dispatch &= ~dispatcher->bit;
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}
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}
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/* disable spurious interrupt source */
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if (dispatch) {
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int i, bit;
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for (i = 0, bit = 1; i < _INTC_NINTR; i++, bit <<= 1) {
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if (bit & dispatch) {
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intc_intr_disable(i);
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printf("%s: spurious interrupt %d disabled.\n",
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__FUNCTION__, i);
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}
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}
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}
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return (pending == 0 ? 1 : 0);
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}
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void
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intc_intr_enable(enum intc_channel ch)
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{
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u_int32_t mask;
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KDASSERT(LEGAL_CHANNEL(ch));
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mask = 1 << ch;
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_reg_write_4(I_MASK_REG, (_reg_read_4(I_MASK_REG) & mask) ^ mask);
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}
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void
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intc_intr_disable(enum intc_channel ch)
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{
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KDASSERT(LEGAL_CHANNEL(ch));
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_reg_write_4(I_MASK_REG, _reg_read_4(I_MASK_REG) & (1 << ch));
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}
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void
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intc_update_mask(u_int32_t mask)
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{
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u_int32_t cur_mask;
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cur_mask = _reg_read_4(I_MASK_REG);
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_reg_write_4(I_MASK_REG, ((cur_mask ^ ~mask) | (cur_mask & mask)) &
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__intc_enabled_channel);
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}
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void *
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intc_intr_establish(enum intc_channel ch, int ipl, int (*func)(void *),
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void *arg)
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{
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struct _ipl_dispatcher *dispatcher = &__intc_dispatcher[ch];
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struct _ipl_dispatcher *d;
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u_int32_t bit;
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int i, s;
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KDASSERT(dispatcher->func == NULL);
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s = _intr_suspend();
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dispatcher->func = func;
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dispatcher->arg = arg;
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dispatcher->ipl = ipl;
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dispatcher->channel = ch;
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dispatcher->bit = bit = (1 << ch);
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for (i = 0; i < _IPL_N; i++)
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if (i < ipl)
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__intc_ipl_holder[i].mask &= ~bit;
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else
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__intc_ipl_holder[i].mask |= bit;
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/* insert queue IPL order */
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if (SLIST_EMPTY(&__intc_dispatcher_head)) {
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SLIST_INSERT_HEAD(&__intc_dispatcher_head, dispatcher, link);
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} else {
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SLIST_FOREACH(d, &__intc_dispatcher_head, link) {
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if (SLIST_NEXT(d, link) == 0 ||
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SLIST_NEXT(d, link)->ipl < ipl) {
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SLIST_INSERT_AFTER(d, dispatcher, link);
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break;
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}
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}
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}
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md_ipl_register(IPL_INTC, __intc_ipl_holder);
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intc_intr_enable(ch);
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__intc_enabled_channel |= bit;
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_intr_resume(s);
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return ((void *)ch);
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}
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void
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intc_intr_disestablish(void *handle)
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{
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int ch = (int)(handle);
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struct _ipl_dispatcher *dispatcher = &__intc_dispatcher[ch];
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u_int32_t bit;
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int i, s;
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s = _intr_suspend();
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intc_intr_disable(ch);
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dispatcher->func = NULL;
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SLIST_REMOVE(&__intc_dispatcher_head, dispatcher,
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_ipl_dispatcher, link);
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bit = dispatcher->bit;
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for (i = 0; i < _IPL_N; i++)
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__intc_ipl_holder[i].mask |= bit;
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md_ipl_register(IPL_INTC, __intc_ipl_holder);
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__intc_enabled_channel &= ~bit;
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_intr_resume(s);
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}
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