111 lines
3.5 KiB
C
111 lines
3.5 KiB
C
/* $NetBSD: brhreg.h,v 1.1 2003/01/25 02:00:17 thorpej Exp $ */
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/*
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* Copyright (c) 2002 Wasabi Systems, Inc.
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* All rights reserved.
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*
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* Written by Jason R. Thorpe for Wasabi Systems, Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed for the NetBSD Project by
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* Wasabi Systems, Inc.
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* 4. The name of Wasabi Systems, Inc. may not be used to endorse
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* or promote products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY WASABI SYSTEMS, INC. ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL WASABI SYSTEMS, INC
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef _BRHREG_H_
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#define _BRHREG_H_
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/*
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* Memory map and register definitions for the ADI Engineering
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* Big Red Head Evaluation Board.
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*/
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/*
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* This is arranged so that we can just use section mappings for
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* everything. Note the physical size of the range may be larger
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* or smaller than the virtual size.
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*
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* We need to leave room near the top of the addres space for the
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* vectors.
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*/
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#define BRH_PCI_CONF_VBASE 0xf9000000
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#define BRH_PCI_CONF_VSIZE 0x02000000 /* 32M */
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#define BRH_PCI_MEM1_VBASE 0xfb000000
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#define BRH_PCI_MEM1_VSIZE 0x02000000 /* 32M */
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#define BRH_PCI_MEM2_VBASE 0xfd000000
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#define BRH_PCI_MEM2_VSIZE 0x02000000 /* 32M */
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#define BRH_UART1_BASE 0x03000000
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#define BRH_UART1_VBASE 0xff000000
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#define BRH_UART1_VSIZE 0x00100000 /* 1M */
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#define BRH_UART2_BASE 0x03100000
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#define BRH_UART2_VBASE 0xff100000
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#define BRH_UART2_VSIZE 0x00100000 /* 1M */
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#define BRH_LED_BASE 0x03200000
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#define BRH_LED_VBASE 0xff200000
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#define BRH_LED_VSIZE 0x00100000 /* 1M */
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#define BRH_PCI_IO_VBASE 0xff300000
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#define BRH_PCI_IO_VSIZE 0x00100000 /* 1M */
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#define BRH_BECC_VBASE 0xff400000
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#define BRH_BECC_VSIZE 0x00100000 /* 1M */
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/* 0xffff0000 high vectors */
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/*
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* The 7-segment display looks like so:
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*
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* A
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* +-----+
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* | |
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* F | | B
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* | G |
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* +-----+
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* | |
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* E | | C
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* | D |
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* +-----+ o DP
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*
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* Setting a bit clears the corresponding segment on the
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* display.
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*/
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#define SEG_A (1 << 0)
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#define SEG_B (1 << 1)
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#define SEG_C (1 << 2)
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#define SEG_D (1 << 3)
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#define SEG_E (1 << 4)
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#define SEG_F (1 << 5)
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#define SEG_G (1 << 6)
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#define SEG_DP (1 << 7)
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#endif /* _BRHREG_H_ */
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