NetBSD/sys/arch/sparc/dev/btreg.h

141 lines
5.4 KiB
C

/* $NetBSD: btreg.h,v 1.4 1996/02/27 22:09:21 thorpej Exp $ */
/*
* Copyright (c) 1993
* The Regents of the University of California. All rights reserved.
*
* This software was developed by the Computer Systems Engineering group
* at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
* contributed to Berkeley.
*
* All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Lawrence Berkeley Laboratory.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)btreg.h 8.2 (Berkeley) 1/21/94
*/
/*
* Several Sun color frame buffers use some kind of Brooktree video
* DAC (e.g., the Bt458, -- in any case, Brooktree make the only
* decent color frame buffer chips).
*
* Color map control on these is a bit funky in a SPARCstation.
* To update the color map one would normally do byte writes, but
* the hardware takes longword writes. Since there are three
* registers for each color map entry (R, then G, then B), we have
* to set color 1 with a write to address 0 (setting 0's R/G/B and
* color 1's R) followed by a second write to address 1 (setting
* color 1's G/B and color 2's R/G). Software must therefore keep
* a copy of the current map.
*
* The colormap address register increments automatically, so the
* above write is done as:
*
* bt->bt_addr = 0;
* bt->bt_cmap = R0G0B0R1;
* bt->bt_cmap = G1B1R2G2;
* ...
*
* Yow!
*
* Bonus complication: on the cg6, only the top 8 bits of each 32 bit
* register matter, even though the cg3 takes all the bits from all
* bytes written to it.
*/
struct bt_regs {
u_int bt_addr; /* map address register */
u_int bt_cmap; /* colormap data register */
u_int bt_ctrl; /* control register */
u_int bt_omap; /* overlay (cursor) map register */
};
#define BT_INIT(bt, shift) do { /* whatever this means.. */ \
(bt)->bt_addr = 0x06 << (shift); /* command reg */ \
(bt)->bt_ctrl = 0x73 << (shift); /* overlay plane */ \
(bt)->bt_addr = 0x04 << (shift); /* read mask */ \
(bt)->bt_ctrl = 0xff << (shift); /* color planes */ \
} while(0)
#define BT_UNBLANK(bt, x, shift) do { \
/* restore color 0 (and R of color 1) */ \
(bt)->bt_addr = 0 << (shift); \
(bt)->bt_cmap = (x); \
if ((shift)) { \
(bt)->bt_cmap = (x) << 8; \
(bt)->bt_cmap = (x) << 16; \
/* restore read mask */ \
BT_INIT((bt), (shift)); \
} while(0)
#define BT_BLANK(bt, shift) do { \
(bt)->bt_addr = 0x06 << (shift); /* command reg */ \
(bt)->bt_ctrl = 0x70 << (shift); /* overlay plane */ \
(bt)->bt_addr = 0x04 << (shift); /* read mask */ \
(bt)->bt_ctrl = 0x00 << (shift); /* color planes */ \
/* Set color 0 to black -- note that this overwrites R of color 1. */\
(bt)->bt_addr = 0 << (shift); \
(bt)->bt_cmap = 0 << (shift); \
/* restore read mask */ \
BT_INIT((bt), (shift)); \
} while(0)
/*
* Sbus framebuffer control look like this (usually at offset 0x400000).
*/
struct fbcontrol {
struct bt_regs fbc_dac;
u_char fbc_ctrl;
u_char fbc_status;
u_char fbc_cursor_start;
u_char fbc_cursor_end;
u_char fbc_vcontrol[12]; /* 12 bytes of video timing goo */
};
/* fbc_ctrl bits: */
#define FBC_IENAB 0x80 /* Interrupt enable */
#define FBC_VENAB 0x40 /* Video enable */
#define FBC_TIMING 0x20 /* Master timing enable */
#define FBC_CURSOR 0x10 /* Cursor compare enable */
#define FBC_XTALMSK 0x0c /* Xtal select (0,1,2,test) */
#define FBC_DIVMSK 0x03 /* Divisor (1,2,3,4) */
/* fbc_status bits: */
#define FBS_INTR 0x80 /* Interrupt pending */
#define FBS_MSENSE 0x70 /* Monitor sense mask */
#define FBS_1024X768 0x10
#define FBS_1152X900 0x30
#define FBS_1280X1024 0x40
#define FBS_1600X1280 0x50
#define FBS_ID_MASK 0x0f /* ID mask */
#define FBS_ID_COLOR 0x01
#define FBS_ID_MONO 0x02
#define FBS_ID_MONO_ECL 0x03 /* ? */