f9863c47b3
Passing "char" value is wrong. Use "unsigned char" instead.
54 lines
2.0 KiB
C
54 lines
2.0 KiB
C
/* $NetBSD: internals.h,v 1.7 2000/07/11 06:07:26 itohy Exp $ */
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/*-
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* Copyright (c) 1998-1999 Brett Lymn (blymn@baea.com.au, brett_lymn@yahoo.com.au)
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. The name of the author may not be used to endorse or promote products
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* derived from this software withough specific prior written permission
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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*/
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#include <menu.h>
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#ifndef INTERNALS_H
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#define INTERNALS_H
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#define MATCH_FORWARD 1
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#define MATCH_REVERSE 2
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#define MATCH_NEXT_FORWARD 3
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#define MATCH_NEXT_REVERSE 4
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/* stole this from curses.h */
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#define max(a,b) ((a) > (b) ? a : b)
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/* function prototypes */
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void _menui_draw_item(MENU *menu, int item);
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int _menui_draw_menu(MENU *menu);
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int _menui_goto_item(MENU *menu, ITEM *item, int new_top_row);
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int _menui_match_pattern(MENU *menu, int c, int direction ,
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int *item_matched);
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int _menui_match_items(MENU *menu, int direction, int *item_matched);
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void _menui_max_item_size(MENU *menu);
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int _menui_stitch_items(MENU *menu);
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#endif
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