NetBSD/gnu/games/chess/move.h
mycroft 210cab4541 Add RCS identifiers, remove some completely useless RCS logs and patchkit
headers, and a few other insignificant changes.
1993-08-02 17:18:41 +00:00

84 lines
1.5 KiB
C

/* $Id: move.h,v 1.2 1993/08/02 17:21:21 mycroft Exp $ */
/* header file for move generator hes 890318
Modified: 890510 minor bug fixed in Newataks
890606 NEWMOVE levels 1-6 */
#if (NEWMOVE >= 1)
extern short distdata[64][64];
extern short taxidata[64][64];
#define taxicab(a,b) taxidata[a][b]
#define distance(a,b) distdata[a][b]
extern void Initialize_dist();
#endif
#if (NEWMOVE >= 2)
struct sqdata {
short nextpos;
short nextdir;
};
extern struct sqdata posdata[3][8][64][64];
extern void Initialize_moves();
#define ataks(side,a)\
{\
register short u,c,sq;\
register struct sqdata *p;\
short i,piece,*PL;\
\
for (u = 64; u; a[--u] = 0); \
PL = PieceList[side];\
for (i = 0; i <= PieceCnt[side]; i++)\
{\
sq = PL[i];\
piece = board[sq];\
c = control[piece];\
p = posdata[side][piece][sq];\
if (piece == pawn) {\
u = p[sq].nextdir; /* follow captures thread */\
while (u != sq) {\
a[u] = ++a[u] | c;\
u = p[u].nextdir;\
}\
}\
else {\
u = p[sq].nextpos;\
while (u != sq) {\
a[u] = ++a[u] | c;\
if (color[u] == neutral)\
u = p[u].nextpos;\
else\
u = p[u].nextdir;\
}\
}\
}\
}
#endif
#if (NEWMOVE >= 3)
extern short PieceList[2][16];
extern int Sqatakd();
#endif
#if (NEWMOVE > 3)
extern short Kfield[2][64],PINVAL,control[7],hung[2],XRAY;
extern BRscan();
#endif
#if (NEWMOVE > 4)
#define valueQ 1100
extern short PieceCnt[2],value[7],svalue[64];
extern CaptureList();
#endif
#if (NEWMOVE > 5)
extern GenMoves();
#endif