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:file
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initial import of 386bsd-0.1 sources
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1993-03-21 09:45:37 +00:00 |
:scene
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initial import of 386bsd-0.1 sources
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1993-03-21 09:45:37 +00:00 |
:ship
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initial import of 386bsd-0.1 sources
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1993-03-21 09:45:37 +00:00 |
:specs
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initial import of 386bsd-0.1 sources
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1993-03-21 09:45:37 +00:00 |
assorted.c
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Sync to 4.4BSD-Lite2
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1997-01-07 12:42:14 +00:00 |
dr_1.c
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dr_2.c
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dr_3.c
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dr_4.c
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Sync to 4.4BSD-Lite2
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1997-01-07 12:42:14 +00:00 |
dr_5.c
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Sync to 4.4BSD-Lite2
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1997-01-07 12:42:14 +00:00 |
dr_main.c
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driver.h
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Sync to 4.4BSD-Lite2
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1997-01-07 12:42:14 +00:00 |
extern.h
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Change the riggings to ints, so that comparisons against negative
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1997-04-19 07:35:33 +00:00 |
game.c
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Sync to 4.4BSD-Lite2
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1997-01-07 12:42:14 +00:00 |
globals.c
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Sync to 4.4BSD-Lite2
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1997-01-07 12:42:14 +00:00 |
lo_main.c
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Sync to 4.4BSD-Lite2
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1997-01-07 12:42:14 +00:00 |
machdep.h
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main.c
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Sync to 4.4BSD-Lite2
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1997-01-07 12:42:14 +00:00 |
Makefile
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misc.c
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Sync to 4.4BSD-Lite2
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1997-01-07 12:42:14 +00:00 |
parties.c
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Sync to 4.4BSD-Lite2
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1997-01-07 12:42:14 +00:00 |
pathnames.h
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clean up import, NetBSD RCS IDs
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1995-04-22 10:36:43 +00:00 |
pl_1.c
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pl_2.c
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pl_3.c
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clean up import, NetBSD RCS IDs
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1995-04-22 10:36:43 +00:00 |
pl_4.c
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pl_5.c
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Various changes to make games compile w/o warnings on the alpha:
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1995-04-24 12:21:37 +00:00 |
pl_6.c
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pl_7.c
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clean up import, NetBSD RCS IDs
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1995-04-22 10:36:43 +00:00 |
pl_main.c
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player.h
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Sync to 4.4BSD-Lite2
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1997-01-07 12:42:14 +00:00 |
sail.6
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Sync to 4.4BSD-Lite2
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1997-01-07 12:42:14 +00:00 |
sync.c
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Sync to 4.4BSD-Lite2
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1997-01-07 12:42:14 +00:00 |
version.c
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