NetBSD/games/sail/pl_main.c
dholland 388218390b Rework the game startup so it uses curses nicely. There are now menus
and stuff for picking scenarios and ships and all that.
2010-08-06 09:14:40 +00:00

137 lines
3.4 KiB
C

/* $NetBSD: pl_main.c,v 1.27 2010/08/06 09:14:40 dholland Exp $ */
/*
* Copyright (c) 1983, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/cdefs.h>
#ifndef lint
#if 0
static char sccsid[] = "@(#)pl_main.c 8.1 (Berkeley) 5/31/93";
#else
__RCSID("$NetBSD: pl_main.c,v 1.27 2010/08/06 09:14:40 dholland Exp $");
#endif
#endif /* not lint */
#include <err.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include "display.h"
#include "extern.h"
#include "player.h"
char myname[MAXNAMESIZE];
static void initialize(void);
void
pl_main_init(void)
{
int nat[NNATION];
int n;
struct ship *sp;
if (game < 0 || game >= NSCENE) {
errx(1, "Very funny.");
}
cc = &scene[game];
ls = SHIP(cc->vessels);
for (n = 0; n < NNATION; n++)
nat[n] = 0;
foreachship(sp) {
if (sp->file == NULL &&
(sp->file = calloc(1, sizeof (struct File))) == NULL) {
err(1, "calloc");
}
sp->file->index = sp - SHIP(0);
sp->file->stern = nat[sp->nationality]++;
sp->file->dir = sp->shipdir;
sp->file->row = sp->shiprow;
sp->file->col = sp->shipcol;
}
windspeed = cc->windspeed;
winddir = cc->winddir;
signal(SIGHUP, choke);
signal(SIGINT, choke);
signal(SIGCHLD, child);
}
void
pl_main_uninit(void)
{
struct ship *sp;
foreachship(sp) {
free(sp->file);
sp->file = NULL;
}
}
static void
initialize(void)
{
char captain[MAXNAMESIZE];
char message[60];
if (game < 0 || game >= NSCENE) {
errx(1, "Very funny.");
}
send_begin(ms);
if (Sync() < 0)
leave(LEAVE_SYNC);
#if 0
printf("Your ship is the %s, a %d gun %s (%s crew).\n",
ms->shipname, mc->guns, classname[mc->class],
qualname[mc->qual]);
#endif
strlcpy(captain, myname, sizeof(captain));
send_captain(ms, captain);
display_redraw();
snprintf(message, sizeof message, "Captain %s assuming command",
captain);
send_signal(ms, message);
newturn(0);
}
void
pl_main(void)
{
initialize();
Msg("Aye aye, Sir");
play();
}