1132 lines
29 KiB
C
1132 lines
29 KiB
C
/* $NetBSD: fb.c,v 1.6 1995/02/01 04:44:51 mellon Exp $ */
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/*-
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* Copyright (c) 1992, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* This code is derived from software contributed to Berkeley by
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* Ralph Campbell and Rick Macklem.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* @(#)fb.c 8.1 (Berkeley) 6/10/93
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*/
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/*
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* devGraphics.c --
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*
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* This file contains machine-dependent routines for the graphics device.
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*
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* Copyright (C) 1989 Digital Equipment Corporation.
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* Permission to use, copy, modify, and distribute this software and
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* its documentation for any purpose and without fee is hereby granted,
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* provided that the above copyright notice appears in all copies.
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* Digital Equipment Corporation makes no representations about the
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* suitability of this software for any purpose. It is provided "as is"
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* without express or implied warranty.
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*
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* from: Header: /sprite/src/kernel/dev/ds3100.md/RCS/devGraphics.c,
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* v 9.2 90/02/13 22:16:24 shirriff Exp SPRITE (DECWRL)";
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*/
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/*
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* This file has all the routines common to the various frame buffer drivers
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* including a generic ioctl routine. The pmax_fb structure is passed into the
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* routines and has device specifics stored in it.
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* The LK201 keycode mapping routine is also here along with initialization
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* functions for the keyboard and mouse.
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*/
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#include <sys/param.h>
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#include <sys/systm.h>
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#include <sys/ioctl.h>
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#include <sys/tty.h>
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#include <sys/time.h>
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#include <sys/kernel.h>
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#include <sys/ioctl.h>
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#include <sys/file.h>
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#include <sys/vnode.h>
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#include <sys/errno.h>
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#include <sys/proc.h>
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#include <sys/mman.h>
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#include <sys/syslog.h>
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#include <vm/vm.h>
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#include <miscfs/specfs/specdev.h>
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#include <machine/machConst.h>
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#include <machine/pmioctl.h>
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#include <pmax/dev/device.h>
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#include <pmax/dev/font.c>
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#include <pmax/dev/fbreg.h>
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#include <pmax/stand/dec_prom.h>
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#include <pmax/pmax/cons.h>
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#include <pmax/pmax/pmaxtype.h>
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#include <dc.h>
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#include <scc.h>
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#include <dtop.h>
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void fbKbdEvent(), fbMouseEvent(), fbMouseButtons(), fbScroll();
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void fbBlitc(), fbPutc();
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extern int pmax_boardtype;
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extern struct consdev cn_tab;
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#if NDC > 0
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#include <machine/dc7085cons.h>
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extern int dcGetc(), dcparam();
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extern void dcPutc();
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#endif
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#if NDTOP > 0
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#include <pmax/dev/dtopreg.h>
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extern void dtopKBDPutc();
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#endif
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#if NSCC > 0
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#include <pmax/dev/sccreg.h>
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extern int sccGetc(), sccparam();
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extern void sccPutc();
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#endif
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/*
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* The default cursor.
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*/
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u_short defCursor[32] = {
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/* plane A */ 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF,
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0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF,
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/* plane B */ 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF,
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0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF
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};
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/*
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* Font mask bits used by fbBlitc().
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*/
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static unsigned int fontmaskBits[16] = {
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0x00000000,
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0x00000001,
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0x00000100,
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0x00000101,
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0x00010000,
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0x00010001,
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0x00010100,
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0x00010101,
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0x01000000,
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0x01000001,
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0x01000100,
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0x01000101,
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0x01010000,
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0x01010001,
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0x01010100,
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0x01010101
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};
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/*
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* Ascii values of command keys.
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*/
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#define KBD_TAB '\t'
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#define KBD_DEL 127
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#define KBD_RET '\r'
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/*
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* Define "hardware-independent" codes for the control, shift, meta and
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* function keys. Codes start after the last 7-bit ASCII code (127)
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* and are assigned in an arbitrary order.
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*/
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#define KBD_NOKEY 128
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#define KBD_F1 201
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#define KBD_F2 202
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#define KBD_F3 203
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#define KBD_F4 204
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#define KBD_F5 205
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#define KBD_F6 206
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#define KBD_F7 207
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#define KBD_F8 208
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#define KBD_F9 209
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#define KBD_F10 210
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#define KBD_F11 211
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#define KBD_F12 212
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#define KBD_F13 213
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#define KBD_F14 214
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#define KBD_HELP 215
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#define KBD_DO 216
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#define KBD_F17 217
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#define KBD_F18 218
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#define KBD_F19 219
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#define KBD_F20 220
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#define KBD_FIND 221
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#define KBD_INSERT 222
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#define KBD_REMOVE 223
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#define KBD_SELECT 224
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#define KBD_PREVIOUS 225
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#define KBD_NEXT 226
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#define KBD_KP_ENTER 227
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#define KBD_KP_F1 228
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#define KBD_KP_F2 229
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#define KBD_KP_F3 230
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#define KBD_KP_F4 231
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#define KBD_LEFT 232
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#define KBD_RIGHT 233
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#define KBD_DOWN 234
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#define KBD_UP 235
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#define KBD_CONTROL 236
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#define KBD_SHIFT 237
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#define KBD_CAPSLOCK 238
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#define KBD_ALTERNATE 239
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/*
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* Keyboard to Ascii, unshifted.
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*/
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static unsigned char unshiftedAscii[] = {
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/* 0 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 4 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 8 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* c */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 10 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 14 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 18 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 1c */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 20 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 24 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 28 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 2c */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 30 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 34 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 38 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 3c */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 40 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 44 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 48 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 4c */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 50 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 54 */ KBD_NOKEY, KBD_NOKEY, KBD_F1, KBD_F2,
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/* 58 */ KBD_F3, KBD_F4, KBD_F5, KBD_NOKEY,
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/* 5c */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 60 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 64 */ KBD_F6, KBD_F7, KBD_F8, KBD_F9,
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/* 68 */ KBD_F10, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 6c */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 70 */ KBD_NOKEY, '\033', KBD_F12, KBD_F13,
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/* 74 */ KBD_F14, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 78 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 7c */ KBD_HELP, KBD_DO, KBD_NOKEY, KBD_NOKEY,
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/* 80 */ KBD_F17, KBD_F18, KBD_F19, KBD_F20,
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/* 84 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 88 */ KBD_NOKEY, KBD_NOKEY, KBD_FIND, KBD_INSERT,
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/* 8c */ KBD_REMOVE, KBD_SELECT, KBD_PREVIOUS, KBD_NEXT,
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/* 90 */ KBD_NOKEY, KBD_NOKEY, '0', KBD_NOKEY,
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/* 94 */ '.', KBD_KP_ENTER, '1', '2',
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/* 98 */ '3', '4', '5', '6',
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/* 9c */ ',', '7', '8', '9',
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/* a0 */ '-', KBD_KP_F1, KBD_KP_F2, KBD_KP_F3,
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/* a4 */ KBD_KP_F4, KBD_NOKEY, KBD_NOKEY, KBD_LEFT,
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/* a8 */ KBD_RIGHT, KBD_DOWN, KBD_UP, KBD_NOKEY,
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/* ac */ KBD_NOKEY, KBD_NOKEY, KBD_SHIFT, KBD_CONTROL,
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/* b0 */ KBD_CAPSLOCK, KBD_ALTERNATE, KBD_NOKEY, KBD_NOKEY,
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/* b4 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* b8 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* bc */ KBD_DEL, KBD_RET, KBD_TAB, '`',
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/* c0 */ '1', 'q', 'a', 'z',
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/* c4 */ KBD_NOKEY, '2', 'w', 's',
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/* c8 */ 'x', '<', KBD_NOKEY, '3',
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/* cc */ 'e', 'd', 'c', KBD_NOKEY,
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/* d0 */ '4', 'r', 'f', 'v',
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/* d4 */ ' ', KBD_NOKEY, '5', 't',
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/* d8 */ 'g', 'b', KBD_NOKEY, '6',
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/* dc */ 'y', 'h', 'n', KBD_NOKEY,
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/* e0 */ '7', 'u', 'j', 'm',
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/* e4 */ KBD_NOKEY, '8', 'i', 'k',
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/* e8 */ ',', KBD_NOKEY, '9', 'o',
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/* ec */ 'l', '.', KBD_NOKEY, '0',
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/* f0 */ 'p', KBD_NOKEY, ';', '/',
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/* f4 */ KBD_NOKEY, '=', ']', '\\',
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/* f8 */ KBD_NOKEY, '-', '[', '\'',
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/* fc */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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};
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/*
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* Keyboard to Ascii, shifted.
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*/
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static unsigned char shiftedAscii[] = {
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/* 0 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 4 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 8 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* c */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 10 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 14 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 18 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 1c */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 20 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 24 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 28 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 2c */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 30 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 34 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 38 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 3c */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 40 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 44 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 48 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 4c */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 50 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 54 */ KBD_NOKEY, KBD_NOKEY, KBD_F1, KBD_F2,
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/* 58 */ KBD_F3, KBD_F4, KBD_F5, KBD_NOKEY,
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/* 5c */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 60 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 64 */ KBD_F6, KBD_F7, KBD_F8, KBD_F9,
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/* 68 */ KBD_F10, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 6c */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 70 */ KBD_NOKEY, KBD_F11, KBD_F12, KBD_F13,
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/* 74 */ KBD_F14, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 78 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 7c */ KBD_HELP, KBD_DO, KBD_NOKEY, KBD_NOKEY,
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/* 80 */ KBD_F17, KBD_F18, KBD_F19, KBD_F20,
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/* 84 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* 88 */ KBD_NOKEY, KBD_NOKEY, KBD_FIND, KBD_INSERT,
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/* 8c */ KBD_REMOVE, KBD_SELECT, KBD_PREVIOUS, KBD_NEXT,
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/* 90 */ KBD_NOKEY, KBD_NOKEY, '0', KBD_NOKEY,
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/* 94 */ '.', KBD_KP_ENTER, '1', '2',
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/* 98 */ '3', '4', '5', '6',
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/* 9c */ ',', '7', '8', '9',
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/* a0 */ '-', KBD_KP_F1, KBD_KP_F2, KBD_KP_F3,
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/* a4 */ KBD_KP_F4, KBD_NOKEY, KBD_NOKEY, KBD_LEFT,
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/* a8 */ KBD_RIGHT, KBD_DOWN, KBD_UP, KBD_NOKEY,
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/* ac */ KBD_NOKEY, KBD_NOKEY, KBD_SHIFT, KBD_CONTROL,
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/* b0 */ KBD_CAPSLOCK, KBD_ALTERNATE, KBD_NOKEY, KBD_NOKEY,
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/* b4 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* b8 */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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/* bc */ KBD_DEL, KBD_RET, KBD_TAB, '~',
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/* c0 */ '!', 'q', 'a', 'z',
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/* c4 */ KBD_NOKEY, '@', 'w', 's',
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/* c8 */ 'x', '>', KBD_NOKEY, '#',
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/* cc */ 'e', 'd', 'c', KBD_NOKEY,
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/* d0 */ '$', 'r', 'f', 'v',
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/* d4 */ ' ', KBD_NOKEY, '%', 't',
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/* d8 */ 'g', 'b', KBD_NOKEY, '^',
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/* dc */ 'y', 'h', 'n', KBD_NOKEY,
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/* e0 */ '&', 'u', 'j', 'm',
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/* e4 */ KBD_NOKEY, '*', 'i', 'k',
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/* e8 */ '<', KBD_NOKEY, '(', 'o',
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/* ec */ 'l', '>', KBD_NOKEY, ')',
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/* f0 */ 'p', KBD_NOKEY, ':', '?',
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/* f4 */ KBD_NOKEY, '+', '}', '|',
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/* f8 */ KBD_NOKEY, '_', '{', '"',
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/* fc */ KBD_NOKEY, KBD_NOKEY, KBD_NOKEY, KBD_NOKEY,
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};
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/*
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* Keyboard initialization string.
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*/
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static u_char kbdInitString[] = {
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LK_LED_ENABLE, LED_ALL, /* show we are resetting keyboard */
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LK_DEFAULTS,
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LK_CMD_MODE(LK_AUTODOWN, 1),
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LK_CMD_MODE(LK_AUTODOWN, 2),
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LK_CMD_MODE(LK_AUTODOWN, 3),
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LK_CMD_MODE(LK_DOWN, 4), /* could also be LK_AUTODOWN */
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LK_CMD_MODE(LK_UPDOWN, 5),
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LK_CMD_MODE(LK_UPDOWN, 6),
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LK_CMD_MODE(LK_AUTODOWN, 7),
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LK_CMD_MODE(LK_AUTODOWN, 8),
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LK_CMD_MODE(LK_AUTODOWN, 9),
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LK_CMD_MODE(LK_AUTODOWN, 10),
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LK_CMD_MODE(LK_AUTODOWN, 11),
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LK_CMD_MODE(LK_AUTODOWN, 12),
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LK_CMD_MODE(LK_DOWN, 13),
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LK_CMD_MODE(LK_AUTODOWN, 14),
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LK_AR_ENABLE, /* we want autorepeat by default */
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LK_CL_ENABLE, 0x83, /* keyclick, volume */
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LK_KBD_ENABLE, /* the keyboard itself */
|
|
LK_BELL_ENABLE, 0x83, /* keyboard bell, volume */
|
|
LK_LED_DISABLE, LED_ALL, /* clear keyboard leds */
|
|
};
|
|
|
|
/*
|
|
*----------------------------------------------------------------------
|
|
*
|
|
* fbKbdEvent --
|
|
*
|
|
* Process a received character.
|
|
*
|
|
* Results:
|
|
* None.
|
|
*
|
|
* Side effects:
|
|
* Events added to the queue.
|
|
*
|
|
*----------------------------------------------------------------------
|
|
*/
|
|
void
|
|
fbKbdEvent(ch, fp)
|
|
int ch;
|
|
register struct pmax_fb *fp;
|
|
{
|
|
register pmEvent *eventPtr;
|
|
int i;
|
|
|
|
if (!fp->GraphicsOpen)
|
|
return;
|
|
|
|
/*
|
|
* See if there is room in the queue.
|
|
*/
|
|
i = PM_EVROUND(fp->fbu->scrInfo.qe.eTail + 1);
|
|
if (i == fp->fbu->scrInfo.qe.eHead)
|
|
return;
|
|
|
|
/*
|
|
* Add the event to the queue.
|
|
*/
|
|
eventPtr = &fp->fbu->events[fp->fbu->scrInfo.qe.eTail];
|
|
eventPtr->type = BUTTON_RAW_TYPE;
|
|
eventPtr->device = KEYBOARD_DEVICE;
|
|
eventPtr->x = fp->fbu->scrInfo.mouse.x;
|
|
eventPtr->y = fp->fbu->scrInfo.mouse.y;
|
|
eventPtr->time = TO_MS(time);
|
|
eventPtr->key = ch;
|
|
fp->fbu->scrInfo.qe.eTail = i;
|
|
selwakeup(&fp->selp);
|
|
}
|
|
|
|
/*
|
|
*----------------------------------------------------------------------
|
|
*
|
|
* fbMouseEvent --
|
|
*
|
|
* Process a mouse event.
|
|
*
|
|
* Results:
|
|
* None.
|
|
*
|
|
* Side effects:
|
|
* An event is added to the event queue.
|
|
*
|
|
*----------------------------------------------------------------------
|
|
*/
|
|
void
|
|
fbMouseEvent(newRepPtr, fp)
|
|
register MouseReport *newRepPtr;
|
|
register struct pmax_fb *fp;
|
|
{
|
|
unsigned milliSec;
|
|
int i;
|
|
pmEvent *eventPtr;
|
|
|
|
if (!fp->GraphicsOpen)
|
|
return;
|
|
|
|
milliSec = TO_MS(time);
|
|
|
|
/*
|
|
* Check to see if we have to accelerate the mouse
|
|
*/
|
|
if (fp->fbu->scrInfo.mscale >= 0) {
|
|
if (newRepPtr->dx >= fp->fbu->scrInfo.mthreshold) {
|
|
newRepPtr->dx +=
|
|
(newRepPtr->dx - fp->fbu->scrInfo.mthreshold) *
|
|
fp->fbu->scrInfo.mscale;
|
|
}
|
|
if (newRepPtr->dy >= fp->fbu->scrInfo.mthreshold) {
|
|
newRepPtr->dy +=
|
|
(newRepPtr->dy - fp->fbu->scrInfo.mthreshold) *
|
|
fp->fbu->scrInfo.mscale;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Update mouse position
|
|
*/
|
|
if (newRepPtr->state & MOUSE_X_SIGN) {
|
|
fp->fbu->scrInfo.mouse.x += newRepPtr->dx;
|
|
if (fp->fbu->scrInfo.mouse.x > fp->fbu->scrInfo.max_cur_x)
|
|
fp->fbu->scrInfo.mouse.x = fp->fbu->scrInfo.max_cur_x;
|
|
} else {
|
|
fp->fbu->scrInfo.mouse.x -= newRepPtr->dx;
|
|
if (fp->fbu->scrInfo.mouse.x < fp->fbu->scrInfo.min_cur_x)
|
|
fp->fbu->scrInfo.mouse.x = fp->fbu->scrInfo.min_cur_x;
|
|
}
|
|
if (newRepPtr->state & MOUSE_Y_SIGN) {
|
|
fp->fbu->scrInfo.mouse.y -= newRepPtr->dy;
|
|
if (fp->fbu->scrInfo.mouse.y < fp->fbu->scrInfo.min_cur_y)
|
|
fp->fbu->scrInfo.mouse.y = fp->fbu->scrInfo.min_cur_y;
|
|
} else {
|
|
fp->fbu->scrInfo.mouse.y += newRepPtr->dy;
|
|
if (fp->fbu->scrInfo.mouse.y > fp->fbu->scrInfo.max_cur_y)
|
|
fp->fbu->scrInfo.mouse.y = fp->fbu->scrInfo.max_cur_y;
|
|
}
|
|
|
|
/*
|
|
* Move the hardware cursor.
|
|
*/
|
|
(*fp->posCursor)(fp->fbu->scrInfo.mouse.x, fp->fbu->scrInfo.mouse.y);
|
|
|
|
/*
|
|
* Store the motion event in the motion buffer.
|
|
*/
|
|
fp->fbu->tcs[fp->fbu->scrInfo.qe.tcNext].time = milliSec;
|
|
fp->fbu->tcs[fp->fbu->scrInfo.qe.tcNext].x = fp->fbu->scrInfo.mouse.x;
|
|
fp->fbu->tcs[fp->fbu->scrInfo.qe.tcNext].y = fp->fbu->scrInfo.mouse.y;
|
|
if (++fp->fbu->scrInfo.qe.tcNext >= MOTION_BUFFER_SIZE)
|
|
fp->fbu->scrInfo.qe.tcNext = 0;
|
|
if (fp->fbu->scrInfo.mouse.y < fp->fbu->scrInfo.mbox.bottom &&
|
|
fp->fbu->scrInfo.mouse.y >= fp->fbu->scrInfo.mbox.top &&
|
|
fp->fbu->scrInfo.mouse.x < fp->fbu->scrInfo.mbox.right &&
|
|
fp->fbu->scrInfo.mouse.x >= fp->fbu->scrInfo.mbox.left)
|
|
return;
|
|
|
|
fp->fbu->scrInfo.mbox.bottom = 0;
|
|
if (PM_EVROUND(fp->fbu->scrInfo.qe.eTail + 1) == fp->fbu->scrInfo.qe.eHead)
|
|
return;
|
|
|
|
i = PM_EVROUND(fp->fbu->scrInfo.qe.eTail - 1);
|
|
if ((fp->fbu->scrInfo.qe.eTail != fp->fbu->scrInfo.qe.eHead) &&
|
|
(i != fp->fbu->scrInfo.qe.eHead)) {
|
|
pmEvent *eventPtr;
|
|
|
|
eventPtr = &fp->fbu->events[i];
|
|
if (eventPtr->type == MOTION_TYPE) {
|
|
eventPtr->x = fp->fbu->scrInfo.mouse.x;
|
|
eventPtr->y = fp->fbu->scrInfo.mouse.y;
|
|
eventPtr->time = milliSec;
|
|
eventPtr->device = MOUSE_DEVICE;
|
|
return;
|
|
}
|
|
}
|
|
/*
|
|
* Put event into queue and wakeup any waiters.
|
|
*/
|
|
eventPtr = &fp->fbu->events[fp->fbu->scrInfo.qe.eTail];
|
|
eventPtr->type = MOTION_TYPE;
|
|
eventPtr->time = milliSec;
|
|
eventPtr->x = fp->fbu->scrInfo.mouse.x;
|
|
eventPtr->y = fp->fbu->scrInfo.mouse.y;
|
|
eventPtr->device = MOUSE_DEVICE;
|
|
fp->fbu->scrInfo.qe.eTail = PM_EVROUND(fp->fbu->scrInfo.qe.eTail + 1);
|
|
selwakeup(&fp->selp);
|
|
}
|
|
|
|
/*
|
|
*----------------------------------------------------------------------
|
|
*
|
|
* fbMouseButtons --
|
|
*
|
|
* Process mouse buttons.
|
|
*
|
|
* Results:
|
|
* None.
|
|
*
|
|
* Side effects:
|
|
* None.
|
|
*
|
|
*----------------------------------------------------------------------
|
|
*/
|
|
void
|
|
fbMouseButtons(newRepPtr, fp)
|
|
MouseReport *newRepPtr;
|
|
register struct pmax_fb *fp;
|
|
{
|
|
static char temp, oldSwitch, newSwitch;
|
|
int i, j;
|
|
pmEvent *eventPtr;
|
|
static MouseReport lastRep;
|
|
|
|
if (!fp->GraphicsOpen)
|
|
return;
|
|
|
|
newSwitch = newRepPtr->state & 0x07;
|
|
oldSwitch = lastRep.state & 0x07;
|
|
|
|
temp = oldSwitch ^ newSwitch;
|
|
if (temp == 0)
|
|
return;
|
|
for (j = 1; j < 8; j <<= 1) {
|
|
if ((j & temp) == 0)
|
|
continue;
|
|
|
|
/*
|
|
* Check for room in the queue
|
|
*/
|
|
i = PM_EVROUND(fp->fbu->scrInfo.qe.eTail+1);
|
|
if (i == fp->fbu->scrInfo.qe.eHead)
|
|
return;
|
|
|
|
/*
|
|
* Put event into queue.
|
|
*/
|
|
eventPtr = &fp->fbu->events[fp->fbu->scrInfo.qe.eTail];
|
|
|
|
switch (j) {
|
|
case RIGHT_BUTTON:
|
|
eventPtr->key = EVENT_RIGHT_BUTTON;
|
|
break;
|
|
|
|
case MIDDLE_BUTTON:
|
|
eventPtr->key = EVENT_MIDDLE_BUTTON;
|
|
break;
|
|
|
|
case LEFT_BUTTON:
|
|
eventPtr->key = EVENT_LEFT_BUTTON;
|
|
}
|
|
if (newSwitch & j)
|
|
eventPtr->type = BUTTON_DOWN_TYPE;
|
|
else
|
|
eventPtr->type = BUTTON_UP_TYPE;
|
|
eventPtr->device = MOUSE_DEVICE;
|
|
|
|
eventPtr->time = TO_MS(time);
|
|
eventPtr->x = fp->fbu->scrInfo.mouse.x;
|
|
eventPtr->y = fp->fbu->scrInfo.mouse.y;
|
|
fp->fbu->scrInfo.qe.eTail = i;
|
|
}
|
|
selwakeup(&fp->selp);
|
|
|
|
lastRep = *newRepPtr;
|
|
fp->fbu->scrInfo.mswitches = newSwitch;
|
|
}
|
|
|
|
/*
|
|
*----------------------------------------------------------------------
|
|
*
|
|
* fbScroll --
|
|
*
|
|
* Scroll the screen.
|
|
*
|
|
* Results:
|
|
* None.
|
|
*
|
|
* Side effects:
|
|
* None.
|
|
*
|
|
*----------------------------------------------------------------------
|
|
*/
|
|
void
|
|
fbScroll(fp)
|
|
register struct pmax_fb *fp;
|
|
{
|
|
register int *dest, *src;
|
|
register int *end;
|
|
register int temp0, temp1, temp2, temp3;
|
|
register int i, scanInc, lineCount;
|
|
int line;
|
|
|
|
/*
|
|
* If the mouse is on we don't scroll so that the bit map remains sane.
|
|
*/
|
|
if (fp->GraphicsOpen) {
|
|
fp->row = 0;
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* The following is an optimization to cause the scrolling
|
|
* of text to be memory limited. Basically the writebuffer is
|
|
* 4 words (32 bits ea.) long so to achieve maximum speed we
|
|
* read and write in multiples of 4 words. We also limit the
|
|
* size to be fp->fbu->scrInfo.max_col characters for more speed.
|
|
*/
|
|
if (fp->isMono) {
|
|
lineCount = 5;
|
|
line = 1920 * 2;
|
|
scanInc = 44;
|
|
} else {
|
|
lineCount = 40;
|
|
if (fp->fbu->scrInfo.max_x > 1024) {
|
|
scanInc = 352;
|
|
line = 1920 * 16;
|
|
} else {
|
|
scanInc = 96;
|
|
line = 1920 * 8;
|
|
}
|
|
}
|
|
src = (int *)(fp->fr_addr + line);
|
|
dest = (int *)(fp->fr_addr);
|
|
end = (int *)(fp->fr_addr + (68 * line) - line);
|
|
do {
|
|
i = 0;
|
|
do {
|
|
temp0 = src[0];
|
|
temp1 = src[1];
|
|
temp2 = src[2];
|
|
temp3 = src[3];
|
|
dest[0] = temp0;
|
|
dest[1] = temp1;
|
|
dest[2] = temp2;
|
|
dest[3] = temp3;
|
|
dest += 4;
|
|
src += 4;
|
|
i++;
|
|
} while (i < lineCount);
|
|
src += scanInc;
|
|
dest += scanInc;
|
|
} while (src < end);
|
|
|
|
/*
|
|
* Now zero out the last two lines
|
|
*/
|
|
bzero(fp->fr_addr + (fp->row * line), 3 * line);
|
|
}
|
|
|
|
/*
|
|
*----------------------------------------------------------------------
|
|
*
|
|
* fbPutc --
|
|
*
|
|
* Write a character to the console.
|
|
*
|
|
* Results:
|
|
* None.
|
|
*
|
|
* Side effects:
|
|
* None.
|
|
*
|
|
*----------------------------------------------------------------------
|
|
*/
|
|
void
|
|
fbPutc(dev, c)
|
|
dev_t dev;
|
|
register int c;
|
|
{
|
|
int s;
|
|
|
|
if (cn_tab.cn_fb) {
|
|
static int recurse;
|
|
|
|
/*
|
|
* We need to prevent recursion in case a printf to the
|
|
* console happens at interrupt time but using splhigh()
|
|
* all the time locks out interrupts too much. We simply
|
|
* discard the character in this case and rely on the
|
|
* console log buffer to save the message.
|
|
*/
|
|
if (recurse)
|
|
return;
|
|
recurse = 1;
|
|
fbBlitc(c, cn_tab.cn_fb);
|
|
recurse = 0;
|
|
} else {
|
|
s = splhigh();
|
|
(*callv->_printf)("%c", c);
|
|
splx(s);
|
|
}
|
|
}
|
|
|
|
/*
|
|
*----------------------------------------------------------------------
|
|
*
|
|
* fbBlitc --
|
|
*
|
|
* Write a character to the screen.
|
|
*
|
|
* Results:
|
|
* None.
|
|
*
|
|
* Side effects:
|
|
* None.
|
|
*
|
|
*----------------------------------------------------------------------
|
|
*/
|
|
void
|
|
fbBlitc(c, fp)
|
|
register int c;
|
|
register struct pmax_fb *fp;
|
|
{
|
|
register char *bRow, *fRow;
|
|
register int i;
|
|
register int ote;
|
|
int colMult = fp->isMono ? 1 : 8;
|
|
|
|
if (fp->isMono)
|
|
ote = 256;
|
|
else
|
|
ote = ((fp->fbu->scrInfo.max_x + 1023) / 1024) * 1024;
|
|
c &= 0xff;
|
|
|
|
switch (c) {
|
|
case '\t':
|
|
for (i = 8 - (fp->col & 0x7); i > 0; i--)
|
|
fbBlitc(' ', fp);
|
|
break;
|
|
|
|
case '\r':
|
|
fp->col = 0;
|
|
break;
|
|
|
|
case '\b':
|
|
fp->col--;
|
|
if (fp->col < 0)
|
|
fp->col = 0;
|
|
break;
|
|
|
|
case '\n':
|
|
if (fp->row + 1 >= fp->fbu->scrInfo.max_row)
|
|
fbScroll(fp);
|
|
else
|
|
fp->row++;
|
|
fp->col = 0;
|
|
break;
|
|
|
|
case '\007':
|
|
(*fp->KBDPutc)(fp->kbddev, LK_RING_BELL);
|
|
break;
|
|
|
|
default:
|
|
/*
|
|
* 0xA1 to 0xFD are the printable characters added with 8-bit
|
|
* support.
|
|
*/
|
|
if (c < ' ' || c > '~' && c < 0xA1 || c > 0xFD)
|
|
break;
|
|
/*
|
|
* If the next character will wrap around then
|
|
* increment fp->row counter or scroll screen.
|
|
*/
|
|
if (fp->col >= fp->fbu->scrInfo.max_col) {
|
|
fp->col = 0;
|
|
if (fp->row + 1 >= fp->fbu->scrInfo.max_row)
|
|
fbScroll(fp);
|
|
else
|
|
fp->row++;
|
|
}
|
|
bRow = (char *)(fp->fr_addr +
|
|
(fp->row * 15 & 0x3ff) * ote + fp->col * colMult);
|
|
i = c - ' ';
|
|
/*
|
|
* This is to skip the (32) 8-bit
|
|
* control chars, as well as DEL
|
|
* and 0xA0 which aren't printable
|
|
*/
|
|
if (c > '~')
|
|
i -= 34;
|
|
i *= 15;
|
|
fRow = (char *)((int)pmFont + i);
|
|
|
|
/* inline expansion for speed */
|
|
if (fp->isMono) {
|
|
*bRow = *fRow++; bRow += ote;
|
|
*bRow = *fRow++; bRow += ote;
|
|
*bRow = *fRow++; bRow += ote;
|
|
*bRow = *fRow++; bRow += ote;
|
|
*bRow = *fRow++; bRow += ote;
|
|
*bRow = *fRow++; bRow += ote;
|
|
*bRow = *fRow++; bRow += ote;
|
|
*bRow = *fRow++; bRow += ote;
|
|
*bRow = *fRow++; bRow += ote;
|
|
*bRow = *fRow++; bRow += ote;
|
|
*bRow = *fRow++; bRow += ote;
|
|
*bRow = *fRow++; bRow += ote;
|
|
*bRow = *fRow++; bRow += ote;
|
|
*bRow = *fRow++; bRow += ote;
|
|
*bRow = *fRow++; bRow += ote;
|
|
} else {
|
|
register int j;
|
|
register unsigned int *pInt;
|
|
|
|
pInt = (unsigned int *)bRow;
|
|
for (j = 0; j < 15; j++) {
|
|
/*
|
|
* fontmaskBits converts a nibble
|
|
* (4 bytes) to a long word
|
|
* containing 4 pixels corresponding
|
|
* to each bit in the nibble. Thus
|
|
* we write two longwords for each
|
|
* byte in font.
|
|
*
|
|
* Remember the font is 8 bits wide
|
|
* and 15 bits high.
|
|
*
|
|
* We add 256/512 to the pointer to
|
|
* point to the pixel on the
|
|
* next scan line
|
|
* directly below the current
|
|
* pixel.
|
|
*/
|
|
pInt[0] = fontmaskBits[(*fRow) & 0xf];
|
|
pInt[1] = fontmaskBits[((*fRow) >> 4) & 0xf];
|
|
fRow++;
|
|
if (fp->fbu->scrInfo.max_x > 1024)
|
|
pInt += 512;
|
|
else
|
|
pInt += 256;
|
|
}
|
|
}
|
|
fp->col++; /* increment column counter */
|
|
}
|
|
if (!fp->GraphicsOpen)
|
|
(*fp->posCursor)(fp->col * 8, fp->row * 15);
|
|
}
|
|
|
|
/*
|
|
* ----------------------------------------------------------------------------
|
|
*
|
|
* kbdMapChar --
|
|
*
|
|
* Map characters from the keyboard to ASCII. Return -1 if there is
|
|
* no valid mapping.
|
|
*
|
|
* Results:
|
|
* None.
|
|
*
|
|
* Side effects:
|
|
* Remember state of shift and control keys.
|
|
*
|
|
* ----------------------------------------------------------------------------
|
|
*/
|
|
kbdMapChar(cc)
|
|
int cc;
|
|
{
|
|
static u_char shiftDown;
|
|
static u_char ctrlDown;
|
|
static u_char lastChar;
|
|
|
|
switch (cc) {
|
|
case KEY_REPEAT:
|
|
cc = lastChar;
|
|
goto done;
|
|
|
|
case KEY_UP:
|
|
shiftDown = 0;
|
|
ctrlDown = 0;
|
|
return (-1);
|
|
|
|
case KEY_SHIFT:
|
|
case KEY_R_SHIFT:
|
|
if (ctrlDown || shiftDown)
|
|
shiftDown = 0;
|
|
else
|
|
shiftDown = 1;
|
|
return (-1);
|
|
|
|
case KEY_CONTROL:
|
|
if (shiftDown || ctrlDown)
|
|
ctrlDown = 0;
|
|
else
|
|
ctrlDown = 1;
|
|
return (-1);
|
|
|
|
case LK_POWER_ERROR:
|
|
case LK_KDOWN_ERROR:
|
|
case LK_INPUT_ERROR:
|
|
case LK_OUTPUT_ERROR:
|
|
log(LOG_WARNING,
|
|
"lk201: keyboard error, code=%x\n", cc);
|
|
return (-1);
|
|
}
|
|
if (shiftDown)
|
|
cc = shiftedAscii[cc];
|
|
else
|
|
cc = unshiftedAscii[cc];
|
|
if (cc >= KBD_NOKEY) {
|
|
/*
|
|
* A function key was typed - ignore it.
|
|
*/
|
|
return (-1);
|
|
}
|
|
if (cc >= 'a' && cc <= 'z') {
|
|
if (ctrlDown)
|
|
cc = cc - 'a' + '\1'; /* ^A */
|
|
else if (shiftDown)
|
|
cc = cc - 'a' + 'A';
|
|
} else if (ctrlDown) {
|
|
if (cc >= '[' && cc <= '_')
|
|
cc = cc - '@';
|
|
else if (cc == ' ' || cc == '@')
|
|
cc = '\0';
|
|
}
|
|
lastChar = cc;
|
|
done:
|
|
return (cc);
|
|
}
|
|
|
|
/*
|
|
* Initialize the Keyboard.
|
|
*/
|
|
void
|
|
KBDReset(kbddev, putc)
|
|
dev_t kbddev;
|
|
void (*putc) __P((dev_t, int));
|
|
{
|
|
register int i;
|
|
static int inKBDReset;
|
|
|
|
if (inKBDReset)
|
|
return;
|
|
inKBDReset = 1;
|
|
for (i = 0; i < sizeof(kbdInitString); i++)
|
|
(*putc)(kbddev, (int)kbdInitString[i]);
|
|
inKBDReset = 0;
|
|
}
|
|
|
|
/*
|
|
* Initialize the mouse.
|
|
*/
|
|
void
|
|
MouseInit(mdev, putc, getc)
|
|
dev_t mdev;
|
|
void (*putc) __P((dev_t, int));
|
|
int (*getc) __P((dev_t));
|
|
{
|
|
int id_byte1, id_byte2, id_byte3, id_byte4;
|
|
|
|
/*
|
|
* Initialize the mouse.
|
|
*/
|
|
(*putc)(mdev, MOUSE_SELF_TEST);
|
|
id_byte1 = (*getc)(mdev);
|
|
if (id_byte1 < 0) {
|
|
printf("MouseInit: Timeout on 1st byte of self-test report\n");
|
|
return;
|
|
}
|
|
id_byte2 = (*getc)(mdev);
|
|
if (id_byte2 < 0) {
|
|
printf("MouseInit: Timeout on 2nd byte of self-test report\n");
|
|
return;
|
|
}
|
|
id_byte3 = (*getc)(mdev);
|
|
if (id_byte3 < 0) {
|
|
printf("MouseInit: Timeout on 3rd byte of self-test report\n");
|
|
return;
|
|
}
|
|
id_byte4 = (*getc)(mdev);
|
|
if (id_byte4 < 0) {
|
|
printf("MouseInit: Timeout on 4th byte of self-test report\n");
|
|
return;
|
|
}
|
|
if ((id_byte2 & 0x0f) != 0x2)
|
|
printf("MouseInit: We don't have a mouse!!!\n");
|
|
/*
|
|
* For some reason, the mouse doesn't see this command if it comes
|
|
* too soon after a self test.
|
|
*/
|
|
DELAY(100);
|
|
(*putc)(mdev, MOUSE_INCREMENTAL);
|
|
}
|
|
|
|
/*
|
|
* Get a character off of the keyboard.
|
|
*/
|
|
int
|
|
KBDGetc()
|
|
{
|
|
register int c;
|
|
|
|
for (;;) {
|
|
c = (*cn_tab.cn_kbdgetc)(cn_tab.cn_dev);
|
|
if (c == 0)
|
|
return (-1);
|
|
if ((c = kbdMapChar(c & 0xff)) >= 0)
|
|
break;
|
|
}
|
|
return (c);
|
|
}
|
|
|
|
/*
|
|
* Configure the keyboard/mouse based on machine type for turbochannel
|
|
* display boards.
|
|
*/
|
|
tb_kbdmouseconfig(fp)
|
|
struct pmax_fb *fp;
|
|
{
|
|
|
|
switch (pmax_boardtype) {
|
|
#if NDC > 0
|
|
case DS_3MAX:
|
|
fp->KBDPutc = dcPutc;
|
|
fp->kbddev = makedev(DCDEV, DCKBD_PORT);
|
|
break;
|
|
#endif
|
|
#if NSCC > 0
|
|
case DS_3MIN:
|
|
case DS_3MAXPLUS:
|
|
fp->KBDPutc = sccPutc;
|
|
fp->kbddev = makedev(SCCDEV, SCCKBD_PORT);
|
|
break;
|
|
#endif
|
|
#if NDTOP > 0
|
|
case DS_MAXINE:
|
|
fp->KBDPutc = dtopKBDPutc;
|
|
fp->kbddev = makedev(DTOPDEV, DTOPKBD_PORT);
|
|
break;
|
|
#endif
|
|
default:
|
|
printf("Can't configure keyboard/mouse\n");
|
|
return (1);
|
|
};
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Use vm_mmap() to map the frame buffer and shared data into the user's
|
|
* address space.
|
|
* Return errno if there was an error.
|
|
*/
|
|
fbmmap(fp, dev, data, p)
|
|
struct pmax_fb *fp;
|
|
dev_t dev;
|
|
caddr_t data;
|
|
struct proc *p;
|
|
{
|
|
int error;
|
|
vm_offset_t addr;
|
|
vm_size_t len;
|
|
struct vnode vn;
|
|
struct specinfo si;
|
|
struct fbuaccess *fbp;
|
|
|
|
len = pmax_round_page(((vm_offset_t)fp->fbu & PGOFSET) +
|
|
sizeof(struct fbuaccess)) + pmax_round_page(fp->fr_size);
|
|
addr = (vm_offset_t)0x20000000; /* XXX */
|
|
vn.v_type = VCHR; /* XXX */
|
|
vn.v_specinfo = &si; /* XXX */
|
|
vn.v_rdev = dev; /* XXX */
|
|
/*
|
|
* Map the all the data the user needs access to into
|
|
* user space.
|
|
*/
|
|
error = vm_mmap(&p->p_vmspace->vm_map, &addr, len,
|
|
VM_PROT_ALL, VM_PROT_ALL, MAP_SHARED, (caddr_t)&vn,
|
|
(vm_offset_t)0);
|
|
if (error)
|
|
return (error);
|
|
fbp = (struct fbuaccess *)(addr + ((vm_offset_t)fp->fbu & PGOFSET));
|
|
*(PM_Info **)data = &fbp->scrInfo;
|
|
fp->fbu->scrInfo.qe.events = fbp->events;
|
|
fp->fbu->scrInfo.qe.tcs = fbp->tcs;
|
|
fp->fbu->scrInfo.planemask = (char *)0;
|
|
/*
|
|
* Map the frame buffer into the user's address space.
|
|
*/
|
|
fp->fbu->scrInfo.bitmap = (char *)pmax_round_page(fbp + 1);
|
|
return (0);
|
|
}
|