NetBSD/usr.bin/nbperf/graph3.h
joerg 03c8ba1c27 Add nbperf(1), a minimal perfect hash function generator.
Implemented are the 3-graph BDZ algorithm as well as the
2-graph and 3-graph CHM algorithms. All algorithms have expected
linear run time and the smallest functions need around 2.85 bit/key.
2009-08-15 16:21:04 +00:00

63 lines
2.2 KiB
C

/* $NetBSD: graph3.h,v 1.1 2009/08/15 16:21:05 joerg Exp $ */
/*-
* Copyright (c) 2009 The NetBSD Foundation, Inc.
* All rights reserved.
*
* This code is derived from software contributed to The NetBSD Foundation
* by Joerg Sonnenberger.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/*
* Implementation of common 3-graph routines:
* - build a 3-graph with hash-triple as edges
* - check a 3-graph for acyclicness and compute an output order
*/
struct vertex3 {
uint32_t l_edge, m_edge, r_edge;
};
struct edge3 {
uint32_t left, middle, right;
uint32_t l_prev, m_prev, l_next;
uint32_t r_prev, m_next, r_next;
};
struct graph3 {
struct vertex3 *verts;
struct edge3 *edges;
uint32_t output_index;
uint32_t *output_order;
uint32_t e, v;
};
void graph3_setup(struct graph3 *, uint32_t, uint32_t);
void graph3_free(struct graph3 *);
int graph3_hash(struct nbperf *, struct graph3 *);
int graph3_output_order(struct graph3 *);