NetBSD/games/trek
2018-06-10 17:55:11 +00:00
..
DOC
USD.doc adhere to stricter groff checking: 2014-09-30 20:46:59 +00:00
abandon.c
attack.c
autover.c
capture.c sprinkle static 2009-08-12 08:54:54 +00:00
check_out.c
checkcond.c
compkl.c
computer.c sprinkle static 2009-08-12 08:54:54 +00:00
damage.c
damaged.c
dcrept.c
destruct.c
dock.c
dumpgame.c sprinkle static 2009-08-12 08:54:54 +00:00
dumpme.c
dumpssradio.c
events.c
externs.c
getcodi.c
getpar.c sprinkle static 2009-08-12 08:54:54 +00:00
getpar.h
help.c sprinkle static 2009-08-12 08:54:54 +00:00
impulse.c
initquad.c
kill.c
klmove.c
lose.c sprinkle static 2009-08-12 08:54:54 +00:00
lrscan.c
main.c Use __dead 2011-08-29 20:30:36 +00:00
Makefile use SUBDIR.roff suggested by uwe@ 2018-06-10 17:55:11 +00:00
move.c use DBL_MIN from <float.h> instead of a hard coded small value (that 2011-07-03 06:44:01 +00:00
nova.c
out.c
phaser.c sprinkle static 2009-08-12 08:54:54 +00:00
play.c sprinkle static 2009-08-12 08:54:54 +00:00
ram.c
ranf.c
rest.c
schedule.c
score.c
setup.c
setwarp.c
shield.c sprinkle static 2009-08-12 08:54:54 +00:00
snova.c Typos. 2018-02-08 09:05:16 +00:00
srscan.c sprinkle static 2009-08-12 08:54:54 +00:00
systemname.c
torped.c
trek.6
trek.h sprinkle static 2009-08-12 08:54:54 +00:00
visual.c sprinkle static 2009-08-12 08:54:54 +00:00
warp.c
win.c