1297 lines
38 KiB
C
1297 lines
38 KiB
C
/* $NetBSD: rb.c,v 1.11 2006/09/10 23:57:31 matt Exp $ */
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/*-
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* Copyright (c) 2001 The NetBSD Foundation, Inc.
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* All rights reserved.
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*
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* This code is derived from software contributed to The NetBSD Foundation
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* by Matt Thomas <matt@3am-software.com>.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the NetBSD
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* Foundation, Inc. and its contributors.
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* 4. Neither the name of The NetBSD Foundation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
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* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#if !defined(_KERNEL) && !defined(_STANDALONE)
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#include <sys/types.h>
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#include <stddef.h>
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#include <assert.h>
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#include <stdbool.h>
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#ifdef RBDEBUG
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#define KASSERT(s) assert(s)
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#else
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#define KASSERT(s) (void) 0
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#endif
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#else
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#include <lib/libkern/libkern.h>
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#endif
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#include "rb.h"
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static void rb_tree_insert_rebalance(struct rb_tree *, struct rb_node *);
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static void rb_tree_removal_rebalance(struct rb_tree *, struct rb_node *,
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unsigned int);
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#ifdef RBDEBUG
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static const struct rb_node *rb_tree_iterate_const(const struct rb_tree *,
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const struct rb_node *, const unsigned int);
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static bool rb_tree_check_node(const struct rb_tree *, const struct rb_node *,
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const struct rb_node *, bool);
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#endif
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/*
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* Rather than testing for the NULL everywhere, all terminal leaves are
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* pointed to this node (and that includes itself). Note that by setting
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* it to be const, that on some architectures trying to write to it will
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* cause a fault.
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*/
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static const struct rb_node sentinel_node = {
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.rb_nodes[0] = __UNCONST(&sentinel_node),
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.rb_nodes[1] = __UNCONST(&sentinel_node),
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.rb_sentinel = 1
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};
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void
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rb_tree_init(struct rb_tree *rbt, const struct rb_tree_ops *ops)
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{
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rbt->rbt_ops = ops;
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*((const struct rb_node **)&rbt->rbt_root) = &sentinel_node;
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RB_TAILQ_INIT(&rbt->rbt_nodes);
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#ifndef RBSMALL
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rbt->rbt_minmax[RB_LEFT] = rbt->rbt_root; /* minimum node */
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rbt->rbt_minmax[RB_RIGHT] = rbt->rbt_root; /* maximum node */
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#endif
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#ifdef RBSTATS
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rbt->rbt_count = 0;
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rbt->rbt_insertions = 0;
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rbt->rbt_removals = 0;
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rbt->rbt_insertion_rebalance_calls = 0;
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rbt->rbt_insertion_rebalance_passes = 0;
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rbt->rbt_removal_rebalance_calls = 0;
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rbt->rbt_removal_rebalance_passes = 0;
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#endif
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}
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struct rb_node *
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rb_tree_find_node(struct rb_tree *rbt, const void *key)
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{
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rb_compare_key_fn compare_key = rbt->rbt_ops->rb_compare_key;
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struct rb_node *parent = rbt->rbt_root;
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while (!RB_SENTINEL_P(parent)) {
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const signed int diff = (*compare_key)(parent, key);
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if (diff == 0)
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return parent;
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parent = parent->rb_nodes[diff > 0];
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}
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return NULL;
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}
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struct rb_node *
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rb_tree_find_node_geq(struct rb_tree *rbt, const void *key)
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{
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rb_compare_key_fn compare_key = rbt->rbt_ops->rb_compare_key;
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struct rb_node *parent = rbt->rbt_root;
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struct rb_node *last = NULL;
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while (!RB_SENTINEL_P(parent)) {
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const signed int diff = (*compare_key)(parent, key);
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if (diff == 0)
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return parent;
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if (diff < 0)
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last = parent;
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parent = parent->rb_nodes[diff > 0];
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}
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return last;
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}
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struct rb_node *
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rb_tree_find_node_leq(struct rb_tree *rbt, const void *key)
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{
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rb_compare_key_fn compare_key = rbt->rbt_ops->rb_compare_key;
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struct rb_node *parent = rbt->rbt_root;
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struct rb_node *last = NULL;
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while (!RB_SENTINEL_P(parent)) {
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const signed int diff = (*compare_key)(parent, key);
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if (diff == 0)
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return parent;
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if (diff > 0)
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last = parent;
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parent = parent->rb_nodes[diff > 0];
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}
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return last;
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}
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void
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rb_tree_insert_node(struct rb_tree *rbt, struct rb_node *self)
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{
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rb_compare_nodes_fn compare_nodes = rbt->rbt_ops->rb_compare_nodes;
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struct rb_node *parent, *tmp;
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unsigned int position;
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bool rebalance;
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RBSTAT_INC(rbt->rbt_insertions);
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self->rb_sentinel = 0; /* make sure this is zero */
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tmp = rbt->rbt_root;
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/*
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* This is a hack. Because rbt->rbt_root is just a struct rb_node *,
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* just like rb_node->rb_nodes[RB_LEFT], we can use this fact to avoid
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* a lot of tests for root and know that even at root,
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* updating rb_node->rb_parent->rb_nodes[rb_node->rb_position] will
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* rbt->rbt_root.
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*/
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parent = (struct rb_node *)&rbt->rbt_root;
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position = RB_LEFT;
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/*
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* Find out where to place this new leaf.
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*/
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while (!RB_SENTINEL_P(tmp)) {
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const signed int diff = (*compare_nodes)(tmp, self);
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parent = tmp;
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KASSERT(diff != 0);
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position = (diff > 0);
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tmp = parent->rb_nodes[position];
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}
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#ifdef RBDEBUG
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{
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struct rb_node *prev = NULL, *next = NULL;
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if (position == RB_RIGHT)
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prev = parent;
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else if (tmp != rbt->rbt_root)
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next = parent;
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/*
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* Verify our sequential position
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*/
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KASSERT(prev == NULL || !RB_SENTINEL_P(prev));
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KASSERT(next == NULL || !RB_SENTINEL_P(next));
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if (prev != NULL && next == NULL)
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next = TAILQ_NEXT(prev, rb_link);
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if (prev == NULL && next != NULL)
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prev = TAILQ_PREV(next, rb_node_qh, rb_link);
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KASSERT(prev == NULL || !RB_SENTINEL_P(prev));
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KASSERT(next == NULL || !RB_SENTINEL_P(next));
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KASSERT(prev == NULL || (*compare_nodes)(prev, self) > 0);
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KASSERT(next == NULL || (*compare_nodes)(self, next) > 0);
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}
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#endif
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/*
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* Initialize the node and insert as a leaf into the tree.
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*/
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self->rb_parent = parent;
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self->rb_position = position;
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RB_MARK_MOVED(self);
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if (__predict_false(parent == (struct rb_node *) &rbt->rbt_root)) {
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RB_MARK_ROOT(self);
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RB_MARK_BLACK(self); /* root is always black */
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#ifndef RBSMALL
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rbt->rbt_minmax[RB_LEFT] = self;
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rbt->rbt_minmax[RB_RIGHT] = self;
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#endif
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rebalance = false;
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} else {
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KASSERT(position == RB_LEFT || position == RB_RIGHT);
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#ifndef RBSMALL
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/*
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* Keep track of the minimum and maximum nodes. If our
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* parent is a minmax node and we on their min/max side,
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* we must be the new min/max node.
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*/
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RB_MARK_MOVED(parent);
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if (parent == rbt->rbt_minmax[position])
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rbt->rbt_minmax[position] = self;
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#endif /* !RBSMALL */
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/*
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* All new nodes are colored red. We only need to rebalance
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* if our parent is also red.
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*/
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RB_MARK_NONROOT(self);
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RB_MARK_RED(self);
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rebalance = RB_RED_P(parent);
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}
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KASSERT(RB_SENTINEL_P(parent->rb_nodes[position]));
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self->rb_left = parent->rb_nodes[position];
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self->rb_right = parent->rb_nodes[position];
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parent->rb_nodes[position] = self;
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KASSERT(self->rb_left == &sentinel_node &&
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self->rb_right == &sentinel_node);
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/*
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* Insert the new node into a sorted list for easy sequential access
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*/
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RBSTAT_INC(rbt->rbt_count);
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#ifdef RBDEBUG
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if (RB_ROOT_P(self)) {
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RB_TAILQ_INSERT_HEAD(&rbt->rbt_nodes, self, rb_link);
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} else if (position == RB_LEFT) {
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KASSERT((*compare_nodes)(self, self->rb_parent) > 0);
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RB_TAILQ_INSERT_BEFORE(self->rb_parent, self, rb_link);
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} else {
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KASSERT((*compare_nodes)(self->rb_parent, self) > 0);
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RB_TAILQ_INSERT_AFTER(&rbt->rbt_nodes, self->rb_parent,
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self, rb_link);
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}
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#endif
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KASSERT(rb_tree_check_node(rbt, self, NULL, !rebalance));
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/*
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* Rebalance tree after insertion
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*/
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if (rebalance) {
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rb_tree_insert_rebalance(rbt, self);
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KASSERT(rb_tree_check_node(rbt, self, NULL, true));
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}
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}
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/*
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* Swap the location and colors of 'self' and its child @ which. The child
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* can not be a sentinel node. This is our rotation function. However,
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* since it preserves coloring, it great simplifies both insertion and
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* removal since rotation almost always involves the exchanging of colors
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* as a separate step.
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*/
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static void
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rb_tree_reparent_nodes(struct rb_tree *rbt, struct rb_node *old_father,
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const unsigned int which)
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{
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const unsigned int other = which ^ RB_OTHER;
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struct rb_node * const grandpa = old_father->rb_parent;
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struct rb_node * const old_child = old_father->rb_nodes[which];
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struct rb_node * const new_father = old_child;
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struct rb_node * const new_child = old_father;
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struct { struct rb_properties rb_info; } tmp;
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KASSERT(which == RB_LEFT || which == RB_RIGHT);
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KASSERT(!RB_SENTINEL_P(old_child));
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KASSERT(old_child->rb_parent == old_father);
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KASSERT(rb_tree_check_node(rbt, old_father, NULL, false));
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KASSERT(rb_tree_check_node(rbt, old_child, NULL, false));
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KASSERT(RB_ROOT_P(old_father) || rb_tree_check_node(rbt, grandpa, NULL, false));
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/*
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* Exchange descendant linkages.
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*/
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grandpa->rb_nodes[old_father->rb_position] = new_father;
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new_child->rb_nodes[which] = old_child->rb_nodes[other];
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new_father->rb_nodes[other] = new_child;
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/*
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* Update ancestor linkages
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*/
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new_father->rb_parent = grandpa;
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new_child->rb_parent = new_father;
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if (!RB_ROOT_P(old_father))
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RB_MARK_MOVED(grandpa);
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RB_MARK_MOVED(new_father);
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/*
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* Exchange properties between new_father and new_child. The only
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* change is that new_child's position is now on the other side.
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*/
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RB_COPY_PROPERTIES(&tmp, old_child);
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RB_COPY_PROPERTIES(new_father, old_father);
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RB_COPY_PROPERTIES(new_child, &tmp);
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new_child->rb_position = other;
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RB_MARK_MOVED(new_child);
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/*
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* Make sure to reparent the new child to ourself.
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*/
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if (!RB_SENTINEL_P(new_child->rb_nodes[which])) {
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new_child->rb_nodes[which]->rb_parent = new_child;
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new_child->rb_nodes[which]->rb_position = which;
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RB_MARK_MOVED(new_child->rb_nodes[which]);
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}
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KASSERT(rb_tree_check_node(rbt, new_father, NULL, false));
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KASSERT(rb_tree_check_node(rbt, new_child, NULL, false));
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KASSERT(RB_ROOT_P(new_father) || rb_tree_check_node(rbt, grandpa, NULL, false));
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}
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static void
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rb_tree_insert_rebalance(struct rb_tree *rbt, struct rb_node *self)
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{
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struct rb_node * father = self->rb_parent;
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struct rb_node * grandpa = father->rb_parent;
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struct rb_node * uncle;
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unsigned int which;
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unsigned int other;
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KASSERT(!RB_ROOT_P(self));
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KASSERT(RB_RED_P(self));
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KASSERT(RB_RED_P(father));
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RBSTAT_INC(rbt->rbt_insertion_rebalance_calls);
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for (;;) {
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KASSERT(!RB_SENTINEL_P(self));
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KASSERT(RB_RED_P(self));
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KASSERT(RB_RED_P(father));
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/*
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* We are red and our parent is red, therefore we must have a
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* grandfather and he must be black.
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*/
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grandpa = father->rb_parent;
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KASSERT(RB_BLACK_P(grandpa));
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KASSERT(RB_RIGHT == 1 && RB_LEFT == 0);
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which = (father == grandpa->rb_right);
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other = which ^ RB_OTHER;
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uncle = grandpa->rb_nodes[other];
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if (RB_BLACK_P(uncle))
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break;
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RBSTAT_INC(rbt->rbt_insertion_rebalance_passes);
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/*
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* Case 1: our uncle is red
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* Simply invert the colors of our parent and
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* uncle and make our grandparent red. And
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* then solve the problem up at his level.
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*/
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RB_MARK_BLACK(uncle);
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RB_MARK_BLACK(father);
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if (__predict_false(RB_ROOT_P(grandpa))) {
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/*
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* If our grandpa is root, don't bother
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* setting him to red, just return.
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*/
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KASSERT(RB_BLACK_P(grandpa));
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return;
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}
|
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RB_MARK_RED(grandpa);
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self = grandpa;
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father = self->rb_parent;
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KASSERT(RB_RED_P(self));
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if (RB_BLACK_P(father)) {
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/*
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* If our greatgrandpa is black, we're done.
|
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*/
|
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KASSERT(RB_BLACK_P(rbt->rbt_root));
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return;
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}
|
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}
|
||
|
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KASSERT(!RB_ROOT_P(self));
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KASSERT(RB_RED_P(self));
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KASSERT(RB_RED_P(father));
|
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KASSERT(RB_BLACK_P(uncle));
|
||
KASSERT(RB_BLACK_P(grandpa));
|
||
/*
|
||
* Case 2&3: our uncle is black.
|
||
*/
|
||
if (self == father->rb_nodes[other]) {
|
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/*
|
||
* Case 2: we are on the same side as our uncle
|
||
* Swap ourselves with our parent so this case
|
||
* becomes case 3. Basically our parent becomes our
|
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* child.
|
||
*/
|
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rb_tree_reparent_nodes(rbt, father, other);
|
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KASSERT(father->rb_parent == self);
|
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KASSERT(self->rb_nodes[which] == father);
|
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KASSERT(self->rb_parent == grandpa);
|
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self = father;
|
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father = self->rb_parent;
|
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}
|
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KASSERT(RB_RED_P(self) && RB_RED_P(father));
|
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KASSERT(grandpa->rb_nodes[which] == father);
|
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/*
|
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* Case 3: we are opposite a child of a black uncle.
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||
* Swap our parent and grandparent. Since our grandfather
|
||
* is black, our father will become black and our new sibling
|
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* (former grandparent) will become red.
|
||
*/
|
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rb_tree_reparent_nodes(rbt, grandpa, which);
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KASSERT(self->rb_parent == father);
|
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KASSERT(self->rb_parent->rb_nodes[self->rb_position ^ RB_OTHER] == grandpa);
|
||
KASSERT(RB_RED_P(self));
|
||
KASSERT(RB_BLACK_P(father));
|
||
KASSERT(RB_RED_P(grandpa));
|
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|
||
/*
|
||
* Final step: Set the root to black.
|
||
*/
|
||
RB_MARK_BLACK(rbt->rbt_root);
|
||
}
|
||
|
||
static void
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rb_tree_prune_node(struct rb_tree *rbt, struct rb_node *self, bool rebalance)
|
||
{
|
||
const unsigned int which = self->rb_position;
|
||
struct rb_node *father = self->rb_parent;
|
||
|
||
KASSERT(rebalance || (RB_ROOT_P(self) || RB_RED_P(self)));
|
||
KASSERT(!rebalance || RB_BLACK_P(self));
|
||
KASSERT(RB_CHILDLESS_P(self));
|
||
KASSERT(rb_tree_check_node(rbt, self, NULL, false));
|
||
|
||
/*
|
||
* Since we are childless, we know that self->rb_left is pointing
|
||
* to the sentinel node.
|
||
*/
|
||
father->rb_nodes[which] = self->rb_left;
|
||
|
||
/*
|
||
* Remove ourselves from the node list, decrement the count,
|
||
* and update min/max.
|
||
*/
|
||
RB_TAILQ_REMOVE(&rbt->rbt_nodes, self, rb_link);
|
||
RBSTAT_DEC(rbt->rbt_count);
|
||
#ifndef RBSMALL
|
||
if (__predict_false(rbt->rbt_minmax[self->rb_position] == self)) {
|
||
rbt->rbt_minmax[self->rb_position] = father;
|
||
/*
|
||
* When removing the root, rbt->rbt_minmax[RB_LEFT] is
|
||
* updated automatically, but we also need to update
|
||
* rbt->rbt_minmax[RB_RIGHT];
|
||
*/
|
||
if (__predict_false(RB_ROOT_P(self))) {
|
||
rbt->rbt_minmax[RB_RIGHT] = father;
|
||
}
|
||
}
|
||
self->rb_sentinel = 1; /* so remove_node will fail */
|
||
#endif
|
||
RB_MARK_MOVED(father);
|
||
|
||
/*
|
||
* Rebalance if requested.
|
||
*/
|
||
if (rebalance)
|
||
rb_tree_removal_rebalance(rbt, father, which);
|
||
KASSERT(RB_ROOT_P(self) || rb_tree_check_node(rbt, father, NULL, true));
|
||
}
|
||
|
||
/*
|
||
* When deleting an interior node
|
||
*/
|
||
static void
|
||
rb_tree_swap_prune_and_rebalance(struct rb_tree *rbt, struct rb_node *self,
|
||
struct rb_node *standin)
|
||
{
|
||
const unsigned int standin_which = standin->rb_position;
|
||
unsigned int standin_other = standin_which ^ RB_OTHER;
|
||
struct rb_node *standin_son;
|
||
struct rb_node *standin_father = standin->rb_parent;
|
||
bool rebalance = RB_BLACK_P(standin);
|
||
|
||
if (standin->rb_parent == self) {
|
||
/*
|
||
* As a child of self, any childen would be opposite of
|
||
* our parent.
|
||
*/
|
||
KASSERT(RB_SENTINEL_P(standin->rb_nodes[standin_other]));
|
||
standin_son = standin->rb_nodes[standin_which];
|
||
} else {
|
||
/*
|
||
* Since we aren't a child of self, any childen would be
|
||
* on the same side as our parent.
|
||
*/
|
||
KASSERT(RB_SENTINEL_P(standin->rb_nodes[standin_which]));
|
||
standin_son = standin->rb_nodes[standin_other];
|
||
}
|
||
|
||
/*
|
||
* the node we are removing must have two children.
|
||
*/
|
||
KASSERT(RB_TWOCHILDREN_P(self));
|
||
/*
|
||
* If standin has a child, it must be red.
|
||
*/
|
||
KASSERT(RB_SENTINEL_P(standin_son) || RB_RED_P(standin_son));
|
||
|
||
/*
|
||
* Verify things are sane.
|
||
*/
|
||
KASSERT(rb_tree_check_node(rbt, self, NULL, false));
|
||
KASSERT(rb_tree_check_node(rbt, standin, NULL, false));
|
||
|
||
if (__predict_false(RB_RED_P(standin_son))) {
|
||
/*
|
||
* We know we have a red child so if we flip it to black
|
||
* we don't have to rebalance.
|
||
*/
|
||
KASSERT(rb_tree_check_node(rbt, standin_son, NULL, true));
|
||
RB_MARK_BLACK(standin_son);
|
||
rebalance = false;
|
||
|
||
if (standin_father == self) {
|
||
KASSERT(standin_son->rb_position == standin_which);
|
||
} else {
|
||
KASSERT(standin_son->rb_position == standin_other);
|
||
/*
|
||
* Change the son's parentage to point to his grandpa.
|
||
*/
|
||
standin_son->rb_parent = standin_father;
|
||
standin_son->rb_position = standin_which;
|
||
RB_MARK_MOVED(standin_son);
|
||
}
|
||
}
|
||
|
||
if (standin_father == self) {
|
||
/*
|
||
* If we are about to delete the standin's father, then when
|
||
* we call rebalance, we need to use ourselves as our father.
|
||
* Otherwise remember our original father. Also, sincef we are
|
||
* our standin's father we only need to reparent the standin's
|
||
* brother.
|
||
*
|
||
* | R --> S |
|
||
* | Q S --> Q T |
|
||
* | t --> |
|
||
*/
|
||
KASSERT(RB_SENTINEL_P(standin->rb_nodes[standin_other]));
|
||
KASSERT(!RB_SENTINEL_P(self->rb_nodes[standin_other]));
|
||
KASSERT(self->rb_nodes[standin_which] == standin);
|
||
/*
|
||
* Have our son/standin adopt his brother as his new son.
|
||
*/
|
||
standin_father = standin;
|
||
} else {
|
||
/*
|
||
* | R --> S . |
|
||
* | / \ | T --> / \ | / |
|
||
* | ..... | S --> ..... | T |
|
||
*
|
||
* Sever standin's connection to his father.
|
||
*/
|
||
standin_father->rb_nodes[standin_which] = standin_son;
|
||
/*
|
||
* Adopt the far son.
|
||
*/
|
||
standin->rb_nodes[standin_other] = self->rb_nodes[standin_other];
|
||
standin->rb_nodes[standin_other]->rb_parent = standin;
|
||
RB_MARK_MOVED(standin->rb_nodes[standin_other]);
|
||
KASSERT(self->rb_nodes[standin_other]->rb_position == standin_other);
|
||
/*
|
||
* Use standin_other because we need to preserve standin_which
|
||
* for the removal_rebalance.
|
||
*/
|
||
standin_other = standin_which;
|
||
}
|
||
|
||
/*
|
||
* Move the only remaining son to our standin. If our standin is our
|
||
* son, this will be the only son needed to be moved.
|
||
*/
|
||
KASSERT(standin->rb_nodes[standin_other] != self->rb_nodes[standin_other]);
|
||
standin->rb_nodes[standin_other] = self->rb_nodes[standin_other];
|
||
standin->rb_nodes[standin_other]->rb_parent = standin;
|
||
RB_MARK_MOVED(standin->rb_nodes[standin_other]);
|
||
|
||
/*
|
||
* Now copy the result of self to standin and then replace
|
||
* self with standin in the tree.
|
||
*/
|
||
RB_COPY_PROPERTIES(standin, self);
|
||
standin->rb_parent = self->rb_parent;
|
||
standin->rb_parent->rb_nodes[standin->rb_position] = standin;
|
||
RB_MARK_MOVED(standin);
|
||
|
||
/*
|
||
* Remove ourselves from the node list, decrement the count,
|
||
* and update min/max.
|
||
*/
|
||
RB_TAILQ_REMOVE(&rbt->rbt_nodes, self, rb_link);
|
||
RBSTAT_DEC(rbt->rbt_count);
|
||
#ifndef RBSMALL
|
||
if (__predict_false(rbt->rbt_minmax[self->rb_position] == self))
|
||
rbt->rbt_minmax[self->rb_position] = self->rb_parent;
|
||
self->rb_sentinel = 1;
|
||
#endif
|
||
|
||
KASSERT(rb_tree_check_node(rbt, standin, NULL, false));
|
||
KASSERT(RB_PARENT_SENTINEL_P(standin)
|
||
|| rb_tree_check_node(rbt, standin_father, NULL, false));
|
||
KASSERT(RB_LEFT_SENTINEL_P(standin)
|
||
|| rb_tree_check_node(rbt, standin->rb_left, NULL, false));
|
||
KASSERT(RB_RIGHT_SENTINEL_P(standin)
|
||
|| rb_tree_check_node(rbt, standin->rb_right, NULL, false));
|
||
|
||
if (!rebalance)
|
||
return;
|
||
|
||
rb_tree_removal_rebalance(rbt, standin_father, standin_which);
|
||
KASSERT(rb_tree_check_node(rbt, standin, NULL, true));
|
||
}
|
||
|
||
/*
|
||
* We could do this by doing
|
||
* rb_tree_node_swap(rbt, self, which);
|
||
* rb_tree_prune_node(rbt, self, false);
|
||
*
|
||
* But it's more efficient to just evalate and recolor the child.
|
||
*/
|
||
static void
|
||
rb_tree_prune_blackred_branch(struct rb_tree *rbt, struct rb_node *self,
|
||
unsigned int which)
|
||
{
|
||
struct rb_node *father = self->rb_parent;
|
||
struct rb_node *son = self->rb_nodes[which];
|
||
|
||
KASSERT(which == RB_LEFT || which == RB_RIGHT);
|
||
KASSERT(RB_BLACK_P(self) && RB_RED_P(son));
|
||
KASSERT(!RB_TWOCHILDREN_P(son));
|
||
KASSERT(RB_CHILDLESS_P(son));
|
||
KASSERT(rb_tree_check_node(rbt, self, NULL, false));
|
||
KASSERT(rb_tree_check_node(rbt, son, NULL, false));
|
||
|
||
/*
|
||
* Remove ourselves from the tree and give our former child our
|
||
* properties (position, color, root).
|
||
*/
|
||
father->rb_nodes[self->rb_position] = son;
|
||
son->rb_parent = father;
|
||
RB_COPY_PROPERTIES(son, self);
|
||
RB_MARK_MOVED(son);
|
||
if (__predict_false(!RB_ROOT_P(son)))
|
||
RB_MARK_MOVED(father);
|
||
|
||
/*
|
||
* Remove ourselves from the node list, decrement the count,
|
||
* and update minmax.
|
||
*/
|
||
RB_TAILQ_REMOVE(&rbt->rbt_nodes, self, rb_link);
|
||
RBSTAT_DEC(rbt->rbt_count);
|
||
#ifndef RBSMALL
|
||
if (__predict_false(RB_ROOT_P(self))) {
|
||
KASSERT(rbt->rbt_minmax[which] == son);
|
||
rbt->rbt_minmax[which ^ RB_OTHER] = son;
|
||
} else if (rbt->rbt_minmax[self->rb_position] == self) {
|
||
rbt->rbt_minmax[self->rb_position] = son;
|
||
}
|
||
self->rb_sentinel = 1;
|
||
#endif
|
||
|
||
KASSERT(RB_ROOT_P(self) || rb_tree_check_node(rbt, father, NULL, true));
|
||
KASSERT(rb_tree_check_node(rbt, son, NULL, true));
|
||
}
|
||
/*
|
||
*
|
||
*/
|
||
void
|
||
rb_tree_remove_node(struct rb_tree *rbt, struct rb_node *self)
|
||
{
|
||
struct rb_node *standin;
|
||
unsigned int which;
|
||
|
||
KASSERT(!RB_SENTINEL_P(self));
|
||
RBSTAT_INC(rbt->rbt_removals);
|
||
|
||
/*
|
||
* In the following diagrams, we (the node to be removed) are S. Red
|
||
* nodes are lowercase. T could be either red or black.
|
||
*
|
||
* Remember the major axiom of the red-black tree: the number of
|
||
* black nodes from the root to each leaf is constant across all
|
||
* leaves, only the number of red nodes varies.
|
||
*
|
||
* Thus removing a red leaf doesn't require any other changes to a
|
||
* red-black tree. So if we must remove a node, attempt to rearrange
|
||
* the tree so we can remove a red node.
|
||
*
|
||
* The simpliest case is a childless red node or a childless root node:
|
||
*
|
||
* | T --> T | or | R --> * |
|
||
* | s --> * |
|
||
*/
|
||
if (RB_CHILDLESS_P(self)) {
|
||
const bool rebalance = RB_BLACK_P(self) && !RB_ROOT_P(self);
|
||
rb_tree_prune_node(rbt, self, rebalance);
|
||
return;
|
||
}
|
||
KASSERT(!RB_CHILDLESS_P(self));
|
||
if (!RB_TWOCHILDREN_P(self)) {
|
||
/*
|
||
* The next simpliest case is the node we are deleting is
|
||
* black and has one red child.
|
||
*
|
||
* | T --> T --> T |
|
||
* | S --> R --> R |
|
||
* | r --> s --> * |
|
||
*/
|
||
which = RB_LEFT_SENTINEL_P(self) ? RB_RIGHT : RB_LEFT;
|
||
KASSERT(RB_BLACK_P(self));
|
||
KASSERT(RB_RED_P(self->rb_nodes[which]));
|
||
KASSERT(RB_CHILDLESS_P(self->rb_nodes[which]));
|
||
rb_tree_prune_blackred_branch(rbt, self, which);
|
||
return;
|
||
}
|
||
KASSERT(RB_TWOCHILDREN_P(self));
|
||
|
||
/*
|
||
* We invert these because we prefer to remove from the inside of
|
||
* the tree.
|
||
*/
|
||
which = self->rb_position ^ RB_OTHER;
|
||
|
||
/*
|
||
* Let's find the node closes to us opposite of our parent
|
||
* Now swap it with ourself, "prune" it, and rebalance, if needed.
|
||
*/
|
||
standin = rb_tree_iterate(rbt, self, which);
|
||
rb_tree_swap_prune_and_rebalance(rbt, self, standin);
|
||
}
|
||
|
||
static void
|
||
rb_tree_removal_rebalance(struct rb_tree *rbt, struct rb_node *parent,
|
||
unsigned int which)
|
||
{
|
||
KASSERT(!RB_SENTINEL_P(parent));
|
||
KASSERT(RB_SENTINEL_P(parent->rb_nodes[which]));
|
||
KASSERT(which == RB_LEFT || which == RB_RIGHT);
|
||
RBSTAT_INC(rbt->rbt_removal_rebalance_calls);
|
||
|
||
while (RB_BLACK_P(parent->rb_nodes[which])) {
|
||
unsigned int other = which ^ RB_OTHER;
|
||
struct rb_node *brother = parent->rb_nodes[other];
|
||
|
||
RBSTAT_INC(rbt->rbt_removal_rebalance_passes);
|
||
|
||
KASSERT(!RB_SENTINEL_P(brother));
|
||
/*
|
||
* For cases 1, 2a, and 2b, our brother's children must
|
||
* be black and our father must be black
|
||
*/
|
||
if (RB_BLACK_P(parent)
|
||
&& RB_BLACK_P(brother->rb_left)
|
||
&& RB_BLACK_P(brother->rb_right)) {
|
||
if (RB_RED_P(brother)) {
|
||
/*
|
||
* Case 1: Our brother is red, swap its
|
||
* position (and colors) with our parent.
|
||
* This should now be case 2b (unless C or E
|
||
* has a red child which is case 3; thus no
|
||
* explicit branch to case 2b).
|
||
*
|
||
* B -> D
|
||
* A d -> b E
|
||
* C E -> A C
|
||
*/
|
||
KASSERT(RB_BLACK_P(parent));
|
||
rb_tree_reparent_nodes(rbt, parent, other);
|
||
brother = parent->rb_nodes[other];
|
||
KASSERT(!RB_SENTINEL_P(brother));
|
||
KASSERT(RB_RED_P(parent));
|
||
KASSERT(RB_BLACK_P(brother));
|
||
KASSERT(rb_tree_check_node(rbt, brother, NULL, false));
|
||
KASSERT(rb_tree_check_node(rbt, parent, NULL, false));
|
||
} else {
|
||
/*
|
||
* Both our parent and brother are black.
|
||
* Change our brother to red, advance up rank
|
||
* and go through the loop again.
|
||
*
|
||
* B -> *B
|
||
* *A D -> A d
|
||
* C E -> C E
|
||
*/
|
||
RB_MARK_RED(brother);
|
||
KASSERT(RB_BLACK_P(brother->rb_left));
|
||
KASSERT(RB_BLACK_P(brother->rb_right));
|
||
if (RB_ROOT_P(parent))
|
||
return; /* root == parent == black */
|
||
KASSERT(rb_tree_check_node(rbt, brother, NULL, false));
|
||
KASSERT(rb_tree_check_node(rbt, parent, NULL, false));
|
||
which = parent->rb_position;
|
||
parent = parent->rb_parent;
|
||
continue;
|
||
}
|
||
}
|
||
/*
|
||
* Avoid an else here so that case 2a above can hit either
|
||
* case 2b, 3, or 4.
|
||
*/
|
||
if (RB_RED_P(parent)
|
||
&& RB_BLACK_P(brother)
|
||
&& RB_BLACK_P(brother->rb_left)
|
||
&& RB_BLACK_P(brother->rb_right)) {
|
||
KASSERT(RB_RED_P(parent));
|
||
KASSERT(RB_BLACK_P(brother));
|
||
KASSERT(RB_BLACK_P(brother->rb_left));
|
||
KASSERT(RB_BLACK_P(brother->rb_right));
|
||
/*
|
||
* We are black, our father is red, our brother and
|
||
* both nephews are black. Simply invert/exchange the
|
||
* colors of our father and brother (to black and red
|
||
* respectively).
|
||
*
|
||
* | f --> F |
|
||
* | * B --> * b |
|
||
* | N N --> N N |
|
||
*/
|
||
RB_MARK_BLACK(parent);
|
||
RB_MARK_RED(brother);
|
||
KASSERT(rb_tree_check_node(rbt, brother, NULL, true));
|
||
break; /* We're done! */
|
||
} else {
|
||
/*
|
||
* Our brother must be black and have at least one
|
||
* red child (it may have two).
|
||
*/
|
||
KASSERT(RB_BLACK_P(brother));
|
||
KASSERT(RB_RED_P(brother->rb_nodes[which]) ||
|
||
RB_RED_P(brother->rb_nodes[other]));
|
||
if (RB_BLACK_P(brother->rb_nodes[other])) {
|
||
/*
|
||
* Case 3: our brother is black, our near
|
||
* nephew is red, and our far nephew is black.
|
||
* Swap our brother with our near nephew.
|
||
* This result in a tree that matches case 4.
|
||
* (Our father could be red or black).
|
||
*
|
||
* | F --> F |
|
||
* | x B --> x B |
|
||
* | n --> n |
|
||
*/
|
||
KASSERT(RB_RED_P(brother->rb_nodes[which]));
|
||
rb_tree_reparent_nodes(rbt, brother, which);
|
||
KASSERT(brother->rb_parent == parent->rb_nodes[other]);
|
||
brother = parent->rb_nodes[other];
|
||
KASSERT(RB_RED_P(brother->rb_nodes[other]));
|
||
}
|
||
/*
|
||
* Case 4: our brother is black and our far nephew
|
||
* is red. Swap our father and brother locations and
|
||
* change our far nephew to black. (these can be
|
||
* done in either order so we change the color first).
|
||
* The result is a valid red-black tree and is a
|
||
* terminal case. (again we don't care about the
|
||
* father's color)
|
||
*
|
||
* If the father is red, we will get a red-black-black
|
||
* tree:
|
||
* | f -> f --> b |
|
||
* | B -> B --> F N |
|
||
* | n -> N --> |
|
||
*
|
||
* If the father is black, we will get an all black
|
||
* tree:
|
||
* | F -> F --> B |
|
||
* | B -> B --> F N |
|
||
* | n -> N --> |
|
||
*
|
||
* If we had two red nephews, then after the swap,
|
||
* our former father would have a red grandson.
|
||
*/
|
||
KASSERT(RB_BLACK_P(brother));
|
||
KASSERT(RB_RED_P(brother->rb_nodes[other]));
|
||
RB_MARK_BLACK(brother->rb_nodes[other]);
|
||
rb_tree_reparent_nodes(rbt, parent, other);
|
||
break; /* We're done! */
|
||
}
|
||
}
|
||
KASSERT(rb_tree_check_node(rbt, parent, NULL, true));
|
||
}
|
||
|
||
struct rb_node *
|
||
rb_tree_iterate(struct rb_tree *rbt, struct rb_node *self,
|
||
const unsigned int direction)
|
||
{
|
||
const unsigned int other = direction ^ RB_OTHER;
|
||
KASSERT(direction == RB_LEFT || direction == RB_RIGHT);
|
||
|
||
if (self == NULL) {
|
||
#ifndef RBSMALL
|
||
if (RB_SENTINEL_P(rbt->rbt_root))
|
||
return NULL;
|
||
return rbt->rbt_minmax[direction];
|
||
#else
|
||
self = rbt->rbt_root;
|
||
if (RB_SENTINEL_P(self))
|
||
return NULL;
|
||
while (!RB_SENTINEL_P(self->rb_nodes[other]))
|
||
self = self->rb_nodes[other];
|
||
return self;
|
||
#endif /* !RBSMALL */
|
||
}
|
||
KASSERT(!RB_SENTINEL_P(self));
|
||
/*
|
||
* We can't go any further in this direction. We proceed up in the
|
||
* opposite direction until our parent is in direction we want to go.
|
||
*/
|
||
if (RB_SENTINEL_P(self->rb_nodes[direction])) {
|
||
while (!RB_ROOT_P(self)) {
|
||
if (other == self->rb_position)
|
||
return self->rb_parent;
|
||
self = self->rb_parent;
|
||
}
|
||
return NULL;
|
||
}
|
||
|
||
/*
|
||
* Advance down one in current direction and go down as far as possible
|
||
* in the opposite direction.
|
||
*/
|
||
self = self->rb_nodes[direction];
|
||
KASSERT(!RB_SENTINEL_P(self));
|
||
while (!RB_SENTINEL_P(self->rb_nodes[other]))
|
||
self = self->rb_nodes[other];
|
||
return self;
|
||
}
|
||
|
||
#ifdef RBDEBUG
|
||
static const struct rb_node *
|
||
rb_tree_iterate_const(const struct rb_tree *rbt, const struct rb_node *self,
|
||
const unsigned int direction)
|
||
{
|
||
const unsigned int other = direction ^ RB_OTHER;
|
||
KASSERT(direction == RB_LEFT || direction == RB_RIGHT);
|
||
|
||
if (self == NULL) {
|
||
#ifndef RBSMALL
|
||
if (RB_SENTINEL_P(rbt->rbt_root))
|
||
return NULL;
|
||
return rbt->rbt_minmax[direction];
|
||
#else
|
||
self = rbt->rbt_root;
|
||
if (RB_SENTINEL_P(self))
|
||
return NULL;
|
||
while (!RB_SENTINEL_P(self->rb_nodes[other]))
|
||
self = self->rb_nodes[other];
|
||
return self;
|
||
#endif /* !RBSMALL */
|
||
}
|
||
KASSERT(!RB_SENTINEL_P(self));
|
||
/*
|
||
* We can't go any further in this direction. We proceed up in the
|
||
* opposite direction until our parent is in direction we want to go.
|
||
*/
|
||
if (RB_SENTINEL_P(self->rb_nodes[direction])) {
|
||
while (!RB_ROOT_P(self)) {
|
||
if (other == self->rb_position)
|
||
return self->rb_parent;
|
||
self = self->rb_parent;
|
||
}
|
||
return NULL;
|
||
}
|
||
|
||
/*
|
||
* Advance down one in current direction and go down as far as possible
|
||
* in the opposite direction.
|
||
*/
|
||
self = self->rb_nodes[direction];
|
||
KASSERT(!RB_SENTINEL_P(self));
|
||
while (!RB_SENTINEL_P(self->rb_nodes[other]))
|
||
self = self->rb_nodes[other];
|
||
return self;
|
||
}
|
||
|
||
static unsigned int
|
||
rb_tree_count_black(const struct rb_node *self)
|
||
{
|
||
unsigned int left, right;
|
||
|
||
if (RB_SENTINEL_P(self))
|
||
return 0;
|
||
|
||
left = rb_tree_count_black(self->rb_left);
|
||
right = rb_tree_count_black(self->rb_right);
|
||
|
||
KASSERT(left == right);
|
||
|
||
return left + RB_BLACK_P(self);
|
||
}
|
||
|
||
static bool
|
||
rb_tree_check_node(const struct rb_tree *rbt, const struct rb_node *self,
|
||
const struct rb_node *prev, bool red_check)
|
||
{
|
||
rb_compare_nodes_fn compare_nodes = rbt->rbt_ops->rb_compare_nodes;
|
||
KASSERT(!self->rb_sentinel);
|
||
KASSERT(self->rb_left);
|
||
KASSERT(self->rb_right);
|
||
KASSERT(prev == NULL || (*compare_nodes)(prev, self) > 0);
|
||
|
||
/*
|
||
* Verify our relationship to our parent.
|
||
*/
|
||
if (RB_ROOT_P(self)) {
|
||
KASSERT(self == rbt->rbt_root);
|
||
KASSERT(self->rb_position == RB_LEFT);
|
||
KASSERT(self->rb_parent->rb_nodes[RB_LEFT] == self);
|
||
KASSERT(self->rb_parent == (const struct rb_node *) &rbt->rbt_root);
|
||
} else {
|
||
KASSERT(self != rbt->rbt_root);
|
||
KASSERT(!RB_PARENT_SENTINEL_P(self));
|
||
if (self->rb_position == RB_LEFT) {
|
||
KASSERT((*compare_nodes)(self, self->rb_parent) > 0);
|
||
KASSERT(self->rb_parent->rb_nodes[RB_LEFT] == self);
|
||
} else {
|
||
KASSERT((*compare_nodes)(self, self->rb_parent) < 0);
|
||
KASSERT(self->rb_parent->rb_nodes[RB_RIGHT] == self);
|
||
}
|
||
}
|
||
|
||
/*
|
||
* Verify our position in the linked list against the tree itself.
|
||
*/
|
||
{
|
||
const struct rb_node *prev0 = rb_tree_iterate_const(rbt, self, RB_LEFT);
|
||
const struct rb_node *next0 = rb_tree_iterate_const(rbt, self, RB_RIGHT);
|
||
KASSERT(prev0 == TAILQ_PREV(self, rb_node_qh, rb_link));
|
||
KASSERT(next0 == TAILQ_NEXT(self, rb_link));
|
||
#ifndef RBSMALL
|
||
KASSERT(prev0 != NULL || self == rbt->rbt_minmax[RB_LEFT]);
|
||
KASSERT(next0 != NULL || self == rbt->rbt_minmax[RB_RIGHT]);
|
||
#endif
|
||
}
|
||
|
||
/*
|
||
* The root must be black.
|
||
* There can never be two adjacent red nodes.
|
||
*/
|
||
if (red_check) {
|
||
KASSERT(!RB_ROOT_P(self) || RB_BLACK_P(self));
|
||
(void) rb_tree_count_black(self);
|
||
if (RB_RED_P(self)) {
|
||
const struct rb_node *brother;
|
||
KASSERT(!RB_ROOT_P(self));
|
||
brother = self->rb_parent->rb_nodes[self->rb_position ^ RB_OTHER];
|
||
KASSERT(RB_BLACK_P(self->rb_parent));
|
||
/*
|
||
* I'm red and have no children, then I must either
|
||
* have no brother or my brother also be red and
|
||
* also have no children. (black count == 0)
|
||
*/
|
||
KASSERT(!RB_CHILDLESS_P(self)
|
||
|| RB_SENTINEL_P(brother)
|
||
|| RB_RED_P(brother)
|
||
|| RB_CHILDLESS_P(brother));
|
||
/*
|
||
* If I'm not childless, I must have two children
|
||
* and they must be both be black.
|
||
*/
|
||
KASSERT(RB_CHILDLESS_P(self)
|
||
|| (RB_TWOCHILDREN_P(self)
|
||
&& RB_BLACK_P(self->rb_left)
|
||
&& RB_BLACK_P(self->rb_right)));
|
||
/*
|
||
* If I'm not childless, thus I have black children,
|
||
* then my brother must either be black or have two
|
||
* black children.
|
||
*/
|
||
KASSERT(RB_CHILDLESS_P(self)
|
||
|| RB_BLACK_P(brother)
|
||
|| (RB_TWOCHILDREN_P(brother)
|
||
&& RB_BLACK_P(brother->rb_left)
|
||
&& RB_BLACK_P(brother->rb_right)));
|
||
} else {
|
||
/*
|
||
* If I'm black and have one child, that child must
|
||
* be red and childless.
|
||
*/
|
||
KASSERT(RB_CHILDLESS_P(self)
|
||
|| RB_TWOCHILDREN_P(self)
|
||
|| (!RB_LEFT_SENTINEL_P(self)
|
||
&& RB_RIGHT_SENTINEL_P(self)
|
||
&& RB_RED_P(self->rb_left)
|
||
&& RB_CHILDLESS_P(self->rb_left))
|
||
|| (!RB_RIGHT_SENTINEL_P(self)
|
||
&& RB_LEFT_SENTINEL_P(self)
|
||
&& RB_RED_P(self->rb_right)
|
||
&& RB_CHILDLESS_P(self->rb_right)));
|
||
|
||
/*
|
||
* If I'm a childless black node and my parent is
|
||
* black, my 2nd closet relative away from my parent
|
||
* is either red or has a red parent or red children.
|
||
*/
|
||
if (!RB_ROOT_P(self)
|
||
&& RB_CHILDLESS_P(self)
|
||
&& RB_BLACK_P(self->rb_parent)) {
|
||
const unsigned int which = self->rb_position;
|
||
const unsigned int other = which ^ RB_OTHER;
|
||
const struct rb_node *relative0, *relative;
|
||
|
||
relative0 = rb_tree_iterate_const(rbt,
|
||
self, other);
|
||
KASSERT(relative0 != NULL);
|
||
relative = rb_tree_iterate_const(rbt,
|
||
relative0, other);
|
||
KASSERT(relative != NULL);
|
||
KASSERT(RB_SENTINEL_P(relative->rb_nodes[which]));
|
||
#if 0
|
||
KASSERT(RB_RED_P(relative)
|
||
|| RB_RED_P(relative->rb_left)
|
||
|| RB_RED_P(relative->rb_right)
|
||
|| RB_RED_P(relative->rb_parent));
|
||
#endif
|
||
}
|
||
}
|
||
/*
|
||
* A grandparent's children must be real nodes and not
|
||
* sentinels. First check out grandparent.
|
||
*/
|
||
KASSERT(RB_ROOT_P(self)
|
||
|| RB_ROOT_P(self->rb_parent)
|
||
|| RB_TWOCHILDREN_P(self->rb_parent->rb_parent));
|
||
/*
|
||
* If we are have grandchildren on our left, then
|
||
* we must have a child on our right.
|
||
*/
|
||
KASSERT(RB_LEFT_SENTINEL_P(self)
|
||
|| RB_CHILDLESS_P(self->rb_left)
|
||
|| !RB_RIGHT_SENTINEL_P(self));
|
||
/*
|
||
* If we are have grandchildren on our right, then
|
||
* we must have a child on our left.
|
||
*/
|
||
KASSERT(RB_RIGHT_SENTINEL_P(self)
|
||
|| RB_CHILDLESS_P(self->rb_right)
|
||
|| !RB_LEFT_SENTINEL_P(self));
|
||
|
||
/*
|
||
* If we have a child on the left and it doesn't have two
|
||
* children make sure we don't have great-great-grandchildren on
|
||
* the right.
|
||
*/
|
||
KASSERT(RB_TWOCHILDREN_P(self->rb_left)
|
||
|| RB_CHILDLESS_P(self->rb_right)
|
||
|| RB_CHILDLESS_P(self->rb_right->rb_left)
|
||
|| RB_CHILDLESS_P(self->rb_right->rb_left->rb_left)
|
||
|| RB_CHILDLESS_P(self->rb_right->rb_left->rb_right)
|
||
|| RB_CHILDLESS_P(self->rb_right->rb_right)
|
||
|| RB_CHILDLESS_P(self->rb_right->rb_right->rb_left)
|
||
|| RB_CHILDLESS_P(self->rb_right->rb_right->rb_right));
|
||
|
||
/*
|
||
* If we have a child on the right and it doesn't have two
|
||
* children make sure we don't have great-great-grandchildren on
|
||
* the left.
|
||
*/
|
||
KASSERT(RB_TWOCHILDREN_P(self->rb_right)
|
||
|| RB_CHILDLESS_P(self->rb_left)
|
||
|| RB_CHILDLESS_P(self->rb_left->rb_left)
|
||
|| RB_CHILDLESS_P(self->rb_left->rb_left->rb_left)
|
||
|| RB_CHILDLESS_P(self->rb_left->rb_left->rb_right)
|
||
|| RB_CHILDLESS_P(self->rb_left->rb_right)
|
||
|| RB_CHILDLESS_P(self->rb_left->rb_right->rb_left)
|
||
|| RB_CHILDLESS_P(self->rb_left->rb_right->rb_right));
|
||
|
||
/*
|
||
* If we are fully interior node, then our predecessors and
|
||
* successors must have no children in our direction.
|
||
*/
|
||
if (RB_TWOCHILDREN_P(self)) {
|
||
const struct rb_node *prev0;
|
||
const struct rb_node *next0;
|
||
|
||
prev0 = rb_tree_iterate_const(rbt, self, RB_LEFT);
|
||
KASSERT(prev0 != NULL);
|
||
KASSERT(RB_RIGHT_SENTINEL_P(prev0));
|
||
|
||
next0 = rb_tree_iterate_const(rbt, self, RB_RIGHT);
|
||
KASSERT(next0 != NULL);
|
||
KASSERT(RB_LEFT_SENTINEL_P(next0));
|
||
}
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
void
|
||
rb_tree_check(const struct rb_tree *rbt, bool red_check)
|
||
{
|
||
const struct rb_node *self;
|
||
const struct rb_node *prev;
|
||
#ifdef RBSTATS
|
||
unsigned int count = 0;
|
||
#endif
|
||
|
||
KASSERT(rbt->rbt_root != NULL);
|
||
KASSERT(rbt->rbt_root->rb_position == RB_LEFT);
|
||
|
||
#if defined(RBSTATS) && !defined(RBSMALL)
|
||
KASSERT(rbt->rbt_count > 1
|
||
|| rbt->rbt_minmax[RB_LEFT] == rbt->rbt_minmax[RB_RIGHT]);
|
||
#endif
|
||
|
||
prev = NULL;
|
||
TAILQ_FOREACH(self, &rbt->rbt_nodes, rb_link) {
|
||
rb_tree_check_node(rbt, self, prev, false);
|
||
#ifdef RBSTATS
|
||
count++;
|
||
#endif
|
||
}
|
||
#ifdef RBSTATS
|
||
KASSERT(rbt->rbt_count == count);
|
||
#endif
|
||
if (red_check) {
|
||
KASSERT(RB_BLACK_P(rbt->rbt_root));
|
||
KASSERT(RB_SENTINEL_P(rbt->rbt_root)
|
||
|| rb_tree_count_black(rbt->rbt_root));
|
||
|
||
/*
|
||
* The root must be black.
|
||
* There can never be two adjacent red nodes.
|
||
*/
|
||
TAILQ_FOREACH(self, &rbt->rbt_nodes, rb_link) {
|
||
rb_tree_check_node(rbt, self, NULL, true);
|
||
}
|
||
}
|
||
}
|
||
#endif /* RBDEBUG */
|
||
|
||
#ifdef RBSTATS
|
||
static void
|
||
rb_tree_mark_depth(const struct rb_tree *rbt, const struct rb_node *self,
|
||
size_t *depths, size_t depth)
|
||
{
|
||
if (RB_SENTINEL_P(self))
|
||
return;
|
||
|
||
if (RB_TWOCHILDREN_P(self)) {
|
||
rb_tree_mark_depth(rbt, self->rb_left, depths, depth + 1);
|
||
rb_tree_mark_depth(rbt, self->rb_right, depths, depth + 1);
|
||
return;
|
||
}
|
||
depths[depth]++;
|
||
if (!RB_LEFT_SENTINEL_P(self)) {
|
||
rb_tree_mark_depth(rbt, self->rb_left, depths, depth + 1);
|
||
}
|
||
if (!RB_RIGHT_SENTINEL_P(self)) {
|
||
rb_tree_mark_depth(rbt, self->rb_right, depths, depth + 1);
|
||
}
|
||
}
|
||
|
||
void
|
||
rb_tree_depths(const struct rb_tree *rbt, size_t *depths)
|
||
{
|
||
rb_tree_mark_depth(rbt, rbt->rbt_root, depths, 1);
|
||
}
|
||
#endif /* RBSTATS */
|