NetBSD/external/bsd/lutok/dist/operations.hpp

54 lines
2.1 KiB
C++

// Copyright 2011 Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of Google Inc. nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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/// \file operations.hpp
/// Extra generic functions to interact with Lua.
#if !defined(LUTOK_OPERATIONS_HPP)
#define LUTOK_OPERATIONS_HPP
#include <map>
#include <string>
#include <vector>
#include <lutok/state.hpp>
namespace lutok {
void create_module(state&, const std::string&,
const std::map< std::string, cxx_function >&);
unsigned int do_file(state&, const std::string&, const int = 0);
unsigned int do_string(state&, const std::string&, const int = 0);
void eval(state&, const std::string&, const int = 1);
} // namespace lutok
#endif // !defined(LUTOK_OPERATIONS_HPP)