..
adventure
No need to reference .OBJDIR here.
2002-03-05 21:28:12 +00:00
arithmetic
The game would show the statistic info and immediately prompt you with a new
2002-03-31 04:07:22 +00:00
atc
Generate <>& symbolically. I'm avoiding .../dist/... directories for now.
2002-02-08 01:21:55 +00:00
backgammon
MKfoo=no -> NOfoo=
2001-12-12 00:07:45 +00:00
banner
Generate <>& symbolically. I'm avoiding .../dist/... directories for now.
2002-02-08 01:21:55 +00:00
battlestar
Generate <>& symbolically. I'm avoiding .../dist/... directories for now.
2002-02-08 01:21:55 +00:00
bcd
Remove unnecessary quotes in Dt.
2001-06-05 12:41:04 +00:00
boggle
There is no need to explcitly use ${.OBJDIR}; it's implied.
2002-03-05 19:17:44 +00:00
caesar
…
canfield
MKfoo=no -> NOfoo=
2001-12-12 00:07:45 +00:00
countmail
Generate <>& symbolically. I'm avoiding .../dist/... directories for now.
2002-02-08 01:21:55 +00:00
cribbage
Change deprecated curses function to new equivalent.
2001-12-06 11:59:45 +00:00
dm
play(): use snprintf() instead of hard-to-parse strncpy() calls
2001-01-25 20:41:41 +00:00
factor
Whitespace and/or punctuation fixes.
2001-04-02 22:42:37 +00:00
fish
Whitespace and/or punctuation fixes.
2001-04-02 22:42:37 +00:00
fortune
PR/15878: Ed Ravin: fortune all frees junk pointers. Fixed, free structure
2002-03-12 15:20:14 +00:00
gomoku
fix nested externs
2001-02-05 00:30:38 +00:00
hack
No need to reference .OBJDIR here.
2002-03-05 21:29:56 +00:00
hangman
Use standard headers.
2002-01-20 00:52:22 +00:00
hunt
Generate <>& symbolically. I'm avoiding .../dist/... directories for now.
2002-02-08 01:21:55 +00:00
larn
Generate <>& symbolically. I'm avoiding .../dist/... directories for now.
2002-02-08 01:21:55 +00:00
mille
Generate <>& symbolically. I'm avoiding .../dist/... directories for now.
2002-02-08 01:21:55 +00:00
monop
No need to reference .OBJDIR here.
2002-03-05 21:29:56 +00:00
morse
MKfoo=no -> NOfoo=
2001-12-12 00:07:45 +00:00
number
Sync getopt() / man page with actual getopt options.
2001-12-20 20:10:33 +00:00
phantasia
No need to reference .OBJDIR here.
2002-03-05 21:29:56 +00:00
pig
…
pom
Generate <>& symbolically. I'm avoiding .../dist/... directories for now.
2002-02-08 01:21:55 +00:00
ppt
MKfoo=no -> NOfoo=
2001-12-12 00:07:45 +00:00
primes
MKfoo=no -> NOfoo=
2001-12-12 00:07:45 +00:00
quiz
Formatting improvements (from OpenBSD)
2001-07-11 16:11:36 +00:00
rain
Whitespace and/or punctuation fixes.
2001-04-02 22:42:37 +00:00
random
…
robots
Generate <>& symbolically. I'm avoiding .../dist/... directories for now.
2002-02-08 01:21:55 +00:00
rogue
Change deprecated curses call to new equivalent.
2001-12-06 12:19:44 +00:00
sail
Generate <>& symbolically. I'm avoiding .../dist/... directories for now.
2002-02-08 01:21:55 +00:00
snake
MKfoo=no -> NOfoo=
2001-12-12 00:07:45 +00:00
tetris
Generate <>& symbolically. I'm avoiding .../dist/... directories for now.
2002-02-08 01:21:55 +00:00
trek
Correct spelling of "delimiter", and remove from ignored-errors lists.
2002-02-26 02:37:28 +00:00
wargames
Generate <>& symbolically. I'm avoiding .../dist/... directories for now.
2002-02-08 01:21:55 +00:00
worm
Change deprecated curses function to new equivalent.
2001-12-06 12:24:00 +00:00
worms
Whitespace and/or punctuation fixes.
2001-04-02 22:42:37 +00:00
wtf
Whitespace and/or punctuation fixes.
2001-04-02 22:42:37 +00:00
wump
Ensure that the random hop delta does make the cave connected. Based
2001-08-31 07:16:22 +00:00
Makefile
…
Makefile.inc
Temporarily add a "MKHIDEGAME" variable that by default blocks the
2002-01-27 00:35:16 +00:00