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adventure
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convert __attribute__s to applicable cdefs.h macros
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2007-12-15 19:44:37 +00:00 |
arithmetic
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convert __attribute__s to applicable cdefs.h macros
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2007-12-15 19:44:37 +00:00 |
atc
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Fix y2038 bug: time_t != int.
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2008-01-31 05:19:44 +00:00 |
backgammon
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Pedanticism about time_t (not really a bug, but now it won't show up when
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2008-01-31 05:22:45 +00:00 |
banner
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…
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battlestar
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convert __attribute__s to applicable cdefs.h macros
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2007-12-15 19:44:37 +00:00 |
bcd
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…
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boggle
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convert __attribute__s to applicable cdefs.h macros
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2007-12-15 19:44:37 +00:00 |
caesar
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Make the default WARNS for games 4. The only game that needs to set WARNS
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2008-01-28 07:03:58 +00:00 |
canfield
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Work around gcc signedness warning: if you check for uid_t < 0, gcc warns
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2008-01-28 02:37:50 +00:00 |
ching
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…
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countmail
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…
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cribbage
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convert __attribute__s to applicable cdefs.h macros
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2007-12-15 19:44:37 +00:00 |
dab
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Make the default WARNS for games 4. The only game that needs to set WARNS
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2008-01-28 07:03:58 +00:00 |
dm
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convert __attribute__s to applicable cdefs.h macros
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2007-12-15 19:44:37 +00:00 |
factor
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convert __attribute__s to applicable cdefs.h macros
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2007-12-15 19:44:37 +00:00 |
fish
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convert __attribute__s to applicable cdefs.h macros
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2007-12-15 19:44:37 +00:00 |
fortune
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Fix a tip: use pkg_info, not pkg_add to find out which executables
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2008-03-25 10:50:34 +00:00 |
gomoku
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build with WARNS=4
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2008-01-28 07:01:01 +00:00 |
hack
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Make hack build with WARNS=4.
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2008-01-28 06:55:41 +00:00 |
hangman
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convert __attribute__s to applicable cdefs.h macros
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2007-12-15 19:44:37 +00:00 |
hunt
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clean for WARNS=4
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2008-01-28 03:23:29 +00:00 |
larn
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Split some code from moreobj.c into action.c, as per larn 12.2.
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2008-02-19 06:05:26 +00:00 |
mille
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make mille build with WARNS=4
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2008-01-28 05:55:10 +00:00 |
monop
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Don't crash if we're asked to restore from /dev/null. (woops)
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2008-02-24 06:12:49 +00:00 |
morse
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Make this build with WARNS=4 by not reusing names from ctype.h.
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2008-01-28 06:18:23 +00:00 |
number
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convert __attribute__s to applicable cdefs.h macros
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2007-12-15 19:44:37 +00:00 |
phantasia
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Make this build with WARNS=4 by not reusing names from <math.h>.
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2008-01-28 06:20:15 +00:00 |
pig
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convert __attribute__s to applicable cdefs.h macros
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2007-12-15 19:44:37 +00:00 |
pom
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convert __attribute__s to applicable cdefs.h macros
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2007-12-15 19:44:37 +00:00 |
ppt
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…
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primes
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Document -d.
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2008-02-03 03:29:17 +00:00 |
quiz
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convert __attribute__s to applicable cdefs.h macros
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2007-12-15 19:44:37 +00:00 |
rain
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Make the default WARNS for games 4. The only game that needs to set WARNS
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2008-01-28 07:03:58 +00:00 |
random
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Make the default WARNS for games 4. The only game that needs to set WARNS
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2008-01-28 07:03:58 +00:00 |
robots
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convert __attribute__s to applicable cdefs.h macros
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2007-12-15 19:44:37 +00:00 |
rogue
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ANSIfy. Remove unnecessary casts. Clean up for -Wsign-compare. Make more
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2008-01-14 03:50:01 +00:00 |
sail
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Make the default WARNS for games 4. The only game that needs to set WARNS
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2008-01-28 07:03:58 +00:00 |
snake
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convert __attribute__s to applicable cdefs.h macros
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2007-12-15 19:44:37 +00:00 |
tetris
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Make the default WARNS for games 4. The only game that needs to set WARNS
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2008-01-28 07:03:58 +00:00 |
trek
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Make the default WARNS for games 4. The only game that needs to set WARNS
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2008-01-28 07:03:58 +00:00 |
wargames
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…
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worm
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Make the default WARNS for games 4. The only game that needs to set WARNS
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2008-01-28 07:03:58 +00:00 |
worms
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Make the default WARNS for games 4. The only game that needs to set WARNS
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2008-01-28 07:03:58 +00:00 |
wtf
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…
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wump
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Make the default WARNS for games 4. The only game that needs to set WARNS
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2008-01-28 07:03:58 +00:00 |
Makefile
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…
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Makefile.inc
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Make the default WARNS for games 4. The only game that needs to set WARNS
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2008-01-28 07:03:58 +00:00 |