aa19a9d0a5
however, we have an ample vowel budget, and bit shortages are a thing of the past (even in a down economy) so spend a bit to improve readability.
219 lines
5.7 KiB
C
219 lines
5.7 KiB
C
/* $NetBSD: vocab.c,v 1.15 2009/08/25 06:56:52 dholland Exp $ */
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/*-
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* Copyright (c) 1991, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* The game adventure was originally written in Fortran by Will Crowther
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* and Don Woods. It was later translated to C and enhanced by Jim
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* Gillogly. This code is derived from software contributed to Berkeley
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* by Jim Gillogly at The Rand Corporation.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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#ifndef lint
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#if 0
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static char sccsid[] = "@(#)vocab.c 8.1 (Berkeley) 5/31/93";
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#else
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__RCSID("$NetBSD: vocab.c,v 1.15 2009/08/25 06:56:52 dholland Exp $");
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#endif
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#endif /* not lint */
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/* Re-coding of advent in C: data structure routines */
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#include <err.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "hdr.h"
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#include "extern.h"
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void
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destroy(int object)
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{
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move(object, 0);
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}
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void
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juggle(int object)
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{
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int i, j;
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i = place[object];
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j = fixed[object];
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move(object, i);
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move(object + 100, j);
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}
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void
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move(int object, int where)
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{
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int from;
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if (object <= 100)
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from = place[object];
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else
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from = fixed[object - 100];
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if (from > 0 && from <= 300)
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carry(object, from);
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drop(object, where);
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}
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int
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put(int object, int where, int pval)
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{
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move(object, where);
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return (-1 - pval);
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}
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void
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carry(int object, int where)
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{
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int temp;
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if (object <= 100) {
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if (place[object] == -1)
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return;
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place[object] = -1;
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holding++;
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}
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if (atloc[where] == object) {
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atloc[where] = links[object];
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return;
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}
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for (temp = atloc[where]; links[temp] != object; temp = links[temp]);
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links[temp] = links[object];
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}
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void
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drop(int object, int where)
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{
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if (object > 100)
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fixed[object - 100] = where;
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else {
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if (place[object] == -1)
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holding--;
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place[object] = where;
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}
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if (where <= 0)
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return;
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links[object] = atloc[where];
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atloc[where] = object;
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}
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/* look up or store a word */
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/* -2 for store, -1 for user word, >=0 for canned lookup */
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/* used for storing only */
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int
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vocab(const char *word, int type, int value)
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{
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int adr;
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const char *s;
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char *t;
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int hash, i;
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struct hashtab *h;
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for (hash = 0, s = word, i = 0; i < 5 && *s; i++) /* some kind of hash*/
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hash += *s++; /* add all chars in the word */
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hash = (hash * 3719) & 077777; /* pulled that one out of a hat */
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hash %= HTSIZE; /* put it into range of table */
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for (adr = hash;; adr++) { /* look for entry in table */
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if (adr == HTSIZE)
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adr = 0;/* wrap around */
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h = &voc[adr]; /* point at the entry */
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switch (type) {
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case -2: /* fill in entry */
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if (h->val) /* already got an entry? */
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goto exitloop2;
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h->val = value;
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h->atab = malloc(length(word));
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if (h->atab == NULL)
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err(1, NULL);
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for (s = word, t = h->atab; *s;)
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*t++ = *s++ ^ '=';
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*t = 0 ^ '=';
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/* encrypt slightly to thwart core reader */
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/* printf("Stored \"%s\" (%d ch) as entry %d\n", */
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/* word, length(word), adr); */
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return (0); /* entry unused */
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case -1: /* looking up user word */
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if (h->val == 0)
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return (-1); /* not found */
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for (s = word, t = h->atab; *t ^ '=';)
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if ((*s++ ^ '=') != *t++)
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goto exitloop2;
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if ((*s ^ '=') != *t && s - word < 5)
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goto exitloop2;
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/* the word matched o.k. */
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return (h->val);
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default: /* looking up known word */
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if (h->val == 0)
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errx(1,"Unable to find %s in vocab", word);
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for (s = word, t = h->atab; *t ^ '=';)
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if ((*s++ ^ '=') != *t++)
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goto exitloop2;
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/* the word matched o.k. */
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if (h->val / 1000 != type)
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continue;
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return (h->val % 1000);
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}
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exitloop2: /* hashed entry does not match */
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if (adr + 1 == hash || hash == 0)
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errx(1,"Hash table overflow");
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}
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}
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/* print hash table (for debugging) */
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static __unused void
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prht(void)
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{
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int i, j, l;
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char *c;
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struct hashtab *h;
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for (i = 0; i < HTSIZE / 10 + 1; i++) {
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printf("%4d", i * 10);
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for (j = 0; j < 10; j++) {
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if (i * 10 + j >= HTSIZE)
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break;
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h = &voc[i * 10 + j];
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putchar(' ');
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if (h->val == 0) {
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printf("-----");
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continue;
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}
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for (l = 0, c = h->atab; l < 5; l++)
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if ((*c ^ '='))
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putchar(*c++ ^ '=');
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else
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putchar(' ');
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}
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putchar('\n');
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}
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}
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