97de30ff26
* Rearrange the speed mapping table and adjust the code so that the highest rate can actually be used. Previously we ended up rounding up slightly lower speeds and then losing because set_params couldn't set the mode back to the current one. * Allow 260 as a valid I/O address, since the SB1 can be jumpered to this. * Change the MPU-401 code so it can be attached as a separate device. (XXX Really, the SB code ought to just attach a subdevice itself.) * Do not attach an OPL on the SB1. Writing to the OPL registers at SB_base+0 on this card wedges my machine. (XXX Should we access it at 388 instead? The Creative web site claims that this board *does* have an OPL2, but I haven't played with this extensively.) * Allocate the SB DMA channels at open time, rather than attach time, so that a single DRQ can be used for multiple cards (if only one is in use at a given time). (XXX Let me tell you why this is a horrible hack. If the ISA DMA code tries to allocate a bounce buffer after boot time, it will generally fail, because there is no contiguous memory below 16MB and the code to allocate contiguous pages doesn't know how to move things around. Now, we shouldn't ever be using bounce buffers here, because we use isa_dmamem_alloc(). So we just turn off BUS_DMA_ALLOCNOW and we don't actually try to. That's cool, and it even works, but isa_dmamem_alloc() has the same problem. It just happens that we allocate the ring buffers at boot time, and whenever we reallocate them (due to the buffer size changing), we just deallocated the previous (contiguous) buffer, so we get lucky. This is absolutely disgusting and needs to be fixed.)
296 lines
12 KiB
C
296 lines
12 KiB
C
/* $NetBSD: sbreg.h,v 1.28 1999/03/22 07:37:36 mycroft Exp $ */
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/*
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* Copyright (c) 1991-1993 Regents of the University of California.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the Computer Systems
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* Engineering Group at Lawrence Berkeley Laboratory.
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* 4. Neither the name of the University nor of the Laboratory may be used
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* to endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* From: Header: sbreg.h,v 1.3 93/07/18 14:07:28 mccanne Exp (LBL)
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*/
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/*
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* SoundBlaster register definitions.
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* See "The Developer Kit for Sound Blaster Series, User's Guide" for more
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* complete information (avialable from Creative Labs, Inc.). We refer
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* to this documentation as "SBK".
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*
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* We handle two types of cards: the basic SB version 2.0+, and
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* the SB PRO. There are several distinct pieces of the hardware:
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*
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* joystick port (independent of I/O base address)
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* FM synth (stereo on PRO)
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* mixer (PRO only)
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* DSP (sic)
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* CD-ROM (PRO only)
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*
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* The MIDI capabilities are handled by the DSP unit.
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*/
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/*
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* Address map. The SoundBlaster can be configured (via jumpers) for
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* either base I/O address 0x220 or 0x240. The encodings below give
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* the offsets to specific SB ports. SBP stands for SB port offset.
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*/
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#define SBP_LFM_STATUS 0 /* R left FM status port */
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#define SBP_LFM_ADDR 0 /* W left FM address register */
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#define SBP_LFM_DATA 1 /* RW left FM data port */
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#define SBP_RFM_STATUS 2 /* R right FM status port */
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#define SBP_RFM_ADDR 2 /* W right FM address register */
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#define SBP_RFM_DATA 3 /* RW right FM data port */
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#define SBP_FM_STATUS 8 /* R FM status port */
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#define SBP_FM_ADDR 8 /* W FM address register */
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#define SBP_FM_DATA 9 /* RW FM data port */
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#define SBP_MIXER_ADDR 4 /* W mixer address register */
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#define SBP_MIXER_DATA 5 /* RW mixer data port */
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#define SBP_MIX_RESET 0x00 /* mixer reset port, value */
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#define SBP_1335_MASTER_VOL 0x02
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#define SBP_1335_MIDI_VOL 0x06
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#define SBP_1335_CD_VOL 0x08
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#define SBP_1335_VOICE_VOL 0x0A
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#define SBP_VOICE_VOL 0x04
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#define SBP_MIC_VOL 0x0A /* warning: only one channel of volume... */
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#define SBP_MASTER_VOL 0x22
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#define SBP_MIDI_VOL 0x26
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#define SBP_CD_VOL 0x28
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#define SBP_LINE_VOL 0x2E
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#define SBP_RECORD_SOURCE 0x0C
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#define SBP_STEREO 0x0E
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#define SBP_PLAYMODE_STEREO 0x2
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#define SBP_PLAYMODE_MONO 0x0
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#define SBP_PLAYMODE_MASK 0x2
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#define SBP_OUTFILTER 0x0E
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#define SBP_INFILTER 0x0C
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#define SBP_RECORD_FROM(src, filteron, high) ((src) | (filteron) | (high))
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#define SBP_FILTER_ON 0x0
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#define SBP_FILTER_OFF 0x20
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#define SBP_IFILTER_MASK 0x28
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#define SBP_OFILTER_MASK 0x20
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#define SBP_IFILTER_LOW 0
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#define SBP_IFILTER_HIGH 0x08
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#define SBP_FROM_MIC 0x00
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#define SBP_FROM_CD 0x02
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#define SBP_FROM_LINE 0x06
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#define SBP_SET_IRQ 0x80 /* Soft-configured irq (SB16-) */
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#define SBP_SET_DRQ 0x81 /* Soft-configured drq (SB16-) */
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#define SBP_IRQ_STATUS 0x82 /* Pending IRQ status (SB16-) */
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#define SBP_IRQ_MPU401 0x04
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#define SBP_IRQ_DMA16 0x02
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#define SBP_IRQ_DMA8 0x01
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#define SBP_MPU_ADDR 0x84 /* Vibra16 register */
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#define SB16P_MASTER_L 0x30
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#define SB16P_VOICE_L 0x32
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#define SB16P_MIDI_L 0x34
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#define SB16P_CD_L 0x36
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#define SB16P_LINE_L 0x38
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#define SB16P_MIC_L 0x3a
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#define SB16P_PCSPEAKER 0x3b
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#define SB16P_OSWITCH 0x3c
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#define SB16P_ISWITCH_L 0x3d
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#define SB16P_ISWITCH_R 0x3e
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#define SB16P_SW_MIC 0x01
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#define SB16P_SW_CD_R 0x02
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#define SB16P_SW_CD_L 0x04
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#define SB16P_SW_CD (SB16P_SW_CD_L|SB16P_SW_CD_R)
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#define SB16P_SW_LINE_R 0x08
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#define SB16P_SW_LINE_L 0x10
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#define SB16P_SW_LINE (SB16P_SW_LINE_L|SB16P_SW_LINE_R)
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#define SB16P_SW_MIDI_R 0x20
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#define SB16P_SW_MIDI_L 0x40
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#define SB16P_SW_MIDI (SB16P_SW_MIDI_L|SB16P_SW_MIDI_R)
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#define SB16P_INPUT_GAIN_L 0x3f
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#define SB16P_OUTPUT_GAIN_L 0x41
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#define SB16P_TREBLE_L 0x44
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#define SB16P_BASS_L 0x46
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#define SB16P_L_TO_R(l) ((l)+1)
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#define SB16P_AGC 0x43
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#define SBP_RECORD_SOURCE_L 0x3d
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#define SBP_RECORD_SOURCE_R 0x3e
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#define SBP_MIDI_SRC_R 0x20
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#define SBP_LINE_SRC_R 0x08
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#define SBP_CD_SRC_R 0x02
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#define SBP_MIC_SRC 0x01
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#define SB_SRC_R_TO_L(x) ((x) << 1)
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#define SB_STEREO_GAIN(left, right) ((left) | ((right) >> 4))
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#define SB_MIC_GAIN(v) ((v) >> 5)
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#define SB_ADJUST_MIC_GAIN(sc, x) sbdsp_adjust((x), ISSB16CLASS(sc) ? 0xf8 : 0xc0)
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#define SB_ADJUST_GAIN(sc, x) sbdsp_adjust((x), ISSB16CLASS(sc) ? 0xf8 : 0xe0)
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#define SB_ADJUST_2_GAIN(sc, x) sbdsp_adjust((x), 0xc0)
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#define SB_1335_GAIN(x) ((x) >> 4)
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#define SB_1335_MASTER_GAIN(x) ((x) >> 5)
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#define SBP_DSP_RESET 6 /* W reset port */
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#define SB_MAGIC 0xaa /* card outputs on successful reset */
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#define SBP_DSP_READ 10 /* R read port */
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#define SBP_DSP_WRITE 12 /* W write port */
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#define SBP_DSP_WSTAT 12 /* R write status */
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#define SBP_DSP_RSTAT 14 /* R read status */
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#define SB_DSP_BUSY 0x80
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#define SB_DSP_READY 0x80
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#define SBP_DSP_IRQACK8 14 /* R acknowledge DSP IRQ, 8-bit */
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#define SBP_DSP_IRQACK16 15 /* R acknowledge DSP IRQ, 16-bit */
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#define SBP_CDROM_DATA 16 /* RW send cmds/recv data */
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#define SBP_CDROM_STATUS 17 /* R status port */
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#define SBP_CDROM_RESET 18 /* W reset register */
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#define SBP_CDROM_ENABLE 19 /* W enable register */
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#define SBP_NPORT 24
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#define SB_NPORT 16
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#define SB_NMPUPORT 2
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/*
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* DSP commands. This unit handles MIDI and audio capabilities.
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* The DSP can be reset, data/commands can be read or written to it,
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* and it can generate interrupts. Interrupts are generated for MIDI
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* input or DMA completion. They seem to have neglected the fact
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* that it would be nice to have a MIDI transmission complete interrupt.
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* Worse, the DMA engine is half-duplex. This means you need to do
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* (timed) programmed I/O to be able to record and play simulataneously.
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*/
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#define SB_DSP_DACWRITE 0x10 /* programmed I/O write to DAC */
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#define SB_DSP_WDMA 0x14 /* begin 8-bit linear DMA output */
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#define SB_DSP_WDMA_2 0x16 /* begin 2-bit ADPCM DMA output */
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#define SB_DSP_WDMA_LOOP 0x1C /* begin 8-bit linear DMA output loop */
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#define SB_DSP_ADCREAD 0x20 /* programmed I/O read from ADC */
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#define SB_DSP_RDMA 0x24 /* begin 8-bit linear DMA input */
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#define SB_DSP_RDMA_LOOP 0x2C /* begin 8-bit linear DMA input loop */
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#define SB_MIDI_POLL 0x30 /* initiate a polling read for MIDI */
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#define SB_MIDI_READ 0x31 /* read a MIDI byte on recv intr */
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#define SB_MIDI_UART_POLL 0x34 /* enter UART mode w/ read polling */
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#define SB_MIDI_UART_INTR 0x35 /* enter UART mode w/ read intrs */
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#define SB_MIDI_WRITE 0x38 /* write a MIDI byte (non-UART mode) */
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#define SB_DSP_TIMECONST 0x40 /* set ADAC time constant */
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#define SB_DSP16_OUTPUTRATE 0x41 /* set ADAC output rate */
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#define SB_DSP16_INPUTRATE 0x42 /* set ADAC input rate */
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#define SB_DSP_BLOCKSIZE 0x48 /* set blk size for high speed xfer */
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#define SB_DSP_WDMA_4 0x74 /* begin 4-bit ADPCM DMA output */
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#define SB_DSP_WDMA_2_6 0x76 /* begin 2.6-bit ADPCM DMA output */
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#define SB_DSP_SILENCE 0x80 /* send a block of silence */
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#define SB_DSP_HS_OUTPUT 0x90 /* set high speed mode for wdma */
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#define SB_DSP_HS_INPUT 0x98 /* set high speed mode for rdma */
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#define SB_DSP_RECORD_MONO 0xA0 /* set mono recording */
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#define SB_DSP_RECORD_STEREO 0xA8 /* set stereo recording */
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#define SB_DSP16_WDMA_16 0xB6 /* begin 16-bit linear output */
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#define SB_DSP16_RDMA_16 0xBE /* begin 16-bit linear input */
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#define SB_DSP16_WDMA_8 0xC6 /* begin 8-bit linear output */
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#define SB_DSP16_RDMA_8 0xCE /* begin 8-bit linear input */
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#define SB_DSP_HALT 0xd0 /* suspend 8-bit DMA */
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#define SB_DSP_SPKR_ON 0xd1 /* turn speaker on */
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#define SB_DSP_SPKR_OFF 0xd3 /* turn speaker off */
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#define SB_DSP_CONT 0xd4 /* continue 8-bit DMA */
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#define SB_DSP16_HALT 0xd5 /* suspend 16-bit DMA */
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#define SB_DSP16_CONT 0xd6 /* continue 16-bit DMA */
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#define SB_DSP_RD_SPKR 0xd8 /* get speaker status */
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#define SB_SPKR_OFF 0x00
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#define SB_SPKR_ON 0xff
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#define SB_DSP_VERSION 0xe1 /* get version number */
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#define SB_BMODE_UNSIGNED 0x00
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#define SB_BMODE_SIGNED 0x10
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#define SB_BMODE_STEREO 0x20
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/* Some of these come from linux driver (It serves as convenient unencumbered
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documentation) */
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#define JAZZ16_READ_VER 0xFA /* 0x12 means ProSonic/Jazz16? */
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#define JAZZ16_VER_JAZZ 0x12
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#define JAZZ16_SET_DMAINTR 0xFB
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#define JAZZ16_CONFIG_PORT 0x201
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#define JAZZ16_WAKEUP 0xAF
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#define JAZZ16_SETBASE 0x50
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#define JAZZ16_RECORD_STEREO 0xAC /* 16-bit record */
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#define JAZZ16_RECORD_MONO 0xA4 /* 16-bit record */
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/*
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* These come from Jazz16 chipset documentation, which doesn't include
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* full register details, alas. Their source code CD-ROM probably includes
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* details, but it has an NDA attached.
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*/
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#define JAZZ16_DIR_PB 0x10
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#define JAZZ16_SINGLE_PB 0x14
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#define JAZZ16_SINGLE_ALAW_PB 0x17
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#define JAZZ16_CONT_PB 0x1C
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#define JAZZ16_CONT_ALAW_PB 0x1F
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#define JAZZ16_DIR_PCM_REC 0x20
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#define JAZZ16_SINGLE_REC 0x24
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#define JAZZ16_SINGLE_ALAW_REC 0x27
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#define JAZZ16_CONT_REC 0x2C
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#define JAZZ16_CONT_ALAW_REC 0x2F
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#define JAZZ16_SINGLE_ADPCM_PB 0x74
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#define JAZZ16_SINGLE_MULAW_PB 0x77
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#define JAZZ16_CONT_ADPCM_PB 0x7C
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#define JAZZ16_SINGLE_ADPCM_REC 0x84
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#define JAZZ16_SINGLE_MULAW_REC 0x87
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#define JAZZ16_CONT_ADPCM_REC 0x8C
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#define JAZZ16_CONT_MULAW_REC 0x8F
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#define JAZZ16_CONT_PB_XX 0x90
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#define JAZZ16_SINGLE_PB_XX 0x91
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#define JAZZ16_SINGLE_REC_XX 0x98
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#define JAZZ16_CONT_REC_XX 0x99
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/*
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* The ADPCM encodings are differential, meaning each sample represents
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* a difference to add to a running sum. The inital value is called the
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* reference, or reference byte. Any of the ADPCM DMA transfers can specify
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* that the given transfer begins with a reference byte by or'ing
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* in the bit below.
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*/
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#define SB_DSP_REFERENCE 1
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/*
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* Macros to detect valid hardware configuration data.
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*/
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#define SBP_IRQ_VALID(irq) ((irq) == 5 || (irq) == 7 || (irq) == 9 || (irq) == 10)
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#define SB_IRQ_VALID(irq) ((irq) == 3 || (irq) == 5 || (irq) == 7 || (irq) == 9)
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#define SB16_DRQ_VALID(chan) ((chan) == 0 || (chan) == 1 || (chan) == 3 || \
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(chan) == 5 || (chan) == 6 || (chan) == 7)
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#define SBP_DRQ_VALID(chan) ((chan) == 0 || (chan) == 1 || (chan) == 3)
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#define SB_DRQ_VALID(chan) ((chan) == 1)
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#define SB_BASE_VALID(base) ((base) == 0x220 || (base) == 0x240 || (base) == 0x260)
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#define SB_INPUT_RATE 0
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#define SB_OUTPUT_RATE 1
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