NetBSD/sys/netisdn
martin 9611ef91c3 Cosmetical nitpick: initialize TEI to -1 instead of 0, to prevent
controllers that don't touch it at all to display a bogus, but
theoreticaly valid value.
2002-03-25 20:28:41 +00:00
..
i4b_cause.h
i4b_ctl.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_debug.h
i4b_global.h
i4b_i4bdrv.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_iframe.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_ioctl.h Make pcmcia cards detach properly. 2002-03-25 12:07:33 +00:00
i4b_ipr.c
i4b_isdnq931.h
i4b_isppp.c
i4b_isppp.h
i4b_l1l2.h Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_l2.c Now that we have all pieces in place (and enough granularity to specify 2002-03-25 16:39:52 +00:00
i4b_l2.h Now that we have all pieces in place (and enough granularity to specify 2002-03-25 16:39:52 +00:00
i4b_l2fsm.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_l2fsm.h
i4b_l2if.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_l2timer.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_l3.h
i4b_l3fsm.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_l3fsm.h
i4b_l3l4.h Plug a memory hole when detaching ISDN controllers. 2002-03-25 14:25:06 +00:00
i4b_l3timer.c
i4b_l4.c Cosmetical nitpick: initialize TEI to -1 instead of 0, to prevent 2002-03-25 20:28:41 +00:00
i4b_l4.h Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_l4if.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_l4mgmt.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_l4timer.c
i4b_lme.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_mbuf.c
i4b_mbuf.h
i4b_q931.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_q931.h
i4b_q932fac.c
i4b_q932fac.h
i4b_rbch_ioctl.h
i4b_rbch.c
i4b_sframe.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_tei.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_tel_ioctl.h
i4b_tel.c
i4b_trace.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_trace.h
i4b_uframe.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
i4b_util.c Now that we have all the pieces of the puzzle available start to unriddle 2002-03-24 20:35:43 +00:00
Makefile