NetBSD/games/robots/robots.h
2009-08-12 08:21:41 +00:00

129 lines
3.3 KiB
C

/* $NetBSD: robots.h,v 1.22 2009/08/12 08:30:55 dholland Exp $ */
/*
* Copyright (c) 1980, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)robots.h 8.1 (Berkeley) 5/31/93
*/
#include <sys/cdefs.h>
#include <setjmp.h>
#include <stdbool.h>
#include <stdint.h>
/*
* miscellaneous constants
*/
#define Y_FIELDSIZE 23
#define X_FIELDSIZE 60
#define Y_SIZE 24
#define X_SIZE 80
#define MAXLEVELS 4
#define MAXROBOTS (MAXLEVELS * 10)
#define ROB_SCORE 10
#undef S_BONUS
#define S_BONUS (60 * ROB_SCORE)
#define Y_SCORE 21
#define X_SCORE (X_FIELDSIZE + 9)
#define Y_PROMPT (Y_FIELDSIZE - 1)
#define X_PROMPT (X_FIELDSIZE + 2)
#define MAXSCORES (Y_SIZE - 2)
#define MAXNAME 16
#define MS_NAME "Ten"
/*
* characters on screen
*/
#define ROBOT '+'
#define HEAP '*'
#define PLAYER '@'
/*
* type definitions
*/
typedef struct {
int y, x;
} COORD;
typedef struct {
uint32_t s_uid;
uint32_t s_score;
uint32_t s_auto;
uint32_t s_level;
char s_name[MAXNAME];
} SCORE;
/*
* global variables
*/
extern bool Dead, Full_clear, Jump, Newscore, Real_time, Running,
Teleport, Waiting, Was_bonus, Auto_bot;
#ifdef FANCY
extern bool Pattern_roll, Stand_still;
#endif
extern char Cnt_move, Field[Y_FIELDSIZE][X_FIELDSIZE], Run_ch;
extern const char *Next_move, *Move_list;
extern int Count, Level, Num_robots, Num_scrap, Num_scores,
Start_level, Wait_bonus, Num_games;
extern uint32_t Score;
extern COORD Max, Min, My_pos, Robots[], Scrap[];
extern jmp_buf End_move;
/*
* functions
*/
void add_score(int);
char automove(void);
void flush_in(void);
void get_move(void);
void init_field(void);
bool jumping(void);
void make_level(void);
void move_robots(int);
void play_level(void);
int query(const char *);
void quit(int) __dead;
void reset_count(void);
COORD *rnd_pos(void);
void score(int);
void show_score(void);
int sign(int);
void telmsg(int);