NetBSD/sys/arch/amiga/dev/grf_clreg.h

388 lines
12 KiB
C

/*
* Copyright (c) 1995 Ezra Story
* Copyright (c) 1995 Kari Mettinen
* Copyright (c) 1994 Markus Wild
* Copyright (c) 1994 Lutz Vieweg
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by Lutz Vieweg.
* 4. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _GRF_CLREG_H
#define _GRF_CLREG_H
/*
* Written & Copyright by Kari Mettinen, Ezra Story.
*
* This is derived from retina driver source
*/
/* Extension to grfvideo_mode to support text modes.
* This can be passed to both text & gfx functions
* without worry. If gv.depth == 4, then the extended
* fields for a text mode are present.
*/
struct grfcltext_mode {
struct grfvideo_mode gv;
unsigned short fx; /* font x dimension */
unsigned short fy; /* font y dimension */
unsigned short cols; /* screen dimensions */
unsigned short rows;
void *fdata; /* font data */
unsigned short fdstart;
unsigned short fdend;
};
/* 5426 boards types, stored in cltype in grf_cl.c .
* used to decide how to handle SR7 and Pass-through
*/
#define PICASSO 2167
#define SPECTRUM 2193
#define PICCOLO 2195
/* read VGA register */
#define vgar(ba, reg) (*(((volatile unsigned char *)ba)+reg))
/* write VGA register */
#define vgaw(ba, reg, val) \
*(((volatile unsigned char *)ba)+reg) = ((val) & 0xff)
/*
* defines for the used register addresses (mw)
*
* NOTE: there are some registers that have different addresses when
* in mono or color mode. We only support color mode, and thus
* some addresses won't work in mono-mode!
*
* General and VGA-registers taken from retina driver. Fixed a few
* bugs in it. (SR and GR read address is Port + 1, NOT Port)
*
*/
/* General Registers: */
#define GREG_STATUS0_R 0x03C2
#define GREG_STATUS1_R 0x03DA
#define GREG_MISC_OUTPUT_R 0x03CC
#define GREG_MISC_OUTPUT_W 0x03C2
#define GREG_FEATURE_CONTROL_R 0x03CA
#define GREG_FEATURE_CONTROL_W 0x03DA
#define GREG_POS 0x0102
/* Attribute Controller: */
#define ACT_ADDRESS 0x03C0
#define ACT_ADDRESS_R 0x03C1
#define ACT_ADDRESS_W 0x03C0
#define ACT_ADDRESS_RESET 0x03DA
#define ACT_ID_PALETTE0 0x00
#define ACT_ID_PALETTE1 0x01
#define ACT_ID_PALETTE2 0x02
#define ACT_ID_PALETTE3 0x03
#define ACT_ID_PALETTE4 0x04
#define ACT_ID_PALETTE5 0x05
#define ACT_ID_PALETTE6 0x06
#define ACT_ID_PALETTE7 0x07
#define ACT_ID_PALETTE8 0x08
#define ACT_ID_PALETTE9 0x09
#define ACT_ID_PALETTE10 0x0A
#define ACT_ID_PALETTE11 0x0B
#define ACT_ID_PALETTE12 0x0C
#define ACT_ID_PALETTE13 0x0D
#define ACT_ID_PALETTE14 0x0E
#define ACT_ID_PALETTE15 0x0F
#define ACT_ID_ATTR_MODE_CNTL 0x10
#define ACT_ID_OVERSCAN_COLOR 0x11
#define ACT_ID_COLOR_PLANE_ENA 0x12
#define ACT_ID_HOR_PEL_PANNING 0x13
#define ACT_ID_COLOR_SELECT 0x14
/* Graphics Controller: */
#define GCT_ADDRESS 0x03CE
#define GCT_ADDRESS_R 0x03CF
#define GCT_ADDRESS_W 0x03CF
#define GCT_ID_SET_RESET 0x00
#define GCT_WR5_BG_EXT 0x00
#define GCT_ID_ENABLE_SET_RESET 0x01
#define GCT_ID_WR45_FG_EXT 0x01
#define GCT_ID_COLOR_COMPARE 0x02
#define GCT_ID_DATA_ROTATE 0x03
#define GCT_ID_READ_MAP_SELECT 0x04
#define GCT_ID_GRAPHICS_MODE 0x05
#define GCT_ID_MISC 0x06
#define GCT_ID_COLOR_XCARE 0x07
#define GCT_ID_BITMASK 0x08
#define GCT_ID_OFFSET_0 0x09
#define GCT_ID_OFFSET_1 0x0A
#define GCT_ID_MODE_EXT 0x0B
#define GCT_ID_COLOR_KEY 0x0C
#define GCT_ID_COLOR_KEY_MASK 0x0D
#define GCT_ID_MISC_CNTL 0x0E
#define GCT_ID_16BIT_BG_HIGH 0x10
#define GCT_ID_16BIT_FG_HIGH 0x11
#define GCT_ID_BLT_WIDTH_LOW 0x20
#define GCT_ID_BLT_WIDTH_HIGH 0x21
#define GCT_ID_BLT_HEIGHT_LOW 0x22
#define GCT_ID_BLT_HEIGHT_HIGH 0x23
#define GCT_ID_DST_PITCH_LOW 0x24
#define GCT_ID_DST_PITCH_HIGH 0x25
#define GCT_ID_SRC_PITCH_LOW 0x26
#define GCT_ID_SRC_PITCH_HIGH 0x27
#define GCT_ID_DST_START_LOW 0x28
#define GCT_ID_DST_START_MID 0x29
#define GCT_ID_DST_START_HIGH 0x2A
#define GCT_ID_SRC_START_LOW 0x2C
#define GCT_ID_SRC_START_MID 0x2D
#define GCT_ID_SRC_START_HIGH 0x2E
#define GCT_ID_BLT_MODE 0x30
#define GCT_ID_BLT_STAT_START 0x31
#define GCT_ID_BLT_ROP 0x32
#define GCT_ID_TRP_COL_LOW 0x34 /* transparent color */
#define GCT_ID_TRP_COL_HIGH 0x35
#define GCT_ID_TRP_MASK_LOW 0x38
#define GCT_ID_TRP_MASK_HIGH 0x39
/* Sequencer: */
#define SEQ_ADDRESS 0x03C4
#define SEQ_ADDRESS_R 0x03C5
#define SEQ_ADDRESS_W 0x03C5
#define SEQ_ID_RESET 0x00
#define SEQ_ID_CLOCKING_MODE 0x01
#define SEQ_ID_MAP_MASK 0x02
#define SEQ_ID_CHAR_MAP_SELECT 0x03
#define TEXT_PLANE_CHAR 0x01
#define TEXT_PLANE_ATTR 0x02
#define TEXT_PLANE_FONT 0x04
#define SEQ_ID_MEMORY_MODE 0x04
#define SEQ_ID_UNLOCK_EXT 0x06 /* down from here, all seq registers are Cirrus extensions */
#define SEQ_ID_EXT_SEQ_MODE 0x07
#define SEQ_ID_EEPROM_CNTL 0x08
#define SEQ_ID_SCRATCH_0 0x09
#define SEQ_ID_SCRATCH_1 0x0A
#define SEQ_ID_VCLK_0_NUM 0x0B
#define SEQ_ID_VCLK_1_NUM 0x0C
#define SEQ_ID_VCLK_2_NUM 0x0D
#define SEQ_ID_VCLK_3_NUM 0x0E
#define SEQ_ID_DRAM_CNTL 0x0F
#define SEQ_ID_CURSOR_X 0x10 /* Cursor position can't be set with WSeq
*/
#define SEQ_ID_CURSOR_Y 0x11
#define SEQ_ID_CURSOR_ATTR 0x12
#define SEQ_ID_CURSOR_STORE 0x13
#define SEQ_ID_SCRATCH_2 0x14
#define SEQ_ID_SCRATCH_3 0x15
#define SEQ_ID_PERF_TUNE 0x16
#define SEQ_ID_CONF_RBACK 0x17
#define SEQ_ID_SIG_CNTL 0x18
#define SEQ_ID_SIG_RES_LOW 0x19
#define SEQ_ID_SIG_RES_HIGH 0x1A
#define SEQ_ID_VCLK_0_DENOM 0x1B
#define SEQ_ID_VCLK_1_DENOM 0x1C
#define SEQ_ID_VCLK_2_DENOM 0x1D
#define SEQ_ID_VCLK_3_DENOM 0x1E
#define SEQ_ID_MCLK_SELECT 0x1F
/* CRT Controller: */
#define CRT_ADDRESS 0x03D4
#define CRT_ADDRESS_R 0x03D5
#define CRT_ADDRESS_W 0x03D5
#define CRT_ID_HOR_TOTAL 0x00
#define CRT_ID_HOR_DISP_ENA_END 0x01
#define CRT_ID_START_HOR_BLANK 0x02
#define CRT_ID_END_HOR_BLANK 0x03
#define CRT_ID_START_HOR_RETR 0x04
#define CRT_ID_END_HOR_RETR 0x05
#define CRT_ID_VER_TOTAL 0x06
#define CRT_ID_OVERFLOW 0x07
#define CRT_ID_PRESET_ROW_SCAN 0x08
#define CRT_ID_CHAR_HEIGHT 0x09 /* was MAX_SCANLINES on retina, weird, eh? */
#define CRT_ID_CURSOR_START 0x0A
#define CRT_ID_CURSOR_END 0x0B
#define CRT_ID_START_ADDR_HIGH 0x0C
#define CRT_ID_START_ADDR_LOW 0x0D
#define CRT_ID_CURSOR_LOC_HIGH 0x0E
#define CRT_ID_CURSOR_LOC_LOW 0x0F
#define CRT_ID_START_VER_RETR 0x10
#define CRT_ID_END_VER_RETR 0x11
#define CRT_ID_VER_DISP_ENA_END 0x12
#define CRT_ID_OFFSET 0x13
#define CRT_ID_UNDERLINE_LOC 0x14
#define CRT_ID_START_VER_BLANK 0x15
#define CRT_ID_END_VER_BLANK 0x16
#define CRT_ID_MODE_CONTROL 0x17
#define CRT_ID_LINE_COMPARE 0x18
#define CRT_ID_LACE_END 0x19
#define CRT_ID_LACE_CNTL 0x1A
#define CRT_ID_EXT_DISP_CNTL 0x1B
#define CRT_ID_GD_LATCH_RBACK 0x22
#define CRT_ID_ACT_TOGGLE_RBACK 0x24
#define CRT_ID_ACT_INDEX_RBACK 0x26
/* Pass-through */
#define PASS_ADDRESS 0x8000
#define PASS_ADDRESS_W 0x8000
/* Special Picasso Address */
#define PASS_ADDRESS_WP 0x9000
/* Video DAC */
#define VDAC_ADDRESS 0x03c8
#define VDAC_ADDRESS_W 0x03c8
#define VDAC_ADDRESS_R 0x03c7
#define VDAC_STATE 0x03c7
#define VDAC_DATA 0x03c9
#define VDAC_MASK 0x03c6
#define HDR 0x03c6 /* Hidden DAC register, 4 reads to access */
#define WGfx(ba, idx, val) \
do { vgaw(ba, GCT_ADDRESS, idx); vgaw(ba, GCT_ADDRESS_W , val); } while (0)
#define WSeq(ba, idx, val) \
do { vgaw(ba, SEQ_ADDRESS, idx); vgaw(ba, SEQ_ADDRESS_W , val); } while (0)
#define WCrt(ba, idx, val) \
do { vgaw(ba, CRT_ADDRESS, idx); vgaw(ba, CRT_ADDRESS_W , val); } while (0)
#define WAttr(ba, idx, val) \
do { \
unsigned char tmp;\
vgaw(ba, CRT_ADDRESS, CRT_ID_ACT_TOGGLE_RBACK);\
tmp = vgar(ba, CRT_ADDRESS_R);\
if(tmp & 0x80)vgaw(ba,ACT_ADDRESS_W,vgar(ba,ACT_ADDRESS_R));\
vgaw(ba, ACT_ADDRESS_W, idx);\
vgaw(ba, ACT_ADDRESS_W, val);\
} while (0)
#define SetTextPlane(ba, m) \
do { \
WGfx(ba, GCT_ID_READ_MAP_SELECT, m & 3 );\
WSeq(ba, SEQ_ID_MAP_MASK, (1 << (m & 3)));\
} while (0)
/* Special wakeup/passthrough registers on graphics boards
*
* The methods have diverged a bit for each board, so
* WPass(P) has been converted into a set of specific
* inline functions.
*/
static inline void RegWakeup(volatile void *ba) {
extern int cltype;
extern unsigned char pass_toggle;
switch (cltype) {
case SPECTRUM:
vgaw(ba, PASS_ADDRESS_W, 0x1f);
break;
case PICASSO:
vgaw(ba, PASS_ADDRESS_W, 0xff);
break;
case PICCOLO:
vgaw(ba, PASS_ADDRESS_W, vgar(ba, PASS_ADDRESS) | 0x10);
break;
}
delay(200000);
}
static inline void RegOnpass(volatile void *ba) {
extern int cltype;
extern unsigned char pass_toggle;
switch (cltype) {
case SPECTRUM:
vgaw(ba, PASS_ADDRESS_W, 0x4f);
break;
case PICASSO:
vgaw(ba, PASS_ADDRESS_WP, 0x01);
break;
case PICCOLO:
vgaw(ba, PASS_ADDRESS_W, vgar(ba, PASS_ADDRESS) & 0xdf);
break;
}
pass_toggle = 1;
delay(200000);
}
static inline void RegOffpass(volatile void *ba) {
extern int cltype;
extern unsigned char pass_toggle;
switch (cltype) {
case SPECTRUM:
vgaw(ba, PASS_ADDRESS_W, 0x6f);
break;
case PICASSO:
vgaw(ba, PASS_ADDRESS_W, 0xff);
delay(200000);
vgaw(ba, PASS_ADDRESS_W, 0xff);
break;
case PICCOLO:
vgaw(ba, PASS_ADDRESS_W, vgar(ba, PASS_ADDRESS) | 0x20);
break;
}
pass_toggle = 0;
delay(200000);
}
static inline unsigned char RAttr(volatile void * ba, short idx) {
unsigned char tmp;
vgaw(ba, CRT_ADDRESS, CRT_ID_ACT_TOGGLE_RBACK);
tmp = vgar(ba, CRT_ADDRESS_R);
if(tmp & 0x80)vgar(ba,ACT_ADDRESS_R);
vgaw(ba, ACT_ADDRESS_W, idx);
return vgar (ba, ACT_ADDRESS_R);
}
static inline unsigned char RSeq(volatile void * ba, short idx) {
vgaw (ba, SEQ_ADDRESS, idx);
return vgar (ba, SEQ_ADDRESS_R);
}
static inline unsigned char RCrt(volatile void * ba, short idx) {
vgaw (ba, CRT_ADDRESS, idx);
return vgar (ba, CRT_ADDRESS_R);
}
static inline unsigned char RGfx(volatile void * ba, short idx) {
vgaw(ba, GCT_ADDRESS, idx);
return vgar (ba, GCT_ADDRESS_R);
}
int cl_mode __P((register struct grf_softc *gp, int cmd, void *arg, int a2, int a3));
int cl_load_mon __P((struct grf_softc *gp, struct grfcltext_mode *gv));
int grfcl_cnprobe __P((void));
void grfcl_iteinit __P((struct grf_softc *gp));
#endif /* _GRF_RHREG_H */