315 lines
12 KiB
C
315 lines
12 KiB
C
/* $NetBSD: soundcard.h,v 1.19 2011/09/06 01:20:18 jmcneill Exp $ */
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/*-
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* Copyright (c) 1997 The NetBSD Foundation, Inc.
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* All rights reserved.
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*
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* This code is derived from software contributed to The NetBSD Foundation
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* by Lennart Augustsson.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
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* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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* WARNING! WARNING!
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* This is an OSS (Linux) audio emulator.
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* Use the Native NetBSD API for developing new code, and this
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* only for compiling Linux programs.
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*/
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#ifndef _SOUNDCARD_H_
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#define _SOUNDCARD_H_
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#define SOUND_VERSION 0x030001
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#define SNDCTL_DSP_RESET _IO ('P', 0)
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#define SNDCTL_DSP_SYNC _IO ('P', 1)
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#define SNDCTL_DSP_SPEED _IOWR('P', 2, int)
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#define SOUND_PCM_READ_RATE _IOR ('P', 2, int)
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#define SNDCTL_DSP_STEREO _IOWR('P', 3, int)
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#define SNDCTL_DSP_GETBLKSIZE _IOWR('P', 4, int)
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#define SNDCTL_DSP_SETFMT _IOWR('P', 5, int)
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#define AFMT_QUERY 0x00000000
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#define AFMT_MU_LAW 0x00000001
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#define AFMT_A_LAW 0x00000002
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#define AFMT_IMA_ADPCM 0x00000004
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#define AFMT_U8 0x00000008
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#define AFMT_S16_LE 0x00000010
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#define AFMT_S16_BE 0x00000020
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#define AFMT_S8 0x00000040
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#define AFMT_U16_LE 0x00000080
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#define AFMT_U16_BE 0x00000100
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#define AFMT_MPEG 0x00000200
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#define AFMT_AC3 0x00000400
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#define SNDCTL_DSP_SAMPLESIZE SNDCTL_DSP_SETFMT
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#define SOUND_PCM_READ_BITS _IOR ('P', 5, int)
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#define SNDCTL_DSP_CHANNELS _IOWR('P', 6, int)
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#define SOUND_PCM_WRITE_CHANNELS SNDCTL_DSP_CHANNELS
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#define SOUND_PCM_READ_CHANNELS _IOR ('P', 6, int)
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#define SOUND_PCM_WRITE_FILTER _IOWR('P', 7, int)
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#define SOUND_PCM_READ_FILTER _IOR ('P', 7, int)
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#define SNDCTL_DSP_POST _IO ('P', 8)
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#define SNDCTL_DSP_SUBDIVIDE _IOWR('P', 9, int)
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#define SNDCTL_DSP_SETFRAGMENT _IOWR('P', 10, int)
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#define SNDCTL_DSP_GETFMTS _IOR ('P', 11, int)
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#define SNDCTL_DSP_GETOSPACE _IOR ('P',12, struct audio_buf_info)
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#define SNDCTL_DSP_GETISPACE _IOR ('P',13, struct audio_buf_info)
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#define SNDCTL_DSP_NONBLOCK _IO ('P',14)
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#define SNDCTL_DSP_GETCAPS _IOR ('P',15, int)
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# define DSP_CAP_REVISION 0x000000ff
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# define DSP_CAP_DUPLEX 0x00000100
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# define DSP_CAP_REALTIME 0x00000200
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# define DSP_CAP_BATCH 0x00000400
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# define DSP_CAP_COPROC 0x00000800
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# define DSP_CAP_TRIGGER 0x00001000
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# define DSP_CAP_MMAP 0x00002000
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#define SNDCTL_DSP_GETTRIGGER _IOR ('P', 16, int)
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#define SNDCTL_DSP_SETTRIGGER _IOW ('P', 16, int)
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# define PCM_ENABLE_INPUT 0x00000001
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# define PCM_ENABLE_OUTPUT 0x00000002
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#define SNDCTL_DSP_GETIPTR _IOR ('P', 17, struct count_info)
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#define SNDCTL_DSP_GETOPTR _IOR ('P', 18, struct count_info)
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#define SNDCTL_DSP_MAPINBUF _IOR ('P', 19, struct buffmem_desc)
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#define SNDCTL_DSP_MAPOUTBUF _IOR ('P', 20, struct buffmem_desc)
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#define SNDCTL_DSP_SETSYNCRO _IO ('P', 21)
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#define SNDCTL_DSP_SETDUPLEX _IO ('P', 22)
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#define SNDCTL_DSP_PROFILE _IOW ('P', 23, int)
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#define SNDCTL_DSP_GETODELAY _IOR ('P', 23, int)
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#define APF_NORMAL 0
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#define APF_NETWORK 1
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#define APF_CPUINTENS 2
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/* Need native 16 bit format which depends on byte order */
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#include <machine/endian_machdep.h>
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#if _BYTE_ORDER == _LITTLE_ENDIAN
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#define AFMT_S16_NE AFMT_S16_LE
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#else
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#define AFMT_S16_NE AFMT_S16_BE
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#endif
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/* Aliases */
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#define SOUND_PCM_WRITE_BITS SNDCTL_DSP_SETFMT
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#define SOUND_PCM_WRITE_RATE SNDCTL_DSP_SPEED
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#define SOUND_PCM_POST SNDCTL_DSP_POST
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#define SOUND_PCM_RESET SNDCTL_DSP_RESET
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#define SOUND_PCM_SYNC SNDCTL_DSP_SYNC
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#define SOUND_PCM_SUBDIVIDE SNDCTL_DSP_SUBDIVIDE
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#define SOUND_PCM_SETFRAGMENT SNDCTL_DSP_SETFRAGMENT
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#define SOUND_PCM_GETFMTS SNDCTL_DSP_GETFMTS
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#define SOUND_PCM_SETFMT SNDCTL_DSP_SETFMT
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#define SOUND_PCM_GETOSPACE SNDCTL_DSP_GETOSPACE
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#define SOUND_PCM_GETISPACE SNDCTL_DSP_GETISPACE
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#define SOUND_PCM_NONBLOCK SNDCTL_DSP_NONBLOCK
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#define SOUND_PCM_GETCAPS SNDCTL_DSP_GETCAPS
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#define SOUND_PCM_GETTRIGGER SNDCTL_DSP_GETTRIGGER
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#define SOUND_PCM_SETTRIGGER SNDCTL_DSP_SETTRIGGER
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#define SOUND_PCM_SETSYNCRO SNDCTL_DSP_SETSYNCRO
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#define SOUND_PCM_GETIPTR SNDCTL_DSP_GETIPTR
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#define SOUND_PCM_GETOPTR SNDCTL_DSP_GETOPTR
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#define SOUND_PCM_MAPINBUF SNDCTL_DSP_MAPINBUF
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#define SOUND_PCM_MAPOUTBUF SNDCTL_DSP_MAPOUTBUF
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/* Mixer defines */
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#define SOUND_MIXER_FIRST 0
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#define SOUND_MIXER_NRDEVICES 25
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#define SOUND_MIXER_VOLUME 0
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#define SOUND_MIXER_BASS 1
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#define SOUND_MIXER_TREBLE 2
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#define SOUND_MIXER_SYNTH 3
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#define SOUND_MIXER_PCM 4
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#define SOUND_MIXER_SPEAKER 5
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#define SOUND_MIXER_LINE 6
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#define SOUND_MIXER_MIC 7
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#define SOUND_MIXER_CD 8
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#define SOUND_MIXER_IMIX 9
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#define SOUND_MIXER_ALTPCM 10
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#define SOUND_MIXER_RECLEV 11
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#define SOUND_MIXER_IGAIN 12
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#define SOUND_MIXER_OGAIN 13
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#define SOUND_MIXER_LINE1 14
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#define SOUND_MIXER_LINE2 15
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#define SOUND_MIXER_LINE3 16
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#define SOUND_MIXER_DIGITAL1 17
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#define SOUND_MIXER_DIGITAL2 18
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#define SOUND_MIXER_DIGITAL3 19
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#define SOUND_MIXER_PHONEIN 20
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#define SOUND_MIXER_PHONEOUT 21
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#define SOUND_MIXER_VIDEO 22
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#define SOUND_MIXER_RADIO 23
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#define SOUND_MIXER_MONITOR 24
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#define SOUND_ONOFF_MIN 28
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#define SOUND_ONOFF_MAX 30
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#define SOUND_MIXER_NONE 31
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#define SOUND_DEVICE_LABELS {"Vol ", "Bass ", "Trebl", "Synth", "Pcm ", "Spkr ", "Line ", \
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"Mic ", "CD ", "Mix ", "Pcm2 ", "Rec ", "IGain", "OGain", \
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"Line1", "Line2", "Line3", "Digital1", "Digital2", "Digital3", \
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"PhoneIn", "PhoneOut", "Video", "Radio", "Monitor"}
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#define SOUND_DEVICE_NAMES {"vol", "bass", "treble", "synth", "pcm", "speaker", "line", \
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"mic", "cd", "mix", "pcm2", "rec", "igain", "ogain", \
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"line1", "line2", "line3", "dig1", "dig2", "dig3", \
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"phin", "phout", "video", "radio", "monitor"}
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#define SOUND_MIXER_RECSRC 0xff
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#define SOUND_MIXER_DEVMASK 0xfe
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#define SOUND_MIXER_RECMASK 0xfd
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#define SOUND_MIXER_CAPS 0xfc
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#define SOUND_CAP_EXCL_INPUT 1
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#define SOUND_MIXER_STEREODEVS 0xfb
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#define MIXER_READ(dev) _IOR('M', dev, int)
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#define SOUND_MIXER_READ_RECSRC MIXER_READ(SOUND_MIXER_RECSRC)
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#define SOUND_MIXER_READ_DEVMASK MIXER_READ(SOUND_MIXER_DEVMASK)
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#define SOUND_MIXER_READ_RECMASK MIXER_READ(SOUND_MIXER_RECMASK)
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#define SOUND_MIXER_READ_STEREODEVS MIXER_READ(SOUND_MIXER_STEREODEVS)
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#define SOUND_MIXER_READ_CAPS MIXER_READ(SOUND_MIXER_CAPS)
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#define SOUND_MIXER_READ_VOLUME MIXER_READ(SOUND_MIXER_VOLUME)
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#define SOUND_MIXER_READ_BASS MIXER_READ(SOUND_MIXER_BASS)
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#define SOUND_MIXER_READ_TREBLE MIXER_READ(SOUND_MIXER_TREBLE)
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#define SOUND_MIXER_READ_SYNTH MIXER_READ(SOUND_MIXER_SYNTH)
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#define SOUND_MIXER_READ_PCM MIXER_READ(SOUND_MIXER_PCM)
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#define SOUND_MIXER_READ_SPEAKER MIXER_READ(SOUND_MIXER_SPEAKER)
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#define SOUND_MIXER_READ_LINE MIXER_READ(SOUND_MIXER_LINE)
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#define SOUND_MIXER_READ_MIC MIXER_READ(SOUND_MIXER_MIC)
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#define SOUND_MIXER_READ_CD MIXER_READ(SOUND_MIXER_CD)
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#define SOUND_MIXER_READ_IMIX MIXER_READ(SOUND_MIXER_IMIX)
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#define SOUND_MIXER_READ_ALTPCM MIXER_READ(SOUND_MIXER_ALTPCM)
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#define SOUND_MIXER_READ_RECLEV MIXER_READ(SOUND_MIXER_RECLEV)
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#define SOUND_MIXER_READ_IGAIN MIXER_READ(SOUND_MIXER_IGAIN)
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#define SOUND_MIXER_READ_OGAIN MIXER_READ(SOUND_MIXER_OGAIN)
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#define SOUND_MIXER_READ_LINE1 MIXER_READ(SOUND_MIXER_LINE1)
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#define SOUND_MIXER_READ_LINE2 MIXER_READ(SOUND_MIXER_LINE2)
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#define SOUND_MIXER_READ_LINE3 MIXER_READ(SOUND_MIXER_LINE3)
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#define MIXER_WRITE(dev) _IOW ('M', dev, int)
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#define MIXER_WRITE_R(dev) _IOWR('M', dev, int)
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#define SOUND_MIXER_WRITE_RECSRC MIXER_WRITE(SOUND_MIXER_RECSRC)
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#define SOUND_MIXER_WRITE_R_RECSRC MIXER_WRITE_R(SOUND_MIXER_RECSRC)
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#define SOUND_MIXER_WRITE_VOLUME MIXER_WRITE(SOUND_MIXER_VOLUME)
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#define SOUND_MIXER_WRITE_BASS MIXER_WRITE(SOUND_MIXER_BASS)
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#define SOUND_MIXER_WRITE_TREBLE MIXER_WRITE(SOUND_MIXER_TREBLE)
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#define SOUND_MIXER_WRITE_SYNTH MIXER_WRITE(SOUND_MIXER_SYNTH)
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#define SOUND_MIXER_WRITE_PCM MIXER_WRITE(SOUND_MIXER_PCM)
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#define SOUND_MIXER_WRITE_SPEAKER MIXER_WRITE(SOUND_MIXER_SPEAKER)
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#define SOUND_MIXER_WRITE_LINE MIXER_WRITE(SOUND_MIXER_LINE)
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#define SOUND_MIXER_WRITE_MIC MIXER_WRITE(SOUND_MIXER_MIC)
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#define SOUND_MIXER_WRITE_CD MIXER_WRITE(SOUND_MIXER_CD)
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#define SOUND_MIXER_WRITE_IMIX MIXER_WRITE(SOUND_MIXER_IMIX)
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#define SOUND_MIXER_WRITE_ALTPCM MIXER_WRITE(SOUND_MIXER_ALTPCM)
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#define SOUND_MIXER_WRITE_RECLEV MIXER_WRITE(SOUND_MIXER_RECLEV)
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#define SOUND_MIXER_WRITE_IGAIN MIXER_WRITE(SOUND_MIXER_IGAIN)
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#define SOUND_MIXER_WRITE_OGAIN MIXER_WRITE(SOUND_MIXER_OGAIN)
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#define SOUND_MIXER_WRITE_LINE1 MIXER_WRITE(SOUND_MIXER_LINE1)
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#define SOUND_MIXER_WRITE_LINE2 MIXER_WRITE(SOUND_MIXER_LINE2)
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#define SOUND_MIXER_WRITE_LINE3 MIXER_WRITE(SOUND_MIXER_LINE3)
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#define SOUND_MASK_VOLUME (1 << SOUND_MIXER_VOLUME)
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#define SOUND_MASK_BASS (1 << SOUND_MIXER_BASS)
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#define SOUND_MASK_TREBLE (1 << SOUND_MIXER_TREBLE)
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#define SOUND_MASK_SYNTH (1 << SOUND_MIXER_SYNTH)
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#define SOUND_MASK_PCM (1 << SOUND_MIXER_PCM)
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#define SOUND_MASK_SPEAKER (1 << SOUND_MIXER_SPEAKER)
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#define SOUND_MASK_LINE (1 << SOUND_MIXER_LINE)
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#define SOUND_MASK_MIC (1 << SOUND_MIXER_MIC)
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#define SOUND_MASK_CD (1 << SOUND_MIXER_CD)
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#define SOUND_MASK_IMIX (1 << SOUND_MIXER_IMIX)
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#define SOUND_MASK_ALTPCM (1 << SOUND_MIXER_ALTPCM)
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#define SOUND_MASK_RECLEV (1 << SOUND_MIXER_RECLEV)
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#define SOUND_MASK_IGAIN (1 << SOUND_MIXER_IGAIN)
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#define SOUND_MASK_OGAIN (1 << SOUND_MIXER_OGAIN)
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#define SOUND_MASK_LINE1 (1 << SOUND_MIXER_LINE1)
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#define SOUND_MASK_LINE2 (1 << SOUND_MIXER_LINE2)
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#define SOUND_MASK_LINE3 (1 << SOUND_MIXER_LINE3)
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#define SOUND_MASK_DIGITAL1 (1 << SOUND_MIXER_DIGITAL1)
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#define SOUND_MASK_DIGITAL2 (1 << SOUND_MIXER_DIGITAL2)
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#define SOUND_MASK_DIGITAL3 (1 << SOUND_MIXER_DIGITAL3)
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#define SOUND_MASK_PHONEIN (1 << SOUND_MIXER_PHONEIN)
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#define SOUND_MASK_PHONEOUT (1 << SOUND_MIXER_PHONEOUT)
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#define SOUND_MASK_VIDEO (1 << SOUND_MIXER_VIDEO)
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#define SOUND_MASK_RADIO (1 << SOUND_MIXER_RADIO)
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#define SOUND_MASK_MONITOR (1 << SOUND_MIXER_MONITOR)
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typedef struct mixer_info {
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char id[16];
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char name[32];
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int modify_counter;
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int fillers[10];
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} mixer_info;
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typedef struct _old_mixer_info {
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char id[16];
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char name[32];
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} _old_mixer_info;
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#define SOUND_MIXER_INFO _IOR('M', 101, mixer_info)
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#define SOUND_OLD_MIXER_INFO _IOR('M', 101, _old_mixer_info)
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#define OSS_GETVERSION _IOR ('M', 118, int)
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typedef struct audio_buf_info {
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int fragments;
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int fragstotal;
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int fragsize;
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int bytes;
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} audio_buf_info;
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typedef struct count_info {
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int bytes;
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int blocks;
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int ptr;
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} count_info;
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typedef struct buffmem_desc {
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unsigned int *buffer;
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int size;
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} buffmem_desc;
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#if 0
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/* This is what we'd like to have, but it causes prototype conflicts. */
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#define ioctl _oss_ioctl
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#else
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/*
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* XXX force inclusion of <sys/ioctl.h> before we redefine
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* ioctl() to avoid a prototype conflict.
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* Its multiple inclusion protection will keep this from
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* happening if it is pulled in later.
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*/
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#include <sys/ioctl.h>
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#define ioctl(x,y,z) _oss_ioctl(x,y,z)
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#endif
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#include <sys/cdefs.h>
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__BEGIN_DECLS
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int _oss_ioctl(int fd, unsigned long com, void *argp);
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__END_DECLS
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#endif /* !_SOUNDCARD_H_ */
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