001c68bd94
program/tool from "FOO" to "TOOL_FOO". The new variables are: TOOL_ASN1_COMPILE TOOL_CAP_MKDB TOOL_CAT TOOL_CKSUM TOOL_COMPILE_ET TOOL_CONFIG TOOL_CRUNCHGEN TOOL_CTAGS TOOL_DB TOOL_EQN TOOL_FGEN TOOL_GENCAT TOOL_GROFF TOOL_HEXDUMP TOOL_INDXBIB TOOL_INSTALLBOOT TOOL_INSTALL_INFO TOOL_M4 TOOL_MAKEFS TOOL_MAKEINFO TOOL_MAKEWHATIS TOOL_MDSETIMAGE TOOL_MENUC TOOL_MKCSMAPPER TOOL_MKESDB TOOL_MKLOCALE TOOL_MKMAGIC TOOL_MKTEMP TOOL_MSGC TOOL_MTREE TOOL_PAX TOOL_PIC TOOL_PREPMKBOOTIMAGE TOOL_PWD_MKDB TOOL_REFER TOOL_ROFF_ASCII TOOL_ROFF_DVI TOOL_ROFF_HTML TOOL_ROFF_PS TOOL_ROFF_RAW TOOL_RPCGEN TOOL_SOELIM TOOL_SUNLABEL TOOL_TBL TOOL_UUDECODE TOOL_VGRIND TOOL_ZIC For each, provide default in <bsd.sys.mk> of the form: TOOL_FOO?= foo and for the ${USETOOLS}=="yes" case in <bsd.own.mk>, provide override: TOOL_FOO= ${TOOLDIR}/bin/${_TOOL_PREFIX}foo Document all of these in bsd.README. This cleans up a chunk of potential (and actual) namespace collision within our build infrastructure, as well as improves consistency in the share/mk documentation and provision of appropriate defaults for each of these variables. |
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.. | ||
binary | ||
compile | ||
dspgen | ||
hpcboot | ||
include | ||
libsa | ||
libz | ||
Makefile | ||
README |
README
$NetBSD: README,v 1.3 2002/02/04 17:38:26 uch Exp $ How to use 'make all' uudecode all binaries. hpcboot.exe were compiled for H/PC Pro 2.11 by eMbedded Visual C++ 3.0 executable are located in binary/ARM/hpcboot.exe binary/MIPS/hpcboot.exe * binary/SH3/hpcboot.exe binary/SH4/hpcboot.exe * for MIPS, use pbsdboot.exe (sys/arch/hpcmips/stand/pbsdboot) How to compile 1. Generate work space and project files. make vc5 # WindowsCE Embedded Toolkit for Visual C++ 5.0 make vc6 # WindowsCE Toolkit for Visual C++ 6.0 make evc3 # eMbedded Visual C++ 3.0 2. Open hpc_stand.dsw or hpc_stand.vcw from Visual Studio. How to commit (for developers) "make install" copies hpcboot.exe to binary/ directory from compile/ directory. "make uuencode" uuencode binary/*/hpcboot.exe and increment build number. (this number is used for next build.) commit uudecoded binary and binary/build_number.h.