225 lines
7.2 KiB
C
225 lines
7.2 KiB
C
/* $NetBSD: fpu_mul.c,v 1.5 2005/11/16 23:24:44 uwe Exp $ */
|
|
|
|
/*
|
|
* Copyright (c) 1992, 1993
|
|
* The Regents of the University of California. All rights reserved.
|
|
*
|
|
* This software was developed by the Computer Systems Engineering group
|
|
* at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
|
|
* contributed to Berkeley.
|
|
*
|
|
* All advertising materials mentioning features or use of this software
|
|
* must display the following acknowledgement:
|
|
* This product includes software developed by the University of
|
|
* California, Lawrence Berkeley Laboratory.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions
|
|
* are met:
|
|
* 1. Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* 2. Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* 3. Neither the name of the University nor the names of its contributors
|
|
* may be used to endorse or promote products derived from this software
|
|
* without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
|
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
|
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
|
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
|
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
|
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
|
* SUCH DAMAGE.
|
|
*
|
|
* @(#)fpu_mul.c 8.1 (Berkeley) 6/11/93
|
|
*/
|
|
|
|
/*
|
|
* Perform an FPU multiply (return x * y).
|
|
*/
|
|
|
|
#include <sys/cdefs.h>
|
|
__KERNEL_RCSID(0, "$NetBSD: fpu_mul.c,v 1.5 2005/11/16 23:24:44 uwe Exp $");
|
|
|
|
#include <sys/types.h>
|
|
|
|
#include <machine/reg.h>
|
|
|
|
#include <sparc/fpu/fpu_arith.h>
|
|
#include <sparc/fpu/fpu_emu.h>
|
|
|
|
/*
|
|
* The multiplication algorithm for normal numbers is as follows:
|
|
*
|
|
* The fraction of the product is built in the usual stepwise fashion.
|
|
* Each step consists of shifting the accumulator right one bit
|
|
* (maintaining any guard bits) and, if the next bit in y is set,
|
|
* adding the multiplicand (x) to the accumulator. Then, in any case,
|
|
* we advance one bit leftward in y. Algorithmically:
|
|
*
|
|
* A = 0;
|
|
* for (bit = 0; bit < FP_NMANT; bit++) {
|
|
* sticky |= A & 1, A >>= 1;
|
|
* if (Y & (1 << bit))
|
|
* A += X;
|
|
* }
|
|
*
|
|
* (X and Y here represent the mantissas of x and y respectively.)
|
|
* The resultant accumulator (A) is the product's mantissa. It may
|
|
* be as large as 11.11111... in binary and hence may need to be
|
|
* shifted right, but at most one bit.
|
|
*
|
|
* Since we do not have efficient multiword arithmetic, we code the
|
|
* accumulator as four separate words, just like any other mantissa.
|
|
* We use local `register' variables in the hope that this is faster
|
|
* than memory. We keep x->fp_mant in locals for the same reason.
|
|
*
|
|
* In the algorithm above, the bits in y are inspected one at a time.
|
|
* We will pick them up 32 at a time and then deal with those 32, one
|
|
* at a time. Note, however, that we know several things about y:
|
|
*
|
|
* - the guard and round bits at the bottom are sure to be zero;
|
|
*
|
|
* - often many low bits are zero (y is often from a single or double
|
|
* precision source);
|
|
*
|
|
* - bit FP_NMANT-1 is set, and FP_1*2 fits in a word.
|
|
*
|
|
* We can also test for 32-zero-bits swiftly. In this case, the center
|
|
* part of the loop---setting sticky, shifting A, and not adding---will
|
|
* run 32 times without adding X to A. We can do a 32-bit shift faster
|
|
* by simply moving words. Since zeros are common, we optimize this case.
|
|
* Furthermore, since A is initially zero, we can omit the shift as well
|
|
* until we reach a nonzero word.
|
|
*/
|
|
struct fpn *
|
|
fpu_mul(struct fpemu *fe)
|
|
{
|
|
register struct fpn *x = &fe->fe_f1, *y = &fe->fe_f2;
|
|
register u_int a3, a2, a1, a0, x3, x2, x1, x0, bit, m;
|
|
register int sticky;
|
|
FPU_DECL_CARRY
|
|
|
|
/*
|
|
* Put the `heavier' operand on the right (see fpu_emu.h).
|
|
* Then we will have one of the following cases, taken in the
|
|
* following order:
|
|
*
|
|
* - y = NaN. Implied: if only one is a signalling NaN, y is.
|
|
* The result is y.
|
|
* - y = Inf. Implied: x != NaN (is 0, number, or Inf: the NaN
|
|
* case was taken care of earlier).
|
|
* If x = 0, the result is NaN. Otherwise the result
|
|
* is y, with its sign reversed if x is negative.
|
|
* - x = 0. Implied: y is 0 or number.
|
|
* The result is 0 (with XORed sign as usual).
|
|
* - other. Implied: both x and y are numbers.
|
|
* The result is x * y (XOR sign, multiply bits, add exponents).
|
|
*/
|
|
ORDER(x, y);
|
|
if (ISNAN(y)) {
|
|
y->fp_sign ^= x->fp_sign;
|
|
return (y);
|
|
}
|
|
if (ISINF(y)) {
|
|
if (ISZERO(x))
|
|
return (fpu_newnan(fe));
|
|
y->fp_sign ^= x->fp_sign;
|
|
return (y);
|
|
}
|
|
if (ISZERO(x)) {
|
|
x->fp_sign ^= y->fp_sign;
|
|
return (x);
|
|
}
|
|
|
|
/*
|
|
* Setup. In the code below, the mask `m' will hold the current
|
|
* mantissa byte from y. The variable `bit' denotes the bit
|
|
* within m. We also define some macros to deal with everything.
|
|
*/
|
|
x3 = x->fp_mant[3];
|
|
x2 = x->fp_mant[2];
|
|
x1 = x->fp_mant[1];
|
|
x0 = x->fp_mant[0];
|
|
sticky = a3 = a2 = a1 = a0 = 0;
|
|
|
|
#define ADD /* A += X */ \
|
|
FPU_ADDS(a3, a3, x3); \
|
|
FPU_ADDCS(a2, a2, x2); \
|
|
FPU_ADDCS(a1, a1, x1); \
|
|
FPU_ADDC(a0, a0, x0)
|
|
|
|
#define SHR1 /* A >>= 1, with sticky */ \
|
|
sticky |= a3 & 1, a3 = (a3 >> 1) | (a2 << 31), \
|
|
a2 = (a2 >> 1) | (a1 << 31), a1 = (a1 >> 1) | (a0 << 31), a0 >>= 1
|
|
|
|
#define SHR32 /* A >>= 32, with sticky */ \
|
|
sticky |= a3, a3 = a2, a2 = a1, a1 = a0, a0 = 0
|
|
|
|
#define STEP /* each 1-bit step of the multiplication */ \
|
|
SHR1; if (bit & m) { ADD; }; bit <<= 1
|
|
|
|
/*
|
|
* We are ready to begin. The multiply loop runs once for each
|
|
* of the four 32-bit words. Some words, however, are special.
|
|
* As noted above, the low order bits of Y are often zero. Even
|
|
* if not, the first loop can certainly skip the guard bits.
|
|
* The last word of y has its highest 1-bit in position FP_NMANT-1,
|
|
* so we stop the loop when we move past that bit.
|
|
*/
|
|
if ((m = y->fp_mant[3]) == 0) {
|
|
/* SHR32; */ /* unneeded since A==0 */
|
|
} else {
|
|
bit = 1 << FP_NG;
|
|
do {
|
|
STEP;
|
|
} while (bit != 0);
|
|
}
|
|
if ((m = y->fp_mant[2]) == 0) {
|
|
SHR32;
|
|
} else {
|
|
bit = 1;
|
|
do {
|
|
STEP;
|
|
} while (bit != 0);
|
|
}
|
|
if ((m = y->fp_mant[1]) == 0) {
|
|
SHR32;
|
|
} else {
|
|
bit = 1;
|
|
do {
|
|
STEP;
|
|
} while (bit != 0);
|
|
}
|
|
m = y->fp_mant[0]; /* definitely != 0 */
|
|
bit = 1;
|
|
do {
|
|
STEP;
|
|
} while (bit <= m);
|
|
|
|
/*
|
|
* Done with mantissa calculation. Get exponent and handle
|
|
* 11.111...1 case, then put result in place. We reuse x since
|
|
* it already has the right class (FP_NUM).
|
|
*/
|
|
m = x->fp_exp + y->fp_exp;
|
|
if (a0 >= FP_2) {
|
|
SHR1;
|
|
m++;
|
|
}
|
|
x->fp_sign ^= y->fp_sign;
|
|
x->fp_exp = m;
|
|
x->fp_sticky = sticky;
|
|
x->fp_mant[3] = a3;
|
|
x->fp_mant[2] = a2;
|
|
x->fp_mant[1] = a1;
|
|
x->fp_mant[0] = a0;
|
|
return (x);
|
|
}
|