NetBSD/sys/arch/bebox/isa/spkr.c

568 lines
13 KiB
C

/* $NetBSD: spkr.c,v 1.16 2006/03/29 04:16:45 thorpej Exp $ */
/*
* spkr.c -- device driver for console speaker on 80386
*
* v1.1 by Eric S. Raymond (esr@snark.thyrsus.com) Feb 1990
* modified for 386bsd by Andrew A. Chernov <ache@astral.msk.su>
* 386bsd only clean version, all SYSV stuff removed
* use hz value from param.c
*/
#include <sys/cdefs.h>
__KERNEL_RCSID(0, "$NetBSD: spkr.c,v 1.16 2006/03/29 04:16:45 thorpej Exp $");
#include "spkr.h"
#if NSPKR > 0
#if NSPKR > 1
#error only one speaker device per system
#endif
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/callout.h>
#include <sys/kernel.h>
#include <sys/errno.h>
#include <sys/device.h>
#include <sys/malloc.h>
#include <sys/uio.h>
#include <sys/proc.h>
#include <sys/conf.h>
#include <machine/cpu.h>
#include <machine/pio.h>
#include <machine/spkr.h>
#include <dev/isa/isareg.h>
#include <dev/isa/isavar.h>
#include <dev/ic/i8253reg.h>
#include <i386/isa/spkrreg.h>
int spkrprobe __P((struct device *, struct cfdata *, void *));
void spkrattach __P((struct device *, struct device *, void *));
struct spkr_softc {
struct device sc_dev;
};
CFATTACH_DECL(spkr, sizeof(struct spkr_softc),
spkrprobe, spkrattach, NULL, NULL);
dev_type_open(spkropen);
dev_type_close(spkrclose);
dev_type_write(spkrwrite);
dev_type_ioctl(spkrioctl);
const struct cdevsw spkr_cdevsw = {
spkropen, spkrclose, noread, spkrwrite, spkrioctl,
nostop, notty, nopoll, nommap, nokqfilter,
};
/**************** MACHINE DEPENDENT PART STARTS HERE *************************
*
* This section defines a function tone() which causes a tone of given
* frequency and duration from the 80x86's console speaker.
* Another function endtone() is defined to force sound off, and there is
* also a rest() entry point to do pauses.
*
* Audible sound is generated using the Programmable Interval Timer (PIT) and
* Programmable Peripheral Interface (PPI) attached to the 80x86's speaker. The
* PPI controls whether sound is passed through at all; the PIT's channel 2 is
* used to generate clicks (a square wave) of whatever frequency is desired.
*/
/*
* Magic numbers for timer control.
*/
#define PIT_MODE (TIMER_SEL2|TIMER_16BIT|TIMER_SQWAVE)
static void endtone __P((void *));
static void tone __P((u_int, u_int));
static void rest __P((int));
static void playinit __P((void));
static void playtone __P((int, int, int));
static void playstring __P((char *, int));
static void
endtone(v)
void *v;
{
isa_outb(PITAUX_PORT, isa_inb(PITAUX_PORT) & ~PIT_SPKR);
}
static
void tone(hz, ticks)
/* emit tone of frequency hz for given number of ticks */
u_int hz, ticks;
{
u_int divisor = TIMER_DIV(hz);
int sps;
#ifdef DEBUG
printf("tone: hz=%d ticks=%d\n", hz, ticks);
#endif /* DEBUG */
/* set timer to generate clicks at given frequency in Hertz */
sps = spltty();
isa_outb(IO_TIMER1 + TIMER_MODE, PIT_MODE); /* prepare timer */
isa_outb(IO_TIMER1 + TIMER_CNTR2, (unsigned char) divisor);
/* send lo byte */
isa_outb(IO_TIMER1 + TIMER_CNTR2, (divisor >> 8)); /* send hi byte */
splx(sps);
/* turn the speaker on */
isa_outb(PITAUX_PORT, isa_inb(PITAUX_PORT) | PIT_SPKR);
(void) tsleep(endtone, PZERO - 1, "spkrtone", ticks);
}
static void
rest(ticks)
/* rest for given number of ticks */
int ticks;
{
#ifdef DEBUG
printf("rest: %d\n", ticks);
#endif /* DEBUG */
(void) tsleep(rest, PZERO - 1, "spkrrest", ticks);
}
/**************** PLAY STRING INTERPRETER BEGINS HERE **********************
*
* Play string interpretation is modelled on IBM BASIC 2.0's PLAY statement;
* M[LNS] are missing and the ~ synonym and octave-tracking facility is added.
* Requires tone(), rest(), and endtone(). String play is not interruptible
* except possibly at physical block boundaries.
*/
typedef int bool;
#define TRUE 1
#define FALSE 0
#define toupper(c) ((c) - ' ' * (((c) >= 'a') && ((c) <= 'z')))
#define isdigit(c) (((c) >= '0') && ((c) <= '9'))
#define dtoi(c) ((c) - '0')
static int octave; /* currently selected octave */
static int whole; /* whole-note time at current tempo, in ticks */
static int value; /* whole divisor for note time, quarter note = 1 */
static int fill; /* controls spacing of notes */
static bool octtrack; /* octave-tracking on? */
static bool octprefix; /* override current octave-tracking state? */
/*
* Magic number avoidance...
*/
#define SECS_PER_MIN 60 /* seconds per minute */
#define WHOLE_NOTE 4 /* quarter notes per whole note */
#define MIN_VALUE 64 /* the most we can divide a note by */
#define DFLT_VALUE 4 /* default value (quarter-note) */
#define FILLTIME 8 /* for articulation, break note in parts */
#define STACCATO 6 /* 6/8 = 3/4 of note is filled */
#define NORMAL 7 /* 7/8ths of note interval is filled */
#define LEGATO 8 /* all of note interval is filled */
#define DFLT_OCTAVE 4 /* default octave */
#define MIN_TEMPO 32 /* minimum tempo */
#define DFLT_TEMPO 120 /* default tempo */
#define MAX_TEMPO 255 /* max tempo */
#define NUM_MULT 3 /* numerator of dot multiplier */
#define DENOM_MULT 2 /* denominator of dot multiplier */
/* letter to half-tone: A B C D E F G */
static int notetab[8] = {9, 11, 0, 2, 4, 5, 7};
/*
* This is the American Standard A440 Equal-Tempered scale with frequencies
* rounded to nearest integer. Thank Goddess for the good ol' CRC Handbook...
* our octave 0 is standard octave 2.
*/
#define OCTAVE_NOTES 12 /* semitones per octave */
static int pitchtab[] =
{
/* C C# D D# E F F# G G# A A# B*/
/* 0 */ 65, 69, 73, 78, 82, 87, 93, 98, 103, 110, 117, 123,
/* 1 */ 131, 139, 147, 156, 165, 175, 185, 196, 208, 220, 233, 247,
/* 2 */ 262, 277, 294, 311, 330, 349, 370, 392, 415, 440, 466, 494,
/* 3 */ 523, 554, 587, 622, 659, 698, 740, 784, 831, 880, 932, 988,
/* 4 */ 1047, 1109, 1175, 1245, 1319, 1397, 1480, 1568, 1661, 1760, 1865, 1975,
/* 5 */ 2093, 2217, 2349, 2489, 2637, 2794, 2960, 3136, 3322, 3520, 3729, 3951,
/* 6 */ 4186, 4435, 4698, 4978, 5274, 5588, 5920, 6272, 6644, 7040, 7459, 7902,
};
#define NOCTAVES (sizeof(pitchtab) / sizeof(pitchtab[0]) / OCTAVE_NOTES)
static void
playinit()
{
octave = DFLT_OCTAVE;
whole = (hz * SECS_PER_MIN * WHOLE_NOTE) / DFLT_TEMPO;
fill = NORMAL;
value = DFLT_VALUE;
octtrack = FALSE;
octprefix = TRUE; /* act as though there was an initial O(n) */
}
static void
playtone(pitch, value, sustain)
/* play tone of proper duration for current rhythm signature */
int pitch, value, sustain;
{
register int sound, silence, snum = 1, sdenom = 1;
/* this weirdness avoids floating-point arithmetic */
for (; sustain; sustain--)
{
snum *= NUM_MULT;
sdenom *= DENOM_MULT;
}
if (pitch == -1)
rest(whole * snum / (value * sdenom));
else
{
sound = (whole * snum) / (value * sdenom)
- (whole * (FILLTIME - fill)) / (value * FILLTIME);
silence = whole * (FILLTIME-fill) * snum / (FILLTIME * value * sdenom);
#ifdef DEBUG
printf("playtone: pitch %d for %d ticks, rest for %d ticks\n",
pitch, sound, silence);
#endif /* DEBUG */
tone(pitchtab[pitch], sound);
if (fill != LEGATO)
rest(silence);
}
}
static void
playstring(cp, slen)
/* interpret and play an item from a notation string */
char *cp;
int slen;
{
int pitch, lastpitch = OCTAVE_NOTES * DFLT_OCTAVE;
#define GETNUM(cp, v) for(v=0; slen > 0 && isdigit(cp[1]); ) \
{v = v * 10 + (*++cp - '0'); slen--;}
for (; slen--; cp++)
{
int sustain, timeval, tempo;
register char c = toupper(*cp);
#ifdef DEBUG
printf("playstring: %c (%x)\n", c, c);
#endif /* DEBUG */
switch (c)
{
case 'A': case 'B': case 'C': case 'D': case 'E': case 'F': case 'G':
/* compute pitch */
pitch = notetab[c - 'A'] + octave * OCTAVE_NOTES;
/* this may be followed by an accidental sign */
if (slen > 0 && (cp[1] == '#' || cp[1] == '+'))
{
++pitch;
++cp;
slen--;
}
else if (slen > 0 && cp[1] == '-')
{
--pitch;
++cp;
slen--;
}
/*
* If octave-tracking mode is on, and there has been no octave-
* setting prefix, find the version of the current letter note
* closest to the last regardless of octave.
*/
if (octtrack && !octprefix)
{
if (abs(pitch-lastpitch) > abs(pitch+OCTAVE_NOTES-lastpitch))
{
++octave;
pitch += OCTAVE_NOTES;
}
if (abs(pitch-lastpitch) > abs((pitch-OCTAVE_NOTES)-lastpitch))
{
--octave;
pitch -= OCTAVE_NOTES;
}
}
octprefix = FALSE;
lastpitch = pitch;
/* ...which may in turn be followed by an override time value */
GETNUM(cp, timeval);
if (timeval <= 0 || timeval > MIN_VALUE)
timeval = value;
/* ...and/or sustain dots */
for (sustain = 0; slen > 0 && cp[1] == '.'; cp++)
{
slen--;
sustain++;
}
/* time to emit the actual tone */
playtone(pitch, timeval, sustain);
break;
case 'O':
if (slen > 0 && (cp[1] == 'N' || cp[1] == 'n'))
{
octprefix = octtrack = FALSE;
++cp;
slen--;
}
else if (slen > 0 && (cp[1] == 'L' || cp[1] == 'l'))
{
octtrack = TRUE;
++cp;
slen--;
}
else
{
GETNUM(cp, octave);
if (octave >= NOCTAVES)
octave = DFLT_OCTAVE;
octprefix = TRUE;
}
break;
case '>':
if (octave < NOCTAVES - 1)
octave++;
octprefix = TRUE;
break;
case '<':
if (octave > 0)
octave--;
octprefix = TRUE;
break;
case 'N':
GETNUM(cp, pitch);
for (sustain = 0; slen > 0 && cp[1] == '.'; cp++)
{
slen--;
sustain++;
}
playtone(pitch - 1, value, sustain);
break;
case 'L':
GETNUM(cp, value);
if (value <= 0 || value > MIN_VALUE)
value = DFLT_VALUE;
break;
case 'P':
case '~':
/* this may be followed by an override time value */
GETNUM(cp, timeval);
if (timeval <= 0 || timeval > MIN_VALUE)
timeval = value;
for (sustain = 0; slen > 0 && cp[1] == '.'; cp++)
{
slen--;
sustain++;
}
playtone(-1, timeval, sustain);
break;
case 'T':
GETNUM(cp, tempo);
if (tempo < MIN_TEMPO || tempo > MAX_TEMPO)
tempo = DFLT_TEMPO;
whole = (hz * SECS_PER_MIN * WHOLE_NOTE) / tempo;
break;
case 'M':
if (slen > 0 && (cp[1] == 'N' || cp[1] == 'n'))
{
fill = NORMAL;
++cp;
slen--;
}
else if (slen > 0 && (cp[1] == 'L' || cp[1] == 'l'))
{
fill = LEGATO;
++cp;
slen--;
}
else if (slen > 0 && (cp[1] == 'S' || cp[1] == 's'))
{
fill = STACCATO;
++cp;
slen--;
}
break;
}
}
}
/******************* UNIX DRIVER HOOKS BEGIN HERE **************************
*
* This section implements driver hooks to run playstring() and the tone(),
* endtone(), and rest() functions defined above.
*/
static int spkr_active; /* exclusion flag */
static void *spkr_inbuf;
int
spkrprobe (parent, match, aux)
struct device *parent;
struct cfdata *match;
void *aux;
{
/*
* We only attach to the keyboard controller via
* the console drivers. (We really wish we could be the
* child of a real keyboard controller driver.)
*/
if (parent == NULL || !device_is_a(parent, "pc"))
return (0);
if (match->cf_loc[PCKBDCF_PORT] != PITAUX_PORT)
return (0);
return (1);
}
static int spkr_attached = 0;
void
spkrattach(parent, self, aux)
struct device *parent;
struct device *self;
void *aux;
{
printf(" port 0x%x\n", device_cfdata(self)->cf_loc[PCKBDCF_PORT]);
spkr_attached = 1;
}
int
spkropen(dev, flags, mode, p)
dev_t dev;
int flags;
int mode;
struct proc *p;
{
#ifdef DEBUG
printf("spkropen: entering with dev = %x\n", dev);
#endif /* DEBUG */
if (minor(dev) != 0 || !spkr_attached)
return(ENXIO);
else if (spkr_active)
return(EBUSY);
else
{
playinit();
spkr_inbuf = malloc(DEV_BSIZE, M_DEVBUF, M_WAITOK);
spkr_active = 1;
}
return(0);
}
int
spkrwrite(dev, uio, flags)
dev_t dev;
struct uio *uio;
int flags;
{
register int n;
int error;
#ifdef DEBUG
printf("spkrwrite: entering with dev = %x, count = %d\n",
dev, uio->uio_resid);
#endif /* DEBUG */
if (minor(dev) != 0)
return(ENXIO);
else
{
n = min(DEV_BSIZE, uio->uio_resid);
error = uiomove(spkr_inbuf, n, uio);
if (!error)
playstring((char *)spkr_inbuf, n);
return(error);
}
}
int spkrclose(dev, flags, mode, p)
dev_t dev;
int flags;
int mode;
struct proc *p;
{
#ifdef DEBUG
printf("spkrclose: entering with dev = %x\n", dev);
#endif /* DEBUG */
if (minor(dev) != 0)
return(ENXIO);
else
{
endtone(NULL);
free(spkr_inbuf, M_DEVBUF);
spkr_active = 0;
}
return(0);
}
int spkrioctl(dev, cmd, data, flag, p)
dev_t dev;
u_long cmd;
caddr_t data;
int flag;
struct proc *p;
{
#ifdef DEBUG
printf("spkrioctl: entering with dev = %x, cmd = %lx\n", dev, cmd);
#endif /* DEBUG */
if (minor(dev) != 0)
return(ENXIO);
else if (cmd == SPKRTONE)
{
tone_t *tp = (tone_t *)data;
if (tp->frequency == 0)
rest(tp->duration);
else
tone(tp->frequency, tp->duration);
}
else if (cmd == SPKRTUNE)
{
tone_t *tp = (tone_t *)(*(caddr_t *)data);
tone_t ttp;
int error;
for (; ; tp++) {
error = copyin(tp, &ttp, sizeof(tone_t));
if (error)
return(error);
if (ttp.duration == 0)
break;
if (ttp.frequency == 0)
rest(ttp.duration);
else
tone(ttp.frequency, ttp.duration);
}
}
else
return(EINVAL);
return(0);
}
#endif /* NSPEAKER > 0 */
/* spkr.c ends here */