381 lines
12 KiB
C
381 lines
12 KiB
C
/* $NetBSD: rf_reconmap.c,v 1.26 2005/02/27 00:27:45 perry Exp $ */
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/*
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* Copyright (c) 1995 Carnegie-Mellon University.
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* All rights reserved.
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*
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* Author: Mark Holland
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*
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* Permission to use, copy, modify and distribute this software and
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* its documentation is hereby granted, provided that both the copyright
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* notice and this permission notice appear in all copies of the
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* software, derivative works or modified versions, and any portions
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* thereof, and that both notices appear in supporting documentation.
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*
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* CARNEGIE MELLON ALLOWS FREE USE OF THIS SOFTWARE IN ITS "AS IS"
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* CONDITION. CARNEGIE MELLON DISCLAIMS ANY LIABILITY OF ANY KIND
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* FOR ANY DAMAGES WHATSOEVER RESULTING FROM THE USE OF THIS SOFTWARE.
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*
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* Carnegie Mellon requests users of this software to return to
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*
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* Software Distribution Coordinator or Software.Distribution@CS.CMU.EDU
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* School of Computer Science
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* Carnegie Mellon University
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* Pittsburgh PA 15213-3890
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*
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* any improvements or extensions that they make and grant Carnegie the
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* rights to redistribute these changes.
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*/
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/*************************************************************************
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* rf_reconmap.c
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*
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* code to maintain a map of what sectors have/have not been reconstructed
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*
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*************************************************************************/
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#include <sys/cdefs.h>
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__KERNEL_RCSID(0, "$NetBSD: rf_reconmap.c,v 1.26 2005/02/27 00:27:45 perry Exp $");
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#include "rf_raid.h"
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#include <sys/time.h>
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#include "rf_general.h"
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#include "rf_utils.h"
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/* special pointer values indicating that a reconstruction unit
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* has been either totally reconstructed or not at all. Both
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* are illegal pointer values, so you have to be careful not to
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* dereference through them. RU_NOTHING must be zero, since
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* MakeReconMap uses memset to initialize the structure. These are used
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* only at the head of the list.
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*/
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#define RU_ALL ((RF_ReconMapListElem_t *) -1)
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#define RU_NOTHING ((RF_ReconMapListElem_t *) 0)
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/* For most reconstructs we need at most 3 RF_ReconMapListElem_t's.
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* Bounding the number we need is quite difficult, as it depends on how
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* badly the sectors to be reconstructed get divided up. In the current
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* code, the reconstructed sectors appeared aligned on stripe boundaries,
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* and are always presented in stripe width units, so we're probably
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* allocating quite a bit more than we'll ever need.
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*/
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#define RF_NUM_RECON_POOL_ELEM 100
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static void
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compact_stat_entry(RF_Raid_t * raidPtr, RF_ReconMap_t * mapPtr,
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int i);
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static void crunch_list(RF_ReconMap_t *mapPtr,
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RF_ReconMapListElem_t * listPtr);
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static RF_ReconMapListElem_t *
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MakeReconMapListElem(RF_ReconMap_t *mapPtr, RF_SectorNum_t startSector,
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RF_SectorNum_t stopSector, RF_ReconMapListElem_t * next);
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static void
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FreeReconMapListElem(RF_ReconMap_t *mapPtr, RF_ReconMapListElem_t * p);
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#if 0
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static void PrintList(RF_ReconMapListElem_t * listPtr);
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#endif
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/*---------------------------------------------------------------------------
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*
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* Creates and initializes new Reconstruction map
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*
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* ru_sectors - size of reconstruction unit in sectors
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* disk_sectors - size of disk in sectors
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* spareUnitsPerDisk - zero unless distributed sparing
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*-------------------------------------------------------------------------*/
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RF_ReconMap_t *
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rf_MakeReconMap(RF_Raid_t *raidPtr, RF_SectorCount_t ru_sectors,
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RF_SectorCount_t disk_sectors,
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RF_ReconUnitCount_t spareUnitsPerDisk)
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{
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RF_RaidLayout_t *layoutPtr = &raidPtr->Layout;
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RF_ReconUnitCount_t num_rus = layoutPtr->stripeUnitsPerDisk / layoutPtr->SUsPerRU;
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RF_ReconMap_t *p;
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RF_Malloc(p, sizeof(RF_ReconMap_t), (RF_ReconMap_t *));
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p->sectorsPerReconUnit = ru_sectors;
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p->sectorsInDisk = disk_sectors;
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p->totalRUs = num_rus;
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p->spareRUs = spareUnitsPerDisk;
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p->unitsLeft = num_rus - spareUnitsPerDisk;
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RF_Malloc(p->status, num_rus * sizeof(RF_ReconMapListElem_t *), (RF_ReconMapListElem_t **));
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RF_ASSERT(p->status != (RF_ReconMapListElem_t **) NULL);
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(void) memset((char *) p->status, 0,
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num_rus * sizeof(RF_ReconMapListElem_t *));
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pool_init(&p->elem_pool, sizeof(RF_ReconMapListElem_t), 0,
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0, 0, "raidreconpl", NULL);
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pool_prime(&p->elem_pool, RF_NUM_RECON_POOL_ELEM);
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rf_mutex_init(&p->mutex);
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return (p);
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}
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/*---------------------------------------------------------------------------
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*
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* marks a new set of sectors as reconstructed. All the possible
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* mergings get complicated. To simplify matters, the approach I take
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* is to just dump something into the list, and then clean it up
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* (i.e. merge elements and eliminate redundant ones) in a second pass
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* over the list (compact_stat_entry()). Not 100% efficient, since a
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* structure can be allocated and then immediately freed, but it keeps
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* this code from becoming (more of) a nightmare of special cases.
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* The only thing that compact_stat_entry() assumes is that the list
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* is sorted by startSector, and so this is the only condition I
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* maintain here. (MCH)
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*
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* This code now uses a pool instead of the previous malloc/free
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* stuff.
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*-------------------------------------------------------------------------*/
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void
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rf_ReconMapUpdate(RF_Raid_t *raidPtr, RF_ReconMap_t *mapPtr,
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RF_SectorNum_t startSector, RF_SectorNum_t stopSector)
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{
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RF_SectorCount_t sectorsPerReconUnit = mapPtr->sectorsPerReconUnit;
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RF_SectorNum_t i, first_in_RU, last_in_RU;
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RF_ReconMapListElem_t *p, *pt;
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RF_LOCK_MUTEX(mapPtr->mutex);
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while(mapPtr->lock) {
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ltsleep(&mapPtr->lock, PRIBIO, "reconupdate", 0, &mapPtr->mutex);
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}
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mapPtr->lock = 1;
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RF_UNLOCK_MUTEX(mapPtr->mutex);
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RF_ASSERT(startSector >= 0 && stopSector < mapPtr->sectorsInDisk &&
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stopSector >= startSector);
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while (startSector <= stopSector) {
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i = startSector / mapPtr->sectorsPerReconUnit;
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first_in_RU = i * sectorsPerReconUnit;
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last_in_RU = first_in_RU + sectorsPerReconUnit - 1;
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p = mapPtr->status[i];
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if (p != RU_ALL) {
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if (p == RU_NOTHING || p->startSector > startSector) {
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/* insert at front of list */
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mapPtr->status[i] = MakeReconMapListElem(mapPtr,startSector, RF_MIN(stopSector, last_in_RU), (p == RU_NOTHING) ? NULL : p);
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} else {/* general case */
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do { /* search for place to insert */
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pt = p;
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p = p->next;
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} while (p && (p->startSector < startSector));
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pt->next = MakeReconMapListElem(mapPtr,startSector, RF_MIN(stopSector, last_in_RU), p);
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}
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compact_stat_entry(raidPtr, mapPtr, i);
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}
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startSector = RF_MIN(stopSector, last_in_RU) + 1;
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}
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RF_LOCK_MUTEX(mapPtr->mutex);
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mapPtr->lock = 0;
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wakeup(&mapPtr->lock);
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RF_UNLOCK_MUTEX(mapPtr->mutex);
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}
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/*---------------------------------------------------------------------------
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*
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* performs whatever list compactions can be done, and frees any space
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* that is no longer necessary. Assumes only that the list is sorted
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* by startSector. crunch_list() compacts a single list as much as
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* possible, and the second block of code deletes the entire list if
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* possible. crunch_list() is also called from
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* MakeReconMapAccessList().
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*
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* When a recon unit is detected to be fully reconstructed, we set the
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* corresponding bit in the parity stripe map so that the head follow
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* code will not select this parity stripe again. This is redundant
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* (but harmless) when compact_stat_entry is called from the
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* reconstruction code, but necessary when called from the user-write
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* code.
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*
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*-------------------------------------------------------------------------*/
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static void
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compact_stat_entry(RF_Raid_t *raidPtr, RF_ReconMap_t *mapPtr, int i)
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{
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RF_SectorCount_t sectorsPerReconUnit = mapPtr->sectorsPerReconUnit;
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RF_ReconMapListElem_t *p = mapPtr->status[i];
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crunch_list(mapPtr, p);
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if ((p->startSector == i * sectorsPerReconUnit) &&
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(p->stopSector == i * sectorsPerReconUnit +
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sectorsPerReconUnit - 1)) {
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mapPtr->status[i] = RU_ALL;
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mapPtr->unitsLeft--;
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FreeReconMapListElem(mapPtr, p);
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}
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}
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static void
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crunch_list(RF_ReconMap_t *mapPtr, RF_ReconMapListElem_t *listPtr)
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{
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RF_ReconMapListElem_t *pt, *p = listPtr;
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if (!p)
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return;
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pt = p;
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p = p->next;
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while (p) {
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if (pt->stopSector >= p->startSector - 1) {
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pt->stopSector = RF_MAX(pt->stopSector, p->stopSector);
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pt->next = p->next;
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FreeReconMapListElem(mapPtr, p);
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p = pt->next;
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} else {
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pt = p;
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p = p->next;
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}
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}
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}
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/*---------------------------------------------------------------------------
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*
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* Allocate and fill a new list element
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*
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*-------------------------------------------------------------------------*/
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static RF_ReconMapListElem_t *
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MakeReconMapListElem(RF_ReconMap_t *mapPtr, RF_SectorNum_t startSector,
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RF_SectorNum_t stopSector, RF_ReconMapListElem_t *next)
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{
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RF_ReconMapListElem_t *p;
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p = pool_get(&mapPtr->elem_pool, PR_WAITOK);
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p->startSector = startSector;
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p->stopSector = stopSector;
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p->next = next;
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return (p);
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}
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/*---------------------------------------------------------------------------
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*
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* Free a list element
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*
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*-------------------------------------------------------------------------*/
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static void
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FreeReconMapListElem(RF_ReconMap_t *mapPtr, RF_ReconMapListElem_t *p)
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{
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pool_put(&mapPtr->elem_pool, p);
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}
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/*---------------------------------------------------------------------------
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*
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* Free an entire status structure. Inefficient, but can be called at
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* any time.
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*
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*-------------------------------------------------------------------------*/
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void
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rf_FreeReconMap(RF_ReconMap_t *mapPtr)
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{
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RF_ReconMapListElem_t *p, *q;
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RF_ReconUnitCount_t numRUs;
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RF_ReconUnitNum_t i;
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numRUs = mapPtr->sectorsInDisk / mapPtr->sectorsPerReconUnit;
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if (mapPtr->sectorsInDisk % mapPtr->sectorsPerReconUnit)
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numRUs++;
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for (i = 0; i < numRUs; i++) {
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p = mapPtr->status[i];
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while (p != RU_NOTHING && p != RU_ALL) {
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q = p;
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p = p->next;
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RF_Free(q, sizeof(*q));
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}
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}
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pool_destroy(&mapPtr->elem_pool);
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RF_Free(mapPtr->status, mapPtr->totalRUs *
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sizeof(RF_ReconMapListElem_t *));
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RF_Free(mapPtr, sizeof(RF_ReconMap_t));
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}
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/*---------------------------------------------------------------------------
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*
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* returns nonzero if the indicated RU has been reconstructed already
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*
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*-------------------------------------------------------------------------*/
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int
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rf_CheckRUReconstructed(RF_ReconMap_t *mapPtr, RF_SectorNum_t startSector)
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{
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RF_ReconMapListElem_t *l; /* used for searching */
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RF_ReconUnitNum_t i;
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i = startSector / mapPtr->sectorsPerReconUnit;
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l = mapPtr->status[i];
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return ((l == RU_ALL) ? 1 : 0);
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}
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RF_ReconUnitCount_t
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rf_UnitsLeftToReconstruct(RF_ReconMap_t *mapPtr)
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{
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RF_ASSERT(mapPtr != NULL);
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return (mapPtr->unitsLeft);
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}
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#if 0
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static void
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PrintList(RF_ReconMapListElem_t *listPtr)
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{
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while (listPtr) {
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printf("%d,%d -> ", (int) listPtr->startSector,
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(int) listPtr->stopSector);
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listPtr = listPtr->next;
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}
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printf("\n");
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}
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void
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rf_PrintReconMap(RF_Raid_t *raidPtr, RF_ReconMap_t *mapPtr, RF_RowCol_t fcol)
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{
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RF_ReconUnitCount_t numRUs;
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RF_ReconMapListElem_t *p;
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RF_ReconUnitNum_t i;
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numRUs = mapPtr->totalRUs;
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if (mapPtr->sectorsInDisk % mapPtr->sectorsPerReconUnit)
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numRUs++;
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for (i = 0; i < numRUs; i++) {
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p = mapPtr->status[i];
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if (p == RU_ALL)/* printf("[%d] ALL\n",i) */
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;
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else
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if (p == RU_NOTHING) {
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printf("%d: Unreconstructed\n", i);
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} else {
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printf("%d: ", i);
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PrintList(p);
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}
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}
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}
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#endif
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#if RF_DEBUG_RECON
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void
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rf_PrintReconSchedule(RF_ReconMap_t *mapPtr, struct timeval *starttime)
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{
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static int old_pctg = -1;
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struct timeval tv, diff;
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int new_pctg;
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new_pctg = 100 - (rf_UnitsLeftToReconstruct(mapPtr) *
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100 / mapPtr->totalRUs);
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if (new_pctg != old_pctg) {
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RF_GETTIME(tv);
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RF_TIMEVAL_DIFF(starttime, &tv, &diff);
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printf("%d %d.%06d\n", (int) new_pctg, (int) diff.tv_sec,
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(int) diff.tv_usec);
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old_pctg = new_pctg;
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}
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}
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#endif
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