NetBSD/games/sail
apb fa823f4eed temp is a pointer, and tempmax, not sizeof(temp), is the length of
the buffer that it points to.  Adjust a strlcat() call to suit.
2014-03-28 17:53:47 +00:00
..
array.c Rework curses handling. 2009-03-15 03:33:56 +00:00
array.h Use __c99inline from sys/cdefs.h 2010-12-08 17:06:35 +00:00
assorted.c avoid non-literal format string 2011-08-16 11:26:16 +00:00
display.h Rework curses handling. 2009-03-15 03:33:56 +00:00
dr_1.c Create some abstraction for sending messages. 2009-03-14 22:52:52 +00:00
dr_2.c temp is a pointer, and tempmax, not sizeof(temp), is the length of 2014-03-28 17:53:47 +00:00
dr_3.c Create some abstraction for sending messages. 2009-03-14 22:52:52 +00:00
dr_4.c Create some abstraction for sending messages. 2009-03-14 22:52:52 +00:00
dr_5.c Create some abstraction for sending messages. 2009-03-14 22:52:52 +00:00
dr_main.c Rework the game startup so it uses curses nicely. There are now menus 2010-08-06 09:14:40 +00:00
driver.h
extern.h Use __dead 2011-08-29 20:30:36 +00:00
game.c Sprinkle some "bool". And don't use '\0' to mean 'false'. 2009-03-14 20:04:43 +00:00
globals.c Rework the game startup so it uses curses nicely. There are now menus 2010-08-06 09:14:40 +00:00
lo_main.c Rework the game startup so it uses curses nicely. There are now menus 2010-08-06 09:14:40 +00:00
machdep.h Build with WARNS=4. Sort out the game's shadowing of its own variables, 2008-01-28 01:58:01 +00:00
main.c Rework the game startup so it uses curses nicely. There are now menus 2010-08-06 09:14:40 +00:00
Makefile Uses non-literal format strings 2011-08-25 15:50:45 +00:00
misc.c Lines <= 80 chars, remove trailing whitespace, other formatting adjustments. 2009-03-14 19:35:13 +00:00
parties.c Create some abstraction for sending messages. 2009-03-14 22:52:52 +00:00
pathnames.h chdir to /var/games/sail while running, to simplify name handling. 2009-03-14 23:47:18 +00:00
pl_1.c Create some abstraction for sending messages. 2009-03-14 22:52:52 +00:00
pl_2.c Rework curses handling. 2009-03-15 03:33:56 +00:00
pl_3.c Rework curses handling. 2009-03-15 03:33:56 +00:00
pl_4.c Create some abstraction for sending messages. 2009-03-14 22:52:52 +00:00
pl_5.c Rework curses handling. 2009-03-15 03:33:56 +00:00
pl_6.c Rework curses handling. 2009-03-15 03:33:56 +00:00
pl_7.c Use __dead and __printflike instead of __attribute__. 2011-08-26 06:18:16 +00:00
pl_main.c Rework the game startup so it uses curses nicely. There are now menus 2010-08-06 09:14:40 +00:00
player.h sprinkle static 2009-08-12 08:54:54 +00:00
restart.h Lines <= 80 chars, remove trailing whitespace, other formatting adjustments. 2009-03-14 19:35:13 +00:00
sail.6 Move HISTORY to proper place. 2009-03-02 10:16:54 +00:00
sync.c fix unused variable warnings 2013-10-19 17:19:30 +00:00
version.c constify the version string 2009-03-14 20:10:43 +00:00