99 lines
2.7 KiB
C++
99 lines
2.7 KiB
C++
/* $NetBSD: player.cc,v 1.1 2003/12/27 01:16:55 christos Exp $ */
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/*-
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* Copyright (c) 2003 The NetBSD Foundation, Inc.
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* All rights reserved.
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*
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* This code is derived from software contributed to The NetBSD Foundation
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* by Christos Zoulas.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the NetBSD
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* Foundation, Inc. and its contributors.
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* 4. Neither the name of The NetBSD Foundation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
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* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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* player.C: Player base class
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*/
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#include "defs.h"
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RCSID("$NetBSD: player.cc,v 1.1 2003/12/27 01:16:55 christos Exp $")
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#include "board.h"
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#include "player.h"
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PLAYER::PLAYER(char who) :
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_who(who),
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_score(0),
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_total(0),
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_games(0),
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_ties(0)
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{
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}
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void PLAYER::init(void)
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{
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_score = 0;
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}
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void PLAYER::wl(size_t sc)
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{
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_total += _score;
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_games += sc < _score;
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_ties += sc == _score;
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}
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int PLAYER::domove(BOARD& b)
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{
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size_t y, x;
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int dir;
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int score;
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for (;;) {
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if (b.full())
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return 0;
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play(b, y, x, dir);
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switch (score = b.domove(y, x, dir, _who)) {
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case 0:
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// No closure
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return 1;
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case -1:
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// Not a valid move
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b.bell();
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break;
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default:
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// Closure, play again
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_score += score;
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break;
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}
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}
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}
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