583 lines
14 KiB
C
583 lines
14 KiB
C
/* $NetBSD: spkr.c,v 1.23 1996/05/05 19:31:25 christos Exp $ */
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/*
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* spkr.c -- device driver for console speaker on 80386
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*
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* v1.1 by Eric S. Raymond (esr@snark.thyrsus.com) Feb 1990
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* modified for 386bsd by Andrew A. Chernov <ache@astral.msk.su>
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* 386bsd only clean version, all SYSV stuff removed
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* use hz value from param.c
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*/
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#include "spkr.h"
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#if NSPKR > 0
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#if NSPKR > 1
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#error only one speaker device per system
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#endif
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#include <sys/param.h>
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#include <sys/systm.h>
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#include <sys/kernel.h>
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#include <sys/errno.h>
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#include <sys/device.h>
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#include <sys/buf.h>
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#include <sys/uio.h>
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#include <sys/proc.h>
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#include <machine/cpu.h>
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#include <machine/pio.h>
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#include <machine/spkr.h>
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#include <machine/conf.h>
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#include <dev/isa/isareg.h>
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#include <dev/isa/isavar.h>
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#include <i386/isa/timerreg.h>
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#include <i386/isa/spkrreg.h>
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int spkrprobe __P((struct device *, void *, void *));
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void spkrattach __P((struct device *, struct device *, void *));
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struct spkr_softc {
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struct device sc_dev;
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};
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struct cfattach spkr_ca = {
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sizeof(struct spkr_softc), spkrprobe, spkrattach
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};
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struct cfdriver spkr_cd = {
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NULL, "spkr", DV_TTY
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};
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/**************** MACHINE DEPENDENT PART STARTS HERE *************************
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*
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* This section defines a function tone() which causes a tone of given
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* frequency and duration from the 80x86's console speaker.
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* Another function endtone() is defined to force sound off, and there is
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* also a rest() entry point to do pauses.
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*
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* Audible sound is generated using the Programmable Interval Timer (PIT) and
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* Programmable Peripheral Interface (PPI) attached to the 80x86's speaker. The
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* PPI controls whether sound is passed through at all; the PIT's channel 2 is
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* used to generate clicks (a square wave) of whatever frequency is desired.
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*/
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/*
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* Magic numbers for timer control.
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*/
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#define PIT_MODE (TIMER_SEL2|TIMER_16BIT|TIMER_SQWAVE)
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static void endtone __P((void *));
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static void tone __P((u_int, u_int));
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static void endrest __P((void *));
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static void rest __P((int));
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static void playinit __P((void));
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static void playtone __P((int, int, int));
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static void playstring __P((char *, size_t));
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static void
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endtone(v)
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void *v;
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{
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wakeup(endtone);
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outb(PITAUX_PORT, inb(PITAUX_PORT) & ~PIT_SPKR);
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}
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static
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void tone(hz, ticks)
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/* emit tone of frequency hz for given number of ticks */
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u_int hz, ticks;
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{
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u_int divisor = TIMER_DIV(hz);
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int sps;
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#ifdef DEBUG
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printf("tone: hz=%d ticks=%d\n", hz, ticks);
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#endif /* DEBUG */
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/* set timer to generate clicks at given frequency in Hertz */
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sps = spltty();
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outb(TIMER_MODE, PIT_MODE); /* prepare timer */
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outb(TIMER_CNTR2, (unsigned char) divisor); /* send lo byte */
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outb(TIMER_CNTR2, (divisor >> 8)); /* send hi byte */
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splx(sps);
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/* turn the speaker on */
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outb(PITAUX_PORT, inb(PITAUX_PORT) | PIT_SPKR);
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/*
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* Set timeout to endtone function, then give up the timeslice.
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* This is so other processes can execute while the tone is being
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* emitted.
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*/
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timeout(endtone, NULL, ticks);
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sleep(endtone, PZERO - 1);
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}
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static void
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endrest(v)
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/* end a rest */
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void *v;
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{
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wakeup(endrest);
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}
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static void
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rest(ticks)
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/* rest for given number of ticks */
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int ticks;
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{
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/*
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* Set timeout to endrest function, then give up the timeslice.
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* This is so other processes can execute while the rest is being
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* waited out.
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*/
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#ifdef DEBUG
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printf("rest: %d\n", ticks);
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#endif /* DEBUG */
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timeout(endrest, NULL, ticks);
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sleep(endrest, PZERO - 1);
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}
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/**************** PLAY STRING INTERPRETER BEGINS HERE **********************
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*
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* Play string interpretation is modelled on IBM BASIC 2.0's PLAY statement;
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* M[LNS] are missing and the ~ synonym and octave-tracking facility is added.
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* Requires tone(), rest(), and endtone(). String play is not interruptible
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* except possibly at physical block boundaries.
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*/
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typedef int bool;
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#define TRUE 1
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#define FALSE 0
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#define toupper(c) ((c) - ' ' * (((c) >= 'a') && ((c) <= 'z')))
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#define isdigit(c) (((c) >= '0') && ((c) <= '9'))
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#define dtoi(c) ((c) - '0')
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static int octave; /* currently selected octave */
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static int whole; /* whole-note time at current tempo, in ticks */
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static int value; /* whole divisor for note time, quarter note = 1 */
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static int fill; /* controls spacing of notes */
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static bool octtrack; /* octave-tracking on? */
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static bool octprefix; /* override current octave-tracking state? */
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/*
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* Magic number avoidance...
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*/
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#define SECS_PER_MIN 60 /* seconds per minute */
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#define WHOLE_NOTE 4 /* quarter notes per whole note */
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#define MIN_VALUE 64 /* the most we can divide a note by */
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#define DFLT_VALUE 4 /* default value (quarter-note) */
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#define FILLTIME 8 /* for articulation, break note in parts */
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#define STACCATO 6 /* 6/8 = 3/4 of note is filled */
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#define NORMAL 7 /* 7/8ths of note interval is filled */
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#define LEGATO 8 /* all of note interval is filled */
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#define DFLT_OCTAVE 4 /* default octave */
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#define MIN_TEMPO 32 /* minimum tempo */
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#define DFLT_TEMPO 120 /* default tempo */
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#define MAX_TEMPO 255 /* max tempo */
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#define NUM_MULT 3 /* numerator of dot multiplier */
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#define DENOM_MULT 2 /* denominator of dot multiplier */
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/* letter to half-tone: A B C D E F G */
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static int notetab[8] = {9, 11, 0, 2, 4, 5, 7};
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/*
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* This is the American Standard A440 Equal-Tempered scale with frequencies
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* rounded to nearest integer. Thank Goddess for the good ol' CRC Handbook...
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* our octave 0 is standard octave 2.
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*/
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#define OCTAVE_NOTES 12 /* semitones per octave */
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static int pitchtab[] =
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{
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/* C C# D D# E F F# G G# A A# B*/
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/* 0 */ 65, 69, 73, 78, 82, 87, 93, 98, 103, 110, 117, 123,
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/* 1 */ 131, 139, 147, 156, 165, 175, 185, 196, 208, 220, 233, 247,
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/* 2 */ 262, 277, 294, 311, 330, 349, 370, 392, 415, 440, 466, 494,
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/* 3 */ 523, 554, 587, 622, 659, 698, 740, 784, 831, 880, 932, 988,
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/* 4 */ 1047, 1109, 1175, 1245, 1319, 1397, 1480, 1568, 1661, 1760, 1865, 1975,
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/* 5 */ 2093, 2217, 2349, 2489, 2637, 2794, 2960, 3136, 3322, 3520, 3729, 3951,
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/* 6 */ 4186, 4435, 4698, 4978, 5274, 5588, 5920, 6272, 6644, 7040, 7459, 7902,
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};
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static void
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playinit()
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{
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octave = DFLT_OCTAVE;
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whole = (hz * SECS_PER_MIN * WHOLE_NOTE) / DFLT_TEMPO;
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fill = NORMAL;
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value = DFLT_VALUE;
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octtrack = FALSE;
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octprefix = TRUE; /* act as though there was an initial O(n) */
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}
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static void
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playtone(pitch, value, sustain)
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/* play tone of proper duration for current rhythm signature */
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int pitch, value, sustain;
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{
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register int sound, silence, snum = 1, sdenom = 1;
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/* this weirdness avoids floating-point arithmetic */
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for (; sustain; sustain--)
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{
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snum *= NUM_MULT;
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sdenom *= DENOM_MULT;
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}
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if (pitch == -1)
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rest(whole * snum / (value * sdenom));
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else
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{
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sound = (whole * snum) / (value * sdenom)
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- (whole * (FILLTIME - fill)) / (value * FILLTIME);
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silence = whole * (FILLTIME-fill) * snum / (FILLTIME * value * sdenom);
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#ifdef DEBUG
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printf("playtone: pitch %d for %d ticks, rest for %d ticks\n",
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pitch, sound, silence);
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#endif /* DEBUG */
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tone(pitchtab[pitch], sound);
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if (fill != LEGATO)
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rest(silence);
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}
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}
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static void
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playstring(cp, slen)
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/* interpret and play an item from a notation string */
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char *cp;
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size_t slen;
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{
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int pitch, lastpitch = OCTAVE_NOTES * DFLT_OCTAVE;
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#define GETNUM(cp, v) for(v=0; isdigit(cp[1]) && slen > 0; ) \
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{v = v * 10 + (*++cp - '0'); slen--;}
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for (; slen--; cp++)
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{
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int sustain, timeval, tempo;
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register char c = toupper(*cp);
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#ifdef DEBUG
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printf("playstring: %c (%x)\n", c, c);
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#endif /* DEBUG */
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switch (c)
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{
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case 'A': case 'B': case 'C': case 'D': case 'E': case 'F': case 'G':
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/* compute pitch */
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pitch = notetab[c - 'A'] + octave * OCTAVE_NOTES;
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/* this may be followed by an accidental sign */
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if (cp[1] == '#' || cp[1] == '+')
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{
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++pitch;
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++cp;
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slen--;
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}
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else if (cp[1] == '-')
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{
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--pitch;
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++cp;
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slen--;
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}
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/*
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* If octave-tracking mode is on, and there has been no octave-
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* setting prefix, find the version of the current letter note
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* closest to the last regardless of octave.
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*/
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if (octtrack && !octprefix)
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{
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if (abs(pitch-lastpitch) > abs(pitch+OCTAVE_NOTES-lastpitch))
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{
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++octave;
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pitch += OCTAVE_NOTES;
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}
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if (abs(pitch-lastpitch) > abs((pitch-OCTAVE_NOTES)-lastpitch))
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{
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--octave;
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pitch -= OCTAVE_NOTES;
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}
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}
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octprefix = FALSE;
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lastpitch = pitch;
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/* ...which may in turn be followed by an override time value */
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GETNUM(cp, timeval);
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if (timeval <= 0 || timeval > MIN_VALUE)
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timeval = value;
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/* ...and/or sustain dots */
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for (sustain = 0; cp[1] == '.'; cp++)
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{
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slen--;
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sustain++;
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}
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/* time to emit the actual tone */
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playtone(pitch, timeval, sustain);
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break;
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case 'O':
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if (cp[1] == 'N' || cp[1] == 'n')
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{
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octprefix = octtrack = FALSE;
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++cp;
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slen--;
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}
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else if (cp[1] == 'L' || cp[1] == 'l')
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{
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octtrack = TRUE;
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++cp;
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slen--;
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}
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else
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{
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GETNUM(cp, octave);
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if (octave >= sizeof(pitchtab) / OCTAVE_NOTES)
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octave = DFLT_OCTAVE;
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octprefix = TRUE;
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}
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break;
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case '>':
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if (octave < sizeof(pitchtab) / OCTAVE_NOTES - 1)
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octave++;
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octprefix = TRUE;
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break;
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case '<':
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if (octave > 0)
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octave--;
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octprefix = TRUE;
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break;
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case 'N':
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GETNUM(cp, pitch);
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for (sustain = 0; cp[1] == '.'; cp++)
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{
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slen--;
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sustain++;
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}
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playtone(pitch - 1, value, sustain);
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break;
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case 'L':
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GETNUM(cp, value);
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if (value <= 0 || value > MIN_VALUE)
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value = DFLT_VALUE;
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break;
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case 'P':
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case '~':
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/* this may be followed by an override time value */
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GETNUM(cp, timeval);
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if (timeval <= 0 || timeval > MIN_VALUE)
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timeval = value;
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for (sustain = 0; cp[1] == '.'; cp++)
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{
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slen--;
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sustain++;
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}
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playtone(-1, timeval, sustain);
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break;
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case 'T':
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GETNUM(cp, tempo);
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if (tempo < MIN_TEMPO || tempo > MAX_TEMPO)
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tempo = DFLT_TEMPO;
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whole = (hz * SECS_PER_MIN * WHOLE_NOTE) / tempo;
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break;
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case 'M':
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if (cp[1] == 'N' || cp[1] == 'n')
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{
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fill = NORMAL;
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++cp;
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slen--;
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}
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else if (cp[1] == 'L' || cp[1] == 'l')
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{
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fill = LEGATO;
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++cp;
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slen--;
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}
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else if (cp[1] == 'S' || cp[1] == 's')
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{
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fill = STACCATO;
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++cp;
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slen--;
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}
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break;
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}
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}
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}
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/******************* UNIX DRIVER HOOKS BEGIN HERE **************************
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*
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* This section implements driver hooks to run playstring() and the tone(),
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* endtone(), and rest() functions defined above.
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*/
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static int spkr_active; /* exclusion flag */
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static struct buf *spkr_inbuf; /* incoming buf */
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int
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spkrprobe (parent, match, aux)
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struct device *parent;
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void *match;
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void *aux;
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{
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struct cfdata *cf = match;
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/*
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* We only attach to the keyboard controller via
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* the console drivers. (We really wish we could be the
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* child of a real keyboard controller driver.)
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*/
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if ((parent == NULL) ||
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((strcmp(parent->dv_cfdata->cf_driver->cd_name, "pc") != 0) &&
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(strcmp(parent->dv_cfdata->cf_driver->cd_name, "vt") != 0)))
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return (0);
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if (cf->cf_loc[1] != PITAUX_PORT)
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return (0);
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return (1);
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}
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static int spkr_attached = 0;
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void
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spkrattach(parent, self, aux)
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struct device *parent;
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struct device *self;
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void *aux;
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{
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printf(" port 0x%x\n", self->dv_cfdata->cf_loc[1]);
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spkr_attached = 1;
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}
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int
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spkropen(dev, flags, mode, p)
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dev_t dev;
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int flags;
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int mode;
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struct proc *p;
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{
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#ifdef DEBUG
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printf("spkropen: entering with dev = %x\n", dev);
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#endif /* DEBUG */
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if (minor(dev) != 0 || !spkr_attached)
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return(ENXIO);
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else if (spkr_active)
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return(EBUSY);
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else
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{
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playinit();
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spkr_inbuf = geteblk(DEV_BSIZE);
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spkr_active = 1;
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}
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return(0);
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}
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int
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spkrwrite(dev, uio, flags)
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dev_t dev;
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struct uio *uio;
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int flags;
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{
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register unsigned n;
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char *cp;
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int error;
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#ifdef DEBUG
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printf("spkrwrite: entering with dev = %x, count = %d\n",
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dev, uio->uio_resid);
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#endif /* DEBUG */
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if (minor(dev) != 0)
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return(ENXIO);
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else
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{
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n = min(DEV_BSIZE, uio->uio_resid);
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cp = spkr_inbuf->b_data;
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error = uiomove(cp, n, uio);
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if (!error)
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playstring(cp, n);
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return(error);
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}
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}
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int spkrclose(dev, flags, mode, p)
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dev_t dev;
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int flags;
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int mode;
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struct proc *p;
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{
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#ifdef DEBUG
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printf("spkrclose: entering with dev = %x\n", dev);
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#endif /* DEBUG */
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if (minor(dev) != 0)
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return(ENXIO);
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else
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{
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endtone(NULL);
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brelse(spkr_inbuf);
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spkr_active = 0;
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}
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return(0);
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}
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int spkrioctl(dev, cmd, data, flag, p)
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dev_t dev;
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u_long cmd;
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caddr_t data;
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int flag;
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struct proc *p;
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{
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#ifdef DEBUG
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printf("spkrioctl: entering with dev = %x, cmd = %lx\n", dev, cmd);
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#endif /* DEBUG */
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|
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if (minor(dev) != 0)
|
|
return(ENXIO);
|
|
else if (cmd == SPKRTONE)
|
|
{
|
|
tone_t *tp = (tone_t *)data;
|
|
|
|
if (tp->frequency == 0)
|
|
rest(tp->duration);
|
|
else
|
|
tone(tp->frequency, tp->duration);
|
|
}
|
|
else if (cmd == SPKRTUNE)
|
|
{
|
|
tone_t *tp = (tone_t *)(*(caddr_t *)data);
|
|
tone_t ttp;
|
|
int error;
|
|
|
|
for (; ; tp++) {
|
|
error = copyin(tp, &ttp, sizeof(tone_t));
|
|
if (error)
|
|
return(error);
|
|
if (ttp.duration == 0)
|
|
break;
|
|
if (ttp.frequency == 0)
|
|
rest(ttp.duration);
|
|
else
|
|
tone(ttp.frequency, ttp.duration);
|
|
}
|
|
}
|
|
else
|
|
return(EINVAL);
|
|
return(0);
|
|
}
|
|
|
|
#endif /* NSPEAKER > 0 */
|
|
/* spkr.c ends here */
|