34152e53bb
every platform. Thus setting OBJMACHINE, allowed one to keep in-tree objdirs with multiple builds. With the advent of evb*, this has become impossible until now. Introduce OBJMACHINE_ARCH that adds ${MACHINE_ARCH} to the objdir so that we have unique objdirs per build again. Until we restructure things to that this is not necessary, it is the simplest fix. |
||
---|---|---|
.. | ||
lst.lib | ||
PSD.doc | ||
unit-tests | ||
arch.c | ||
buf.c | ||
buf.h | ||
compat.c | ||
cond.c | ||
config.h | ||
dir.c | ||
dir.h | ||
for.c | ||
hash.c | ||
hash.h | ||
job.c | ||
job.h | ||
lst.h | ||
main.c | ||
make_malloc.c | ||
make_malloc.h | ||
make.1 | ||
make.c | ||
make.h | ||
Makefile | ||
Makefile.boot | ||
meta.c | ||
meta.h | ||
metachar.c | ||
metachar.h | ||
nonints.h | ||
parse.c | ||
pathnames.h | ||
sprite.h | ||
str.c | ||
strlist.c | ||
strlist.h | ||
suff.c | ||
targ.c | ||
trace.c | ||
trace.h | ||
util.c | ||
var.c |