40 lines
1.3 KiB
Plaintext
40 lines
1.3 KiB
Plaintext
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#------------------------------------------------------------------------------
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# adventure: file(1) magic for Adventure game files
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#
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# from Allen Garvin <earendil@faeryland.tamu-commerce.edu>
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# Edited by Dave Chapeskie <dchapes@ddm.on.ca> Jun 28, 1998
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#
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# ALAN
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# I assume there are other, lower versions, but these are the only ones I
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# saw in the archive.
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0 beshort 0x0206 ALAN text adventure code data
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>2 byte <10 version 2.6%d
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# Conflicts with too much other stuff!
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# Infocom
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# (Note: to avoid false matches Z-machine version 1 and 2 are not
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# recognized since only the oldest Zork I and II used them. Similarly
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# there are 4 Infocom games that use verion 4 that are not recognized.)
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#0 byte 3 Infocom game data (Z-machine 3,
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#>2 beshort <0x7fff Release %3d,
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#>26 beshort >0 Size %d*2
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#>18 string >\0 Serial %.6s)
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#0 byte 5 Infocom game data (Z-machine 5,
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#>2 beshort <0x7fff Release %3d,
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#>26 beshort >0 Size %d*4
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#>18 string >\0 Serial %.6s)
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#0 byte 6 Infocom game data (Z-machine 6,
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#>2 beshort <0x7fff Release %3d,
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#>26 beshort >0 Size %d*8
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#>18 string >\0 Serial %.6s)
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#0 byte 8 Infocom game data (Z-machine 8,
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#>2 beshort <0x7fff Release %3d,
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#>26 beshort >0 Size %d*8
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#>18 string >\0 Serial %.6s)
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# TADS (Text Adventure Development System)
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0 string TADS TADS game data
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>13 string >\0 (ver. %.6s,
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>22 string >\0 date %s)
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