NetBSD/share/misc/style

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/* $NetBSD: style,v 1.31 2005/02/03 00:27:55 christos Exp $ */
/*
* The revision control tag appears first, with a blank line after it.
* Copyright text appears after the revision control tag.
*/
/*
* The NetBSD source code style guide.
* (Previously known as KNF - Kernel Normal Form).
*
* from: @(#)style 1.12 (Berkeley) 3/18/94
*/
/*
* An indent(1) profile approximating the style outlined in
* this document lives in /usr/share/misc/indent.pro. It is a
* useful tool to assist in converting code to KNF, but indent(1)
* output generated using this profile must not be considered to
* be an authoritative reference.
*/
/*
* Source code revision control identifiers appear after any copyright
* text. Use the appropriate macros from <sys/cdefs.h>. Usually only one
* source file per program contains a __COPYRIGHT() section.
* Historic Berkeley code may also have an __SCCSID() section.
* Only one instance of each of these macros can occur in each file.
*/
#include <sys/cdefs.h>
__COPYRIGHT("@(#) Copyright (c) 2000\n\
The NetBSD Foundation, inc. All rights reserved.\n");
__RCSID("$NetBSD: style,v 1.31 2005/02/03 00:27:55 christos Exp $");
/*
* VERY important single-line comments look like this.
*/
/* Most single-line comments look like this. */
/*
* Multi-line comments look like this. Make them real sentences. Fill
* them so they look like real paragraphs.
*/
/*
* Attempt to wrap lines longer than 80 characters appropriately.
* Refer to the examples below for more information.
*/
/*
* EXAMPLE HEADER FILE:
*
* A header file should protect itself against multiple inclusion.
* E.g, <sys/socket.h> would contain something like:
*/
#ifndef _SYS_SOCKET_H_
#define _SYS_SOCKET_H_
/*
* Contents of #include file go between the #ifndef and the #endif at the end.
*/
#endif /* !_SYS_SOCKET_H_ */
/*
* END OF EXAMPLE HEADER FILE.
*/
/*
* Kernel include files come first.
*/
#include <sys/types.h> /* Non-local includes in brackets. */
/*
* If it's a network program, put the network include files next.
* Group the includes files by subdirectory.
*/
#include <net/if.h>
#include <net/if_dl.h>
#include <net/route.h>
#include <netinet/in.h>
#include <protocols/rwhod.h>
/*
* Then there's a blank line, followed by the /usr include files.
* The /usr include files should be sorted!
*/
#include <assert.h>
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
/*
* Global pathnames are defined in /usr/include/paths.h. Pathnames local
* to the program go in pathnames.h in the local directory.
*/
#include <paths.h>
/* Then, there's a blank line, and the user include files. */
#include "pathnames.h" /* Local includes in double quotes. */
/*
* ANSI function declarations for private functions (i.e. functions not used
* elsewhere) and the main() function go at the top of the source module.
* Don't associate a name with the types. I.e. use:
* void function(int);
* Use your discretion on indenting between the return type and the name, and
* how to wrap a prototype too long for a single line. In the latter case,
* lining up under the initial left parenthesis may be more readable.
* In any case, consistency is important!
*/
static char *function(int, int, float, int);
static int dirinfo(const char *, struct stat *, struct dirent *,
struct statfs *, int *, char **[]);
static void usage(void);
int main(int, char *[]);
/*
* Macros are capitalized, parenthesized, and should avoid side-effects.
* Spacing before and after the macro name may be any whitespace, though
* use of TABs should be consistent through a file.
* If they are an inline expansion of a function, the function is defined
* all in lowercase, the macro has the same name all in uppercase.
* If the macro is an expression, wrap the expression in parenthesis.
* If the macro is more than a single statement, use ``do { ... } while (0)'',
* so that a trailing semicolon works. Right-justify the backslashes; it
* makes it easier to read. The CONSTCOND comment is to satisfy lint(1).
*/
#define MACRO(v, w, x, y) \
do { \
v = (x) + (y); \
w = (y) + 2; \
} while (/* CONSTCOND */ 0)
#define DOUBLE(x) ((x) * 2)
/* Enum types are capitalized. No comma on the last element. */
enum enumtype {
ONE,
TWO
} et;
/*
* When declaring variables in structures, declare them organized by use in
* a manner to attempt to minimize memory wastage because of compiler alignment
* issues, then by size, and then by alphabetical order. E.g, don't use
* ``int a; char *b; int c; char *d''; use ``int a; int b; char *c; char *d''.
* Each variable gets its own type and line, although an exception can be made
* when declaring bitfields (to clarify that it's part of the one bitfield).
* Note that the use of bitfields in general is discouraged.
*
* Major structures should be declared at the top of the file in which they
* are used, or in separate header files, if they are used in multiple
* source files. Use of the structures should be by separate declarations
* and should be "extern" if they are declared in a header file.
*
* It may be useful to use a meaningful prefix for each member name.
* E.g, for ``struct softc'' the prefix could be ``sc_''.
*/
struct foo {
struct foo *next; /* List of active foo */
struct mumble amumble; /* Comment for mumble */
int bar;
unsigned int baz:1, /* Bitfield; line up entries if desired */
fuz:5,
zap:2;
uint8_t flag;
};
struct foo *foohead; /* Head of global foo list */
/* Make the structure name match the typedef. */
typedef struct BAR {
int level;
} BAR;
/*
* All major routines should have a comment briefly describing what
* they do. The comment before the "main" routine should describe
* what the program does.
*/
int
main(int argc, char *argv[])
{
long num;
int ch;
char *ep;
/*
* At the start of main(), call setprogname() to set the program
* name. This does nothing on NetBSD, but increases portability
* to other systems.
*/
setprogname(argv[0]);
/*
* For consistency, getopt should be used to parse options. Options
* should be sorted in the getopt call and the switch statement, unless
* parts of the switch cascade. Elements in a switch statement that
* cascade should have a FALLTHROUGH comment. Numerical arguments
* should be checked for accuracy. Code that cannot be reached should
* have a NOTREACHED comment.
*/
while ((ch = getopt(argc, argv, "abn")) != -1) {
switch (ch) { /* Indent the switch. */
case 'a': /* Don't indent the case. */
aflag = 1;
/* FALLTHROUGH */
case 'b':
bflag = 1;
break;
case 'n':
errno = 0;
num = strtol(optarg, &ep, 10);
if (num <= 0 || *ep != '\0' || (errno == ERANGE &&
(num == LONG_MAX || num == LONG_MIN)) )
errx(1, "illegal number -- %s", optarg);
break;
case '?':
default:
usage();
/* NOTREACHED */
}
}
argc -= optind;
argv += optind;
/*
* Space after keywords (while, for, return, switch). No braces are
* used for control statements with zero or only a single statement,
* unless it's a long statement.
*
* Forever loops are done with for's, not while's.
*/
for (p = buf; *p != '\0'; ++p)
continue; /* Explicit no-op */
for (;;)
stmt;
/*
* Parts of a for loop may be left empty. Don't put declarations
* inside blocks unless the routine is unusually complicated.
*/
for (; cnt < 15; cnt++) {
stmt1;
stmt2;
}
/* Second level indents are four spaces. */
while (cnt < 20)
z = a + really + long + statement + that + needs + two lines +
gets + indented + four + spaces + on + the + second +
and + subsequent + lines;
/*
* Closing and opening braces go on the same line as the else.
* Don't add braces that aren't necessary except in cases where
* there are ambiguity or readability issues.
*/
if (test) {
/*
* I have a long comment here.
*/
#ifdef zorro
z = 1;
#else
b = 3;
#endif
} else if (bar) {
stmt;
stmt;
} else
stmt;
/* No spaces after function names. */
if ((result = function(a1, a2, a3, a4)) == NULL)
exit(1);
/*
* Unary operators don't require spaces, binary operators do.
* Don't excessively use parenthesis, but they should be used if
* statement is really confusing without them, such as:
* a = b->c[0] + ~d == (e || f) || g && h ? i : j >> 1;
*/
a = ((b->c[0] + ~d == (e || f)) || (g && h)) ? i : (j >> 1);
k = !(l & FLAGS);
/*
* Exits should be EXIT_SUCCESS on success, and EXIT_FAILURE on
* failure. Don't denote all the possible exit points, using the
* integers 1 through 127. Avoid obvious comments such as "Exit
* 0 on success.". Since main is a function that returns an int,
* prefer returning from it, than calling exit.
*/
return EXIT_SUCCESS;
}
/*
* The function type must be declared on a line by itself
* preceding the function.
*/
static char *
function(int a1, int a2, float fl, int a4)
{
/*
* When declaring variables in functions declare them sorted by size,
* then in alphabetical order; multiple ones per line are okay.
* Function prototypes should go in the include file "extern.h".
* If a line overflows reuse the type keyword.
*
* DO NOT initialize variables in the declarations.
*/
extern uint32_t zero;
extern u_char one;
extern char two;
struct foo three, *four;
double five;
int *six, seven;
char *eight, *nine, ten, eleven, twelve, thirteen;
char fourteen, fifteen, sixteen;
/*
* Casts and sizeof's are not followed by a space. NULL is any
* pointer type, and doesn't need to be cast, so use NULL instead
* of (struct foo *)0 or (struct foo *)NULL. Also, test pointers
* against NULL. I.e. use:
*
* (p = f()) == NULL
* not:
* !(p = f())
*
* Don't use `!' for tests unless it's a boolean.
* E.g. use "if (*p == '\0')", not "if (!*p)".
*
* Routines returning ``void *'' should not have their return
* values cast to more specific pointer types.
*
* Use err/warn(3), don't roll your own!
*/
if ((four = malloc(sizeof(struct foo))) == NULL)
err(1, NULL);
if ((six = (int *)overflow()) == NULL)
errx(1, "Number overflowed.");
/* No parentheses are needed around the return value. */
return eight;
}
/*
* Use ANSI function declarations. ANSI function braces look like
* old-style (K&R) function braces.
* As per the wrapped prototypes, use your discretion on how to format
* the subsequent lines.
*/
static int
dirinfo(const char *p, struct stat *sb, struct dirent *de, struct statfs *sf,
int *rargc, char **rargv[])
{ /* Insert an empty line if the function has no local variables. */
/*
* In system libraries, catch obviously invalid function arguments
* using _DIAGASSERT(3).
*/
_DIAGASSERT(p != NULL);
_DIAGASSERT(filedesc != -1);
if (stat(p, sb) < 0)
err(1, "Unable to stat %s", p);
/*
* To printf 64 bit quantities, use %ll and cast to (long long).
*/
(void)printf("The size of %s is %lld\n", p, (long long)sb->st_size);
}
/*
* Functions that support variable numbers of arguments should look like this.
* (With the #include <stdarg.h> appearing at the top of the file with the
* other include files).
*/
#include <stdarg.h>
void
vaf(const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
STUFF;
va_end(ap);
/* No return needed for void functions. */
}
static void
usage(void)
{
/*
* Use printf(3), not fputs/puts/putchar/whatever, it's faster and
* usually cleaner, not to mention avoiding stupid bugs.
* Use snprintf(3) or strlcpy(3)/strlcat(3) instead of sprintf(3);
* again to avoid stupid bugs.
*
* Usage statements should look like the manual pages. Options w/o
* operands come first, in alphabetical order inside a single set of
* braces. Followed by options with operands, in alphabetical order,
* each in braces. Followed by required arguments in the order they
* are specified, followed by optional arguments in the order they
* are specified. A bar (`|') separates either/or options/arguments,
* and multiple options/arguments which are specified together are
* placed in a single set of braces.
*
* Use getprogname() instead of hardcoding the program name.
*
* "usage: f [-ade] [-b b_arg] [-m m_arg] req1 req2 [opt1 [opt2]]\n"
* "usage: f [-a | -b] [-c [-de] [-n number]]\n"
*/
(void)fprintf(stderr, "usage: %s [-ab]\n", getprogname());
exit(1);
}