623 lines
15 KiB
C
623 lines
15 KiB
C
#include <cdk.h>
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/*
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* $Author: garbled $
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* $Date: 2001/01/09 18:41:53 $
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* $Revision: 1.3 $
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*/
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DeclareCDKObjects(my_funcs,Buttonbox);
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/*
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* This returns a CDK buttonbox widget pointer.
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*/
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CDKBUTTONBOX *newCDKButtonbox (CDKSCREEN *cdkscreen, int xPos, int yPos, int height, int width, char *title, int rows, int cols, char **buttons, int buttonCount, chtype highlight, boolean Box, boolean shadow)
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{
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/* Declare local variables. */
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CDKBUTTONBOX *buttonbox = newCDKObject(CDKBUTTONBOX, &my_funcs);
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int parentWidth = getmaxx(cdkscreen->window);
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int parentHeight = getmaxy(cdkscreen->window);
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int boxWidth = 0;
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int boxHeight = 0;
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int maxColWidth = INT_MIN;
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int maxWidth = INT_MIN;
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int colWidth = 0;
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int xpos = xPos;
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int ypos = yPos;
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int currentButton = 0;
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chtype *holder = 0;
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char **temp = 0;
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int x, y, len, junk;
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/* Set some default values for the widget. */
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buttonbox->rowAdjust = 0;
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buttonbox->colAdjust = 0;
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/*
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* If the height is a negative value, the height will
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* be ROWS-height, otherwise, the height will be the
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* given height.
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*/
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boxHeight = setWidgetDimension (parentHeight, height, rows + 1);
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/*
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* If the width is a negative value, the width will
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* be COLS-width, otherwise, the width will be the
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* given width.
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*/
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boxWidth = setWidgetDimension (parentWidth, width, 0);
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/* Translate the char * items to chtype * */
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if (title != 0)
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{
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/* We need to split the title on \n. */
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temp = CDKsplitString (title, '\n');
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buttonbox->titleLines = CDKcountStrings (temp);
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/* We need to determine the widest title line. */
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for (x=0; x < buttonbox->titleLines; x++)
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{
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holder = char2Chtype (temp[x], &len, &junk);
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maxWidth = MAXIMUM (maxWidth, len);
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freeChtype (holder);
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}
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boxWidth = MAXIMUM (boxWidth, maxWidth + 2);
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/* For each line in the title, convert from char * to chtype * */
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for (x=0; x < buttonbox->titleLines; x++)
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{
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buttonbox->title[x] = char2Chtype (temp[x], &buttonbox->titleLen[x], &buttonbox->titlePos[x]);
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buttonbox->titlePos[x] = justifyString (boxWidth - 2, buttonbox->titleLen[x], buttonbox->titlePos[x]);
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}
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CDKfreeStrings(temp);
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}
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else
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{
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/* No title? Set the required variables. */
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buttonbox->titleLines = 0;
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}
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boxHeight += buttonbox->titleLines;
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/* Translate the buttons char * to a chtype * */
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for (x = 0; x < buttonCount; x++)
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{
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buttonbox->button[x] = char2Chtype (buttons[x], &buttonbox->buttonLen[x], &junk);
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}
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/* Set the button positions. */
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for (x=0; x < cols; x++)
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{
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maxColWidth = INT_MIN;
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/* Look for the widest item in this column. */
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for (y=0; y < rows; y++)
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{
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if (currentButton < buttonCount)
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{
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maxColWidth = MAXIMUM (buttonbox->buttonLen[currentButton], maxColWidth);
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currentButton++;
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}
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}
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/* Keep the maximum column width for this column. */
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buttonbox->columnWidths[x] = maxColWidth;
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colWidth += maxColWidth;
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}
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/*
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* Make sure we didn't extend beyond the dimensions of the window.
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*/
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boxWidth = MINIMUM (boxWidth, parentWidth);
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boxHeight = MINIMUM (boxHeight, parentHeight);
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/* Now we have to readjust the x and y positions. */
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alignxy (cdkscreen->window, &xpos, &ypos, boxWidth, boxHeight);
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/* Set up the buttonbox box attributes. */
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ScreenOf(buttonbox) = cdkscreen;
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buttonbox->parent = cdkscreen->window;
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buttonbox->win = newwin (boxHeight + !!shadow, boxWidth + !!shadow, ypos, xpos);
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buttonbox->buttonCount = buttonCount;
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buttonbox->currentButton = 0;
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buttonbox->rows = rows;
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buttonbox->cols = (buttonCount < cols ? buttonCount : cols);
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buttonbox->boxHeight = boxHeight;
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buttonbox->boxWidth = boxWidth;
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buttonbox->highlight = highlight;
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buttonbox->exitType = vNEVER_ACTIVATED;
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ObjOf(buttonbox)->box = Box;
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buttonbox->shadow = shadow;
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buttonbox->ULChar = ACS_ULCORNER;
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buttonbox->URChar = ACS_URCORNER;
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buttonbox->LLChar = ACS_LLCORNER;
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buttonbox->LRChar = ACS_LRCORNER;
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buttonbox->HChar = ACS_HLINE;
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buttonbox->VChar = ACS_VLINE;
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buttonbox->BoxAttrib = A_NORMAL;
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buttonbox->preProcessFunction = 0;
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buttonbox->preProcessData = 0;
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buttonbox->postProcessFunction = 0;
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buttonbox->postProcessData = 0;
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/* Set up the row adjustment. */
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if (boxHeight - rows - buttonbox->titleLines > 0)
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{
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buttonbox->rowAdjust = (int)((boxHeight-rows-buttonbox->titleLines) / buttonbox->rows);
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}
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/* Set the col adjustment. */
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if (boxWidth - colWidth > 0)
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{
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buttonbox->colAdjust = (int)((boxWidth-colWidth) / buttonbox->cols);
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}
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/* If we couldn't create the window, we should return a null value. */
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if (buttonbox->win == 0)
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{
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/* Couldn't create the window. Clean up used memory. */
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for (x=0; x < buttonbox->buttonCount; x++)
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{
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freeChtype (buttonbox->button[x]);
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}
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/* Remove the memory used by the buttonbox pointer. */
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free (buttonbox);
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/* Return a null buttonbox box. */
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return (0);
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}
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keypad (buttonbox->win, TRUE);
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leaveok (buttonbox->win, TRUE);
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if (buttonbox->titleLines > 0)
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{
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/* Make the title window. */
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buttonbox->titleWin = subwin (buttonbox->win,
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buttonbox->titleLines, boxWidth - 2,
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ypos + 1, xpos + 1);
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}
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/* Empty the key bindings. */
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cleanCDKObjectBindings (vBUTTONBOX, buttonbox);
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/* Register this baby. */
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registerCDKObject (cdkscreen, vBUTTONBOX, buttonbox);
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/* Return the buttonbox box pointer. */
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return (buttonbox);
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}
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/*
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* This activates the widget.
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*/
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int activateCDKButtonbox (CDKBUTTONBOX *buttonbox, chtype *actions)
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{
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/* Declare local variables. */
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chtype input = 0;
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int ret;
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/* Draw the buttonbox box. */
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drawCDKButtonbox (buttonbox, ObjOf(buttonbox)->box);
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/* Check if actions is null. */
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if (actions == 0)
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{
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for (;;)
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{
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/* Get the input. */
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wrefresh (buttonbox->win);
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input = wgetch (buttonbox->win);
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/* Inject the character into the widget. */
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ret = injectCDKButtonbox (buttonbox, input);
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if (buttonbox->exitType != vEARLY_EXIT)
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{
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return ret;
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}
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}
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}
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else
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{
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int length = chlen (actions);
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int x = 0;
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/* Inject each character one at a time. */
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for (x=0; x < length; x++)
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{
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ret = injectCDKButtonbox (buttonbox, actions[x]);
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if (buttonbox->exitType != vEARLY_EXIT)
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{
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return ret;
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}
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}
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}
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/* Set the exit type and exit. */
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buttonbox->exitType = vEARLY_EXIT;
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return -1;
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}
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/*
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* This injects a single character into the widget.
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*/
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int injectCDKButtonbox (CDKBUTTONBOX *buttonbox, chtype input)
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{
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int firstButton = 0;
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int lastButton = buttonbox->buttonCount - 1;
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int ppReturn = 1;
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/* Set the exit type. */
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buttonbox->exitType = vEARLY_EXIT;
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/* Check if there is a pre-process function to be called. */
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if (buttonbox->preProcessFunction != 0)
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{
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ppReturn = ((PROCESSFN)(buttonbox->preProcessFunction)) (vBUTTONBOX, buttonbox, buttonbox->preProcessData, input);
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}
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/* Should we continue? */
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if (ppReturn != 0)
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{
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/* Check for a key binding. */
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if (checkCDKObjectBind (vBUTTONBOX, buttonbox, input) != 0)
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{
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return -1;
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}
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else
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{
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switch (input)
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{
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case KEY_LEFT : case CDK_PREV :
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if ((buttonbox->currentButton-buttonbox->rows) < firstButton)
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{
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buttonbox->currentButton = lastButton;
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}
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else
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{
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buttonbox->currentButton -= buttonbox->rows;
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}
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break;
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case KEY_RIGHT : case CDK_NEXT : case KEY_TAB : case ' ' :
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if ((buttonbox->currentButton + buttonbox->rows) > lastButton)
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{
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buttonbox->currentButton = firstButton;
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}
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else
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{
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buttonbox->currentButton += buttonbox->rows;
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}
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break;
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case KEY_UP :
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if ((buttonbox->currentButton-1) < firstButton)
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{
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buttonbox->currentButton = lastButton;
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}
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else
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{
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buttonbox->currentButton--;
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}
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break;
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case KEY_DOWN :
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if ((buttonbox->currentButton + 1) > lastButton)
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{
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buttonbox->currentButton = firstButton;
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}
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else
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{
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buttonbox->currentButton++;
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}
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break;
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case KEY_ESC :
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buttonbox->exitType = vESCAPE_HIT;
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return -1;
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case KEY_RETURN : case KEY_ENTER : case KEY_CR :
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buttonbox->exitType = vNORMAL;
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return buttonbox->currentButton;
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case CDK_REFRESH :
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eraseCDKScreen (ScreenOf(buttonbox));
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refreshCDKScreen (ScreenOf(buttonbox));
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break;
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default :
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Beep();
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break;
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}
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}
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/* Should we call a post-process? */
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if (buttonbox->postProcessFunction != 0)
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{
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((PROCESSFN)(buttonbox->postProcessFunction)) (vBUTTONBOX, buttonbox, buttonbox->postProcessData, input);
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}
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}
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/* Redraw the buttons. */
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drawCDKButtonboxButtons (buttonbox);
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/* Exit the buttonbox box. */
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buttonbox->exitType = vEARLY_EXIT;
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return -1;
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}
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/*
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* This sets multiple attributes of the widget.
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*/
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void setCDKButtonbox (CDKBUTTONBOX *buttonbox, chtype highlight, boolean Box)
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{
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setCDKButtonboxHighlight (buttonbox, highlight);
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setCDKButtonboxBox (buttonbox, Box);
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}
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/*
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* This sets the highlight attribute for the buttonboxs.
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*/
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void setCDKButtonboxHighlight (CDKBUTTONBOX *buttonbox, chtype highlight)
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{
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buttonbox->highlight = highlight;
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}
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chtype getCDKButtonboxHighlight (CDKBUTTONBOX *buttonbox)
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{
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return (chtype)buttonbox->highlight;
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}
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/*
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* This sets the box attribute of the widget.
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*/
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void setCDKButtonboxBox (CDKBUTTONBOX *buttonbox, boolean Box)
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{
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ObjOf(buttonbox)->box = Box;
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}
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boolean getCDKButtonboxBox (CDKBUTTONBOX *buttonbox)
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{
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return ObjOf(buttonbox)->box;
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}
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/*
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* This sets the background color of the widget.
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*/
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void setCDKButtonboxBackgroundColor (CDKBUTTONBOX *buttonbox, char *color)
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{
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chtype *holder = 0;
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int junk1, junk2;
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/* Make sure the color isn't null. */
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if (color == 0)
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{
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return;
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}
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/* Convert the value of the environment variable to a chtype. */
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holder = char2Chtype (color, &junk1, &junk2);
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/* Set the widgets background color. */
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wbkgd (buttonbox->win, holder[0]);
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/* Clean up. */
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freeChtype (holder);
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}
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/*
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* This draws the buttonbox box widget.
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*/
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void _drawCDKButtonbox (CDKOBJS *object, boolean Box)
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{
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CDKBUTTONBOX *buttonbox = (CDKBUTTONBOX *)object;
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int x = 0;
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/* Box the widget if they asked. */
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if (Box)
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{
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attrbox (buttonbox->win,
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buttonbox->ULChar, buttonbox->URChar,
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buttonbox->LLChar, buttonbox->LRChar,
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buttonbox->HChar, buttonbox->VChar,
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buttonbox->BoxAttrib,
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buttonbox->shadow);
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}
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if (buttonbox->titleLines > 0)
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{
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/* Draw in the title if there is one. */
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for (x=0; x < buttonbox->titleLines; x++)
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{
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writeChtype (buttonbox->titleWin,
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buttonbox->titlePos[x], x,
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buttonbox->title[x],
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HORIZONTAL, 0,
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buttonbox->titleLen[x]);
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}
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wnoutrefresh (buttonbox->titleWin);
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}
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/* Draw in the buttons. */
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drawCDKButtonboxButtons (buttonbox);
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}
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/*
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* This draws the buttons on the button box widget.
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*/
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void drawCDKButtonboxButtons (CDKBUTTONBOX *buttonbox)
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{
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int row = buttonbox->titleLines + 1;
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int col = (int)(buttonbox->colAdjust / 2);
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int currentButton = 0;
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int x, y;
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/* Draw the buttons. */
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while (currentButton < buttonbox->buttonCount)
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{
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for (x=0; x < buttonbox->cols; x++)
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{
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row = buttonbox->titleLines + 1;
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for (y=0; y < buttonbox->rows; y++)
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{
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if (currentButton == buttonbox->currentButton)
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{
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writeChtypeAttrib (buttonbox->win,
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col, row,
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buttonbox->button[currentButton],
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buttonbox->highlight,
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HORIZONTAL, 0,
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buttonbox->buttonLen[currentButton]);
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}
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else
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{
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writeChtype (buttonbox->win,
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col, row,
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buttonbox->button[currentButton],
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HORIZONTAL, 0,
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buttonbox->buttonLen[currentButton]);
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}
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row += (1 + buttonbox->rowAdjust);
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currentButton++;
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}
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col += buttonbox->columnWidths[x] + buttonbox->colAdjust + 1;
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}
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}
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/* Refresh the window. */
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wnoutrefresh (buttonbox->win);
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}
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/*
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* This erases the buttonbox box from the screen.
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*/
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void _eraseCDKButtonbox (CDKOBJS *object)
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{
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CDKBUTTONBOX *buttonbox = (CDKBUTTONBOX *)object;
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eraseCursesWindow (buttonbox->win);
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}
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/*
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* This moves the buttonbox box to a new screen location.
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*/
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void _moveCDKButtonbox (CDKOBJS *object, int xplace, int yplace, boolean relative, boolean refresh_flag)
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{
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CDKBUTTONBOX *buttonbox = (CDKBUTTONBOX *)object;
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/*
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* If this is a relative move, then we will adjust where we want
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* to move to.
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*/
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if (relative)
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{
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xplace += getbegx(buttonbox->win);
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yplace += getbegy(buttonbox->win);
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}
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/* Adjust the window if we need to. */
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alignxy (WindowOf(buttonbox), &xplace, &yplace, buttonbox->boxWidth, buttonbox->boxHeight);
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/* Move the window to the new location. */
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moveCursesWindow(buttonbox->win, xplace, yplace);
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/* Redraw the window, if they asked for it. */
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if (refresh_flag)
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{
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drawCDKButtonbox (buttonbox, ObjOf(buttonbox)->box);
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}
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}
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/*
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* This destroys the widget and all the memory associated with it.
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*/
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void destroyCDKButtonbox (CDKBUTTONBOX *buttonbox)
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{
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int x;
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/* Erase the widget. */
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eraseCDKButtonbox (buttonbox);
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/* Free up some memory. */
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for (x=0; x < buttonbox->titleLines; x++)
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{
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freeChtype (buttonbox->title[x]);
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}
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for (x=0; x < buttonbox->buttonCount; x++)
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{
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freeChtype (buttonbox->button[x]);
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}
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/* Delete the windows. */
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deleteCursesWindow (buttonbox->win);
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/* Unregister this object. */
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unregisterCDKObject (vBUTTONBOX, buttonbox);
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/* Finish cleaning up. */
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free (buttonbox);
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}
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/*
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* These functions set the drawing characters of the widget.
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*/
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void setCDKButtonboxULChar (CDKBUTTONBOX *buttonbox, chtype character)
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{
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buttonbox->ULChar = character;
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}
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void setCDKButtonboxURChar (CDKBUTTONBOX *buttonbox, chtype character)
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{
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buttonbox->URChar = character;
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}
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void setCDKButtonboxLLChar (CDKBUTTONBOX *buttonbox, chtype character)
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{
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buttonbox->LLChar = character;
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}
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void setCDKButtonboxLRChar (CDKBUTTONBOX *buttonbox, chtype character)
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{
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buttonbox->LRChar = character;
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}
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void setCDKButtonboxVerticalChar (CDKBUTTONBOX *buttonbox, chtype character)
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{
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buttonbox->VChar = character;
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}
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void setCDKButtonboxHorizontalChar (CDKBUTTONBOX *buttonbox, chtype character)
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{
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buttonbox->HChar = character;
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}
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void setCDKButtonboxBoxAttribute (CDKBUTTONBOX *buttonbox, chtype character)
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{
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buttonbox->BoxAttrib = character;
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}
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/*
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* These set the pre/post process functions of the buttonbox widget.
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*/
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void setCDKButtonboxPreProcess (CDKBUTTONBOX *buttonbox, PROCESSFN callback, void *data)
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{
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buttonbox->preProcessFunction = callback;
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buttonbox->preProcessData = data;
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}
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void setCDKButtonboxPostProcess (CDKBUTTONBOX *buttonbox, PROCESSFN callback, void *data)
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{
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buttonbox->postProcessFunction = callback;
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buttonbox->postProcessData = data;
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}
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|
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/*
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*
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*/
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void setCDKButtonboxCurrentButton (CDKBUTTONBOX *buttonbox, int button)
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{
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if ((button >= 0) && (button < buttonbox->buttonCount))
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{
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buttonbox->currentButton = button;
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}
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}
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int getCDKButtonboxCurrentButton (CDKBUTTONBOX *buttonbox)
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{
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return buttonbox->currentButton;
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}
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int getCDKButtonboxButtonCount (CDKBUTTONBOX *buttonbox)
|
|
{
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return buttonbox->buttonCount;
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}
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