789 lines
18 KiB
C
789 lines
18 KiB
C
/* $NetBSD: getch.c,v 1.33 2001/01/10 14:02:32 blymn Exp $ */
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/*
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* Copyright (c) 1981, 1993, 1994
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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#ifndef lint
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#if 0
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static char sccsid[] = "@(#)getch.c 8.2 (Berkeley) 5/4/94";
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#else
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__RCSID("$NetBSD: getch.c,v 1.33 2001/01/10 14:02:32 blymn Exp $");
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#endif
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#endif /* not lint */
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#include <string.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <stdio.h>
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#include "curses.h"
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#include "curses_private.h"
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/* defined in setterm.c */
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extern struct tinfo *_cursesi_genbuf;
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#define DEFAULT_DELAY 2 /* default delay for timeout() */
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/*
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* Keyboard input handler. Do this by snarfing
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* all the info we can out of the termcap entry for TERM and putting it
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* into a set of keymaps. A keymap is an array the size of all the possible
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* single characters we can get, the contents of the array is a structure
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* that contains the type of entry this character is (i.e. part/end of a
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* multi-char sequence or a plain char) and either a pointer which will point
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* to another keymap (in the case of a multi-char sequence) OR the data value
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* that this key should return.
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*
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*/
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/* private data structures for holding the key definitions */
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typedef struct keymap keymap_t;
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typedef struct key_entry key_entry_t;
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struct key_entry {
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short type; /* type of key this is */
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union {
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keymap_t *next; /* next keymap is key is multi-key sequence */
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wchar_t symbol; /* key symbol if key is a leaf entry */
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} value;
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};
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/* Types of key structures we can have */
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#define KEYMAP_MULTI 1 /* part of a multi char sequence */
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#define KEYMAP_LEAF 2 /* key has a symbol associated with it, either
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* it is the end of a multi-char sequence or a
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* single char key that generates a symbol */
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/* allocate this many key_entry structs at once to speed start up must
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* be a power of 2.
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*/
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#define KEYMAP_ALLOC_CHUNK 4
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/* The max number of different chars we can receive */
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#define MAX_CHAR 256
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struct keymap {
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int count; /* count of number of key structs allocated */
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short mapping[MAX_CHAR]; /* mapping of key to allocated structs */
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key_entry_t **key; /* dynamic array of keys */
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};
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/* Key buffer */
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#define INBUF_SZ 16 /* size of key buffer - must be larger than
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* longest multi-key sequence */
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static wchar_t inbuf[INBUF_SZ];
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static int start, end, working; /* pointers for manipulating inbuf data */
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#define INC_POINTER(ptr) do { \
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(ptr)++; \
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ptr %= INBUF_SZ; \
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} while(/*CONSTCOND*/0)
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static short state; /* state of the inkey function */
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#define INKEY_NORM 0 /* no key backlog to process */
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#define INKEY_ASSEMBLING 1 /* assembling a multi-key sequence */
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#define INKEY_BACKOUT 2 /* recovering from an unrecognised key */
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#define INKEY_TIMEOUT 3 /* multi-key sequence timeout */
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/* The termcap data we are interested in and the symbols they map to */
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struct tcdata {
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const char *name; /* name of termcap entry */
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wchar_t symbol; /* the symbol associated with it */
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};
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static const struct tcdata tc[] = {
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{"!1", KEY_SSAVE},
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{"!2", KEY_SSUSPEND},
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{"!3", KEY_SUNDO},
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{"#1", KEY_SHELP},
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{"#2", KEY_SHOME},
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{"#3", KEY_SIC},
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{"#4", KEY_SLEFT},
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{"%0", KEY_REDO},
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{"%1", KEY_HELP},
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{"%2", KEY_MARK},
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{"%3", KEY_MESSAGE},
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{"%4", KEY_MOVE},
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{"%5", KEY_NEXT},
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{"%6", KEY_OPEN},
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{"%7", KEY_OPTIONS},
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{"%8", KEY_PREVIOUS},
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{"%9", KEY_PRINT},
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{"%a", KEY_SMESSAGE},
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{"%b", KEY_SMOVE},
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{"%c", KEY_SNEXT},
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{"%d", KEY_SOPTIONS},
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{"%e", KEY_SPREVIOUS},
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{"%f", KEY_SPRINT},
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{"%g", KEY_SREDO},
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{"%h", KEY_SREPLACE},
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{"%i", KEY_SRIGHT},
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{"%j", KEY_SRSUME},
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{"&0", KEY_SCANCEL},
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{"&1", KEY_REFERENCE},
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{"&2", KEY_REFRESH},
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{"&3", KEY_REPLACE},
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{"&4", KEY_RESTART},
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{"&5", KEY_RESUME},
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{"&6", KEY_SAVE},
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{"&7", KEY_SUSPEND},
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{"&8", KEY_UNDO},
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{"&9", KEY_SBEG},
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{"*0", KEY_SFIND},
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{"*1", KEY_SCOMMAND},
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{"*2", KEY_SCOPY},
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{"*3", KEY_SCREATE},
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{"*4", KEY_SDC},
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{"*5", KEY_SDL},
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{"*6", KEY_SELECT},
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{"*7", KEY_SEND},
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{"*8", KEY_SEOL},
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{"*9", KEY_SEXIT},
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{"@0", KEY_FIND},
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{"@1", KEY_BEG},
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{"@2", KEY_CANCEL},
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{"@3", KEY_CLOSE},
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{"@4", KEY_COMMAND},
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{"@5", KEY_COPY},
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{"@6", KEY_CREATE},
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{"@7", KEY_END},
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{"@8", KEY_ENTER},
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{"@9", KEY_EXIT},
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{"F1", KEY_F(11)},
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{"F2", KEY_F(12)},
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{"F3", KEY_F(13)},
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{"F4", KEY_F(14)},
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{"F5", KEY_F(15)},
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{"F6", KEY_F(16)},
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{"F7", KEY_F(17)},
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{"F8", KEY_F(18)},
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{"F9", KEY_F(19)},
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{"FA", KEY_F(20)},
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{"FB", KEY_F(21)},
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{"FC", KEY_F(22)},
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{"FD", KEY_F(23)},
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{"FE", KEY_F(24)},
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{"FF", KEY_F(25)},
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{"FG", KEY_F(26)},
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{"FH", KEY_F(27)},
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{"FI", KEY_F(28)},
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{"FJ", KEY_F(29)},
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{"FK", KEY_F(30)},
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{"FL", KEY_F(31)},
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{"FM", KEY_F(32)},
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{"FN", KEY_F(33)},
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{"FO", KEY_F(34)},
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{"FP", KEY_F(35)},
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{"FQ", KEY_F(36)},
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{"FR", KEY_F(37)},
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{"FS", KEY_F(38)},
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{"FT", KEY_F(39)},
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{"FU", KEY_F(40)},
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{"FV", KEY_F(41)},
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{"FW", KEY_F(42)},
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{"FX", KEY_F(43)},
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{"FY", KEY_F(44)},
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{"FZ", KEY_F(45)},
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{"Fa", KEY_F(46)},
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{"Fb", KEY_F(47)},
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{"Fc", KEY_F(48)},
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{"Fd", KEY_F(49)},
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{"Fe", KEY_F(50)},
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{"Ff", KEY_F(51)},
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{"Fg", KEY_F(52)},
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{"Fh", KEY_F(53)},
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{"Fi", KEY_F(54)},
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{"Fj", KEY_F(55)},
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{"Fk", KEY_F(56)},
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{"Fl", KEY_F(57)},
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{"Fm", KEY_F(58)},
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{"Fn", KEY_F(59)},
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{"Fo", KEY_F(60)},
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{"Fp", KEY_F(61)},
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{"Fq", KEY_F(62)},
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{"Fr", KEY_F(63)},
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{"K1", KEY_A1},
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{"K2", KEY_B2},
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{"K3", KEY_A3},
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{"K4", KEY_C1},
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{"K5", KEY_C3},
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{"Km", KEY_MOUSE},
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{"k0", KEY_F0},
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{"k1", KEY_F(1)},
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{"k2", KEY_F(2)},
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{"k3", KEY_F(3)},
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{"k4", KEY_F(4)},
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{"k5", KEY_F(5)},
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{"k6", KEY_F(6)},
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{"k7", KEY_F(7)},
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{"k8", KEY_F(8)},
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{"k9", KEY_F(9)},
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{"k;", KEY_F(10)},
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{"kA", KEY_IL},
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{"ka", KEY_CATAB},
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{"kB", KEY_BTAB},
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{"kb", KEY_BACKSPACE},
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{"kC", KEY_CLEAR},
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{"kD", KEY_DC},
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{"kd", KEY_DOWN},
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{"kE", KEY_EOL},
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{"kF", KEY_SF},
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{"kH", KEY_LL},
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{"kh", KEY_HOME},
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{"kI", KEY_IC},
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{"kL", KEY_DL},
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{"kl", KEY_LEFT},
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{"kM", KEY_EIC},
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{"kN", KEY_NPAGE},
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{"kP", KEY_PPAGE},
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{"kR", KEY_SR},
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{"kr", KEY_RIGHT},
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{"kS", KEY_EOS},
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{"kT", KEY_STAB},
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{"kt", KEY_CTAB},
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{"ku", KEY_UP}
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};
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/* Number of TC entries .... */
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static const int num_tcs = (sizeof(tc) / sizeof(struct tcdata));
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/* The root keymap */
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static keymap_t *base_keymap;
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/* prototypes for private functions */
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static key_entry_t *add_new_key(keymap_t *current, char chr, int key_type,
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int symbol);
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static keymap_t *new_keymap(void); /* create a new keymap */
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static key_entry_t *new_key(void); /* create a new key entry */
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static wchar_t inkey(int to, int delay);
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/*
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* Add a new key entry to the keymap pointed to by current. Entry
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* contains the character to add to the keymap, type is the type of
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* entry to add (either multikey or leaf) and symbol is the symbolic
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* value for a leaf type entry. The function returns a pointer to the
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* new keymap entry.
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*/
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static key_entry_t *
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add_new_key(keymap_t *current, char chr, int key_type, int symbol)
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{
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key_entry_t *the_key;
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int i;
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#ifdef DEBUG
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__CTRACE("Adding character %s of type %d, symbol 0x%x\n", unctrl(chr),
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key_type, symbol);
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#endif
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if (current->mapping[(unsigned char) chr] < 0) {
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/* first time for this char */
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current->mapping[(unsigned char) chr] = current->count; /* map new entry */
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/* make sure we have room in the key array first */
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if ((current->count & (KEYMAP_ALLOC_CHUNK - 1)) == 0)
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{
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if ((current->key =
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realloc(current->key,
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(current->count) * sizeof(key_entry_t *)
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+ KEYMAP_ALLOC_CHUNK * sizeof(key_entry_t *))) == NULL) {
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fprintf(stderr,
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"Could not malloc for key entry\n");
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exit(1);
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}
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the_key = new_key();
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for (i = 0; i < KEYMAP_ALLOC_CHUNK; i++) {
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current->key[current->count + i]
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= &the_key[i];
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}
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}
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/* point at the current key array element to use */
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the_key = current->key[current->count];
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the_key->type = key_type;
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switch (key_type) {
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case KEYMAP_MULTI:
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/* need for next key */
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#ifdef DEBUG
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__CTRACE("Creating new keymap\n");
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#endif
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the_key->value.next = new_keymap();
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break;
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case KEYMAP_LEAF:
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/* the associated symbol for the key */
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#ifdef DEBUG
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__CTRACE("Adding leaf key\n");
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#endif
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the_key->value.symbol = symbol;
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break;
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default:
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fprintf(stderr, "add_new_key: bad type passed\n");
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exit(1);
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}
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current->count++;
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} else {
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/* the key is already known - just return the address. */
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#ifdef DEBUG
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__CTRACE("Keymap already known\n");
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#endif
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the_key = current->key[current->mapping[(unsigned char) chr]];
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}
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return the_key;
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}
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/*
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* Init_getch - initialise all the pointers & structures needed to make
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* getch work in keypad mode.
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*
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*/
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void
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__init_getch(void)
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{
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char entry[1024], *p;
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int i, j, length, key_ent;
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size_t limit;
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key_entry_t *tmp_key;
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keymap_t *current;
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char *cp;
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#ifdef DEBUG
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int k;
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#endif
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/* init the inkey state variable */
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state = INKEY_NORM;
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/* init the base keymap */
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base_keymap = new_keymap();
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/* key input buffer pointers */
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start = end = working = 0;
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/* now do the termcap snarfing ... */
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for (i = 0; i < num_tcs; i++) {
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p = entry;
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limit = 1023;
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cp = t_getstr(_cursesi_genbuf, tc[i].name, &p, &limit);
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if (cp != NULL) {
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free(cp);
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current = base_keymap; /* always start with
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* base keymap. */
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length = (int) strlen(entry);
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#ifdef DEBUG
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__CTRACE("Processing termcap entry %s, sequence ",
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tc[i].name);
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for (k = 0; k <= length -1; k++)
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__CTRACE("%s", unctrl(entry[k]));
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__CTRACE("\n");
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#endif
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for (j = 0; j < length - 1; j++) {
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/* add the entry to the struct */
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tmp_key = add_new_key(current,
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entry[j],
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KEYMAP_MULTI, 0);
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/* index into the key array - it's
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clearer if we stash this */
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key_ent = current->mapping[
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(unsigned char) entry[j]];
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current->key[key_ent] = tmp_key;
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/* next key uses this map... */
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current = current->key[key_ent]->value.next;
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}
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/* this is the last key in the sequence (it
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* may have been the only one but that does
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* not matter) this means it is a leaf key and
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* should have a symbol associated with it.
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*/
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tmp_key = add_new_key(current,
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entry[length - 1],
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KEYMAP_LEAF,
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tc[i].symbol);
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current->key[
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current->mapping[(int)entry[length - 1]]] =
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tmp_key;
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}
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}
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}
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/*
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* new_keymap - allocates & initialises a new keymap structure. This
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* function returns a pointer to the new keymap.
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*
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*/
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static keymap_t *
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new_keymap(void)
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{
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int i;
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keymap_t *new_map;
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if ((new_map = malloc(sizeof(keymap_t))) == NULL) {
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perror("Inkey: Cannot allocate new keymap");
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exit(2);
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}
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/* Initialise the new map */
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new_map->count = 0;
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for (i = 0; i < MAX_CHAR; i++) {
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new_map->mapping[i] = -1; /* no mapping for char */
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}
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/* key array will be allocated when first key is added */
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new_map->key = NULL;
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return new_map;
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}
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/*
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* new_key - allocates & initialises a new key entry. This function returns
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* a pointer to the newly allocated key entry.
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*
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*/
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static key_entry_t *
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new_key(void)
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{
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key_entry_t *new_one;
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int i;
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if ((new_one = malloc(KEYMAP_ALLOC_CHUNK * sizeof(key_entry_t)))
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== NULL) {
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perror("inkey: Cannot allocate new key entry chunk");
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exit(2);
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}
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for (i = 0; i < KEYMAP_ALLOC_CHUNK; i++) {
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new_one[i].type = 0;
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new_one[i].value.next = NULL;
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}
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return new_one;
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}
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/*
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* inkey - do the work to process keyboard input, check for multi-key
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* sequences and return the appropriate symbol if we get a match.
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*
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*/
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wchar_t
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inkey(int to, int delay)
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{
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wchar_t k;
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int c;
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|
keymap_t *current = base_keymap;
|
|
|
|
k = 0; /* XXX gcc -Wuninitialized */
|
|
|
|
for (;;) { /* loop until we get a complete key sequence */
|
|
reread:
|
|
if (state == INKEY_NORM) {
|
|
if (delay && __timeout(delay) == ERR)
|
|
return ERR;
|
|
if ((c = getchar()) == EOF) {
|
|
clearerr(stdin);
|
|
return ERR;
|
|
}
|
|
|
|
if (delay && (__notimeout() == ERR))
|
|
return ERR;
|
|
|
|
k = (wchar_t) c;
|
|
#ifdef DEBUG
|
|
__CTRACE("inkey (state normal) got '%s'\n", unctrl(k));
|
|
#endif
|
|
|
|
working = start;
|
|
inbuf[working] = k;
|
|
INC_POINTER(working);
|
|
end = working;
|
|
state = INKEY_ASSEMBLING; /* go to the assembling
|
|
* state now */
|
|
} else if (state == INKEY_BACKOUT) {
|
|
k = inbuf[working];
|
|
INC_POINTER(working);
|
|
if (working == end) { /* see if we have run
|
|
* out of keys in the
|
|
* backlog */
|
|
|
|
/* if we have then switch to
|
|
assembling */
|
|
state = INKEY_ASSEMBLING;
|
|
}
|
|
} else if (state == INKEY_ASSEMBLING) {
|
|
/* assembling a key sequence */
|
|
if (delay) {
|
|
if (__timeout(to ? DEFAULT_DELAY : delay) == ERR)
|
|
return ERR;
|
|
} else {
|
|
if (to && (__timeout(DEFAULT_DELAY) == ERR))
|
|
return ERR;
|
|
}
|
|
|
|
c = getchar();
|
|
if (ferror(stdin)) {
|
|
clearerr(stdin);
|
|
return ERR;
|
|
}
|
|
|
|
if ((to || delay) && (__notimeout() == ERR))
|
|
return ERR;
|
|
|
|
k = (wchar_t) c;
|
|
#ifdef DEBUG
|
|
__CTRACE("inkey (state assembling) got '%s'\n", unctrl(k));
|
|
#endif
|
|
if (feof(stdin)) { /* inter-char timeout,
|
|
* start backing out */
|
|
clearerr(stdin);
|
|
if (start == end)
|
|
/* no chars in the buffer, restart */
|
|
goto reread;
|
|
|
|
k = inbuf[start];
|
|
state = INKEY_TIMEOUT;
|
|
} else {
|
|
inbuf[working] = k;
|
|
INC_POINTER(working);
|
|
end = working;
|
|
}
|
|
} else {
|
|
fprintf(stderr, "Inkey state screwed - exiting!!!");
|
|
exit(2);
|
|
}
|
|
|
|
/* Check key has no special meaning and we have not timed out */
|
|
if ((state == INKEY_TIMEOUT) || (current->mapping[k] < 0)) {
|
|
/* return the first key we know about */
|
|
k = inbuf[start];
|
|
|
|
INC_POINTER(start);
|
|
working = start;
|
|
|
|
if (start == end) { /* only one char processed */
|
|
state = INKEY_NORM;
|
|
} else {/* otherwise we must have more than one char
|
|
* to backout */
|
|
state = INKEY_BACKOUT;
|
|
}
|
|
return k;
|
|
} else { /* must be part of a multikey sequence */
|
|
/* check for completed key sequence */
|
|
if (current->key[current->mapping[k]]->type == KEYMAP_LEAF) {
|
|
start = working; /* eat the key sequence
|
|
* in inbuf */
|
|
|
|
/* check if inbuf empty now */
|
|
if (start == end) {
|
|
/* if it is go back to normal */
|
|
state = INKEY_NORM;
|
|
} else {
|
|
/* otherwise go to backout state */
|
|
state = INKEY_BACKOUT;
|
|
}
|
|
|
|
/* return the symbol */
|
|
return current->key[current->mapping[k]]->value.symbol;
|
|
|
|
} else {
|
|
/*
|
|
* Step on to next part of the multi-key
|
|
* sequence.
|
|
*/
|
|
current = current->key[current->mapping[k]]->value.next;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifndef _CURSES_USE_MACROS
|
|
/*
|
|
* getch --
|
|
* Read in a character from stdscr.
|
|
*/
|
|
int
|
|
getch(void)
|
|
{
|
|
return wgetch(stdscr);
|
|
}
|
|
|
|
/*
|
|
* mvgetch --
|
|
* Read in a character from stdscr at the given location.
|
|
*/
|
|
int
|
|
mvgetch(int y, int x)
|
|
{
|
|
return mvwgetch(stdscr, y, x);
|
|
}
|
|
|
|
/*
|
|
* mvwgetch --
|
|
* Read in a character from stdscr at the given location in the
|
|
* given window.
|
|
*/
|
|
int
|
|
mvwgetch(WINDOW *win, int y, int x)
|
|
{
|
|
if (wmove(win, y, x) == ERR)
|
|
return ERR;
|
|
|
|
return wgetch(win);
|
|
}
|
|
|
|
#endif
|
|
|
|
/*
|
|
* wgetch --
|
|
* Read in a character from the window.
|
|
*/
|
|
int
|
|
wgetch(WINDOW *win)
|
|
{
|
|
int inp, weset;
|
|
int c;
|
|
|
|
if (!(win->flags & __SCROLLOK) && (win->flags & __FULLWIN)
|
|
&& win->curx == win->maxx - 1 && win->cury == win->maxy - 1
|
|
&& __echoit)
|
|
return (ERR);
|
|
|
|
if (is_wintouched(win))
|
|
wrefresh(win);
|
|
#ifdef DEBUG
|
|
__CTRACE("wgetch: __echoit = %d, __rawmode = %d, flags = %0.2o\n",
|
|
__echoit, __rawmode, win->flags);
|
|
#endif
|
|
if (__echoit && !__rawmode) {
|
|
cbreak();
|
|
weset = 1;
|
|
} else
|
|
weset = 0;
|
|
|
|
__save_termios();
|
|
|
|
if (win->flags & __KEYPAD) {
|
|
switch (win->delay)
|
|
{
|
|
case -1:
|
|
inp = inkey (win->flags & __NOTIMEOUT ? 0 : 1, 0);
|
|
break;
|
|
case 0:
|
|
if (__nodelay() == ERR) {
|
|
__restore_termios();
|
|
return ERR;
|
|
}
|
|
inp = inkey(0, 0);
|
|
break;
|
|
default:
|
|
inp = inkey(win->flags & __NOTIMEOUT ? 0 : 1, win->delay);
|
|
break;
|
|
}
|
|
} else {
|
|
switch (win->delay)
|
|
{
|
|
case -1:
|
|
break;
|
|
case 0:
|
|
if (__nodelay() == ERR) {
|
|
__restore_termios();
|
|
return ERR;
|
|
}
|
|
break;
|
|
default:
|
|
if (__timeout(win->delay) == ERR) {
|
|
__restore_termios();
|
|
return ERR;
|
|
}
|
|
break;
|
|
}
|
|
|
|
c = getchar();
|
|
if (feof(stdin)) {
|
|
clearerr(stdin);
|
|
__restore_termios();
|
|
return ERR; /* we have timed out */
|
|
}
|
|
|
|
if (ferror(stdin)) {
|
|
clearerr(stdin);
|
|
inp = ERR;
|
|
} else {
|
|
inp = c;
|
|
}
|
|
}
|
|
#ifdef DEBUG
|
|
if (inp > 255)
|
|
/* we have a key symbol - treat it differently */
|
|
/* XXXX perhaps __unctrl should be expanded to include
|
|
* XXXX the keysyms in the table....
|
|
*/
|
|
__CTRACE("wgetch assembled keysym 0x%x\n", inp);
|
|
else
|
|
__CTRACE("wgetch got '%s'\n", unctrl(inp));
|
|
#endif
|
|
if (win->delay > -1) {
|
|
if (__delay() == ERR) {
|
|
__restore_termios();
|
|
return ERR;
|
|
}
|
|
}
|
|
|
|
__restore_termios();
|
|
|
|
if (__echoit)
|
|
waddch(win, (chtype) inp);
|
|
|
|
if (weset)
|
|
nocbreak();
|
|
|
|
return ((inp < 0) || (inp == ERR) ? ERR : inp);
|
|
}
|
|
|
|
/*
|
|
* ungetch --
|
|
* Put the character back into the input queue.
|
|
*/
|
|
int
|
|
ungetch(int c)
|
|
{
|
|
return ((ungetc(c, stdin) == EOF) ? ERR : OK);
|
|
}
|