NetBSD/gnu/usr.bin/gcc/common/regs.h
phil 34527405c3 Import gcc-2.7.2. Since it is in the gcc directory instead of the gcc2
directory, this is being done now.  We will live with two trees until
the "formal" switch over by changing src/gnu/usr.bin/Makefile.
1995-12-01 17:58:53 +00:00

176 lines
6.1 KiB
C

/* Define per-register tables for data flow info and register allocation.
Copyright (C) 1987, 1993, 1994 Free Software Foundation, Inc.
This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU CC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU CC; see the file COPYING. If not, write to
the Free Software Foundation, 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
#define REG_BYTES(R) mode_size[(int) GET_MODE (R)]
/* Get the number of consecutive hard regs required to hold the REG rtx R.
When something may be an explicit hard reg, REG_SIZE is the only
valid way to get this value. You cannot get it from the regno. */
#define REG_SIZE(R) \
((mode_size[(int) GET_MODE (R)] + UNITS_PER_WORD - 1) / UNITS_PER_WORD)
/* Maximum register number used in this function, plus one. */
extern int max_regno;
/* Maximum number of SCRATCH rtx's in each block of this function. */
extern int max_scratch;
/* Indexed by n, gives number of times (REG n) is used or set.
References within loops may be counted more times. */
extern int *reg_n_refs;
/* Indexed by n, gives number of times (REG n) is set. */
extern short *reg_n_sets;
/* Indexed by N, gives number of insns in which register N dies.
Note that if register N is live around loops, it can die
in transitions between basic blocks, and that is not counted here.
So this is only a reliable indicator of how many regions of life there are
for registers that are contained in one basic block. */
extern short *reg_n_deaths;
/* Indexed by N; says whether a pseudo register N was ever used
within a SUBREG that changes the size of the reg. Some machines prohibit
such objects to be in certain (usually floating-point) registers. */
extern char *reg_changes_size;
/* Get the number of consecutive words required to hold pseudo-reg N. */
#define PSEUDO_REGNO_SIZE(N) \
((GET_MODE_SIZE (PSEUDO_REGNO_MODE (N)) + UNITS_PER_WORD - 1) \
/ UNITS_PER_WORD)
/* Get the number of bytes required to hold pseudo-reg N. */
#define PSEUDO_REGNO_BYTES(N) \
GET_MODE_SIZE (PSEUDO_REGNO_MODE (N))
/* Get the machine mode of pseudo-reg N. */
#define PSEUDO_REGNO_MODE(N) GET_MODE (regno_reg_rtx[N])
/* Indexed by N, gives number of CALL_INSNS across which (REG n) is live. */
extern int *reg_n_calls_crossed;
/* Total number of instructions at which (REG n) is live.
The larger this is, the less priority (REG n) gets for
allocation in a hard register (in global-alloc).
This is set in flow.c and remains valid for the rest of the compilation
of the function; it is used to control register allocation.
local-alloc.c may alter this number to change the priority.
Negative values are special.
-1 is used to mark a pseudo reg which has a constant or memory equivalent
and is used infrequently enough that it should not get a hard register.
-2 is used to mark a pseudo reg for a parameter, when a frame pointer
is not required. global.c makes an allocno for this but does
not try to assign a hard register to it. */
extern int *reg_live_length;
/* Vector of substitutions of register numbers,
used to map pseudo regs into hardware regs. */
extern short *reg_renumber;
/* Vector indexed by hardware reg
saying whether that reg is ever used. */
extern char regs_ever_live[FIRST_PSEUDO_REGISTER];
/* Vector indexed by hardware reg giving its name. */
extern char *reg_names[FIRST_PSEUDO_REGISTER];
/* For each hard register, the widest mode object that it can contain.
This will be a MODE_INT mode if the register can hold integers. Otherwise
it will be a MODE_FLOAT or a MODE_CC mode, whichever is valid for the
register. */
extern enum machine_mode reg_raw_mode[FIRST_PSEUDO_REGISTER];
/* Vector indexed by regno; gives uid of first insn using that reg.
This is computed by reg_scan for use by cse and loop.
It is sometimes adjusted for subsequent changes during loop,
but not adjusted by cse even if cse invalidates it. */
extern int *regno_first_uid;
/* Vector indexed by regno; gives uid of last insn using that reg.
This is computed by reg_scan for use by cse and loop.
It is sometimes adjusted for subsequent changes during loop,
but not adjusted by cse even if cse invalidates it.
This is harmless since cse won't scan through a loop end. */
extern int *regno_last_uid;
/* Similar, but includes insns that mention the reg in their notes. */
extern int *regno_last_note_uid;
/* Vector indexed by regno; contains 1 for a register is considered a pointer.
Reloading, etc. will use a pointer register rather than a non-pointer
as the base register in an address, when there is a choice of two regs. */
extern char *regno_pointer_flag;
#define REGNO_POINTER_FLAG(REGNO) regno_pointer_flag[REGNO]
/* List made of EXPR_LIST rtx's which gives pairs of pseudo registers
that have to go in the same hard reg. */
extern rtx regs_may_share;
/* Vector mapping pseudo regno into the REG rtx for that register.
This is computed by reg_scan. */
extern rtx *regno_reg_rtx;
/* Flag set by local-alloc or global-alloc if they decide to allocate
something in a call-clobbered register. */
extern int caller_save_needed;
/* Predicate to decide whether to give a hard reg to a pseudo which
is referenced REFS times and would need to be saved and restored
around a call CALLS times. */
#ifndef CALLER_SAVE_PROFITABLE
#define CALLER_SAVE_PROFITABLE(REFS, CALLS) (4 * (CALLS) < (REFS))
#endif
/* Allocated in local_alloc. */
/* A list of SCRATCH rtl allocated by local-alloc. */
extern rtx *scratch_list;
/* The basic block in which each SCRATCH is used. */
extern int *scratch_block;
/* The length of the arrays pointed to by scratch_block and scratch_list. */
extern int scratch_list_length;