NetBSD/share/mk/bsd.README
1997-05-29 06:26:35 +00:00

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# $NetBSD: bsd.README,v 1.28 1997/05/29 06:26:35 mikel Exp $
# @(#)bsd.README 8.2 (Berkeley) 4/2/94
This is the README file for the new make "include" files for the BSD
source tree. The files are installed in /usr/share/mk, and are, by
convention, named with the suffix ".mk".
Note, this file is not intended to replace reading through the .mk
files for anything tricky.
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CONFIGURATION:
`Global' configuration variables you wish to use for all builds
may be placed in the file pointed to by the MAKECONF variable, or
/etc/mk.conf if MAKECONF is unset. Configuration for a certain
directory tree may be placed in Build.conf at the root of that
tree. The first instance of make will search from the source
directory upwards for a Build.conf file; when it finds one, it will
include it and remember the location in the BUILDCONF variable,
which will be passed on to any further instances of make in MAKEFLAGS.
If you wish to use a specific Build.conf file, you can just specify
it (using a full path) in the BUILDCONF variable when you run make.
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BUILD DIRECTORIES:
These makefiles use the concept of a `build directory,' which holds
include files and libraries that the programs are built against.
This allows you to build an entire new system, including new
libraries, without having to install its include files or libraries
into the currently running system.
When you start make it will check for the existence of the directory
named in BSDOBJDIR, with your architecture name appended if
USR_OBJMACHINE is defined. If that directory exists, it assumes
that you are compiling your object files to it and it will create
a subdirectory under it called `build' to be your build directory.
`make includes' will install include files to that, rather than to
DESTDIR, and when the libraries are compiled links to them will be
placed in the build directory as well.
Please note that for this to work BSDOBJDIR must be set while you
are doing your compile, not just while you're doing the `make obj'
(as previously). The actual location of the object files will still
be wherever the symbolic links for `obj' or `obj.machine' in your
source tree point.
If you are not using a separate object tree (you are putting the
object files in the source directories or in obj directories under
the source directories), DESTDIR will be used as the build directory,
and you will need to install include files and libraries there by
hand before you can compile other programs.
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RANDOM THINGS WORTH KNOWING:
The files are simply C-style #include files, and pretty much behave like
you'd expect. The syntax is slightly different in that a single '.' is
used instead of the hash mark, i.e. ".include <bsd.prog.mk>".
One difference that will save you lots of debugging time is that inclusion
of the file is normally done at the *end* of the Makefile. The reason for
this is because .mk files often modify variables and behavior based on the
values of variables set in the Makefile. To make this work, remember that
the FIRST target found is the target that is used, i.e. if the Makefile has:
a:
echo a
a:
echo a number two
the command "make a" will echo "a". To make things confusing, the SECOND
variable assignment is the overriding one, i.e. if the Makefile has:
a= foo
a= bar
b:
echo ${a}
the command "make b" will echo "bar". This is for compatibility with the
way the V7 make behaved.
It's fairly difficult to make the BSD .mk files work when you're building
multiple programs in a single directory. It's a lot easier split up the
programs than to deal with the problem. Most of the agony comes from making
the "obj" directory stuff work right, not because we switch to a new version
of make. So, don't get mad at us, figure out a better way to handle multiple
architectures so we can quit using the symbolic link stuff. (Imake doesn't
count.)
The file .depend in the source directory is expected to contain dependencies
for the source files. This file is read automatically by make after reading
the Makefile.
The variable DESTDIR works as before. It's not set anywhere but will change
the tree where the file gets installed.
The profiled libraries are no longer built in a different directory than
the regular libraries. A new suffix, ".po", is used to denote a profiled
object, and ".so" denotes a shared (position-independent) object.
There are two variables that control how things are made/installed that
are not set by default:
BUILD If set 'make install' checks that the targets in the source
directories are up-to-date and remakes them if they
are out of date, instead of blindly trying to install
out of date or non-existant targets.
UPDATE 'make install' only installs targets that are more recently
modified in the source directories that their installed
counterparts.
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The include file <sys.mk> has the default rules for all makes, in the BSD
environment or otherwise. You probably don't want to touch this file.
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The include file <bsd.man.mk> handles installing manual pages and their
links.
It has a two targets:
maninstall:
Install the manual page sources and their links.
catinstall:
Install the preformatted manual pages and their links.
It sets/uses the following variables:
MANDIR Base path for manual installation.
MANGRP Manual group.
MANOWN Manual owner.
MANMODE Manual mode.
MANSUBDIR Subdirectory under the manual page section, i.e. "/vax"
or "/tahoe" for machine specific manual pages.
MAN The manual pages to be installed (use a .1 - .9 suffix).
MLINKS List of manual page links (using a .1 - .9 suffix). The
linked-to file must come first, the linked file second,
and there may be multiple pairs. The files are soft-linked.
The include file <bsd.man.mk> includes a file named "../Makefile.inc" if
it exists.
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The include file <bsd.own.mk> contains source tree configuration parameters,
such as the owners, groups, etc. for both manual pages and binaries, and
a few global "feature configuration" parameters.
It has no targets.
This file is safe to include more than once, and may be included
at the top of your makefile, rather than the bottom, if your makefile
needs any of the information it defines.
To get system- and build-specific configuration parameters, bsd.own.mk
will look for the MAKECONF and BUILDCONF files as described under
the `Configuration' section above.
bsd.own.mk sets the following variables, if they are not already defined
(defaults are in brackets):
BSDSRCDIR The real path to the system sources, so that 'make obj'
will work correctly. [/usr/src]
BSDOBJDIR The real path to the system 'obj' tree, so that 'make obj'
will work correctly. [/usr/obj]
BINGRP Binary group. [bin]
BINOWN Binary owner. [bin]
BINMODE Binary mode. [555]
NONBINMODE Mode for non-executable files. [444]
MANDIR Base path for manual installation. [/usr/share/man/cat]
MANGRP Manual group. [bin]
MANOWN Manual owner. [bin]
MANMODE Manual mode. [${NONBINMODE}]
MANINSTALL Manual installation type: maninstall, catinstall, or both
LIBDIR Base path for library installation. [/usr/lib]
LINTLIBDIR Base path for lint(1) library installation. [/usr/libdata/lint]
LIBGRP Library group. [${BINGRP}]
LIBOWN Library owner. [${BINOWN}]
LIBMODE Library mode. [${NONBINMODE}]
DOCDIR Base path for system documentation (e.g. PSD, USD, etc.)
installation. [/usr/share/doc]
DOCGRP Documentation group. [bin]
DOCOWN Documentation owner. [bin]
DOCMODE Documentation mode. [${NONBINMODE}]
NLSDIR Base path for National Language Support files installation.
[/usr/share/nls]
NLSGRP National Language Support files group. [bin]
NLSOWN National Language Support files owner. [bin]
NLSMODE National Language Support files mode. [${NONBINMODE}]
STRIP The flag passed to the install program to cause the binary
to be stripped. This is to be used when building your
own install script so that the entire system can be made
stripped/not-stripped using a single knob. [-s]
COPY The flag passed to the install program to cause the binary
to be copied rather than moved. This is to be used when
building our own install script so that the entire system
can either be installed with copies, or with moves using
a single knob. [-c]
Additionally, the following variables may be set by bsd.own.mk or in a
make configuration file to modify the behaviour of the system build
process (default values are in brackets along with comments, if set by
bsd.own.mk):
EXPORTABLE_SYSTEM
Do not build /usr/src/domestic, even if it is present.
SKEY Compile in support for S/key authentication. [yes, set
unconditionally]
KERBEROS Compile in support for Kerberos 4 authentication.
KERBEROS5 Compile in support for Kerberos 5 authentication.
MANZ Compress manual pages at installation time.
SYS_INCLUDE Copy or symlink kernel include files into /usr/include.
Possible values are "symlinks" or "copies" (which is
the same as the variable being unset).
NOPROFILE Do not build profiled versions of system libraries
NOPIC Do not build PIC versions of system libraries, and
do not build shared libraries. [set if ${MACHINE_ARCH}
is "mips", "vax", "alpha" or "arm32", unset otherwise.]
NOLINT Do not build lint libraries. [set, set unconditionally]
bsd.own.mk is generally useful when building your own Makefiles so that
they use the same default owners etc. as the rest of the tree.
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The include file <bsd.prog.mk> handles building programs from one or
more source files, along with their manual pages. It has a limited number
of suffixes, consistent with the current needs of the BSD tree.
It has eight targets:
all:
build the program and its manual page
clean:
remove the program, any object files and the files a.out,
Errs, errs, mklog, and ${PROG}.core.
cleandir:
remove all of the files removed by the target clean, as
well as .depend, tags, and any manual pages.
depend:
make the dependencies for the source files, and store
them in the file .depend.
includes:
install any header files.
install:
install the program and its manual pages; if the Makefile
does not itself define the target install, the targets
beforeinstall and afterinstall may also be used to cause
actions immediately before and after the install target
is executed.
lint:
run lint on the source files
tags:
create a tags file for the source files.
It sets/uses the following variables:
BINGRP Binary group.
BINOWN Binary owner.
BINMODE Binary mode.
CLEANFILES Additional files to remove for the clean and cleandir targets.
COPTS Additional flags to the compiler when creating C objects.
LDADD Additional loader objects. Usually used for libraries.
For example, to load with the compatibility and utility
libraries, use:
LDADD+=-lutil -lcompat
LDFLAGS Additional loader flags.
LINKS The list of binary links; should be full pathnames, the
linked-to file coming first, followed by the linked
file. The files are hard-linked. For example, to link
/bin/test and /bin/[, use:
LINKS= ${DESTDIR}/bin/test ${DESTDIR}/bin/[
SYMLINKS The list of symbolic links; should be full pathnames.
Syntax is identical to LINKS. Note that DESTDIR is not
automatically included in the link.
MAN Manual pages (should end in .1 - .9). If no MAN variable is
defined, "MAN=${PROG}.1" is assumed.
PROG The name of the program to build. If not supplied, nothing
is built.
PROGNAME The name that the above program will be installed as, if
different from ${PROG}.
SRCS List of source files to build the program. If PROG is not
defined, it's assumed to be ${PROG}.c.
DPADD Additional dependencies for the program. Usually used for
libraries. For example, to depend on the compatibility and
utility libraries use:
DPADD+=${LIBCOMPAT} ${LIBUTIL}
The following libraries are predefined for DPADD:
LIBCRT0?= ${DESTDIR}/usr/lib/crt0.o
LIBC?= ${DESTDIR}/usr/lib/libc.a
LIBC_PIC?= ${DESTDIR}/usr/lib/libc_pic.a
LIBCOMPAT?= ${DESTDIR}/usr/lib/libcompat.a
LIBCRYPT?= ${DESTDIR}/usr/lib/libcrypt.a
LIBCURSES?= ${DESTDIR}/usr/lib/libcurses.a
LIBDBM?= ${DESTDIR}/usr/lib/libdbm.a
LIBDES?= ${DESTDIR}/usr/lib/libdes.a
LIBEDIT?= ${DESTDIR}/usr/lib/libedit.a
LIBGCC?= ${DESTDIR}/usr/lib/libgcc.a
LIBGNUMALLOC?= ${DESTDIR}/usr/lib/libgnumalloc.a
LIBKDB?= ${DESTDIR}/usr/lib/libkdb.a
LIBKRB?= ${DESTDIR}/usr/lib/libkrb.a
LIBKVM?= ${DESTDIR}/usr/lib/libkvm.a
LIBL?= ${DESTDIR}/usr/lib/libl.a
LIBM?= ${DESTDIR}/usr/lib/libm.a
LIBMP?= ${DESTDIR}/usr/lib/libmp.a
LIBNTP?= ${DESTDIR}/usr/lib/libntp.a
LIBPC?= ${DESTDIR}/usr/lib/libpc.a
LIBPCAP?= ${DESTDIR}/usr/lib/libpcap.a
LIBPLOT?= ${DESTDIR}/usr/lib/libplot.a
LIBPOSIX?= ${DESTDIR}/usr/lib/libposix.a
LIBRESOLV?= ${DESTDIR}/usr/lib/libresolv.a
LIBRPCSVC?= ${DESTDIR}/usr/lib/librpcsvc.a
LIBSKEY?= ${DESTDIR}/usr/lib/libskey.a
LIBTERMCAP?= ${DESTDIR}/usr/lib/libtermcap.a
LIBTELNET?= ${DESTDIR}/usr/lib/libtelnet.a
LIBUTIL?= ${DESTDIR}/usr/lib/libutil.a
LIBWRAP?= ${DESTDIR}/usr/lib/libwrap.a
LIBY?= ${DESTDIR}/usr/lib/liby.a
LIBZ?= ${DESTDIR}/usr/lib/libz.a
SHAREDSTRINGS If defined, a new .c.o rule is used that results in shared
strings, using xstr(1). Note that this will not work with
parallel makes.
STRIP The flag passed to the install program to cause the binary
to be stripped.
SUBDIR A list of subdirectories that should be built as well.
Each of the targets will execute the same target in the
subdirectories.
SCRIPTS A list of interpreter scripts [file.{sh,csh,pl,awk,...}].
These are installed exactly like programs.
SCRIPTSNAME The name that the above program will be installed as, if
different from ${SCRIPTS}. These can be further specialized
by setting SCRIPTSNAME_<script>.
FILES A list of files to install. The installation is controlled
by the FILESNAME, FILESOWN, FILESGRP, FILESMODE, FILESDIR
variables that can be further specialized by FILES<VAR>_<file>
The include file <bsd.prog.mk> includes the file named "../Makefile.inc"
if it exists, as well as the include file <bsd.man.mk>.
Some simple examples:
To build foo from foo.c with a manual page foo.1, use:
PROG= foo
.include <bsd.prog.mk>
To build foo from foo.c with a manual page foo.2, add the line:
MAN= foo.2
If foo does not have a manual page at all, add the line:
NOMAN= noman
If foo has multiple source files, add the line:
SRCS= a.c b.c c.c d.c
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The include file <bsd.subdir.mk> contains the default targets for building
subdirectories. It has the same eight targets as <bsd.prog.mk>: all,
clean, cleandir, depend, includes, install, lint, and tags. For all of
the directories listed in the variable SUBDIRS, the specified directory
will be visited and the target made. There is also a default target which
allows the command "make subdir" where subdir is any directory listed in
the variable SUBDIRS.
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The include file <bsd.links.mk> handles the LINKS and SYMLINKS variables
and is included from from bsd.lib.mk and bsd.prog.mk.
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The include file <bsd.files.mk> handles the FILES variables and is included
from bsd.lib.mk and bsd.prog.mk.
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The include file <bsd.inc.mk> defines the following targets:
install:
Install the include files in their final home,
under DESTDIR.
includes:
Install the include files under BUILDDIR.
INCS The list of include files
INCSDIR The location to install the include files (relative
to DESTDIR or BUILDDIR).
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The include file <bsd.sys.mk> is used by <bsd.prog.mk> and
<bsd.lib.mk>. It contains overrides that are used when building
the NetBSD source tree. For instance, if "PARALLEL" is defined by
the program/library Makefile, it includes a set of rules for lex and
yacc that allow multiple lex and yacc targets to be built in parallel.
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The include file <bsd.lib.mk> has support for building libraries. It has
the same eight targets as <bsd.prog.mk>: all, clean, cleandir, depend,
includes, install, lint, and tags. It has a limited number of suffixes,
consistent with the current needs of the BSD tree.
It sets/uses the following variables:
LIB The name of the library to build.
LIBDIR Target directory for libraries.
LINTLIBDIR Target directory for lint libraries.
LIBGRP Library group.
LIBOWN Library owner.
LIBMODE Library mode.
LDADD Additional loader objects.
MAN The manual pages to be installed (use a .1 - .9 suffix).
SRCS List of source files to build the library. Suffix types
.s, .c, and .f are supported. Note, .s files are preferred
to .c files of the same name. (This is not the default for
versions of make.)
The include file <bsd.lib.mk> includes the file named "../Makefile.inc"
if it exists, as well as the include file <bsd.man.mk>.
It has rules for building profiled objects; profiled libraries are
built by default.
Libraries are ranlib'd when made.