2116 lines
46 KiB
C
2116 lines
46 KiB
C
/* $NetBSD: amidisplaycc.c,v 1.10 2002/10/02 04:55:48 thorpej Exp $ */
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/*-
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* Copyright (c) 2000 Jukka Andberg.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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__KERNEL_RCSID(0, "$NetBSD: amidisplaycc.c,v 1.10 2002/10/02 04:55:48 thorpej Exp $");
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/*
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* wscons interface to amiga custom chips. Contains the necessary functions
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* to render text on bitmapped screens. Uses the functions defined in
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* grfabs_reg.h for display creation/destruction and low level setup.
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*
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* For each virtual terminal a new screen ('view') is allocated.
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* Also one more is allocated for the mapped screen on demand.
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*/
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#include "amidisplaycc.h"
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#include "grfcc.h"
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#include "view.h"
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#include "opt_amigaccgrf.h"
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#if NAMIDISPLAYCC>0
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#include <sys/param.h>
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#include <sys/types.h>
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#include <sys/device.h>
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#include <sys/malloc.h>
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#include <sys/systm.h>
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#include <sys/conf.h>
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#include <amiga/dev/grfabs_reg.h>
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#include <amiga/dev/viewioctl.h>
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#include <amiga/amiga/device.h>
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#include <dev/wscons/wsconsio.h>
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#include <dev/rcons/raster.h>
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#include <dev/wscons/wscons_raster.h>
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#include <dev/wscons/wsdisplayvar.h>
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#include <dev/cons.h>
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#include <dev/wsfont/wsfont.h>
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#include <machine/stdarg.h>
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#define AMIDISPLAYCC_MAXFONTS 8
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/* These can be lowered if you are sure you dont need that much colors. */
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#define MAXDEPTH 8
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#define MAXROWS 128
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#define MAXCOLUMNS 80
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#define ADJUSTCOLORS
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#define MAXCOLORS (1<<MAXDEPTH)
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struct amidisplaycc_screen;
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struct amidisplaycc_softc
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{
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struct device dev;
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/* runtime-loaded fonts */
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struct wsdisplay_font fonts[AMIDISPLAYCC_MAXFONTS];
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struct amidisplaycc_screen * currentscreen;
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/* display turned on? */
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int ison;
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/* stuff relating to the mapped screen */
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view_t * gfxview;
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int gfxwidth;
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int gfxheight;
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int gfxdepth;
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int gfxon;
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};
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/*
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* Configuration stuff.
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*/
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static int amidisplaycc_match(struct device *, struct cfdata *, void *);
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static void amidisplaycc_attach(struct device *, struct device *, void *);
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CFATTACH_DECL(amidisplaycc, sizeof(struct amidisplaycc_softc),
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amidisplaycc_match, amidisplaycc_attach, NULL, NULL);
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cons_decl(amidisplaycc_);
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/* end of configuration stuff */
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/* private utility functions */
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static int amidisplaycc_setvideo(struct amidisplaycc_softc *, int);
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static int amidisplaycc_setemulcmap(struct amidisplaycc_screen *,
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struct wsdisplay_cmap *);
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static int amidisplaycc_cmapioctl(view_t *, u_long, struct wsdisplay_cmap *);
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static int amidisplaycc_setcmap(view_t *, struct wsdisplay_cmap *);
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static int amidisplaycc_getcmap(view_t *, struct wsdisplay_cmap *);
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static int amidisplaycc_gfxscreen(struct amidisplaycc_softc *, int);
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static int amidisplaycc_setnamedfont(struct amidisplaycc_screen *, char *);
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static void amidisplaycc_setfont(struct amidisplaycc_screen *,
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struct wsdisplay_font *, int);
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static struct wsdisplay_font *amidisplaycc_findfont(struct amidisplaycc_softc *,
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const char *, int, int);
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static void dprintf(const char *fmt, ...);
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/* end of private utility functions */
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/* emulops for wscons */
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void amidisplaycc_cursor(void *, int, int, int);
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int amidisplaycc_mapchar(void *, int, unsigned int *);
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void amidisplaycc_putchar(void *, int, int, u_int, long);
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void amidisplaycc_copycols(void *, int, int, int, int);
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void amidisplaycc_erasecols(void *, int, int, int, long);
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void amidisplaycc_copyrows(void *, int, int, int);
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void amidisplaycc_eraserows(void *, int, int, long);
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int amidisplaycc_allocattr(void *, int, int, int, long *);
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/* end of emulops for wscons */
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/* accessops for wscons */
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int amidisplaycc_ioctl(void *, u_long, caddr_t, int, struct proc *);
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paddr_t amidisplaycc_mmap(void *, off_t, int);
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int amidisplaycc_alloc_screen(void *, const struct wsscreen_descr *, void **,
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int *, int *, long *);
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void amidisplaycc_free_screen( void *, void *);
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int amidisplaycc_show_screen(void *, void *, int, void (*)(void *, int, int),
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void *);
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int amidisplaycc_load_font(void *, void *, struct wsdisplay_font *);
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void amidisplaycc_pollc(void *, int);
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/* end of accessops for wscons */
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/*
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* These structures are passed to wscons, and they contain the
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* display-specific callback functions.
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*/
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const struct wsdisplay_accessops amidisplaycc_accessops = {
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amidisplaycc_ioctl,
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amidisplaycc_mmap,
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amidisplaycc_alloc_screen,
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amidisplaycc_free_screen,
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amidisplaycc_show_screen,
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amidisplaycc_load_font,
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amidisplaycc_pollc
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};
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const struct wsdisplay_emulops amidisplaycc_emulops = {
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amidisplaycc_cursor,
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amidisplaycc_mapchar,
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amidisplaycc_putchar,
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amidisplaycc_copycols,
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amidisplaycc_erasecols,
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amidisplaycc_copyrows,
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amidisplaycc_eraserows,
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amidisplaycc_allocattr
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};
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/* add some of our own data to the wsscreen_descr */
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struct amidisplaycc_screen_descr {
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struct wsscreen_descr wsdescr;
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int depth;
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char name[16];
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};
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/*
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* List of supported screenmodes. Almost anything can be given here.
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*/
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#define ADCC_SCREEN(name, width, height, depth, fontwidth, fontheight) \
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/* CONSTCOND */ \
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{{ \
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name, \
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width / fontwidth, \
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height / fontheight, \
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&amidisplaycc_emulops, fontwidth, fontheight, \
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(depth > 1 ? WSSCREEN_WSCOLORS : 0) | WSSCREEN_REVERSE | \
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WSSCREEN_HILIT | WSSCREEN_UNDERLINE }, \
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depth }
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struct amidisplaycc_screen_descr amidisplaycc_screentab[] = {
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/* name, width, height, depth, fontwidth==8, fontheight */
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ADCC_SCREEN("80x50", 640, 400, 3, 8, 8),
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ADCC_SCREEN("80x40", 640, 400, 3, 8, 10),
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ADCC_SCREEN("80x25", 640, 400, 3, 8, 16),
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ADCC_SCREEN("80x24", 640, 384, 3, 8, 16),
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ADCC_SCREEN("640x400x1", 640, 400, 1, 8, 8),
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ADCC_SCREEN("640x400x2", 640, 400, 2, 8, 8),
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ADCC_SCREEN("640x400x3", 640, 400, 3, 8, 8),
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ADCC_SCREEN("640x200x1", 640, 200, 1, 8, 8),
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ADCC_SCREEN("640x200x1", 640, 200, 2, 8, 8),
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ADCC_SCREEN("640x200x1", 640, 200, 3, 8, 8),
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};
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#define ADCC_SCREENPTR(index) &amidisplaycc_screentab[index].wsdescr
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const struct wsscreen_descr *amidisplaycc_screens[] = {
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ADCC_SCREENPTR(0),
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ADCC_SCREENPTR(1),
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ADCC_SCREENPTR(2),
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ADCC_SCREENPTR(3),
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ADCC_SCREENPTR(4),
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ADCC_SCREENPTR(5),
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ADCC_SCREENPTR(6),
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ADCC_SCREENPTR(7),
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ADCC_SCREENPTR(8),
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ADCC_SCREENPTR(9),
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};
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#define NELEMS(arr) (sizeof(arr)/sizeof((arr)[0]))
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/*
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* This structure also is passed to wscons. It contains pointers
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* to the available display modes.
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*/
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const struct wsscreen_list amidisplaycc_screenlist = {
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sizeof(amidisplaycc_screens)/sizeof(amidisplaycc_screens[0]),
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amidisplaycc_screens
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};
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/*
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* Our own screen structure. One will be created for each screen.
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*/
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struct amidisplaycc_screen
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{
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struct amidisplaycc_softc *device;
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int isconsole;
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int isvisible;
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view_t * view;
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int ncols;
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int nrows;
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int cursorrow;
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int cursorcol;
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/* Active bitplanes for each character row. */
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int rowmasks[MAXROWS];
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/* Mapping of colors to screen colors. */
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int colormap[MAXCOLORS];
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/* Copies of display parameters for convenience */
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int width;
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int height;
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int depth;
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int widthbytes; /* bytes_per_row */
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int linebytes; /* widthbytes + row_mod */
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int rowbytes; /* linebytes * fontheight */
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u_char * planes[MAXDEPTH];
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u_char * savedscreen;
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/*
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* The font is either one we loaded ourselves, or
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* one gotten using the wsfont system.
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*
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* wsfontcookie differentiates between them:
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* For fonts loaded by ourselves it is -1.
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* For wsfonts it contains a cookie for that system.
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*/
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struct wsdisplay_font * font;
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int wsfontcookie;
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int fontwidth;
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int fontheight;
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};
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typedef struct amidisplaycc_screen adccscr_t;
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/*
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* Need one statically allocated screen for early init.
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* The rest are mallocated when needed.
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*/
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adccscr_t amidisplaycc_consolescreen;
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/*
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* Bring in the one or two builtin fonts.
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*/
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extern unsigned char kernel_font_8x8[];
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extern unsigned char kernel_font_lo_8x8;
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extern unsigned char kernel_font_hi_8x8;
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/*
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* Default palettes for 2, 4 and 8 color emulation displays.
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*/
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/* black, grey */
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static u_char pal2red[] = { 0x00, 0xaa };
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static u_char pal2grn[] = { 0x00, 0xaa };
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static u_char pal2blu[] = { 0x00, 0xaa };
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/* black, red, green, grey */
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static u_char pal4red[] = { 0x00, 0xaa, 0x00, 0xaa };
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static u_char pal4grn[] = { 0x00, 0x00, 0xaa, 0xaa };
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static u_char pal4blu[] = { 0x00, 0x00, 0x00, 0xaa };
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/* black, red, green, brown, blue, magenta, cyan, grey */
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static u_char pal8red[] = { 0x00, 0xaa, 0x00, 0xaa, 0x00, 0xaa, 0x00, 0xaa};
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static u_char pal8grn[] = { 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0xaa, 0xaa};
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static u_char pal8blu[] = { 0x00, 0x00, 0x00, 0x00, 0xaa, 0xaa, 0xaa, 0xaa};
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static struct wsdisplay_cmap pal2 = { 0, 2, pal2red, pal2grn, pal2blu };
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static struct wsdisplay_cmap pal4 = { 0, 4, pal4red, pal4grn, pal4blu };
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static struct wsdisplay_cmap pal8 = { 0, 8, pal8red, pal8grn, pal8blu };
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#ifdef GRF_AGA
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extern int aga_enable;
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#else
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static int aga_enable = 0;
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#endif
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/*
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* This gets called at console init to determine the priority of
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* this console device.
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*
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* Of course pointers to this and other functions must present
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* in constab[] in conf.c for this to work.
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*/
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void
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amidisplaycc_cnprobe(struct consdev *cd)
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{
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cd->cn_pri = CN_INTERNAL;
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/*
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* Yeah, real nice. But if we win the console then the wscons system
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* does the proper initialization.
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*/
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cd->cn_dev = NODEV;
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}
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/*
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* This gets called if this device is used as the console.
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*/
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void
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amidisplaycc_cninit(struct consdev * cd)
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{
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void * cookie;
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long attr;
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int x;
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int y;
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/* Yeah, we got the console! */
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/*
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* This will do the basic stuff we also need.
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*/
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config_console();
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grfcc_probe();
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#if NVIEW>0
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viewprobe();
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#endif
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/*
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* Set up wscons to handle the details.
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* It will then call us back when it needs something
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* display-specific. It will also set up cn_tab properly,
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* something which we failed to do at amidisplaycc_cnprobe().
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*/
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/*
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* The alloc_screen knows to allocate the first screen statically.
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*/
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amidisplaycc_alloc_screen(NULL, &amidisplaycc_screentab[0].wsdescr,
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&cookie, &x, &y, &attr);
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wsdisplay_cnattach(&amidisplaycc_screentab[0].wsdescr,
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cookie, x, y, attr);
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}
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static int
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amidisplaycc_match(struct device *pdp, struct cfdata *cfp, void *auxp)
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{
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char *name = auxp;
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if (matchname("amidisplaycc", name) == 0)
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return (0);
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/* Allow only one of us now. Not sure about that. */
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if (cfp->cf_unit != 0)
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return (0);
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return 1;
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}
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/* ARGSUSED */
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static void
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amidisplaycc_attach(struct device *pdp, struct device *dp, void *auxp)
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{
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struct wsemuldisplaydev_attach_args waa;
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struct amidisplaycc_softc * adp;
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adp = (struct amidisplaycc_softc*)dp;
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grfcc_probe();
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#if NVIEW>0
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viewprobe();
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#endif
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/*
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* Attach only at real configuration time. Console init is done at
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* the amidisplaycc_cninit function above.
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*/
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if (adp) {
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printf(": Amiga custom chip graphics %s",
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aga_enable ? "(AGA)" : "");
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if (amidisplaycc_consolescreen.isconsole) {
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adp->currentscreen = &amidisplaycc_consolescreen;
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printf(" (console)");
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} else
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adp->currentscreen = NULL;
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printf("\n");
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adp->ison = 1;
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/*
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* Mapped screen properties.
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* Would need a way to configure.
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*/
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adp->gfxview = NULL;
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adp->gfxon = 0;
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adp->gfxwidth = 640;
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adp->gfxheight = 480;
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if (aga_enable)
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adp->gfxdepth = 8;
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else
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adp->gfxdepth = 4;
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if (NELEMS(amidisplaycc_screentab) !=
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NELEMS(amidisplaycc_screens))
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panic("invalid screen definitions");
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waa.scrdata = &amidisplaycc_screenlist;
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waa.console = amidisplaycc_consolescreen.isconsole;
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waa.accessops = &amidisplaycc_accessops;
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waa.accesscookie = dp;
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config_found(dp, &waa, wsemuldisplaydevprint);
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bzero(adp->fonts, sizeof(adp->fonts));
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/* Initialize an alternate system for finding fonts. */
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wsfont_init();
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}
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}
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/*
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* Color, bgcolor and style are packed into one long attribute.
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* These macros are used to create/split the attribute
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*/
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#define MAKEATTR(fg, bg, mode) (((fg)<<16) | ((bg)<<8) | (mode))
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#define ATTRFG(attr) (((attr)>>16) & 255)
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#define ATTRBG(attr) (((attr)>>8) & 255)
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#define ATTRMO(attr) ((attr) & 255)
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/*
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* Called by wscons to draw/clear the cursor.
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* We do this by xorring the block to the screen.
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*
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* This simple implementation will break if the screen is modified
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* under the cursor before clearing it.
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*/
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void
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amidisplaycc_cursor(void *screen, int on, int row, int col)
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{
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adccscr_t * scr;
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u_char * dst;
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int i;
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scr = screen;
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if (row < 0 || col < 0 || row >= scr->nrows || col >= scr->ncols)
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return;
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|
|
if (!on && scr->cursorrow==-1 && scr->cursorcol==-1)
|
|
return;
|
|
|
|
if (!on) {
|
|
row = scr->cursorrow;
|
|
col = scr->cursorcol;
|
|
}
|
|
|
|
dst = scr->planes[0];
|
|
dst += row * scr->rowbytes;
|
|
dst += col;
|
|
|
|
if (on) {
|
|
scr->cursorrow = row;
|
|
scr->cursorcol = col;
|
|
} else {
|
|
scr->cursorrow = -1;
|
|
scr->cursorcol = -1;
|
|
}
|
|
|
|
for (i = scr->fontheight ; i > 0 ; i--) {
|
|
*dst ^= 255;
|
|
dst += scr->linebytes;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* This obviously does something important, don't ask me what.
|
|
*/
|
|
int
|
|
amidisplaycc_mapchar(void *screen, int ch, unsigned int *chp)
|
|
{
|
|
if (ch > 0 && ch < 256) {
|
|
*chp = ch;
|
|
return (5);
|
|
}
|
|
*chp = ' ';
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Write a character to screen with color / bgcolor / hilite(bold) /
|
|
* underline / reverse.
|
|
* Surely could be made faster but I'm not sure if its worth the
|
|
* effort as scrolling is at least a magnitude slower.
|
|
*/
|
|
void
|
|
amidisplaycc_putchar(void *screen, int row, int col, u_int ch, long attr)
|
|
{
|
|
adccscr_t * scr;
|
|
u_char * dst;
|
|
u_char * font;
|
|
|
|
int fontheight;
|
|
u_int8_t * fontreal;
|
|
int fontlow;
|
|
int fonthigh;
|
|
|
|
int bmapoffset;
|
|
int linebytes;
|
|
int underline;
|
|
int fgcolor;
|
|
int bgcolor;
|
|
int plane;
|
|
int depth;
|
|
int mode;
|
|
int bold;
|
|
u_char f;
|
|
int j;
|
|
|
|
scr = screen;
|
|
|
|
if (row < 0 || col < 0 || row >= scr->nrows || col >= scr->ncols)
|
|
return;
|
|
|
|
/* Extract the colors from the attribute */
|
|
fgcolor = ATTRFG(attr);
|
|
bgcolor = ATTRBG(attr);
|
|
mode = ATTRMO(attr);
|
|
|
|
/* Translate to screen colors */
|
|
fgcolor = scr->colormap[fgcolor];
|
|
bgcolor = scr->colormap[bgcolor];
|
|
|
|
if (mode & WSATTR_REVERSE) {
|
|
j = fgcolor;
|
|
fgcolor = bgcolor;
|
|
bgcolor = j;
|
|
}
|
|
|
|
bold = (mode & WSATTR_HILIT) > 0;
|
|
underline = (mode & WSATTR_UNDERLINE) > 0;
|
|
|
|
/* If we have loaded a font use it otherwise the builtin font */
|
|
if (scr->font) {
|
|
fontreal = scr->font->data;
|
|
fontlow = scr->font->firstchar;
|
|
fonthigh = fontlow + scr->font->numchars - 1;
|
|
} else {
|
|
fontreal = kernel_font_8x8;
|
|
fontlow = kernel_font_lo_8x8;
|
|
fonthigh = kernel_font_hi_8x8;
|
|
}
|
|
|
|
fontheight = scr->fontheight;
|
|
depth = scr->depth;
|
|
linebytes = scr->linebytes;
|
|
|
|
if (ch < fontlow || ch > fonthigh)
|
|
ch = fontlow;
|
|
|
|
/* Find the location where the wanted char is in the font data */
|
|
fontreal += scr->fontheight * (ch - fontlow);
|
|
|
|
bmapoffset = row * scr->rowbytes + col;
|
|
|
|
scr->rowmasks[row] |= fgcolor | bgcolor;
|
|
|
|
for (plane = 0 ; plane < depth ; plane++) {
|
|
dst = scr->planes[plane] + bmapoffset;
|
|
|
|
if (fgcolor & 1) {
|
|
if (bgcolor & 1) {
|
|
/* fg=on bg=on (fill) */
|
|
|
|
for (j = 0 ; j < fontheight ; j++) {
|
|
*dst = 255;
|
|
dst += linebytes;
|
|
}
|
|
} else {
|
|
/* fg=on bg=off (normal) */
|
|
|
|
font = fontreal;
|
|
for (j = 0 ; j < fontheight ; j++) {
|
|
f = *(font++);
|
|
f |= f >> bold;
|
|
*dst = f;
|
|
dst += linebytes;
|
|
}
|
|
|
|
if (underline)
|
|
*(dst - linebytes) = 255;
|
|
}
|
|
} else {
|
|
if (bgcolor & 1) {
|
|
/* fg=off bg=on (inverted) */
|
|
|
|
font = fontreal;
|
|
for (j = 0 ; j < fontheight ; j++) {
|
|
f = *(font++);
|
|
f |= f >> bold;
|
|
*dst = ~f;
|
|
dst += linebytes;
|
|
}
|
|
|
|
if (underline)
|
|
*(dst - linebytes) = 0;
|
|
} else {
|
|
/* fg=off bg=off (clear) */
|
|
|
|
for (j = 0 ; j < fontheight ; j++) {
|
|
*dst = 0;
|
|
dst += linebytes;
|
|
}
|
|
}
|
|
}
|
|
fgcolor >>= 1;
|
|
bgcolor >>= 1;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Copy characters on a row to another position on the same row.
|
|
*/
|
|
|
|
void
|
|
amidisplaycc_copycols(void *screen, int row, int srccol, int dstcol, int ncols)
|
|
{
|
|
adccscr_t * scr;
|
|
u_char * src;
|
|
u_char * dst;
|
|
|
|
int bmapoffset;
|
|
int linebytes;
|
|
int depth;
|
|
int plane;
|
|
int i;
|
|
int j;
|
|
|
|
scr = screen;
|
|
|
|
if (srccol < 0 || srccol + ncols > scr->ncols ||
|
|
dstcol < 0 || dstcol + ncols > scr->ncols ||
|
|
row < 0 || row >= scr->nrows)
|
|
return;
|
|
|
|
depth = scr->depth;
|
|
linebytes = scr->linebytes;
|
|
bmapoffset = row * scr->rowbytes;
|
|
|
|
for (plane = 0 ; plane < depth ; plane++) {
|
|
src = scr->planes[plane] + bmapoffset;
|
|
|
|
for (j = 0 ; j < scr->fontheight ; j++) {
|
|
dst = src;
|
|
|
|
if (srccol < dstcol) {
|
|
|
|
for (i = ncols - 1 ; i >= 0 ; i--)
|
|
dst[dstcol + i] = src[srccol + i];
|
|
|
|
} else {
|
|
|
|
for (i = 0 ; i < ncols ; i++)
|
|
dst[dstcol + i] = src[srccol + i];
|
|
|
|
}
|
|
src += linebytes;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Erase part of a row.
|
|
*/
|
|
|
|
void
|
|
amidisplaycc_erasecols(void *screen, int row, int startcol, int ncols,
|
|
long attr)
|
|
{
|
|
adccscr_t * scr;
|
|
u_char * dst;
|
|
|
|
int bmapoffset;
|
|
int linebytes;
|
|
int bgcolor;
|
|
int depth;
|
|
int plane;
|
|
int fill;
|
|
int j;
|
|
|
|
scr = screen;
|
|
|
|
if (row < 0 || row >= scr->nrows ||
|
|
startcol < 0 || startcol + ncols > scr->ncols)
|
|
return;
|
|
|
|
depth = scr->depth;
|
|
linebytes = scr->linebytes;
|
|
bmapoffset = row * scr->rowbytes + startcol;
|
|
|
|
/* Erase will be done using the set background color. */
|
|
bgcolor = ATTRBG(attr);
|
|
bgcolor = scr->colormap[bgcolor];
|
|
|
|
for(plane = 0 ; plane < depth ; plane++) {
|
|
|
|
fill = (bgcolor & 1) ? 255 : 0;
|
|
|
|
dst = scr->planes[plane] + bmapoffset;
|
|
|
|
for (j = 0 ; j < scr->fontheight ; j++) {
|
|
memset(dst, fill, ncols);
|
|
dst += linebytes;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Copy a number of rows to another location on the screen.
|
|
* Combined with eraserows it can be used to perform operation
|
|
* also known as 'scrolling'.
|
|
*/
|
|
|
|
void
|
|
amidisplaycc_copyrows(void *screen, int srcrow, int dstrow, int nrows)
|
|
{
|
|
adccscr_t * scr;
|
|
u_char * src;
|
|
u_char * dst;
|
|
|
|
int srcbmapoffset;
|
|
int dstbmapoffset;
|
|
int widthbytes;
|
|
int fontheight;
|
|
int linebytes;
|
|
u_int copysize;
|
|
int rowdelta;
|
|
int rowbytes;
|
|
int srcmask;
|
|
int dstmask;
|
|
int bmdelta;
|
|
int depth;
|
|
int plane;
|
|
int i;
|
|
int j;
|
|
|
|
scr = screen;
|
|
|
|
if (srcrow < 0 || srcrow + nrows > scr->nrows ||
|
|
dstrow < 0 || dstrow + nrows > scr->nrows)
|
|
return;
|
|
|
|
depth = scr->depth;
|
|
|
|
widthbytes = scr->widthbytes;
|
|
rowbytes = scr->rowbytes;
|
|
linebytes = scr->linebytes;
|
|
fontheight = scr->fontheight;
|
|
|
|
srcbmapoffset = rowbytes * srcrow;
|
|
dstbmapoffset = rowbytes * dstrow;
|
|
|
|
if (srcrow < dstrow) {
|
|
/* Move data downwards, need to copy from down to up */
|
|
bmdelta = -rowbytes;
|
|
rowdelta = -1;
|
|
|
|
srcbmapoffset += rowbytes * (nrows - 1);
|
|
srcrow += nrows - 1;
|
|
|
|
dstbmapoffset += rowbytes * (nrows - 1);
|
|
dstrow += nrows - 1;
|
|
} else {
|
|
/* Move data upwards, copy up to down */
|
|
bmdelta = rowbytes;
|
|
rowdelta = 1;
|
|
}
|
|
|
|
if (widthbytes == linebytes)
|
|
copysize = rowbytes;
|
|
else
|
|
copysize = 0;
|
|
|
|
for (j = 0 ; j < nrows ; j++) {
|
|
/* Need to copy only planes that have data on src or dst */
|
|
srcmask = scr->rowmasks[srcrow];
|
|
dstmask = scr->rowmasks[dstrow];
|
|
scr->rowmasks[dstrow] = srcmask;
|
|
|
|
for (plane = 0 ; plane < depth ; plane++) {
|
|
|
|
if (srcmask & 1) {
|
|
/*
|
|
* Source row has data on this
|
|
* plane, copy it.
|
|
*/
|
|
|
|
src = scr->planes[plane] + srcbmapoffset;
|
|
dst = scr->planes[plane] + dstbmapoffset;
|
|
|
|
if (copysize > 0) {
|
|
|
|
memcpy(dst, src, copysize);
|
|
|
|
} else {
|
|
|
|
/*
|
|
* Data not continuous,
|
|
* must do in pieces
|
|
*/
|
|
for (i=0 ; i < fontheight ; i++) {
|
|
memcpy(dst, src, widthbytes);
|
|
|
|
src += linebytes;
|
|
dst += linebytes;
|
|
}
|
|
}
|
|
} else if (dstmask & 1) {
|
|
/*
|
|
* Source plane is empty, but dest is not.
|
|
* so all we need to is clear it.
|
|
*/
|
|
|
|
dst = scr->planes[plane] + dstbmapoffset;
|
|
|
|
if (copysize > 0) {
|
|
/* Do it all */
|
|
bzero(dst, copysize);
|
|
} else {
|
|
for (i = 0 ; i < fontheight ; i++) {
|
|
bzero(dst, widthbytes);
|
|
dst += linebytes;
|
|
}
|
|
}
|
|
}
|
|
|
|
srcmask >>= 1;
|
|
dstmask >>= 1;
|
|
}
|
|
srcbmapoffset += bmdelta;
|
|
dstbmapoffset += bmdelta;
|
|
|
|
srcrow += rowdelta;
|
|
dstrow += rowdelta;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Erase some rows.
|
|
*/
|
|
|
|
void
|
|
amidisplaycc_eraserows(void *screen, int row, int nrows, long attr)
|
|
{
|
|
adccscr_t * scr;
|
|
u_char * dst;
|
|
|
|
int bmapoffset;
|
|
int fillsize;
|
|
int bgcolor;
|
|
int depth;
|
|
int plane;
|
|
int fill;
|
|
int j;
|
|
|
|
int widthbytes;
|
|
int linebytes;
|
|
int rowbytes;
|
|
|
|
|
|
scr = screen;
|
|
|
|
if (row < 0 || row + nrows > scr->nrows)
|
|
return;
|
|
|
|
depth = scr->depth;
|
|
widthbytes = scr->widthbytes;
|
|
linebytes = scr->linebytes;
|
|
rowbytes = scr->rowbytes;
|
|
|
|
bmapoffset = row * rowbytes;
|
|
|
|
if (widthbytes == linebytes)
|
|
fillsize = rowbytes * nrows;
|
|
else
|
|
fillsize = 0;
|
|
|
|
bgcolor = ATTRBG(attr);
|
|
bgcolor = scr->colormap[bgcolor];
|
|
|
|
for (j = 0 ; j < nrows ; j++)
|
|
scr->rowmasks[row+j] = bgcolor;
|
|
|
|
for (plane = 0 ; plane < depth ; plane++) {
|
|
dst = scr->planes[plane] + bmapoffset;
|
|
fill = (bgcolor & 1) ? 255 : 0;
|
|
|
|
if (fillsize > 0) {
|
|
/* If the rows are continuous, write them all. */
|
|
memset(dst, fill, fillsize);
|
|
} else {
|
|
for (j = 0 ; j < scr->fontheight * nrows ; j++) {
|
|
memset(dst, fill, widthbytes);
|
|
dst += linebytes;
|
|
}
|
|
}
|
|
bgcolor >>= 1;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* Compose an attribute value from foreground color,
|
|
* background color, and flags.
|
|
*/
|
|
int
|
|
amidisplaycc_allocattr(void *screen, int fg, int bg, int flags, long *attrp)
|
|
{
|
|
adccscr_t * scr;
|
|
int maxcolor;
|
|
int newfg;
|
|
int newbg;
|
|
|
|
scr = screen;
|
|
maxcolor = (1 << scr->view->bitmap->depth) - 1;
|
|
|
|
/* Ensure the colors are displayable. */
|
|
newfg = fg & maxcolor;
|
|
newbg = bg & maxcolor;
|
|
|
|
#ifdef ADJUSTCOLORS
|
|
/*
|
|
* Hack for low-color screens, if background color is nonzero
|
|
* but would be displayed as one, adjust it.
|
|
*/
|
|
if (bg > 0 && newbg == 0)
|
|
newbg = maxcolor;
|
|
|
|
/*
|
|
* If foreground and background colors are different but would
|
|
* display the same fix them by modifying the foreground.
|
|
*/
|
|
if (fg != bg && newfg == newbg) {
|
|
if (newbg > 0)
|
|
newfg = 0;
|
|
else
|
|
newfg = maxcolor;
|
|
}
|
|
#endif
|
|
*attrp = MAKEATTR(newfg, newbg, flags);
|
|
|
|
return (0);
|
|
}
|
|
|
|
int
|
|
amidisplaycc_ioctl(void *dp, u_long cmd, caddr_t data, int flag, struct proc *p)
|
|
{
|
|
struct amidisplaycc_softc *adp;
|
|
|
|
adp = dp;
|
|
|
|
if (adp == NULL) {
|
|
printf("amidisplaycc_ioctl: adp==NULL\n");
|
|
return (EINVAL);
|
|
}
|
|
|
|
#define UINTDATA (*(u_int*)data)
|
|
#define INTDATA (*(int*)data)
|
|
#define FBINFO (*(struct wsdisplay_fbinfo*)data)
|
|
|
|
switch (cmd)
|
|
{
|
|
case WSDISPLAYIO_GTYPE:
|
|
UINTDATA = WSDISPLAY_TYPE_AMIGACC;
|
|
return (0);
|
|
|
|
case WSDISPLAYIO_SVIDEO:
|
|
dprintf("amidisplaycc: WSDISPLAYIO_SVIDEO %s\n",
|
|
UINTDATA ? "On" : "Off");
|
|
|
|
return (amidisplaycc_setvideo(adp, UINTDATA));
|
|
|
|
case WSDISPLAYIO_GVIDEO:
|
|
dprintf("amidisplaycc: WSDISPLAYIO_GVIDEO\n");
|
|
UINTDATA = adp->ison ?
|
|
WSDISPLAYIO_VIDEO_ON : WSDISPLAYIO_VIDEO_OFF;
|
|
|
|
return (0);
|
|
|
|
case WSDISPLAYIO_SMODE:
|
|
if (INTDATA == WSDISPLAYIO_MODE_EMUL)
|
|
return amidisplaycc_gfxscreen(adp, 0);
|
|
if (INTDATA == WSDISPLAYIO_MODE_MAPPED)
|
|
return amidisplaycc_gfxscreen(adp, 1);
|
|
return (EINVAL);
|
|
|
|
case WSDISPLAYIO_GINFO:
|
|
FBINFO.width = adp->gfxwidth;
|
|
FBINFO.height = adp->gfxheight;
|
|
FBINFO.depth = adp->gfxdepth;
|
|
FBINFO.cmsize = 1 << FBINFO.depth;
|
|
return (0);
|
|
|
|
case WSDISPLAYIO_PUTCMAP:
|
|
case WSDISPLAYIO_GETCMAP:
|
|
return (amidisplaycc_cmapioctl(adp->gfxview,
|
|
cmd,
|
|
(struct wsdisplay_cmap*)data));
|
|
}
|
|
|
|
dprintf("amidisplaycc: unknown ioctl %lx (grp:'%c' num:%d)\n",
|
|
(long)cmd,
|
|
(char)((cmd&0xff00)>>8),
|
|
(int)(cmd&0xff));
|
|
|
|
return (EPASSTHROUGH);
|
|
|
|
#undef UINTDATA
|
|
#undef INTDATA
|
|
#undef FBINFO
|
|
}
|
|
|
|
|
|
/*
|
|
* Switch to either emulation (text) or mapped (graphics) mode
|
|
* We keep an extra screen for mapped mode so it does not
|
|
* interfere with emulation screens.
|
|
*
|
|
* Once the extra screen is created, it never goes away.
|
|
*/
|
|
|
|
static int
|
|
amidisplaycc_gfxscreen(struct amidisplaycc_softc *adp, int on)
|
|
{
|
|
dimen_t dimension;
|
|
|
|
dprintf("amidisplaycc: switching to %s mode.\n",
|
|
on ? "mapped" : "emul");
|
|
|
|
/* Current mode same as requested mode? */
|
|
if ( (on > 0) == (adp->gfxon > 0) )
|
|
return (0);
|
|
|
|
if (!on) {
|
|
/*
|
|
* Switch away from mapped mode. If there is
|
|
* a emulation screen, switch to it, otherwise
|
|
* just try to hide the mapped screen.
|
|
*/
|
|
adp->gfxon = 0;
|
|
if (adp->currentscreen)
|
|
grf_display_view(adp->currentscreen->view);
|
|
else if (adp->gfxview)
|
|
grf_remove_view(adp->gfxview);
|
|
|
|
return (0);
|
|
}
|
|
|
|
/* switch to mapped mode then */
|
|
|
|
if (adp->gfxview == NULL) {
|
|
/* First time here, create the screen */
|
|
|
|
dimension.width = adp->gfxwidth;
|
|
dimension.height = adp->gfxheight;
|
|
|
|
dprintf("amidisplaycc: preparing mapped screen %dx%dx%d\n",
|
|
dimension.width,
|
|
dimension.height,
|
|
adp->gfxdepth);
|
|
|
|
adp->gfxview = grf_alloc_view(NULL,
|
|
&dimension,
|
|
adp->gfxdepth);
|
|
}
|
|
|
|
if (adp->gfxview) {
|
|
adp->gfxon = 1;
|
|
|
|
grf_display_view(adp->gfxview);
|
|
} else {
|
|
printf("amidisplaycc: failed to make mapped screen\n");
|
|
return (ENOMEM);
|
|
}
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Map the graphics screen. It must have been created before
|
|
* by switching to mapped mode by using an ioctl.
|
|
*/
|
|
paddr_t
|
|
amidisplaycc_mmap(void *dp, off_t off, int prot)
|
|
{
|
|
struct amidisplaycc_softc * adp;
|
|
bmap_t * bm;
|
|
paddr_t rv;
|
|
|
|
adp = (struct amidisplaycc_softc*)dp;
|
|
|
|
/* Check we are in mapped mode */
|
|
if (adp->gfxon == 0 || adp->gfxview == NULL) {
|
|
dprintf("amidisplaycc_mmap: Not in mapped mode\n");
|
|
return (paddr_t)(-1);
|
|
}
|
|
|
|
/*
|
|
* As we all know by now, we are mapping our special
|
|
* screen here so our pretty text consoles are left
|
|
* untouched.
|
|
*/
|
|
|
|
bm = adp->gfxview->bitmap;
|
|
|
|
/* Check that the offset is valid */
|
|
if (off < 0 || off >= bm->depth * bm->bytes_per_row * bm->rows) {
|
|
dprintf("amidisplaycc_mmap: Offset out of range\n");
|
|
return (paddr_t)(-1);
|
|
}
|
|
|
|
rv = (paddr_t)bm->hardware_address;
|
|
rv += off;
|
|
|
|
return (rv >> PGSHIFT);
|
|
}
|
|
|
|
|
|
/*
|
|
* Create a new screen.
|
|
* NULL dp signifies console and then memory is allocated statically
|
|
* and the screen is automatically displayed.
|
|
*
|
|
* A font with suitable size is searched and if not found
|
|
* the builtin 8x8 font is used.
|
|
*
|
|
* There are separate default palettes for 2, 4 and 8+ color
|
|
* screens.
|
|
*/
|
|
|
|
int
|
|
amidisplaycc_alloc_screen(void *dp, const struct wsscreen_descr *screenp,
|
|
void **cookiep, int *curxp, int *curyp,
|
|
long *defattrp)
|
|
{
|
|
const struct amidisplaycc_screen_descr * adccscreenp;
|
|
struct amidisplaycc_screen * scr;
|
|
struct amidisplaycc_softc * adp;
|
|
view_t * view;
|
|
|
|
dimen_t dimension;
|
|
int fontheight;
|
|
int fontwidth;
|
|
int maxcolor;
|
|
int depth;
|
|
int i;
|
|
int j;
|
|
|
|
adccscreenp = (const struct amidisplaycc_screen_descr *)screenp;
|
|
depth = adccscreenp->depth;
|
|
|
|
adp = dp;
|
|
|
|
maxcolor = (1 << depth) - 1;
|
|
|
|
/* Sanity checks because of fixed buffers */
|
|
if (depth > MAXDEPTH || maxcolor >= MAXCOLORS)
|
|
return (ENOMEM);
|
|
if (screenp->nrows > MAXROWS)
|
|
return (ENOMEM);
|
|
|
|
fontwidth = screenp->fontwidth;
|
|
fontheight = screenp->fontheight;
|
|
|
|
if (fontwidth != 8) {
|
|
dprintf("amidisplaycc_alloc_screen: fontwidth %d invalid.\n",
|
|
fontwidth);
|
|
return (EINVAL);
|
|
}
|
|
|
|
/*
|
|
* The screen size is defined in characters.
|
|
* Calculate the pixel size using the font size.
|
|
*/
|
|
|
|
dimension.width = screenp->ncols * fontwidth;
|
|
dimension.height = screenp->nrows * fontheight;
|
|
|
|
view = grf_alloc_view(NULL, &dimension, depth);
|
|
if (view == NULL)
|
|
return (ENOMEM);
|
|
|
|
/*
|
|
* First screen gets the statically allocated console screen.
|
|
* Others are allocated dynamically.
|
|
*/
|
|
if (adp == NULL) {
|
|
scr = &amidisplaycc_consolescreen;
|
|
if (scr->isconsole)
|
|
panic("more than one console?");
|
|
|
|
scr->isconsole = 1;
|
|
} else {
|
|
scr = malloc(sizeof(adccscr_t), M_DEVBUF, M_WAITOK);
|
|
bzero(scr, sizeof(adccscr_t));
|
|
}
|
|
|
|
scr->view = view;
|
|
|
|
scr->ncols = screenp->ncols;
|
|
scr->nrows = screenp->nrows;
|
|
|
|
/* Copies of most used values */
|
|
scr->width = dimension.width;
|
|
scr->height = dimension.height;
|
|
scr->depth = depth;
|
|
scr->widthbytes = view->bitmap->bytes_per_row;
|
|
scr->linebytes = scr->widthbytes + view->bitmap->row_mod;
|
|
scr->rowbytes = scr->linebytes * fontheight;
|
|
|
|
scr->device = adp;
|
|
|
|
|
|
/* --- LOAD FONT --- */
|
|
|
|
/* these need to be initialized befory trying to set font */
|
|
scr->font = NULL;
|
|
scr->wsfontcookie = -1;
|
|
scr->fontwidth = fontwidth;
|
|
scr->fontheight = fontheight;
|
|
|
|
/*
|
|
* Note that dont try to load font for the console (adp==NULL)
|
|
*
|
|
* Here we dont care which font we get as long as it is the
|
|
* right size so pass NULL.
|
|
*/
|
|
if (adp)
|
|
amidisplaycc_setnamedfont(scr, NULL);
|
|
|
|
/*
|
|
* If no font found, use the builtin one.
|
|
* It will look stupid if the wanted size was different.
|
|
*/
|
|
if (scr->font == NULL) {
|
|
scr->fontwidth = 8;
|
|
scr->fontheight = min(8, fontheight);
|
|
}
|
|
|
|
/* --- LOAD FONT END --- */
|
|
|
|
|
|
for (i = 0 ; i < depth ; i++) {
|
|
scr->planes[i] = view->bitmap->plane[i];
|
|
}
|
|
|
|
for (i = 0 ; i < MAXROWS ; i++)
|
|
scr->rowmasks[i] = 0;
|
|
|
|
/* Simple one-to-one mapping for most colors */
|
|
for (i = 0 ; i < MAXCOLORS ; i++)
|
|
scr->colormap[i] = i;
|
|
|
|
/*
|
|
* Arrange the most used pens to quickest colors.
|
|
* The default color for given depth is (1<<depth)-1.
|
|
* It is assumed it is used most and it is mapped to
|
|
* color that can be drawn by writing data to one bitplane
|
|
* only.
|
|
* So map colors 3->2, 7->4, 15->8 and so on.
|
|
*/
|
|
for (i = 2 ; i < MAXCOLORS ; i *= 2) {
|
|
j = i * 2 - 1;
|
|
|
|
if (j < MAXCOLORS) {
|
|
scr->colormap[i] = j;
|
|
scr->colormap[j] = i;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Set the default colormap.
|
|
*/
|
|
if (depth == 1)
|
|
amidisplaycc_setemulcmap(scr, &pal2);
|
|
else if (depth == 2)
|
|
amidisplaycc_setemulcmap(scr, &pal4);
|
|
else
|
|
amidisplaycc_setemulcmap(scr, &pal8);
|
|
|
|
*cookiep = scr;
|
|
|
|
*curxp = 0;
|
|
*curyp = 0;
|
|
amidisplaycc_cursor(scr, 1, *curxp, *curyp);
|
|
|
|
*defattrp = MAKEATTR(maxcolor, 0, 0);
|
|
|
|
/* Show the console automatically */
|
|
if (adp == NULL)
|
|
grf_display_view(scr->view);
|
|
|
|
if (adp) {
|
|
dprintf("amidisplaycc: allocated screen; %dx%dx%d\n",
|
|
dimension.width,
|
|
dimension.height,
|
|
depth);
|
|
}
|
|
|
|
return (0);
|
|
}
|
|
|
|
|
|
/*
|
|
* Destroy a screen.
|
|
*/
|
|
|
|
void
|
|
amidisplaycc_free_screen(void *dp, void *screen)
|
|
{
|
|
struct amidisplaycc_screen * scr;
|
|
struct amidisplaycc_softc * adp;
|
|
|
|
scr = screen;
|
|
adp = (struct amidisplaycc_softc*)adp;
|
|
|
|
if (scr == NULL)
|
|
return;
|
|
|
|
/* Free the used font */
|
|
amidisplaycc_setfont(scr, NULL, -1);
|
|
|
|
if (adp->currentscreen == scr)
|
|
adp->currentscreen = NULL;
|
|
|
|
if (scr->view)
|
|
grf_free_view(scr->view);
|
|
scr->view = NULL;
|
|
|
|
/* Take care not to free the statically allocated console screen */
|
|
if (scr != &amidisplaycc_consolescreen) {
|
|
free(scr, M_DEVBUF);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Switch to another vt. Switch is always made immediately.
|
|
*/
|
|
|
|
/* ARGSUSED2 */
|
|
int
|
|
amidisplaycc_show_screen(void *dp, void *screen, int waitok,
|
|
void (*cb) (void *, int, int), void *cbarg)
|
|
{
|
|
adccscr_t *scr;
|
|
struct amidisplaycc_softc *adp;
|
|
|
|
adp = (struct amidisplaycc_softc*)dp;
|
|
scr = screen;
|
|
|
|
if (adp == NULL) {
|
|
dprintf("amidisplaycc_show_screen: adp==NULL\n");
|
|
return (EINVAL);
|
|
}
|
|
if (scr == NULL) {
|
|
dprintf("amidisplaycc_show_screen: scr==NULL\n");
|
|
return (EINVAL);
|
|
}
|
|
|
|
if (adp->gfxon) {
|
|
dprintf("amidisplaycc: Screen shift while in gfx mode?");
|
|
adp->gfxon = 0;
|
|
}
|
|
|
|
adp->currentscreen = scr;
|
|
adp->ison = 1;
|
|
|
|
grf_display_view(scr->view);
|
|
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Internal. Finds the font in our softc that has the desired attributes.
|
|
* Or, if name is NULL, finds a free location for a new font.
|
|
* Returns a pointer to font structure in softc or NULL for failure.
|
|
*
|
|
* Three possible forms:
|
|
* findfont(adp, NULL, 0, 0) -- find first empty location
|
|
* findfont(adp, NULL, x, y) -- find last font with given size
|
|
* findfont(adp, name, x, y) -- find last font with given name and size
|
|
*
|
|
* Note that when finding an empty location first one found is returned,
|
|
* however when finding an existing font, the last one matching is
|
|
* returned. This is because fonts cannot be unloaded and the last
|
|
* font on the list is the one added latest and thus probably preferred.
|
|
*
|
|
* Note also that this is the only function which makes assumptions
|
|
* about the storage location for the fonts.
|
|
*/
|
|
static struct wsdisplay_font *
|
|
amidisplaycc_findfont(struct amidisplaycc_softc *adp, const char *name,
|
|
int width, int height)
|
|
{
|
|
struct wsdisplay_font * font;
|
|
|
|
int findempty;
|
|
int f;
|
|
|
|
if (adp == NULL) {
|
|
dprintf("amidisplaycc_findfont: NULL adp\n");
|
|
return NULL;
|
|
}
|
|
|
|
findempty = (name == NULL) && (width == 0) && (height == 0);
|
|
|
|
font = NULL;
|
|
|
|
for (f = 0 ; f < AMIDISPLAYCC_MAXFONTS ; f++) {
|
|
|
|
if (findempty && adp->fonts[f].name == NULL)
|
|
return &adp->fonts[f];
|
|
|
|
if (!findempty && name == NULL && adp->fonts[f].name &&
|
|
adp->fonts[f].fontwidth == width &&
|
|
adp->fonts[f].fontheight == height)
|
|
font = &adp->fonts[f];
|
|
|
|
if (name && adp->fonts[f].name &&
|
|
strcmp(name, adp->fonts[f].name) == 0 &&
|
|
width == adp->fonts[f].fontwidth &&
|
|
height == adp->fonts[f].fontheight)
|
|
font = &adp->fonts[f];
|
|
}
|
|
|
|
return (font);
|
|
}
|
|
|
|
|
|
/*
|
|
* Set the font on a screen and free the old one.
|
|
* Can be called with font of NULL to just free the
|
|
* old one.
|
|
* NULL font cannot be accompanied by valid cookie (!= -1)
|
|
*/
|
|
static void
|
|
amidisplaycc_setfont(struct amidisplaycc_screen *scr,
|
|
struct wsdisplay_font *font, int wsfontcookie)
|
|
{
|
|
if (scr == NULL)
|
|
panic("amidisplaycc_setfont: scr==NULL");
|
|
if (font == NULL && wsfontcookie != -1)
|
|
panic("amidisplaycc_setfont: no font but eat cookie");
|
|
if (scr->font == NULL && scr->wsfontcookie != -1)
|
|
panic("amidisplaycc_setfont: no font but eat old cookie");
|
|
|
|
scr->font = font;
|
|
|
|
if (scr->wsfontcookie != -1)
|
|
wsfont_unlock(scr->wsfontcookie);
|
|
|
|
scr->wsfontcookie = wsfontcookie;
|
|
}
|
|
|
|
/*
|
|
* Try to find the named font and set the screen to use it.
|
|
* Check both the fonts we have loaded with load_font and
|
|
* fonts from wsfont system.
|
|
*
|
|
* Returns 0 on success.
|
|
*/
|
|
|
|
static int
|
|
amidisplaycc_setnamedfont(struct amidisplaycc_screen *scr, char *fontname)
|
|
{
|
|
struct wsdisplay_font * font;
|
|
int wsfontcookie;
|
|
|
|
wsfontcookie = -1;
|
|
|
|
if (scr == NULL || scr->device == NULL) {
|
|
dprintf("amidisplaycc_setnamedfont: invalid\n");
|
|
return (EINVAL);
|
|
}
|
|
|
|
/* Try first our dynamically loaded fonts. */
|
|
font = amidisplaycc_findfont(scr->device,
|
|
fontname,
|
|
scr->fontwidth,
|
|
scr->fontheight);
|
|
|
|
if (font == NULL) {
|
|
/*
|
|
* Ok, no dynamically loaded font found.
|
|
* Try the wsfont system then.
|
|
*/
|
|
wsfontcookie = wsfont_find(fontname,
|
|
scr->fontwidth,
|
|
scr->fontheight,
|
|
1,
|
|
WSDISPLAY_FONTORDER_L2R,
|
|
WSDISPLAY_FONTORDER_L2R);
|
|
|
|
if (wsfontcookie == -1)
|
|
return (EINVAL);
|
|
|
|
/* So, found a suitable font. Now lock it. */
|
|
if (wsfont_lock(wsfontcookie,
|
|
&font))
|
|
return (EINVAL);
|
|
|
|
/* Ok here we have the font successfully. */
|
|
}
|
|
|
|
amidisplaycc_setfont(scr, font, wsfontcookie);
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Load a font. This is used both to load a font and set it to screen.
|
|
* The function depends on the parameters.
|
|
* If the font has no data we must set a previously loaded
|
|
* font with the same name. If it has data, then just load
|
|
* the font but don't use it.
|
|
*/
|
|
int
|
|
amidisplaycc_load_font(void *dp, void *cookie, struct wsdisplay_font *font)
|
|
{
|
|
struct amidisplaycc_softc * adp;
|
|
struct amidisplaycc_screen * scr;
|
|
struct wsdisplay_font * myfont;
|
|
|
|
u_int8_t * c;
|
|
void * olddata;
|
|
char * name;
|
|
|
|
u_int size;
|
|
u_int i;
|
|
|
|
|
|
adp = dp;
|
|
scr = cookie;
|
|
|
|
/*
|
|
* If font has no data it means we have to find the
|
|
* named font and use it.
|
|
*/
|
|
if (scr && font && font->name && !font->data)
|
|
return amidisplaycc_setnamedfont(scr, font->name);
|
|
|
|
|
|
/* Pre-load the font it is */
|
|
|
|
if (font->stride != 1) {
|
|
dprintf("amidisplaycc_load_font: stride %d != 1\n",
|
|
font->stride);
|
|
return (EINVAL);
|
|
}
|
|
|
|
if (font->fontwidth != 8) {
|
|
dprintf("amidisplaycc_load_font: width %d not supported\n",
|
|
font->fontwidth);
|
|
return (EINVAL);
|
|
}
|
|
|
|
/* Size of the font in bytes... Assuming stride==1 */
|
|
size = font->fontheight * font->numchars;
|
|
|
|
/* Check if the same font was loaded before */
|
|
myfont = amidisplaycc_findfont(adp,
|
|
font->name,
|
|
font->fontwidth,
|
|
font->fontheight);
|
|
|
|
olddata = NULL;
|
|
if (myfont) {
|
|
/* Old font found, we will replace */
|
|
|
|
if (myfont->name == NULL || myfont->data == NULL)
|
|
panic("replacing NULL font/data");
|
|
|
|
/*
|
|
* Store the old data pointer. We'll free it later
|
|
* when the new one is in place. Reallocation is needed
|
|
* because the new font may have a different number
|
|
* of characters in it than the last time it was loaded.
|
|
*/
|
|
|
|
olddata = myfont->data;
|
|
|
|
} else {
|
|
/* Totally brand new font */
|
|
|
|
/* Try to find empty slot for the font */
|
|
myfont = amidisplaycc_findfont(adp, NULL, 0, 0);
|
|
|
|
if (myfont == NULL)
|
|
return (ENOMEM);
|
|
|
|
bzero(myfont, sizeof(struct wsdisplay_font));
|
|
|
|
myfont->fontwidth = font->fontwidth;
|
|
myfont->fontheight = font->fontheight;
|
|
myfont->stride = font->stride;
|
|
|
|
name = malloc(strlen(font->name)+1,
|
|
M_DEVBUF,
|
|
M_WAITOK);
|
|
strcpy(name, font->name);
|
|
myfont->name = name;
|
|
}
|
|
myfont->firstchar = font->firstchar;
|
|
myfont->numchars = font->numchars;
|
|
|
|
myfont->data = malloc(size,
|
|
M_DEVBUF,
|
|
M_WAITOK);
|
|
|
|
if (olddata)
|
|
free(olddata, M_DEVBUF);
|
|
|
|
|
|
memcpy(myfont->data, font->data, size);
|
|
|
|
if (font->bitorder == WSDISPLAY_FONTORDER_R2L) {
|
|
/* Reverse the characters. */
|
|
c = myfont->data;
|
|
for (i = 0 ; i < size ; i++) {
|
|
*c = ((*c & 0x0f) << 4) | ((*c & 0xf0) >> 4);
|
|
*c = ((*c & 0x33) << 2) | ((*c & 0xcc) >> 2);
|
|
*c = ((*c & 0x55) << 1) | ((*c & 0xaa) >> 1);
|
|
|
|
c++;
|
|
}
|
|
}
|
|
|
|
/* Yeah, we made it */
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Set display on/off.
|
|
*/
|
|
static int
|
|
amidisplaycc_setvideo(struct amidisplaycc_softc *adp, int mode)
|
|
{
|
|
view_t * view;
|
|
|
|
if (adp == NULL) {
|
|
dprintf("amidisplaycc_setvideo: adp==NULL\n");
|
|
return (EINVAL);
|
|
}
|
|
if (adp->currentscreen == NULL) {
|
|
dprintf("amidisplaycc_setvideo: adp->currentscreen==NULL\n");
|
|
return (EINVAL);
|
|
}
|
|
|
|
/* select graphics or emulation screen */
|
|
if (adp->gfxon && adp->gfxview)
|
|
view = adp->gfxview;
|
|
else
|
|
view = adp->currentscreen->view;
|
|
|
|
if (mode) {
|
|
/* on */
|
|
|
|
grf_display_view(view);
|
|
dprintf("amidisplaycc: video is now on\n");
|
|
adp->ison = 1;
|
|
|
|
} else {
|
|
/* off */
|
|
|
|
grf_remove_view(view);
|
|
dprintf("amidisplaycc: video is now off\n");
|
|
adp->ison = 0;
|
|
}
|
|
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Handle the WSDISPLAY_[PUT/GET]CMAP ioctls.
|
|
* Just handle the copying of data to/from userspace and
|
|
* let the functions amidisplaycc_setcmap and amidisplaycc_putcmap
|
|
* do the real work.
|
|
*/
|
|
|
|
static int
|
|
amidisplaycc_cmapioctl(view_t *view, u_long cmd, struct wsdisplay_cmap *cmap)
|
|
{
|
|
struct wsdisplay_cmap tmpcmap;
|
|
u_char cmred[MAXCOLORS];
|
|
u_char cmgrn[MAXCOLORS];
|
|
u_char cmblu[MAXCOLORS];
|
|
|
|
int err;
|
|
|
|
if (cmap->index >= MAXCOLORS ||
|
|
cmap->count > MAXCOLORS ||
|
|
cmap->index + cmap->count > MAXCOLORS)
|
|
return (EINVAL);
|
|
|
|
if (cmap->count == 0)
|
|
return (0);
|
|
|
|
tmpcmap.index = cmap->index;
|
|
tmpcmap.count = cmap->count;
|
|
tmpcmap.red = cmred;
|
|
tmpcmap.green = cmgrn;
|
|
tmpcmap.blue = cmblu;
|
|
|
|
if (cmd == WSDISPLAYIO_PUTCMAP) {
|
|
/* copy the color data to kernel space */
|
|
|
|
err = copyin(cmap->red, cmred, cmap->count);
|
|
if (err)
|
|
return (err);
|
|
|
|
err = copyin(cmap->green, cmgrn, cmap->count);
|
|
if (err)
|
|
return (err);
|
|
|
|
err = copyin(cmap->blue, cmblu, cmap->count);
|
|
if (err)
|
|
return (err);
|
|
|
|
return amidisplaycc_setcmap(view, &tmpcmap);
|
|
|
|
} else if (cmd == WSDISPLAYIO_GETCMAP) {
|
|
|
|
err = amidisplaycc_getcmap(view, &tmpcmap);
|
|
if (err)
|
|
return (err);
|
|
|
|
/* copy data to user space */
|
|
|
|
err = copyout(cmred, cmap->red, cmap->count);
|
|
if (err)
|
|
return (err);
|
|
|
|
err = copyout(cmgrn, cmap->green, cmap->count);
|
|
if (err)
|
|
return (err);
|
|
|
|
err = copyout(cmblu, cmap->blue, cmap->count);
|
|
if (err)
|
|
return (err);
|
|
|
|
return (0);
|
|
|
|
} else
|
|
return (EPASSTHROUGH);
|
|
}
|
|
|
|
/*
|
|
* Set the palette of a emulation screen.
|
|
* Here we do only color remapping and then call
|
|
* amidisplaycc_setcmap to do the work.
|
|
*/
|
|
|
|
static int
|
|
amidisplaycc_setemulcmap(struct amidisplaycc_screen *scr,
|
|
struct wsdisplay_cmap *cmap)
|
|
{
|
|
struct wsdisplay_cmap tmpcmap;
|
|
|
|
u_char red [MAXCOLORS];
|
|
u_char grn [MAXCOLORS];
|
|
u_char blu [MAXCOLORS];
|
|
|
|
int rc;
|
|
int i;
|
|
|
|
/*
|
|
* Get old palette first.
|
|
* Because of the color mapping going on in the emulation
|
|
* screen the color range may not be contiguous in the real
|
|
* palette.
|
|
* So get the whole palette, insert the new colors
|
|
* at the appropriate places and then set the whole
|
|
* palette back.
|
|
*/
|
|
|
|
tmpcmap.index = 0;
|
|
tmpcmap.count = 1 << scr->depth;
|
|
tmpcmap.red = red;
|
|
tmpcmap.green = grn;
|
|
tmpcmap.blue = blu;
|
|
|
|
rc = amidisplaycc_getcmap(scr->view, &tmpcmap);
|
|
if (rc)
|
|
return (rc);
|
|
|
|
for (i = cmap->index ; i < cmap->index + cmap->count ; i++) {
|
|
|
|
tmpcmap.red [ scr->colormap[ i ] ] = cmap->red [ i ];
|
|
tmpcmap.green [ scr->colormap[ i ] ] = cmap->green [ i ];
|
|
tmpcmap.blue [ scr->colormap[ i ] ] = cmap->blue [ i ];
|
|
}
|
|
|
|
rc = amidisplaycc_setcmap(scr->view, &tmpcmap);
|
|
if (rc)
|
|
return (rc);
|
|
|
|
return (0);
|
|
}
|
|
|
|
|
|
/*
|
|
* Set the colormap for the given screen.
|
|
*/
|
|
|
|
static int
|
|
amidisplaycc_setcmap(view_t *view, struct wsdisplay_cmap *cmap)
|
|
{
|
|
u_long cmentries [MAXCOLORS];
|
|
|
|
int green_div;
|
|
int blue_div;
|
|
int grey_div;
|
|
int red_div;
|
|
u_int colors;
|
|
int index;
|
|
int count;
|
|
int err;
|
|
colormap_t cm;
|
|
int c;
|
|
|
|
if (view == NULL)
|
|
return (EINVAL);
|
|
|
|
if (!cmap || !cmap->red || !cmap->green || !cmap->blue) {
|
|
dprintf("amidisplaycc_setcmap: other==NULL\n");
|
|
return (EINVAL);
|
|
}
|
|
|
|
index = cmap->index;
|
|
count = cmap->count;
|
|
colors = (1 << view->bitmap->depth);
|
|
|
|
if (count > colors || index >= colors || index + count > colors)
|
|
return (EINVAL);
|
|
|
|
if (count == 0)
|
|
return (0);
|
|
|
|
cm.entry = cmentries;
|
|
cm.first = index;
|
|
cm.size = count;
|
|
|
|
/*
|
|
* Get the old colormap. We need to do this at least to know
|
|
* how many bits to use with the color values.
|
|
*/
|
|
|
|
err = grf_get_colormap(view, &cm);
|
|
if (err)
|
|
return (err);
|
|
|
|
/*
|
|
* The palette entries from wscons contain 8 bits per gun.
|
|
* We need to convert them to the number of bits the view
|
|
* expects. That is typically 4 or 8. Here we calculate the
|
|
* conversion constants with which we divide the color values.
|
|
*/
|
|
|
|
if (cm.type == CM_COLOR) {
|
|
red_div = 256 / (cm.red_mask + 1);
|
|
green_div = 256 / (cm.green_mask + 1);
|
|
blue_div = 256 / (cm.blue_mask + 1);
|
|
} else if (cm.type == CM_GREYSCALE)
|
|
grey_div = 256 / (cm.grey_mask + 1);
|
|
else
|
|
return (EINVAL); /* Hmhh */
|
|
|
|
/* Copy our new values to the current colormap */
|
|
|
|
for (c = 0 ; c < count ; c++) {
|
|
|
|
if (cm.type == CM_COLOR) {
|
|
|
|
cm.entry[c + index] = MAKE_COLOR_ENTRY(
|
|
cmap->red[c] / red_div,
|
|
cmap->green[c] / green_div,
|
|
cmap->blue[c] / blue_div);
|
|
|
|
} else if (cm.type == CM_GREYSCALE) {
|
|
|
|
/* Generate grey from average of r-g-b (?) */
|
|
|
|
cm.entry[c + index] = MAKE_COLOR_ENTRY(
|
|
0,
|
|
0,
|
|
(cmap->red[c] +
|
|
cmap->green[c] +
|
|
cmap->blue[c]) / 3 / grey_div);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* Now we have a new colormap that contains all the entries. Set
|
|
* it to the view.
|
|
*/
|
|
|
|
err = grf_use_colormap(view, &cm);
|
|
if (err)
|
|
return err;
|
|
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Return the colormap of the given screen.
|
|
*/
|
|
|
|
static int
|
|
amidisplaycc_getcmap(view_t *view, struct wsdisplay_cmap *cmap)
|
|
{
|
|
u_long cmentries [MAXCOLORS];
|
|
|
|
int green_mul;
|
|
int blue_mul;
|
|
int grey_mul;
|
|
int red_mul;
|
|
u_int colors;
|
|
int index;
|
|
int count;
|
|
int err;
|
|
colormap_t cm;
|
|
int c;
|
|
|
|
if (view == NULL)
|
|
return (EINVAL);
|
|
|
|
if (!cmap || !cmap->red || !cmap->green || !cmap->blue)
|
|
return (EINVAL);
|
|
|
|
index = cmap->index;
|
|
count = cmap->count;
|
|
colors = (1 << view->bitmap->depth);
|
|
|
|
if (count > colors || index >= colors || index + count > colors)
|
|
return (EINVAL);
|
|
|
|
if (count == 0)
|
|
return (0);
|
|
|
|
cm.entry = cmentries;
|
|
cm.first = index;
|
|
cm.size = count;
|
|
|
|
|
|
err = grf_get_colormap(view, &cm);
|
|
if (err)
|
|
return (err);
|
|
|
|
if (cm.type == CM_COLOR) {
|
|
red_mul = 256 / (cm.red_mask + 1);
|
|
green_mul = 256 / (cm.green_mask + 1);
|
|
blue_mul = 256 / (cm.blue_mask + 1);
|
|
} else if (cm.type == CM_GREYSCALE) {
|
|
grey_mul = 256 / (cm.grey_mask + 1);
|
|
} else
|
|
return (EINVAL);
|
|
|
|
/*
|
|
* Copy color data to wscons-style structure. Translate to
|
|
* 8 bits/gun from whatever resolution the color natively is.
|
|
*/
|
|
|
|
for (c = 0 ; c < count ; c++) {
|
|
|
|
if (cm.type == CM_COLOR) {
|
|
|
|
cmap->red[c] = CM_GET_RED(cm.entry[index+c]);
|
|
cmap->green[c] = CM_GET_GREEN(cm.entry[index+c]);
|
|
cmap->blue[c] = CM_GET_BLUE(cm.entry[index+c]);
|
|
|
|
cmap->red[c] *= red_mul;
|
|
cmap->green[c] *= green_mul;
|
|
cmap->blue[c] *= blue_mul;
|
|
|
|
} else if (cm.type == CM_GREYSCALE) {
|
|
cmap->red[c] = CM_GET_GREY(cm.entry[index+c]);
|
|
cmap->red[c] *= grey_mul;
|
|
|
|
cmap->green[c] = cmap->red[c];
|
|
cmap->blue[c] = cmap->red[c];
|
|
}
|
|
}
|
|
|
|
return (0);
|
|
}
|
|
|
|
/* ARGSUSED */
|
|
void
|
|
amidisplaycc_pollc(void *cookie, int on)
|
|
{
|
|
}
|
|
|
|
/*
|
|
* These dummy functions are here just so that we can compete of
|
|
* the console at init.
|
|
* If we win the console then the wscons system will provide the
|
|
* real ones which in turn will call the apropriate wskbd device.
|
|
* These should never be called.
|
|
*/
|
|
|
|
/* ARGSUSED */
|
|
void
|
|
amidisplaycc_cnputc(dev_t cd, int ch)
|
|
{
|
|
}
|
|
|
|
/* ARGSUSED */
|
|
int
|
|
amidisplaycc_cngetc(dev_t cd)
|
|
{
|
|
return (0);
|
|
}
|
|
|
|
/* ARGSUSED */
|
|
void
|
|
amidisplaycc_cnpollc(dev_t cd, int on)
|
|
{
|
|
}
|
|
|
|
|
|
/*
|
|
* Prints stuff if DEBUG is turned on.
|
|
*/
|
|
|
|
/* ARGSUSED */
|
|
static void
|
|
dprintf(const char *fmt, ...)
|
|
{
|
|
#ifdef DEBUG
|
|
va_list ap;
|
|
|
|
va_start(ap, fmt);
|
|
vprintf(fmt, ap);
|
|
va_end(ap);
|
|
#endif
|
|
}
|
|
|
|
#endif /* AMIDISPLAYCC */
|