248 lines
4.7 KiB
C
248 lines
4.7 KiB
C
/* $NetBSD: io.c,v 1.5 1999/09/08 21:45:29 jsm Exp $ */
|
|
|
|
/*
|
|
* io.c - input/output routines for Phantasia
|
|
*/
|
|
|
|
#include "include.h"
|
|
|
|
void
|
|
getstring(cp, mx)
|
|
char *cp;
|
|
int mx;
|
|
{
|
|
char *inptr; /* pointer into string for next string */
|
|
int x, y; /* original x, y coordinates on screen */
|
|
int ch; /* input */
|
|
|
|
getyx(stdscr, y, x); /* get coordinates on screen */
|
|
inptr = cp;
|
|
*inptr = '\0'; /* clear string to start */
|
|
--mx; /* reserve room in string for nul terminator */
|
|
|
|
do
|
|
/* get characters and process */
|
|
{
|
|
if (Echo)
|
|
mvaddstr(y, x, cp); /* print string on screen */
|
|
clrtoeol(); /* clear any data after string */
|
|
refresh(); /* update screen */
|
|
|
|
ch = getchar(); /* get character */
|
|
|
|
switch (ch) {
|
|
case CH_ERASE: /* back up one character */
|
|
if (inptr > cp)
|
|
--inptr;
|
|
break;
|
|
|
|
case CH_KILL: /* back up to original location */
|
|
inptr = cp;
|
|
break;
|
|
|
|
case CH_NEWLINE: /* terminate string */
|
|
break;
|
|
|
|
case CH_REDRAW:/* redraw screen */
|
|
clearok(stdscr, TRUE);
|
|
continue;
|
|
|
|
default: /* put data in string */
|
|
if (ch >= ' ' || Wizard)
|
|
/* printing char; put in string */
|
|
*inptr++ = ch;
|
|
}
|
|
|
|
*inptr = '\0'; /* terminate string */
|
|
}
|
|
while (ch != CH_NEWLINE && inptr < cp + mx);
|
|
}
|
|
|
|
void
|
|
more(where)
|
|
int where;
|
|
{
|
|
mvaddstr(where, 0, "-- more --");
|
|
getanswer(" ", FALSE);
|
|
}
|
|
|
|
double
|
|
infloat()
|
|
{
|
|
double result; /* return value */
|
|
|
|
getstring(Databuf, SZ_DATABUF);
|
|
if (sscanf(Databuf, "%lf", &result) < 1)
|
|
/* no valid number entered */
|
|
result = 0.0;
|
|
|
|
return (result);
|
|
}
|
|
|
|
int
|
|
inputoption()
|
|
{
|
|
++Player.p_age; /* increase age */
|
|
|
|
if (Player.p_ring.ring_type != R_SPOILED)
|
|
/* ring ok */
|
|
return (getanswer("T ", TRUE));
|
|
else
|
|
/* bad ring */
|
|
{
|
|
getanswer(" ", TRUE);
|
|
return ((int) ROLL(0.0, 5.0) + '0');
|
|
}
|
|
}
|
|
|
|
void
|
|
interrupt()
|
|
{
|
|
char line[81]; /* a place to store data already on screen */
|
|
int loop; /* counter */
|
|
int x, y; /* coordinates on screen */
|
|
int ch; /* input */
|
|
unsigned savealarm; /* to save alarm value */
|
|
|
|
#ifdef SYS3
|
|
signal(SIGINT, SIG_IGN);
|
|
#endif
|
|
#ifdef SYS5
|
|
signal(SIGINT, SIG_IGN);
|
|
#endif
|
|
|
|
savealarm = alarm(0); /* turn off any alarms */
|
|
|
|
getyx(stdscr, y, x); /* save cursor location */
|
|
|
|
for (loop = 0; loop < 80; ++loop) { /* save line on screen */
|
|
move(4, loop);
|
|
line[loop] = inch();
|
|
}
|
|
line[80] = '\0'; /* nul terminate */
|
|
|
|
if (Player.p_status == S_INBATTLE || Player.p_status == S_MONSTER)
|
|
/* in midst of fighting */
|
|
{
|
|
mvaddstr(4, 0, "Quitting now will automatically kill your character. Still want to ? ");
|
|
ch = getanswer("NY", FALSE);
|
|
if (ch == 'Y')
|
|
death("Bailing out");
|
|
/* NOTREACHED */
|
|
} else {
|
|
mvaddstr(4, 0, "Do you really want to quit ? ");
|
|
ch = getanswer("NY", FALSE);
|
|
if (ch == 'Y')
|
|
leavegame();
|
|
/* NOTREACHED */
|
|
}
|
|
|
|
mvaddstr(4, 0, line); /* restore data on screen */
|
|
move(y, x); /* restore cursor */
|
|
refresh();
|
|
|
|
#ifdef SYS3
|
|
signal(SIGINT, interrupt);
|
|
#endif
|
|
#ifdef SYS5
|
|
signal(SIGINT, interrupt);
|
|
#endif
|
|
|
|
alarm(savealarm); /* restore alarm */
|
|
}
|
|
|
|
int
|
|
getanswer(choices, def)
|
|
const char *choices;
|
|
bool def;
|
|
{
|
|
int ch; /* input */
|
|
int loop; /* counter */
|
|
int oldx, oldy; /* original coordinates on screen */
|
|
|
|
getyx(stdscr, oldy, oldx);
|
|
alarm(0); /* make sure alarm is off */
|
|
|
|
#if __GNUC__
|
|
(void)&loop; /* XXX quiet gcc */
|
|
#endif
|
|
for (loop = 3; loop; --loop)
|
|
/* try for 3 times */
|
|
{
|
|
if (setjmp(Timeoenv) != 0)
|
|
/* timed out waiting for response */
|
|
{
|
|
if (def || loop <= 1)
|
|
/* return default answer */
|
|
break;
|
|
else
|
|
/* prompt, and try again */
|
|
goto YELL;
|
|
} else
|
|
/* wait for response */
|
|
{
|
|
clrtoeol();
|
|
refresh();
|
|
#ifdef BSD41
|
|
sigset(SIGALRM, catchalarm);
|
|
#else
|
|
signal(SIGALRM, catchalarm);
|
|
#endif
|
|
/* set timeout */
|
|
if (Timeout)
|
|
alarm(7); /* short */
|
|
else
|
|
alarm(600); /* long */
|
|
|
|
ch = getchar();
|
|
|
|
alarm(0); /* turn off timeout */
|
|
|
|
if (ch < 0)
|
|
/* caught some signal */
|
|
{
|
|
++loop;
|
|
continue;
|
|
} else
|
|
if (ch == CH_REDRAW)
|
|
/* redraw screen */
|
|
{
|
|
clearok(stdscr, TRUE); /* force clear screen */
|
|
++loop; /* don't count this input */
|
|
continue;
|
|
} else
|
|
if (Echo) {
|
|
addch(ch); /* echo character */
|
|
refresh();
|
|
}
|
|
if (islower(ch))
|
|
/* convert to upper case */
|
|
ch = toupper(ch);
|
|
|
|
if (def || strchr(choices, ch) != NULL)
|
|
/* valid choice */
|
|
return (ch);
|
|
else
|
|
if (!def && loop > 1)
|
|
/* bad choice; prompt, and try again */
|
|
{
|
|
YELL: mvprintw(oldy + 1, 0, "Please choose one of : [%s]\n", choices);
|
|
move(oldy, oldx);
|
|
clrtoeol();
|
|
continue;
|
|
} else
|
|
/* return default answer */
|
|
break;
|
|
}
|
|
}
|
|
|
|
return (*choices);
|
|
}
|
|
|
|
void
|
|
catchalarm(dummy)
|
|
int dummy __attribute__((__unused__));
|
|
{
|
|
longjmp(Timeoenv, 1);
|
|
}
|