544a5e3331
- WARNSify - getopt returns -1 not EOF - select() uses an fd_set, not int/long; modify code to use FD_* et al instead of direct bitwise operations - in otto.c::look (renamed to ottolook() to prevent name clash), the case WEST section had a 'goto cont_east', instead of 'goto cont_west'. (picked up by WARNS=1, because cont_west was an unused label because of this typo). probably meant that otto got lost in the maze :-/ - deprecate register, convert bcmp() -> memcmp()
69 lines
1.9 KiB
C
69 lines
1.9 KiB
C
/* $NetBSD: extern.c,v 1.2 1997/10/10 16:33:24 lukem Exp $ */
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/*
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* Hunt
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* Copyright (c) 1985 Conrad C. Huang, Gregory S. Couch, Kenneth C.R.C. Arnold
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* San Francisco, California
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*/
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#include <sys/cdefs.h>
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#ifndef lint
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__RCSID("$NetBSD: extern.c,v 1.2 1997/10/10 16:33:24 lukem Exp $");
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#endif /* not lint */
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# include "hunt.h"
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# ifdef MONITOR
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FLAG Am_monitor = FALSE; /* current process is a monitor */
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# endif
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char Buf[BUFSIZ]; /* general scribbling buffer */
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char Maze[HEIGHT][WIDTH2]; /* the maze */
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char Orig_maze[HEIGHT][WIDTH2]; /* the original maze */
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fd_set Fds_mask; /* mask for the file descriptors */
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fd_set Have_inp; /* which file descriptors have input */
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int Nplayer = 0; /* number of players */
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int Num_fds; /* number of maximum file descriptor */
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int Socket; /* main socket */
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int Status; /* stat socket */
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int See_over[NASCII]; /* lookup table for determining whether
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* character represents "transparent"
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* item */
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BULLET *Bullets = NULL; /* linked list of bullets */
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EXPL *Expl[EXPLEN]; /* explosion lists */
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EXPL *Last_expl; /* last explosion on Expl[0] */
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PLAYER Player[MAXPL]; /* all the players */
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PLAYER *End_player = Player; /* last active player slot */
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# ifdef BOOTS
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PLAYER Boot[NBOOTS]; /* all the boots */
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# endif
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IDENT *Scores; /* score cache */
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# ifdef MONITOR
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PLAYER Monitor[MAXMON]; /* all the monitors */
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PLAYER *End_monitor = Monitor; /* last active monitor slot */
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# endif
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# ifdef VOLCANO
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int volcano = 0; /* Explosion size */
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# endif
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int shot_req[MAXBOMB] = {
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BULREQ, GRENREQ, SATREQ,
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BOMB7REQ, BOMB9REQ, BOMB11REQ,
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BOMB13REQ, BOMB15REQ, BOMB17REQ,
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BOMB19REQ, BOMB21REQ,
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};
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int shot_type[MAXBOMB] = {
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SHOT, GRENADE, SATCHEL,
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BOMB, BOMB, BOMB,
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BOMB, BOMB, BOMB,
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BOMB, BOMB,
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};
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int slime_req[MAXSLIME] = {
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SLIMEREQ, SSLIMEREQ, SLIME2REQ, SLIME3REQ,
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};
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