4cf8aa1d7f
device properties - all it needs is width and height in pixels, stride in bytes, depth in bits and the framebuffer address. Features: - unaccelerated fb console with colours and virtual consoles - split into console handling and bus frontend - so far there is only a PCI bus frontend which allows to mmap BARs belonging to the graphics controller, others should be easy to add. TODO: - find an opaque way to change the palette ( probably pass a function pointer as property ) since this would need to call some firmware interface which is pretty much always MD - find a clean way to mmap the framebuffer, just returning the physical address works on macppc but not on other architectures. Problem is, that we cannot rely on the address being a bus address - on macppc it is, but for instance on sparc64 it's not. |
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bin | ||
common | ||
crypto | ||
dist | ||
distrib | ||
doc | ||
etc | ||
games | ||
gnu | ||
include | ||
lib | ||
libexec | ||
regress | ||
rescue | ||
sbin | ||
share | ||
sys | ||
tools | ||
usr.bin | ||
usr.sbin | ||
x11 | ||
build.sh | ||
BUILDING | ||
Makefile | ||
Makefile.inc | ||
UPDATING |